Seikens

Sword of Mana - Walkthrough

The following guide was graciously provided by ShdwRlm3, and is presented here with permission. Only minor formatting edits have been made.

The Guide

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                           Shinyaku Seiken Densetsu
                                 Sword of Mana

                               FAQ / Walkthrough
                                  Version 2.9
                                 June 9, 2004

                                  by ShdwRlm3




____________-------------------------------------------------------____________
\                                   N E W !                                   /
/___________-------------------------------------------------------___________\

V 2.9 - June 9, 2004 - Wow, has it really been that long since I've updated?
        Anyway, TONS of changes, mostly in the layout.  Check the Version
        History section for complete details.


Table of Contents

     1.  Intro
     2.  Story
     3.  Characters
     4.  Controls/Gameplay
            a. Controls
            b. Abilities
            c. Ring Menu
            d. Level Up Types
            e. Classes
            f. Skill Levels
            g. NPC Grid
            h. Time
            i. Combos

-------------------------------------------------------------------------------
     5.                      W A L K T H R O U G H

         5a. Chapter 0  - The Beginning
         5b. Chapter 1  - Granz Castle, Path to Topple, Topple Village, Topple
                          Outskirts, Path to Cave
         5c. Chapter 2  - Path to Cave, Batmo Cave, Vinquette Vicinity,
                          Vinquette Hall
         5d. Chapter 3  - Vinquette Vicinity, Path to Scaly Lair, Scaly Lair,
                          Marsh Cave, Road to Wendel, Wendel Coast, Wendel
         5e. Chapter 4  - Mushboom Forest, Dwarf Cave, Path to Mine, Abandoned
                          Mine, Path to Gaia, Gaia's Facade, Gaia Cave, Lake
                          Vicinity
         5f. Chapter 5  - Airship
         5g. Chapter 6  - Lake Vicinity, Menos Outskirts, Menos Village,
                          Prickly Desert, Town of Jadd
         5h. Chapter 7  - Jadd Desert, Dune Maze, Altar of Time, Devius Manor
         5i. Chapter 8  - Miasma Glen, Cascade Cave, Mt. Illusia
         5j. Chapter 9  - Granz Castle
         5k. Chapter 10 - Town of Ishe, Glass Desert (South), Snowfield,
                          Lorimar Castle, Kahla Peaks
         5l. Chapter 11 - Rocky Wilds, Subland River, Subsea Volcano
         5m. Chapter 12 - Town of Ishe, Glass Desert, Ruined Passage, Sealed
                          Cave
         5n. Chapter 13 - Dime Tower
         5o. Chapter 14 - ???

     For quick Chapter access, press Ctrl+F, then search for "5a" (don't
include the quotation marks) or whatever Chapter you're looking for.  You can
also use Ctrl+F to search for anything you're looking for (i.e. "Brownie Ring")
-------------------------------------------------------------------------------

     6.  Bestiary
            a. Numbered Monsters
            b. Unnumbered Monsters
            c. Event Monsters
            d. Bosses
            e. Rare Monster Locations
     7.  Items
     8.  Weapons/Armor
     9.  Magic
     10. Quests
     11. Miscellaneous
            a. Popoi's Notes
            b. Status Effects
            c. Traps
            d. NPCs/Partners
     12. Secrets

------------------------------------------- -----------------------------------
     13. FAQs                              | FOR THE LOVE OF ALL THAT IS PURE
            a. Mana FAQs                   | AND CHOCOLATEY, please read this
            b. Sword of Mana FAQs          | section.  Chances are your
            c. Brownie Ring/Tiny Tapper    | question(s) will be answered here.
------------------------------------------- -----------------------------------

     14. Credits
     15. Version History
     16. Copyright Info




____________-------------------------------------------------------____________
\                                   - 0 1 -                                   /
 \                        ~ I N T R O D U C T I O N ~                        /
 /                                                                           \
/___________-------------------------------------------------------___________\


