Cleric
Class strike / Tech†:
Whackbam / Bonkle† – A bouncing lunge and damaging attack with a flail
Classic
Stats
STR
DEX
STA
INT
SPRT
LUCK
MIN
2
2
2
5
6
5
MAX
8
8
8
11
12
11
Moves
Name
Target
Requirements
Healing Light / Heal Light†
One
6 SPRT
Twinkle Rain / Tinkle Rain†
One
7 SPRT
Remake
Locked Abilities
None
Abilities/Moves
Name
Description
Requirements
Mighty
Power attack damage increased by 5%
2 STR
Sturdy
Attack increases by 5% when HP at 80% of above
4 STR
Strength + 5
Base Strength increase by 5
6 STR
HP + 5
Base HP increase by 5
2 STA
Defender
Base defense increased by 10, base attack decreased by 10
4 STA
Stamina + 5
Base Stamina increase by 5
6 STA
Close Call
Recovers 20% more HP when healing an ally with 30% HP or below in battle
2 INT
Recovery
Using a healing move on ally recovers 10% more HP in battle
4 INT
Intellect + 5
Base intelligence increase by 5
6 INT
MP + 5
Base MP increase by 5
2 SPRT
Healing Light
Recover ally’s HP
2 SPRT
Heal CS Boost
Add 5% CS gauge when healing an ally’s HP in battle
4 SPRT
Spirit + 5
Base spirit increase by 5
6 SPRT
Twinkle Rain
Heal ally’s status effect
6 SPRT
Ambush
Damage to enemy not targeting the player increased by 10%
2 LUCK
Persist
15% chance of retaining 1 HP instead of fainting
4 LUCK
Luck + 5
Base luck increase by 5
6 LUCK

Priestess
A supportive healing class, Priestesses have a high spirit stat that increases their healing powers. They can use fire, water, earth and wind saber magic to help their allies with more than just recovery magic.
Class strike / Tech†:
Jump – Staggers enemy with a damaging flail attack
Classic
Stats
STR
DEX
STA
INT
SPRT
LUCK
MIN
8
8
8
11
12
11
MAX
13
14
14
16
18
16
Moves
Name
Target
Requirements
Holy Bolt / Holy Ball†
One
6 SPRT
Stone Saber / Diamond Saber†
One
7 SPRT
Lightning Saber / Thunder Saber†
One
8 SPRT
Ice Saber
One
10 SPRT
Flame Saber
One
10 SPRT
Upgrading spells
Target
Requirements
Healing Light / Heal Light†
One/All
6 SPRT
Remake
Locked Abilities
Mercy – Add 10% of CS gauge when casting healing magic
Abilities/Moves
Name
Description
Requirements
Attack Recoil
Easier to knock back enemy when power attack is succesful
9 STR
Sturdy II
Attack increases by 10% when HP at 80% of above
12 STR
Strength + 5
Base Strength increase by 5
15 STR
HP + 5
Base HP increase by 5
9 STA
Defender II
Base defense increased by 20, base attack decreased by 20
12 STA
Stamina + 5
Base Stamina increase by 5
15 STA
Close Call II
Recovers 30% more HP when healing an ally with 30% Hp or below in battle
9 INT
Auto-HP Heal
Recover 1% of HP for every 5 sec. in battle
12 INT
Intellect + 5
Base intelligence increase by 5
15 INT
MP + 5
Base MP increase by 5
9 SPRT
Holy Bolt
Deals light magic damage to a very small area
9 SPRT
Healing Light +
Recover all allies’ HP
9 SPRT
Stone Saber
Imbues ally’s weapon with earth elemental damage
12 SPRT
Lightning Saber
Imbues ally’s weapon with air elemental damage
12 SPRT
Ice Saber
Imbues ally’s weapon with water elemental damage
15 SPRT
Flame Saber
Imbues ally’s weapon with fire elemental damage
15 SPRT
Spirit + 5
Base Spirit increase by 5
15 SPRT
Safeguard
Cancel out stat decrease when using healing magic in battle
9 LUCK
Bless
20% chance of changing MP needed for a move to 0 in battle
12 LUCK
Luck + 5
Base luck increase by 5
15 LUCK

