Thief
Class strike / Tech†:
Poison Dagger / Blackslash† – A damaging two-handed knife attack slices enemies
Classic
Stats
STR
DEX
STA
INT
SPRT
LUCK
MIN
3
6
3
3
6
3
MAX
9
12
9
9
9
12
Moves
Name
Target
Requirements
None
Remake
Locked Abilities
None
Abilities/Moves
Name
Description
Requirements
Strength + 5
Base Strength increase by 5
2 STR
Sturdy
Attack increases by 5% when HP at 80% of above
4 STR
Strength + 5
Base Strength increase by 5
6 STR
Ward Off
10% chance of decreasing damage from opponent by 50%
2 STA
Interception
Damage dealt by enemy targeting the player decreased by 5%
4 STA
Stamina + 5
Base Stamina increase by 5
6 STA
Retain
Effect length increased by 100% for status increase caused by move
2 INT
Toxic
30% chance of poisoning when using power attack
4 INT
Intellect + 5
Base intelligence increase by 5
6 INT
Spirit + 5
Base spirit increase by 5
2 SPRT
Victory CS Boost
Add 5% of CS gauge when enemy defeated
4 SPRT
Spirit + 5
Base spirit increase by 5
6 SPRT
Enigma
Harder for enemy to target
2 LUCK
Lucky Find
Item drop rate increase by 5%
4 LUCK
Luck + 5
Base luck increase by 5
6 LUCK
Ranger
A cunningly versatile class, Rangers can use magic that causes status effects, as well as attack enemies with traps. They befuddle their foes with tricky moves.
Class strike / Tech†:
Swallow Throw / Flying Swallow Toss† – Throw innumerable knives to damage enemies in the area of attack
Classic
Stats
STR
DEX
STA
INT
SPRT
LUCK
MIN
9
12
9
9
9
12
MAX
14
17
15
14
15
18
Moves
Name
Target
Requirements
Arrow Rain / Arrow†
One
13 DEX
Spikes / Spike†
One
14 DEX
Sleep Flower
One
10 INT
Change Form / Body Change†
One
11 INT
Remake
Locked Abilities
Item Master – 10% chance of keeping the item when using an item in battle
Abilities/Moves
Name
Description
Requirements
Strength + 5
Base Strength increase by 5
9 STR
Sturdy II
Attack increases by 10% when HP at 80% of above
12 STR
Strength + 5
Base Strength increase by 5
15 STR
Stand Ground
Cannot get knocked back while using charge attack
9 STA
Interception II
Damage dealt by enemy targeting the player decreased by 10%
12 STA
Stamina + 5
Base Stamina increase by 5
15 STA
Special Effect
Damage to enemy with status effect increased by 30%
9 INT
Sleep Flower
Chance of putting enemy to sleep
12 INT
Change Form
Chance of changing enemy’s shape
12 INT
Intellect + 5
Base intelligence increase by 5
15 INT
MP + 5
Base MP increase by 5
9 SPRT
Move MP Saver
Decrease MP used for moves by 30% in battle
12 SPRT
Spirit + 5
Base Spirit increase by 5
15 SPRT
Arrow Rain
Arrow rain down and cause non-elemental damage to the enemy
9 LUCK
Spikes
Spikes come up from the ground and deal non-elemental damage to enemy
9 LUCK
Ambush II
Damage to enemy not targeting the player increased by 15%
12 LUCK
Luck + 5
Base luck increase by 5
15 LUCK

Ninja
A technique-based, debuffing class, Ninjas use ninja moves and other special attacks that hinder their enemies. They excel at weakening their foes.
Class strike / Tech†:
Shadow Slash / Silhouette Slice† – Create a copy and slash at the enemy three times per swing
Classic
Stats
STR
DEX
STA
INT
SPRT
LUCK
MIN
9
12
9
9
9
12
MAX
15
18
15
15
14
17
Moves
Name
Target
Requirements
Shuriken
One
13 DEX
Water Diversion / Water Jutsu†
One
14 DEX
Fire Diversion / Fire Jutsu†
One
15 DEX
Dirt Diversion / Earth Jutsu†
One
16 DEX
Thunder Technique / Thunder Jutsu†
One
17 DEX
Remake
Locked Abilities
Focus – Magic attack incrase by 10% when HP at 100% in battle
Abilities/Moves
Name
Description
Requirements
Strength + 5
Base Strength increase by 5
9 STR
Sturdy II
Attack increases by 10% when HP at 80% of above
12 STR
Strength + 5
Base Strength increase by 5
15 STR
Stand Ground
Cannot get knocked back while using charge attack
9 STA
Interception II
Damage dealt by enemy targeting the player decreased by 10%
12 STA
Stamina + 5
Base Stamina increase by 5
15 STA
Weak Point
Damage to enemy with status effect increased by 30%
9 INT
Chain Ninja
Damage increased by 5% when using ninja moves of the same element in succession (up to 30%)
12 INT
Intellect + 5
Base intelligence increase by 5
15 INT
MP + 5
Base MP increase by 5
9 SPRT
Ninja SP Boost
Add 5% of CS gauge when a ninja move is successful
12 SPRT
Spirit + 5
Base Spirit increase by 5
15 SPRT
Shuriken
Projectile deals non-elemental damage to enemy
9 LUCK
Water Diversion
Deals water damage, decreases enemy’s attack
9 LUCK
Fire Diversion
Deals fire damage, decreases enemy’s magic attack and magic defense
9 LUCK
Dirt Diversion
Deals earth damage to enemy
12 LUCK
Thunder Technique
Deals wind damage, decreases enemy’s defense
12 LUCK
Luck + 5
Base luck increase by 5
15 LUCK