     There exists a legend... a legend of a sword of pure holiness.  The
very essence of Mana flows through it, granting those who wield it unimaginable
power.  With the power of this sword, gods have been vanquished, and empires
laid to waste.  Yet, only those pure of heart can harness its full potential,
and few are of such caliber.  And so the sword has been lost to the ages,
waiting for a time, a place, and a person that needs it most.
     There exists a tome of pure knowledge.  Written by someone with way too
much free time, it grows as time passes, seeking to chronicle the adventures of
Heroes and Heroines as they quest to save the world of Mana.
     The time has now come for the Sword of Mana to be put to use once more.
The goddess cries as the Tree of Mana struggles to maintain a balance
throughout the world.  And now you, Hero and/or Heroine, have stepped up to the
task.  Luckily for you, you have stumbled upon these chronicles, replete with
a full walkthrough, numerous item and monster lists, secrets and other
Completely Useless Info (TM).  May your journey be safe, and above all else,
keep on happy!



____________-------------------------------------------------------____________
\                                   - 0 2 -                                   /
 \                               ~ S T O R Y ~                               /
 /                                                                           \
/___________-------------------------------------------------------___________\


     "Long ago, a man used the power of the Mana Tree to subjugate the world.
Then a youth wileding a holy sword appeared, a ray of light conquering the
darkness.  Thus Mana resumed her peaceful slumber.  Though few remain who
recall the old tale, the legend has been revived once more..."



____________-------------------------------------------------------____________
\                                   - 0 3 -                                   /
 \                          ~ C H A R A C T E R S ~                          /
 /                                                                           \
/___________-------------------------------------------------------___________\


     Warning!!!  Spoilers abound!  DO NOT read this chapter if you do not wish
to have the story spoiled!

                                 ~* Heroes *~

     Many heroes have answered the cries of Mana.  Together, perhaps they can
force back the powers of darkness and heal the damage done to the soul of Mana.
If you are not familiar with the Legend of the Holy Sword, avert your
innocent eyes, because the following details may spoil your enjoyment of the
story.

Hero - The hero of our story seeks to avenge the death of his parents, only to
 find out that Dark Lord is really his father.  Okay, maybe not (and just in
 case I get any e-mails, I was kidding!), but really, isn't the whole avenging
 death thing getting rather cliche?  Anyway, some may claim he is completely
 free of personality.  Others would argue that stupidity and being quick to
 anger constitute a personality.  Those people would be correct.

Heroine - The female protagonist journeys to uncover her mysterious (and
 really, what other kind is there?) past.  As she and Hero grow closer
 together, she gets the startling revelation that she and Hero are actually
 brother and sister!  Okay, again, maybe not.

Amanda - Hero's fellow gladiator-slave and sister to Lester.  She is outspoken,
 and may have a crush on Hero.  Apparently she also doles out lots of
 oppressive love.

Willy - A survivor of the Mana Clan and another gladiator-slave.  In Final
 Fantasy Adventure, he originally died fairly on in the game (literally at the
 beginning).  Unfortunately, he lives on in this one, only to speak with the
 worst slang ever in an RPG (yes, he surpasses Barrett!).

Bogard - Gemma Knight of lore, he vows to protect Heroine from harm.  Knowing
 and protecting her since she was but a child, he has a fatherly affection
 towards her.

Cibba - The great sage of Wendel, he led the Gemma Knights to victory.  He is
 said to be hundreds of years old, and boy does he look it!

Lester - A minstrel and the brother of Amanda.  He uses his music to soothe
 others.

Marshall - A Warbot left over from the age of Vandole.  He has spent hundreds
 of years alone, and needs a good friend or two.

Watts - A Dwarf.  He spends his time mining and dining with Dudbears at the
 Abandoned Mine (which I guess isn't so abandoned considering the numerous
 enemies inside).


                                ~* Villains *~

     Just as heroes gather to save Mana, so do the forces of evil join together
to spread fear, sorrow, and rabites.  What's that?  Rabites aren't scary?  Then
you haven't faced them all...  