Enchantress
A class for a fighting healer. In addition to healing, Enchantresses can learn attack magic. They are powerhouses that can take down enemies on their own if necessary.
Class strike / Tech†:
Dash – Super fast springting does damage in the area of attack
Classic
Stats
STR
DEX
STA
INT
SPRT
LUCK
MIN
8
8
8
11
12
11
MAX
14
13
14
17
17
17
Moves
Name
Target
Requirements
Chess Knight / Unicorn Head†
One
12 SPRT
Machine Golem
One
12 SPRT
Upgrading spells
Target
Requirements
Healing Light / Heal Light†
One/All
6 SPRT
Remake
Locked Abilities
Distress – Attack and magic attack increases by 10% when affected by status effect
Abilities/Moves
Name
Description
Requirements
Attack Recoil
Easier to knock back enemy when power attack is succesful
9 STR
Quick Shot
Damage to enemy with 100% increased by 20%
12 STR
Strength + 5
Base Strength increase by 5
15 STR
HP + 5
Base HP increase by 5
9 STA
Defender II
Base defense increased by 20, base attack decreased by 20
12 STA
Stamina + 5
Base Stamina increase by 5
15 STA
Doze
30% chance of causing sleep when using power attack
9 INT
Super Summon
Summoning magic damage increased by 30%
12 INT
Intellect + 5
Base intelligence increase by 5
15 INT
MP + 5
Base MP increase by 5
9 SPRT
Healing Light +
Recover all allies’ HP
9 SPRT
Chess Knight
Summon, deals damage to enemy
12 SPRT
Machine Golem
Summon, deals damage to enemy
12 SPRT
Spirit + 5
Base Spirit increase by 5
15 SPRT
Hard Ricochet
50% chance of reflecting stat decrease back
9 LUCK
Random Debuff
10% chance of a random stat decreasing when using a power attack
12 LUCK
Luck + 5
Base luck increase by 5
15 LUCK

High Cleric / Bishop†
A super support class. High clerics can learn many kinds of healing and recovery magic to save their allies.
Class strike / Tech†:
Chop Slap / ChopChop† – A few damaging whacks and a hearty thwack with a paper fan blows an enemy back
Item needed:
Holy Bottle / Holy Water Vial†
Classic
Stats
STR
DEX
STA
INT
SPRT
LUCK
MIN
13
14
14
16
18
16
MAX
15
16
18
19
21
19
Moves
Name
Target
Requirements
Holy Saber / Saint Saber†
One
6 SPRT
Magic Shield
One
18 SPRT
Undead Away / Turn Undead†
One
19 SPRT
Upgrading spells
Target
Requirements
Twinkle Rain / Tinkle Rain†
One
7 SPRT
Remake
Locked Abilities
Security – 10% chance of no damage when receiving damage
Abilities/Moves
Name
Description
Requirements
Attack Help II
Attack increase by 30% when HP drops to 30% of below
21 STR
Attack Saber II
MP needed for saber magic increased by 8, increase damage dealt by 25%
27 STR
Strength + 10
Base Strength increase by 10
33 STR
HP + 10
Base HP increase by 10
21 STA
Spell Guard II
Defense and magic defense increased by 30% when casting
27 STA
Stamina + 10
Base Stamina increase by 10
33 STA
Recover Break
Heal 30% more than max HP when healing ally in battle
21 INT
Auto-HP Heal All
Recovery 1% of HP for all allies every 10 second during battle
27 INT
Intellect + 10
Base intelligence increase by 10
33 INT
MP + 10
Base MP increase by 10
21 SPRT
Holy Saber
Imbues ally’s weapon with light elemental damage
21 SPRT
Twinkle Rain +
Heal all allies’ status effect
21 SPRT
Heal CS Boost II
Add 8% CS gauge when healing an ally’s HP in battle
27 SPRT
Spirit + 10
Base Spirit increase by 10
33 SPRT
Magic Shield
Halves magic damage to an ally
33 SPRT
Undead Away
Deals non-elemental magic damage to undead, chance of instantly destroying lower leveled monsters
33 SPRT
Miracle
Retain 1 HP when hit with critical damage when HP at 50% of above
21 LUCK
Cure
75% chance of cancelling status effect when using healing magic in battle
27 LUCK
Luck + 10
Base luck increase by 10
33 LUCK