Nomad / Wanderer†
Class strike / Tech†:
Dance of Roses
Item needed:
Lucky Dice / Good Luck Die †
Classic
Stats
STR
DEX
STA
INT
SPRT
LUCK
MIN
14
17
15
14
15
18
MAX
16
20
19
16
18
21
Moves
Name
Target
Requirements
Poison Bubble
One/All
15 INT
Lunatique / Lunatic†
One/All
15 INT
Crystalline / Trans Shape†
One/All
16 SPRT
Lunar Radiance / Life Booster†
One/All
16 SPRT
Nature Aura / Aura Wave†
One/All
16 SPRT
Half Eclipse / Half Vanish†
One/All
16 SPRT
Wall / Counter Magic†
One/All
16 SPRT
Moon Energy / Energy Ball†
One/All
16 SPRT
Upgrading spells
Target
Requirements
Sleep Flower
One/All
10 INT
Change Form / Body Change†
One/All
11 INT
Remake
Locked Abilities
Voltage – Adds a random status increase to all allies at the start of battle
Abilities/Moves
Name
Description
Requirements
Strength + 10
Base Strength increase by 10
21 STR
Attack Boost All II
All allies’ attack increases by 7% in battle
27 STR
Strength + 10
Base Strength increase by 10
33 STR
Ward Off II
30% chance of decreasing damage from opponent by 50%
21 STA
Defense Boost All
All allies’ defense increased by 7% in battle
27 STA
Stamina + 10
Base Stamina increase by 10
33 STA
Intellect + 10
Base intelligence increase by 10
33 INT
Spirit + 10
Base Spirit increase by 10
21 INT
Critical Damage
Damage increased by 30% when hit by critical hit
21 INT
Sleep Flower +
Chance of putting all enemies to sleep
21 INT
Poison Bubble
Deals wood damage and absorb MP
27 INT
Lunatique
Reduce enemy’s maximum HP
27 INT
Change Form +
Chance of changing all enemies’ shape
27 INT
Crystalline
Cancels out damage from enemy for ally once
27 SPRT
Lunar Radiance
Raise ally’s max HP temporarily
27 SPRT
Nature Aura
Helps increase ally’s obtained CS in battle
27 SPRT
Half Eclipse
Halves enemy’s HP
33 SPRT
Wall
Reflects magic damage away from ally once
33 SPRT
Moon Energy
Boosts ally’s chance of critical hit
33 SPRT
Pinpoint II
Chance of critical hit increased by 25%
27 LUCK
Luck + 10
Base luck increase by 10
33 LUCK

