Maybe if it was for PC as an RTS with interface like Tiberium Wars, I'd say disagree with this.
Re: Duran's Review of Heroes of Mana
Posted: Wed Jul 18, 2012 1:07 am
by DeadWolf
I didn't hate the game, but I feel that it could have been a lot better. The AI is dumb, and the controls are wonky. They knew they wanted an RTS without thinking of proper execution.
Re: Duran's Review of Heroes of Mana
Posted: Mon Jul 23, 2012 2:38 am
by Duran
Abdul_Moti wrote:Maybe if it was for PC as an RTS with interface like Tiberium Wars, I'd say disagree with this.
Starcraft or Command & Conquer, would also be acceptable...
Re: Duran's Review of Heroes of Mana
Posted: Tue Jul 24, 2012 1:34 am
by Dr. Sheexy
Game would be awesome if it weren't for the terrible pathfinding and terrible time managing movement on a grid.
I still need to finish it.. that says a lot about the game. XD
Re: Duran's Review of Heroes of Mana
Posted: Mon Jul 30, 2012 10:07 pm
by Duran
Sheexy wrote:Game would be awesome if it weren't for the terrible pathfinding and terrible time managing movement on a grid.
I still need to finish it.. that says a lot about the game. XD
Don't forget the idiotic ally AI...
Re: Duran's Review of Heroes of Mana
Posted: Thu Oct 30, 2014 9:52 am
by namal
That's kinda shifty if you ask me. It should definitely be on there in big red letters on the front. Or listed as a Wii Lite or something like you said. That's funny I thought up the same name before getting to that part of your last post, haha.