Dark Lord - He seeks to purge the world of the Mana Clan.  What are his true
 intentions?  And what is his true motive?

Julius - A mysterious man who works for Dark Lord.  His ghastly appearance
 leads some to believe he isn't completely human.

Count Lee - A Mavole who has been kidnapping women of the Mana Clan.  I'm sure
 there are better ways of meeting women than that, Count.

Ebony Butler - Count Lee's servant.  He longs to return to Mavolia.

Ivory Butler - Count Lee's servant.  He longs to return to Mavolia.

Isabella - Another Mavole with unknown motives.  She wonders why Count Lee
 would want to live in the world of humans, so she comes up from Mavolia for a
 stay.

Devius - Count of Devius Manor and brother of Dark Lord.  He is concerned for
 his sibling, considering his recent, disturbing behavior.

Goremand - A pact was made with this dealer of death.  Just by who and for what
 is still unclear...



____________-------------------------------------------------------____________
\                                   - 0 4 -                                   /
 \                  ~ C O N T R O L S  /  G A M E P L A Y ~                  /
 /                                                                           \
/___________-------------------------------------------------------___________\


Controls/Gameplay Table of Contents

4a. Controls
4b. Abilities
4c. Ring Menu
4d. Level Up Types
4e. Classes
4f. Skill Levels
4g. NPC Grid
4h. NPCs/Partners
4i. Time
4j. Status Effects
4k. Traps
4l. Combos


*******************************************************************************
 4a.                             * Controls *
*******************************************************************************

Battle
------
D-Pad - Move
A Button - Attack
B Button - Run
L Button - Ability
R Button - Magic
Select - Switch Characters
Start - Ring Menu
      - (Press Start when in Ring Menu) Enemy Names

Town
----
D-Pad - Move
A Button - Speak
         - Open Chest
B Button - Run
L Button - Ability
R Button - None
Select - None
Start - Ring Menu

Ring Menu
---------
D-Pad
 Left - Move icons clockwise
 Right - Move icons counter-clockwise
 Up - Move to another set of icons
 Down - Move to another set of icons
A Button - Select
B Button - Go up one level on Ring Menu
L Button - Weapons Ring Menu (Battle only)
R Button - Spirits Ring Menu (Battle only)
Select - None
Start - Exit Ring Menu completely

Menu
----
D-Pad - Move cursor
A Button - Confirm
B Button - Cancel
L Button - Switch Characters
R Button - Switch Characters
Select - Description
Start - None


*******************************************************************************
 4b.                             * Abilities *
*******************************************************************************

     Abilities made their debut in Legend of Mana, and appear in Sword of Mana
in an extremely limited form.  You get a whopping total of two abilities, both
of which you'll receive early on your adventure.

 Jump
~~~~~~
Command: L Button
Description: Umm... jump.
Acquire: Hero - Cascade Cottage
         Heroine - Cascade Cottage

 Squat
~~~~~~~
Command: L Button + A Button
Description: Sit down to collect your thoughts and regain your MP slowly (1/20
 of your maximum MP).
Acquire: Hero - Vinquette Hall
         Heroine - Cascade Cottage


*******************************************************************************
 4c.                             * Ring Menu *
*******************************************************************************

                                       1
                                    8     2
                                 7           3
                                    6     4
                                       5

1. Status
     a
  d     b
     c

   a. Status (Character Status)
   b. NPC Setting
   c. Weapon List
   d. Armor List

2. Level Up
      - Appears when you gain enough EXP to reach the next Level

3. Item
        a
     g     b
   f         c
      e   d

   a. Recovery Items
   b. Mystery Items
   c. Trait Coin (Battle Only)
   d. Spirit Icons (Battle Only)
   e. Meat Items
   f. Summons Items (Battle Only)
   g. Other Items
      i. Event Items
      ii. Seeds
      iii. Fruits
      iv. Veggies
      v. Raw Materials

4. Weapons
5. Accessories
6. Magic Rope
7. Spirits
8. Popoi's Notebook


*******************************************************************************
 4d.                          * Level Up Types *
*******************************************************************************

     Whenever you level up, 12 points are distributed among different
attributes.  Depending on the Level Up Type, the points will be spread
differently.  The following chart shows the point spread.  Note that if you
choose Random the 12 points will be distributed randomly, with 8 of those
points devoted to HP/MP and 4 given to the other statistics (Thanks to Terence
for clarification).