Rogue
Rogues can learn powerful trap attacks. Their specialties are versatile, meaning they can attack enemies at any range.
Class strike / Tech†:
Slash Fury / Thousand Slice† – Daggers slice the enemy repeatedly with impossible speed
Item needed:
Destiny Dice / Bad Luck Die†
Classic
Stats
STR
DEX
STA
INT
SPRT
LUCK
MIN
14
17
15
14
15
18
MAX
17
21
19
17
17
22
Moves
Name
Target
Requirements
Rockfall / Rock Fall†
One
15 DEX
Mines / Land Mine†
One
16 DEX
Silver Dart
One
17 DEX
Hatchet Throw / Cutter Missile†
One
17 DEX
Hurlbat / Crescent†
One
17 DEX
Rocket Launcher
One
17 DEX
Axe Bomber
One
17 DEX
Grumpkin / Grenade Bomb†
One
17 DEX
Upgrading spells
Target
Requirements
Sleep Flower
One/All
10 INT
Change Form / Body Change†
One/All
11 INT
Remake
Locked Abilities
Plunder – 20% chance of acquiring twice the amount of an item when item is obtained
Abilities/Moves
Name
Description
Requirements
Strength + 10
Base Strength increase by 10
21 STR
Super Trap
Trap damage increased by 25%
27 STR
Strength + 10
Base Strength increase by 10
33 STR
Ward Off II
30% chance of decreasing damage from opponent by 50%
21 STA
Defense Help II
Defense increase by 30% when HP drops to 30% or below
27 STA
Stamina + 10
Base Stamina increase by 10
33 STA
Sleep Flower +
Chance of putting all enemies to sleep
21 INT
Change Form +
Chance of changing all enemies’ shape
21 INT
Toxic Trap
30% chance of poisoning enemy and decreasing attack when a trap is successful
27 INT
Intellect + 10
Base intelligence increase by 10
33 INT
Spirit + 10
Base Spirit increase by 10
21 SPRT
Trap CS Boost
Add 25% of CS gauge when a trap is successful
27 SPRT
Spirit + 10
Base Spirit increase by 10
33 SPRT
Rockfall
Rocks fall and deal non-elemental damage to enemy
21 LUCK
Mines
Explosions deal non-elemental damage to enemy
21 LUCK
Hatchet Throw
Projectile deals non-elemental damage to enemy
21 LUCK
Axe Bomber
Projectile deals non-elemental damage to enemy
27 LUCK
Silver Dart
Projectile deals light damage to enemy
27 LUCK
Hurlbat
Projectile deals dark elemental damage
27 LUCK
Luck + 10
Base luck increase by 10
33 LUCK
Rocket Launcher
Projectile deals fire damage to enemy
33 LUCK
Grumpkin
Projectile deals wood damage to enemy and absorbs MP
33 LUCK

Ninja Master
A strong attacking and debuffing class. Ninja Masters have advanced ninja moves that damage all enemies in the area. They can lead their party to victory.
Class strike / Tech†:
Shadow Menace / Shadow Dive† – Disorient the enemy in darkness and bombard them with explosive damage
Item needed:
Precise Dice / Bullseye Die†
Classic
Stats
STR
DEX
STA
INT
SPRT
LUCK
MIN
15
18
15
15
14
17
MAX
17
22
19
18
16
21
Moves
Upgrading spells
Target
Requirements
Shuriken
One/All
13 DEX
Water Diversion / Water Jutsu†
One/All
14 DEX
Fire Diversion / Fire Jutsu†
One/All
15 DEX
Dirt Diversion / Earth Jutsu†
One/All
16 DEX
Thunder Technique / Thunder Jutsu†
One/All
17 DEX
Remake
Locked Abilities
Life and Death – Attack and magic attack increase by 10% for 30 sec. With each class strike (effect cannot overlap)
Abilities/Moves
Name
Description
Requirements
Strength + 10
Base Strength increase by 10
21 STR
Super Ninja Trick
Ninja move damage increased by 25%
27 STR
Strength + 10
Base Strength increase by 10
33 STR
Ward Off II
30% chance of decreasing damage from opponent by 50%
21 STA
Victory Heal II
Recover 20% of HP when enemy defeated
27 STA
Stamina + 10
Base Stamina increase by 10
33 STA
Weak Point II
Damage to enemy’s elemental weakness increased by 25%
21 INT
Chain Ninja II
Damage increased by 10% when using ninja moves of the same element in succession (up to 30%)
27 INT
Intellect + 10
Base intelligence increase by 10
33 INT
Spirit + 10
Base Spirit increase by 10
21 SPRT
Ninja Sp Boost II
Add 7% of CS gauge when a ninja move is successful
27 SPRT
Spirit + 10
Base Spirit increase by 10
21 SPRT
Shuriken +
Projectile deals non-elemental damage to enemies in the area
21 LUCK
Water Diversion +
Deals water damage, decreases all enemies’ attack
21 LUCK
Fire Diversion +
Deals fire damage, decreases all enemies’ magic attack and magic defense
21 LUCK
Dirt Diversion +
Deals earth damage to all enemies
27 LUCK
Thunder Technique +
Deals wind damage, decreases all enemies’ defense
27 LUCK
Luck + 10
Base luck increase by 10
33 LUCK