Sage
Sages are a strong support class that can get rid of status effects and use saber magic on the whole party.
Class strike / Tech†:
Kersplode / BoomBoom† – Magical flail falls on enemy’s head and explodes
Item needed:
Salt Bottle / Bottle of Salt†
Classic
Stats
STR
DEX
STA
INT
SPRT
LUCK
MIN
13
14
14
16
18
16
MAX
16
16
18
18
22
18
Moves
Name
Target
Requirements
Lucent Beam / Saint Beam†
One
18 SPRT
Upgrading spells
Target
Requirements
Twinkle Rain / Tinkle Rain†
One/All
7 SPRT
Holy Bolt / Holy Ball†
One/All
6 SPRT
Stone Saber / Diamond Saber†
One/All
7 SPRT
Lightning Saber / Thunder Saber†
One/All
8 SPRT
Ice Saber
One/All
10 SPRT
Flame Saber
One/All
10 SPRT
Remake
Locked Abilities
Magic Bell – Magic attack and magic defense increase when receiving magic damage
Abilities/Moves
Name
Description
Requirements
Attack Boost All II
All allies’ attack increases by 7% in battle
21 STR
Attack Saber II
MP needed for saber magic increased by 8, increase damage dealt by 25%
27 STR
Strength + 10
Base Strength increase by 10
33 STR
HP + 10
Base HP increase by 10
21 STA
Defense Boost All
All allies’ defense increased by 7% in battle
27 STA
Stamina + 10
Base Stamina increase by 10
33 STA
Recover Break
Heal 30% more than max HP when healing ally in battle
21 INT
Heal Upgrade All
Recovers 10% more of all allies HP in battle
27 INT
Intellect + 10
Base intelligence increase by 10
33 INT
MP + 10
Base MP increase by 10
21 SPRT
Twinkle Rain +
Heal all allies’ status effect
21 SPRT
Holy Bolt +
Deals light magic damage to a medium-sized area
27 SPRT
Stone Saber +
Imbues all allies’ weapon with earth elemental damage
27 SPRT
Lightning Saber +
Imbues all allies’ weapon with air elemental damage
27 SPRT
Ice Saber +
Imbues all allies’ weapon with water elemental damage
27 SPRT
Flame Saber +
Imbues all allies’ weapon with fire elemental damage
27 SPRT
Spirit + 10
Base Spirit increase by 10
33 SPRT
Lucent Beam
Deals light magic damage to a very small area
33 SPRT
Bless II
30% chance of changing MP needed for a move to 0 in battle
21 LUCK
Cure
75% chance of cancelling status effect when using healing magic in battle
27 LUCK
Luck + 10
Base luck increase by 10
33 LUCK

Necromancer
Class strike / Tech†:
Bombtastic / Craaaazy† – Inexplicable attack damages enemy from all sides
Item needed:
Ash Bottle / Bottle of Ashes†
Classic
Stats
STR
DEX
STA
INT
SPRT
LUCK
MIN
14
13
14
17
17
17
MAX
17
16
18
20
20
19
Moves
Name
Target
Requirements
Dark Curse / Black Curse†
One
18 SPRT
Dark Saber
One
18 SPRT
Ghoul
One
18 SPRT
Ghost
One
18 SPRT
Upgrading spells
Target
Requirements
Twinkle Rain / Tinkle Rain†
One/All
7 SPRT
Remake
Locked Abilities
Life Swipe – Recover 15% of HP when using class strike
Abilities/Moves
Name
Description
Requirements
Mighty II
Power attack damage increased by 20%
21 STR
Quick Shot II
Damage to enemy with 100% increased by 30%
27 STR
Strength + 10
Base Strength increase by 10
33 STR
HP + 10
Base HP increase by 10
21 STA
Victory Heal II
Recover 20% of HP when enemy defeated
27 STA
Stamina + 10
Base Stamina increase by 10
33 STA
Charred
45% chance of causing burns when using power attacks
21 INT
Stonework
10% chance of causing petrify when using power attack
27 INT
Intellect + 10
Base intelligence increase by 10
33 INT
MP + 10
Base MP increase by 10
21 SPRT
Twinkle Rain +
Heal all allies’ status effect
21 SPRT
Ghoul
Summon, deals damage to enemy
27 SPRT
Ghost
Summon, deals damage to enemy
27 SPRT
Spirit + 10
Base Spirit increase by 10
33 SPRT
Dark Curse
Decreases all stats of enemy
33 SPRT
Dark Saber
Imbues ally’s weapon with dark elemental damage
33 SPRT
Climactic Hit
Chance of critical hit increased by 70% when attack on status affected enemy is successful
21 LUCK
Hard Ricochet II
65% chance of reflecting stat decrease back
27 LUCK
Luck + 10
Base luck increase by 10
33 LUCK

