Breath of Fire IV
Hopefully Anise-chan has had a chance to play this yet, but it's my favorite in the Breath of Fire series... God knows why anyone made Dragon Quarter the way they did.... But here are some of the good points I liked about the game.
Getting to play as the antagonist: How many games let you play the antagonist's side of the story? You learn more about him and why he takes the actions that he takes.
Switching out party Members in battle: You saw this in Final Fantasy X, but obviously this game did it first and it was a really awesome way of doing it. Brought a whole new level of strategy to the game.
Combo Spells: Almost every character could use elemental magic, but they all specialized in certain ones. So if you cast certain magic spells in a certain order, it'll create all new spells. Like if Ryu casts Burn, and you have Nina cast Sever. That would create the spell Flame Tornado. different spells and combinations make different effects. My favorite is Thunderstorm.
Character Actions: A few of the characters can do things outside of battle to help with obstacles. Ryu swings his sword: Swing it at NPC's and they'll often drop money. Nina can give you a bird's eye view of the terrain...
Downside? It was really expenisve. I paid $59 for it used at Gamestop. No way in heck I'll ever get rid of it. Then again, it's nothing to how expensive Suikoden II is. That game goes from $150-$1000.
Getting to play as the antagonist: How many games let you play the antagonist's side of the story? You learn more about him and why he takes the actions that he takes.
Switching out party Members in battle: You saw this in Final Fantasy X, but obviously this game did it first and it was a really awesome way of doing it. Brought a whole new level of strategy to the game.
Combo Spells: Almost every character could use elemental magic, but they all specialized in certain ones. So if you cast certain magic spells in a certain order, it'll create all new spells. Like if Ryu casts Burn, and you have Nina cast Sever. That would create the spell Flame Tornado. different spells and combinations make different effects. My favorite is Thunderstorm.
Character Actions: A few of the characters can do things outside of battle to help with obstacles. Ryu swings his sword: Swing it at NPC's and they'll often drop money. Nina can give you a bird's eye view of the terrain...
Downside? It was really expenisve. I paid $59 for it used at Gamestop. No way in heck I'll ever get rid of it. Then again, it's nothing to how expensive Suikoden II is. That game goes from $150-$1000.
You know. I don't understand the fishing on BoF I or II but the fishing game on BoF IV is really fun. They give you a little tutorial and it's fun, like Fishing in Zelda.Deques wrote:The first and only BoF I have ever played. I bought it when it was quite new in Europe.
I never understood how the fishing mini game worked
Oh great! Because there are no PS2 controllers that have a turbo feature that would be a pain in the neck. I have a bad thumb so I can not tap as quickly as some games want you to.ryoko126 wrote:It has nothing to do with rhythm. All you have to do is tap the button. If the tension starts getting too tight, let off the button mashing, but don't let the tension get too weak either.
Mother 3 has a pretty unique concept with music and I was wondering if anything else had it.ryoko126 wrote:I never noticed that the music has a rhythm or any thing. There is a section in the middle of a bar you're given and you want to keep the tension in that section. Don't want the tension to be too tight or too loose or you'll lose the fish. That's really all that you gotta do.