                HP  MP  Pow  Def  Int  Mnd  Agi
               ---------------------------------
Warrior Type  | +7  +1  +1   +2             +1  |
Monk Type     | +8      +2   +1             +1  |
Magician Type | +3  +5            +2   +1   +1  |
Sage Type     | +2  +6            +1   +2   +1  |
Thief Type    | +5  +3  +1   +1             +2  |
Random        | +?  +?  +?   +?   +?   +?   +?  |
               ---------------------------------


*******************************************************************************
 4e.                          * Special Classes *
*******************************************************************************

     Depending on which Level Up Types you choose, you may earn a special
Class, and special bonus effects to go along with it.  These effects range from
added ttack with certain weapons to increased defense against certain elemental
magic.  All Classes are taken from the different classes in Seiken Densetsu 3
(although some translations are different).
     Do your best to plan your Level Up Types in advance, since the high-level
Classes take 35 total Level Ups.  For the more interesting Classes, you'll have
to decide if you want to give up a balanced character for a powerhouse in the
attributes that you choose.
     There are three types of Classes: Yellow (Base), Blue (Secondary), and Red
(Final).  Before you can receive a Red Class, you must have a Blue one, and
before you can get a Blue one, you must already have a Yellow Class.  Long
story short- you can't go directly to Red Classes.  Yellow Classes take 5 Level
Ups in certain types, while Blue takes 15 and Red takes 35.
     Note that the Classes are categorized by the Level Up Types (Warrior,
Monk, Sage, Magician, Thief, Random (Mix)).  Once you get a Yellow Class in one
category, you CANNOT switch to another one!  The same goes for Blue Classes.
Keep this in mind before you Level Up the wrong type.  However, you CAN level
up other types in the process.
     You may also get Bonus Accessories by choosing one Level Up Type and
leveling it up 40 straight times.  Of course, this means you will have to
forego Classes for a majority of the quest.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                    NOTE!!!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Class requirements and other info can be found in my separate Class FAQ
also available at www.gamefaqs.com


*******************************************************************************
 4f.                           * Skill Levels *
*******************************************************************************

     All of the Weapons and Spirits in Sword of Mana have "Skill Levels"  Skill
Levels have a few purposes.
     First of all, for each Level your Weapon or Magic Attack Power for that
particular Weapon or Spirit will increase by 1.  It may not sound like a lot,
but if you manage to reach Level 99 (the maximum), you'll be dealing a
potential extra 99 points of damage.  Also, for every Wisp Level, HealingLight
will heal an additional 1 HP.
     Weapon Levels determine how fast your Deathblow Gauge increases.  There
are 30 bars (or points) in the Deathblow Gauge.  The following table shows how
many points your gauge will increase by based on your Level with that
particular weapon only:

 Skill | Point
 Level |
------- -------
  1-9  |   1
 10-19 |   2
 20-29 |   3
 30-39 |   4
 40-49 |   5
 50-59 |   6
 60-69 |   7
 70-79 |   8
 80-89 |   9
 90-99 |  10

     The final use for Skill Levels involves a certain Quest which requires you
to reach Level 30 for the Spirits.  You can find more info in the Quests
Chapter.