Warlock / Evil Shaman†
A class that is good at weakening magic, Warlocks can also attack their enemies with the strong “Fetid Breath” spell.
Class strike / Tech†:
Jumbonk / HugeHuge† – Mysteriously enlarged flail batters enemy
Item needed:
Curse Bottle / Bottle of Blood†
Classic
Stats
STR
DEX
STA
INT
SPRT
LUCK
MIN
14
13
14
17
17
17
MAX
16
15
18
19
21
20
Moves
Name
Target
Requirements
Dispel Magic / Anti Magic†
One
18 SPRT
Gremlin
One
18 SPRT
Demon / Great Demon†
One
18 SPRT
Fetid Breath / Demon Breath†
All
18 SPRT
Upgrading spells
Target
Requirements
Twinkle Rain / Tinkle Rain†
One/All
7 SPRT
Remake
Locked Abilities
Life Swipe – Recover 15% of HP when using class strike
Abilities/Moves
Name
Description
Requirements
DEF Down All
Decrease all enemies’ magic defense by 7%
21 STR
Quick Shot II
Damage to enemy with 100% increased by 30%
27 STR
Strength + 10
Base Strength increase by 10
33 STR
HP + 10
Base HP increase by 10
21 STA
ATK Down All
Decreases all enemies’ attack by 7%
27 STA
Stamina + 10
Base Stamina increase by 10
33 STA
Weak Point All
Damage to enemy’s elemental weakness increases by 8% for all allies
21 INT
MGC DEF Down All
Decrease all enemies’ magic defense by 7%
27 INT
Intellect + 10
Base intelligence increase by 10
33 INT
MP + 10
Base MP increase by 10
21 SPRT
Dispel Magic
Dispel all enemy magic effects
21 SPRT
Gremlin
Summons Gremlin, deals damage to enemy
21 SPRT
Demon
Summons Demon, deals damage to enemy
27 SPRT
Fetid Breath
Deals fire damage, decreases enemy’s magic atttack and magic defense
27 SPRT
Spirit + 10
Base Spirit increase by 10
33 SPRT
Hard Ricochet II
65% chance of reflecting stat decrease back
21 LUCK
Random Debuff II
20% chance of a random stat decreasing when using a power attack
27 LUCK
Luck + 10
Base luck increase by 10
33 LUCK

High Priestess
One of the topmost Cleric classes, High Priestesses have the healing powers of a High Cleric and the support magic of a Sage. They know healing abilities that can help their allies when they’re in danger.
Class strike:
Kablooey – Magically enlarged flail falls on enemy’s head and explodes for massive damage
Item needed:
Hope Sphere
Remake
Locked Abilities
Salvation – Recover 100% HP for all fainted allies when fainted
Abilities/Moves
Name
Description
Requirements
Attack Boost All III
All allies’ attack increases by 10% in battle
53 STR
Strength + 10
Base Strength increase by 10
63 STR
HP + 10
Base HP increase by 10
43 STA
Cherish
Opponent’s damage decreased by 10% for allies
53 STA
Stamina + 10
Base Stamina increase by 10
63 STA
Heal Upgrade All II
Recovers 15% more of all allies HP in battle
43 INT
Auto-HP Heal All II
Recover 3% of HP for all allies every 10 sec. in battle
53 INT
Intellect + 10
Base intelligence increase by 10
63 INT
MP + 10
Base MP increase by 10
43 SPRT
Heal CS Boost III
Add 10% CS gauge when healing an ally’s HP in battle
53 SPRT
Spirit + 10
Base spirit increase by 10
63 SPRT
Miracle II
Retain 1 HP when hit with critical damage when HP at 30% of above
43 LUCK
Cure II
Cancel status effect when using healing magic in battle
53 LUCK
Luck + 10
Base luck increase by 10
63 LUCK
Chaosbringer
One of the topmost Cleric classes, Chaosbringers have the attack power of a Necromancer and the inhibiting magic of a Warlock. They can weaken their enemies and cause status effects to turn the tide of battle.
Class strike:
Whamblast – Manipulates the dark power in all things and deals massive damage in the area of attack
Item needed:
Hope Sphere
Remake
Locked Abilities
Small-fry – Decreases all enemies’ magic attack and magic defense when battle starts
Abilities/Moves
Name
Description
Requirements
Mighty III
Power attack damage increased by 30%
43 STR
DEF Down All II
Decrease all enemies’ magic defense by 10%
53 STR
Strength + 10
Base Strength increase by 10
63 STR
HP + 10
Base HP increase by 10
43 STA
ATK Down All II
Decreases all enemies’ attack by 10%
53 STA
Stamina + 10
Base Stamina increase by 10
63 STA
Weak Point All II
Damage to enemy’s elemental weakness increases by 12% for all allies
43 INT
MGC DEF Down All II
Decrease all enemies’ magic defense by 10%
53 INT
Intellect + 10
Base intelligence increase by 10
63 INT
MP + 10
Base MP increase by 10
43 SPRT
Summon CS Boost II
Add 35% of CS gauge when using summoning magic
53 SPRT
Spirit + 10
Base spirit increase by 10
63 SPRT
Hard Ricochet III
80% chance of reflecting stat decrease back
43 LUCK
Random Debuff III
30% chance of a random stat decreasing when using a power attack
53 LUCK
Luck + 10
Base luck increase by 10
63 LUCK

Note: † denotes names/terms popularized by fan translations.