missyjean130 wrote:Duran wrote:missyjean130 wrote:Brownie brown did an amazing job at SD3....i say they should have stuck around for everything else
Um...I don't think they DID SD3...
And LoM wasn't plotless...it just had many plots. Have you ever been doing a quest in a game and HATED it? But you had to complete the quest in order to advance in the game? Well with LoM you can choose which quests to do,and which ones NOT to do...except for main ones. I think it's way more fun than CoM..because CoM is a redundant piece of crap that I'm having to force myself to play.
No, it was definitely plotless. What was the point of the whole game? All I know is I kept playing chapter after chapter of overly-cutesy teapots and such needing to be led here or there for some stupid reason or other . . . and then I had to kill the Mana Goddess. Huh? What WAS the point of all of that?
I need a game like SoM where I know I have to go collect eight spirits or some such and know who the villain is at the end and so on. LoM had none of that. Just a series of unconnected Disney-esque gibberish with no backbone.





