Hi guys, I just got permission from the team lead over at Stencyl to tell you just a little about the project. Stencyl is a game creation system that is designed to be able to replicate tile based games and build your own, at launch (probably 2008) they are planning to have it able to make Mario, Kirby, Megaman, Sidescrolling Shooters, Fire Emblem, and Secret of Mana style games. Though due to the complexity of the Mana game at least, it will probably not be fully functional, for example at launch we will not have implemented multiple characters, like Purim or Sprite. Part of the reason I got permission to talk to you guys about this is that you are a small and dedicated community, and if anyone can help make the project great, it will be communities like this one. I am currently working on designing the plot and script of a short Mana game that will be playable at launch and thought I would ask you guys here to review it for me. So without further ado, here is the plot outline, followed by the script.
Plot Outline
Character - Could be either a normal human swordsman or (my preferred idea) a Niccolo wanderer, similar to Wanderer in Children of Mana or Niccolo from Legend of Mana. The hero was a swordsman who recently moved into the town to settle from his more adventurous days. As the character levels up, you'll gain a few spells and such. I am currently calling the hero Pazu, it may be changed later, or if possible, determined by the player.
Title Screen and Options Theme
Mokey Village - A small community to the east of the Temple of Spirits. It consists of a few houses, and general store/inn, and the heroes home.
Apparently the Temple of Spirits was run over by various monsters, then shortly after that occurred they began appearing in the forest and keep approaching closer to the town. The town's Elder wishes you to go and find out why the monsters have appeared and stop the infestation before the village is overrun. You will receive the sword and bow before leaving the town.
Mokey Town Theme
Cliffside Forest - A small woodland between the village and the temple. It falls just to the south of the Molebear Highlands. The forest is crawling with Rabites, Mushbooms and Lullabuds. There is a hidden cave along the road, inside is a small cavern with some Blats and Goblins. Also inside is a boss of some sort (Mantis Ant or Du'Cate?) who is protecting the Spear. The cave will be optional as the spear will not be required to complete the game.
Cliffside Forest Theme
Cave Theme
Temple of Spirits - This temple has been around for generations, the village cropped up around the need for travelers to rest on their way to pay homage to the spirits. Being that it is not dedicated to any particular spirit it will not have a huge theme. The temple will have Blats, and some other foes (undetermined at this point) and two bosses, a miniboss after which you'll gain the whip and a final boss that will restore peace to the area. The dungeon will be pretty straightforward with a lot of enemies to slaughter and a few basic puzzles to solve. A bit of going over screens will be done after you get the whip and can travel over the screens in different ways. The miniboss will be something like the Darkshine Knight, and the big boss will be a priest who was corrupted by a Mana Surge and turned into a big monster type guy.
Temple of Spirits Theme
Boss Theme for all 3 bosses.
Well, does this outline sound good? If not what should get changed? If it does, I'll continue to flesh it out with more and more details.
Script
Mokey Village
Boy A (Ryan) (outside of house A)- "Wow, you have a really cool sword!"
Boy B(Inside with of house B)- "Dad says you are a great Swordsman Pazu, would you teach me?"
Pazu Responds - "Someday when you are older, I'll have to give you lessons."
Boy - "Thanks Pazu!"
Girl A (Kathern) (Inside of house A)- "Hi Pazu, would you like to play dolls with me?"
Pazu - "Sorry Kathern, I don't have a lot of time to play right now."
Girl - "Ah, that's ok, I know you really don't like dolls much anyways."
2x Girls and a Boy are playing tag out doors
Man A (Outside of House A)- "Greetings Pazu, you know that since you have come to call this village home 2 years ago, this little place has been at ease. We have always known you would help us if in need, and you always have."
Pazu - "Well, this is my home too you know, and I am happy to help."
Man B (Inside of house B)- "Pazu, have you seen Ako lately, he hasn't been home in a few days now, do you think you could go to the temple and see if he is there. A lot of monsters have been sighted and I am fearful for his well being."
Pazu - "I certainly will, he has been a great help to this village we don't want anything to happen to him."
Man - "Oh, before I forget, Elder want to speak with you, he said it is really important."
Pazu - "Thanks, I'll be sure to go see him."
Man C (Outside near kids playing Tag) - "Aren't my kids the cutest you have ever seen?" *Pulls out a photo of his 3 kids, 2 girls and a boy*
Pazu - "They certainly are."
Woman A (Inside of house A) - "Pazu, you should come over for dinner some time and share some stories with the kids, little Ryan always loves hearing your tales."
Pazu - "Tomorrow night it is then!"
Woman - "That sounds wonderful."
Woman B (Near the stream) - "I just love listening to the stream this time of the day, the water makes such a pleasant sound."
Woman C - "Roy is certainly obsessed with our kids, I wonder how many times he has shown you that picture."
Pazu - "Just once." or "A few times." or "More than I care to think about."
Woman - If First - "You always were a bad liar Pazu." or If Second - "Well at least he hasn't gone overboard." or If Third - "Yeah, I know what you mean."
Elderly Woman (In House C)- "I have been traveling to the temple for years, and my children settles here in Mokey, I knew I had to join them, but sometimes it is hard to get my medicine. Pazu, do you think you could run to the store and get a Puipui Grass for me?"
Pazu - "Sure" or "Sorry, I don't have the time right now."
Elderly Woman - If First "Thank you Pazu, just bring it back and I'll pay you back and give you some of my special soup." or If Second "Well that's too bad. If you do get the time, please stop back."
If Pazu goes to the store and buys some Puipui grass and returns it, then Elderly Woman "Thank you very much Pazu, here let me pay you back" Gives X Lucre "And here is some of my Honey Soup, if you get tired on the road simply drink this and you'll feel much better" Give Pazu Honey Soup (Honey Drink) "If you ever need more, let me know."
Pazu - "Thanks."
If Pazu returns for more soup, then check inventory
If no soup is present then Elderly Woman gives Pazu more soup "Pazu have some more soup, you need it."
Pazu - "Thanks."
If soup is present, he recieves none. "Sorry Pazu, it looks like you haven't eaten my last batch."
That's all I have for the town script right now, I need to add maybe a couple more people, the Village Elder, and then the store/inn keeper.
Anyways, I can take questions about Stencyl and about the Mana game portion. I am afraid development is under pretty tight wraps as it speeds up communication. And the lead thinks it is best to keep it under tight controls, but if you want to see the basic premise of what they want to do, just see the website, it doesn't have a lot of information right now, but you can get a pretty good idea of what is going on.
http://www.stencyl.com
Later,
Lotus

