Fighter
Class strike / Tech†:
Cross Cut / Cross Slash† – A quick leap forward followed by a damaging cross slash
Classic
Stats

Moves
Remake
Locked Abilities
None
Abilities/Moves
















Knight
A protector class, Knights are proficient at both attack and defense. They can use shields, weapons and healing magic to defend their allies.
Class strike / Tech†:
Triple Slash / 3-Step Cut† – Two slashes in a row followed by a forward thrust damages the enemy
Classic
Stats

Moves

Remake
Locked Abilities
Bear It – Defense increase by 10% for 10 sec. At the start of battle
Abilities/Moves

















Gladiator
A class with high attack, Gladiators can’t use shields, but they possess great power. They can use fire, water, earth and wind saber magic to deal lots of damage to their foes.
Class strike / Tech†:
Spin Slash / Whirlwind Sword† – Enemies in the area of attack get caught up in a huge whirlwind
Classic
Stats

Moves




Remake
Locked Abilities
Indomitable – Attack increase by 10% for 10 sec. At the start of battle
Abilities/Moves



















Paladin
A stamina-based, highly defensive class. Paladins can learn abilities that aid their allies. They’re good for support.
Class strike / Tech†:
Glint Slash / Light Flash Blade † – A blast of holy light energy from the blade causes damage to enemies in the area of attack
Item needed:
Knight Tag / Paladin’s Proof†
Classic
Stats

Moves

Remake
Locked Abilities
Protective Light – Decrease light/dark elemental damage by 10%
Abilities/Moves

















Liege / Lord†
A balanced fighting class with good attack and defense. Lieges can also use healing magic to protect their allies and increase the party’s survival rate.
Class strike / Tech†:
Magic Rend / Magic Circle† – A damaging slash at a magically bound enemy
Item needed:
Prince Tag / Lord’s Proof†
Classic
Stats

Moves


Remake
Locked Abilities
Sanctum – 20% chance of increasing healing magic’s effectiveness by 100% in battle
Abilities/Moves


















Edelfrei / Swordmaster†
Edelfrei are great at attacking and can learn earth, water, fire and wind saber magic. They excel at fighting techniques, able to strike at enemy weaknesses.
Class strike / Tech†:
Hollow Slash / Vacuum Blade† – A surging power causes damage from the blade as it’s wielded
Item needed:
Battler Tag / Master’s Proof†
Classic
Stats

Moves






Remake
Locked Abilities
Mastery – Weapon efficiency increased by 15%
Abilities/Moves






















Duelist
One of the most powerful fighting classes, Duelists learn strong abilities that boost their fighting prowess.
Class strike / Tech†:
Quakebringer / Eruption Sword† – Blade stabbed into the earth shoots energy at enemies in the area of attack
Item needed:
Duelist Tag / Duelist’s Proof†
Classic
Stats

Moves

Remake
Locked Abilities
Adrenaline Rush – Attack increases after defeating an enemy
Abilities/Moves

















Divine Hero
One of the topmost Fighter classes, Divine Heroes have the defense of a Paladin and the healing of a Liege
Class strike:
Radiant Rend – Speedy, successive slashes deal massive damage to a magically bound enemy
Item needed:
Valor Sphere
Remake
Locked Abilities
Super Healing – Heal beyond max HP when receiving recovery effect exceeding it up to 30% in battle
Abilities/Moves
















Berserker
One of the topmost Fighter classes, Berserkers have the attack power of a Duelist and strength of an Edelfrei. They can take out an enemy with strength and diverse attacks.
Class strike:
Hellion Fury – Fighting spirit surrounds enemy and deals massive damage
Item needed:
Valor Sphere
Remake
Locked Abilities
Frenzy – Attack and defense increased by 2% when normal attack hits (up to 30%)
Abilities/Moves
















Note: † denotes names/terms popularized by fan translations.