Sword of Mana: A Bad Remake
Posted on November 24th, 2007 by Kassidy KeareyFiled under Final Fantasy Adventure, Sword of Mana
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I stumbled across an interesting set of blog articles over on a blog called Game Design Reviews which analyse aspects of Sword of Mana that failed to impress and paled against the game it was trying to “take to a new level”. A very interesting read.
Sword of Mana: Bad Customization
I’m sure at least Sheexy will enjoy these. 😉
November 24th, 2007 at 11:03 pm
That was a great read. They nailed the stuff the game got wrong perfect.
They left out the fact that Willy stayed alive though. Haha.
November 25th, 2007 at 1:38 am
Sheexy, you and your “Willy should die” thing. It cracks me up everytime. I do agree with you. Willy should die. XD
November 25th, 2007 at 2:29 am
SwoM did have some annoying features. Although, I don’t think Willy is one for them. I’m glad he lived in SwoM, the hero suffered enough heart break when Amanda died.
November 25th, 2007 at 2:32 am
Yeah at least they kept Amanda dying in it. But Willy was still an annoying feature technically, cause the AI was terrible XD
November 26th, 2007 at 4:16 pm
Awesome text. Now i know why SoM gets me so sick ^^
November 26th, 2007 at 5:53 pm
I thought it was an okay game…wasnt the best Mana I’ve played.