As with pretty much every game in the series, there are a number of Status Ailments that can be inflicted upon enemies in different manners (such as using Saber Magic or elemental slingshot ammo).
| Name | Effect |
|---|---|
| Poison | HP slowly decreases |
| Petrified | Turns to stone, unable to move or attack. While in this state, damage received is reduced to 1, but total HP is halved upon petrification. |
| Paralysis | Unable to move. |
| Sleep | Unable to move or take actions, wakes up upon being ettacked. |
| Snowman | Turns into a snowman and becomes unable to move. If on a hill will slid downward by itself. |
| Burning | Engulfed in flames, unable to stand still, HP decreases gradually. |
| Darkness | Range of vision decreases so only nearby enemies can be seen. Radar is disabled. |
| Confusion | Directional commands are reversed. |
| Panic | Becomes totally defenseless to attack strength. Only affects monsters. |