Skill Experience
----------------

     To determine how much Skill EXP you need to Level Up a particular Weapon
or Spirit, use the following formula:

( Current Skill Level + 1 ) * 20 = Skill Level Up

     For instance, if your Sword is Level 1, you'll need (1+1)*20 = 40 Skill
EXP to level it up to Level 2.  If it's Level 98, you'll need (98+1)*20 = 1980
Skill EXP to level it up to the maximum Level 99.


     Skill EXP is gained just from hitting enemies with a Weapon or with a
Spirit's attack spell (support spells do not get you experience).  Even if you
do 0 damage, you'll still get the EXP, although if you Miss you won't get
anything.
     How much Skill EXP you receive from hitting an enemy depends solely on
how much regular EXP the Monster gives.  Use the following formulas to
determine how much Skill EXP you get:

Weapon Skill EXP:   EXP / 5
Magic Skill EXP:    EXP / 3

     Enemies give a minimum of 1 Skill EXP.

     For those of you wondering, Metaballs and Stone Seals give 1 Skill EXP for
each hit, so it's not recommended that you use them for leveling up later on.


*Skill EXP formulas from the Shinyaku Seiken Densetsu Kaitaishinsho!!!


*******************************************************************************
 4g.                             * NPC Grid *
*******************************************************************************

                                   Offensive
                              |-----------------|
                              |  |  |  |  |  |  |
                              |-----------------|
                              |  |  |  |  |  |  | W
                            M |-----------------| e
                            a |  |  |  |  |  |  | a
                            g |-----------------| p
                            i |  |  |  |  |  |  | o
                            c |-----------------| n
                              |  |  |  |  |  |  | s
                              |-----------------|
                              |  |  |  |  |  |  |
                              |-----------------|
                                   Defensive


*******************************************************************************
 4h.                               * Time *
*******************************************************************************

     As in Seiken Densetsu 3, there are different times of day.  The time of
day affects what enemies appear in battle and may also have bearing on certain
events.  Unlike Seiken Densetsu 3, time only passes when you "scroll" from one
screen to another (in other words, when the screen blacks out and you enter a
new area).
     There are a few things that you should note when it comes to time.  Time
does not pass in towns and some areas next to towns.  However, whenever you
sleep at an Inn, you'll wake up in the Morning.  Time does pass in most
dungeons (the only known exception being Binkett's Mansion).  Unfortunately,
in many internal dungeons it's hard to tell what time of day it is, other than
by seeing what enemies are appearing.

Time cycles (clockwise) as follows:

        Morning
       /       \ 
    Night      Day
     /           \ 
   Night         Day
     \           /
    Night      Day
       \       /   
        Evening


     As in Seiken Densetsu 3 and Legend of Mana, each day of the week is also
assigned a special attribute.  Depending on the Day, special rare monsters may
appear, or certain events may occur.  Also, a Spirit's Attack Magic Power will
be increased if it is that Spirit's day.  On Mana Holy Day, all magic is
powered up slightly.

The days cycle (clockwise) as follows:

          Mana Holy Day
            /       \
   Gnome Day         Luna Day
          |           |
     Jinn Day       Salamander Day
            \       /
      Dryad Day - Undine Day


*******************************************************************************
 4i.                              * Combos *  
*******************************************************************************

     Certain weapons allow for comboable hits.  Time your button presses right
to perform a combo!

 Weapon  | Hit 1  | Hit 2         | Hit 3
--------- ----------------------------------------
 Sword   | Slash  | Return Slash  | Jump Slash
 Rod     | Strike | Return Strike | Jump Strike
 Knuckle | Punch  | Kick          | Jumping Upper
 Lance   | Thrust | Throw         | Swing
 Axe     | Slash  | Return Slash  | Jump Slash

     So what's the point of combos?  Well, the first hit does normal damage,
but the second hit does 150% and the third hit does 200%!!!



____________-------------------------------------------------------____________
\                                   - 0 5 -                                   /
 \                         ~ W A L K T H R O U G H ~                         /
 /                                                                           \
/___________-------------------------------------------------------___________\


The bulk of this text focuses on your journey to save Mana.  While following
these steps will certainly ensure your success, remember that exploration is
half the fun, so it's recommended that you only peek when you get stuck.  Of
course, if you wish to sap all of the fun out of the game, feel free to follow
this guide from start to finish.