Nightblade
A devastating attack class. Nightblades have high attack stats and can take out lower-level enemies in a single blow. Their attacks can cause status effects and weaken the enemy.
Class strike / Tech†:
Split Slash / Split-Image Slice† – Create a copy and damage multiple enemies in the area at the same time
Item needed:
Dusk Dice / Nighteye Die†
Classic
Stats
STR
DEX
STA
INT
SPRT
LUCK
MIN
15
18
15
15
14
17
MAX
18
21
19
17
17
20
Moves
Name
Target
Requirements
Poison Cloud / Poison Breath†
One
18 DEX
Fire Cloud / Flame Breath†
One
18 DEX
Needle Shower / Blow Needles†
One
18 DEX
Weapon Smack / Deadly Weapon†
One
18 DEX
Dark Rain / Black Rain†
All
19 DEX
Remake
Locked Abilities
Cutthroat – 10% chance of destroying enemy instantly when attacking enemy with status effect
Abilities/Moves
Name
Description
Requirements
Strength + 10
Base Strength increase by 10
21 STR
Reactionary
Ninja move damage increased by 25%
27 STR
Strength + 10
Base Strength increase by 10
33 STR
Ward Off II
30% chance of decreasing damage from opponent by 50%
21 STA
Victory Heal II
Recover 20% of HP when enemy defeated
27 STA
Stamina + 10
Base Stamina increase by 10
33 STA
Special Effect II
Damage to enemy with status effect increased by 40%
21 INT
MGC DEF Down All
Decrease all enemies’ magic defense by 7%
27 INT
Intellect + 10
Base intelligence increase by 10
33 INT
Spirit + 10
Base Spirit increase by 10
21 SPRT
1-Hit CS Boost
Add 30% of CS gauge when enemy defeated in one hit
27 SPRT
Spirit + 10
Base Spirit increase by 10
33 SPRT
Poison Cloud
Deals non-elemental damage, chance of poisoning the enemy
21 LUCK
Fire Cloud
Deals fire damage, chance of burning the enemy
21 LUCK
Needle Shower
Deals non-elemental damage, chance of silencing enemy
27 LUCK
Weapon Smack
Projectile decreases enemy’s max HP
27 LUCK
Luck + 10
Base luck increase by 10
33 LUCK
Dark Rain
Deals dark magic damage to area
33 LUCK

Wardenkeep
One of the topmost Thief classes, Wardenkeeps have the support skills of a Nomad and the versatile attacks of a Rogue. They learn abilities that automatically strengthen their party.
Class strike:
Petal Crossfire – Strike after strike of thrown hidden weapons deal massive damage to enemy
Item needed:
Loyal Sphere
Remake
Locked Abilities
About-face – Stat decrease effect swapped for stat increase
Abilities/Moves
Name
Description
Requirements
Strength + 10
Base Strength increase by 10
43 STR
Attack Boost All III
All allies’ attack increases by 10% in battle
53 STR
Strength + 10
Base Strength increase by 10
6 STR
Defense Help III
Defense increase by 40% when HP drops to 30% or below
43 STA
Defense Boost All II
All allies’ defense increased by 10% in battle
53 STA
Stamina + 10
Base Stamina increase by 10
63 STA
Special Effect III
Damage to enemy with status effect increased by 60%
43 INT
Toxic II
30% chance of poisoning and decreasing defense when using power attack
53 INT
Intellect + 10
Base intelligence increase by 10
63 INT
Spirit + 10
Base spirit increase by 10
43 SPRT
Damage MP Boost II
Recover 5% of MP when receiving damage
53 SPRT
Spirit + 10
Base spirit increase by 10
63 SPRT
Critical Damage II
Damage increased by 40% when hit by critical hit
43 LUCK
Enigma II
Very hard for enemy to target
53 LUCK
Luck + 10
Base luck increase by 10
63 LUCK

Vigilante
One of the topmost Thief classes, Vigilantes know the hindering moves of a Ninja Master and have the high attack power of the Nightblade. After weakening the enemy, they can take them down with their strength.
Class strike:
Shackle Sting – Special chains bind the enemy and a spiritual dagger deals massive damage
Item needed:
Loyal Sphere
Remake
Locked Abilities
Dark Zone – All enemies’ attack decreased at start of battle
Abilities/Moves
Name
Description
Requirements
Strength + 10
Base Strength increase by 10
43 STR
Reactionary II
Magic attack and magic defense increases by 30% when HP drops to 40% or below
53 STR
Strength + 10
Base Strength increase by 10
63 STR
Ward Off III
60% chance of decreasing damage from opponent by 50%
43 STA
Defense Boost All II
All allies’ defense increased by 10% in battle
53 STA
Stamina + 10
Base Stamina increase by 10
63 STA
Special Effect III
Damage to enemy with status effect increased by 60%
43 INT
Weak Point III
Damage to enemy’s elemental weakness increased by 35%
53 INT
Intellect + 10
Base intelligence increase by 10
63 INT
Spirit + 10
Base spirit increase by 10
43 SPRT
Damage MP Boost II
Recover 5% of MP when receiving damage
53 SPRT
Spirit + 10
Base spirit increase by 10
63 SPRT
Retribution
10% chance of destroying enemy instantly when using power attack
43 LUCK
Enigma II
Very hard for enemy to target
53 LUCK
Luck + 10
Base luck increase by 10
63 LUCK

Note: † denotes names/terms popularized by fan translations.