NOTE: Hero's Quest and Heroine's Quest branch at different points.

NOTE: Since Hero and Heroine don't have official names, they will be referred
to as Hero and Heroine.


 Area Info Explained
-------------------------------------------------------------------------------

In an effort to make this guide easier to navigate, you'll find lots of
different formatting that will (hopefully) get you the information you need,
fast.  The following Area Info will appear whenever you enter a new area.  Note
that areas will often be close together and will share enemies.  In such cases
the area info will be combined.


_( Area Name )________________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Name     HP:      Day/Night         |  Gumdrop x1
   +  Staff, Knucks, Mace, Wind       |________________________________________
   x  Earth                           |
______________________________________|


For the Area Name, () denote a Field
                   [] denote a Town
                   <> denote a Dungeon

For Monster Data, the Monsters that appear are listed with:
   Name : Enemy Name
   HP   : Amount of HP Enemy has
   Time : Time of Day Enemy appears
   +    : Enemy weaknesses (Weapons and Magic that Monster is weakest against)
   x    : Enemy immunities (Weapons and Magic that Monster cannot be hurt by)

Due to space constraints, only limited Monster Data is listed in the
Walkthrough itself.  For complete Monster information, please refer to the
Bestiary.

The Items field shows which Items may be found in Chests in the area.

-------------------------------------------------------------------------------


 ____________   ______________________________________________________________
|     5a     | /                     * Getting Started *                      \
| Chapter  0 | \                                                              /
 ¯¯¯¯¯¯¯¯¯¯¯¯   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

     Insert your gamepak into your GBA... oh, you already know this part?  Then
beat the game on your own, smartypants!  Stupid know-it-all, I oughta... Okay,
okay, serenity now, serenity now...  Okay, calm again.

     After savouring the nostalgia of the newly arranged intro music, begin
your quest by pressing Start on the title screen.  Choose the first option
(New Game).  Now it's time to choose your gender.  Choosing to be the Hero or
the Heroine WILL have a bearing on the story, and affects certain portions of
the gamplay.  Hero and Heroine will encounter a few unique bosses and traverse
a few unique areas.  Next, name yourself.  There are NO default names, so
you'll have to use your imagination.
     The game will now begin as so many tales do... with a dream.


 ____________   ______________________________________________________________
|     5b     | /                     * Awakening Legend *                     \
| Chapter  1 |
 ¯¯¯¯¯¯¯¯¯¯¯¯         ~ Granz Castle ~ Path to Topple ~ Topple Village ~
               \             ~ Topple Outskirts ~ Path to Cave ~              /
                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

     The story begins differently for each of our adventurers.  If you're
playing as Hero, follow whatever is in between the Hero Path BEGIN and END
headers.  If you're playing as Heroine, follow the Heroine Path BEGIN and END.
If you don't see any such headers, then the path is basically the same for
both of them.


Hero Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

_< Granz Castle >_____________________ ________________________________________
                                      | 
 Jackal (Boss)                        | None
______________________________________|________________________________________



     Years later, Hero, all grown-up at the tender age of 17, wakes up in the
dungeon where he's been a "gladiator-slave" since he was captured.  Willy is
awakened by Hero's screaming, and asks if he had the dream again.  Answer "Yes"
(the top option), otherwise Willy will keep asking the question until you do
say Yes. Willy then asks about the girl Hero escaped with, and it's time to
name her.  After the rest of the lengthy conversation, run to the right and
press A near the Goddess Statue (or whatever remains of it), then choose the
first option to reach the save screen.  Save your game.
     Talk to Amanda, who is the girl near the Goddess Statue.  Speak with the
Slave standing near the gate, then talk to Amanda (the girl standing near the
Goddess Statue) twice.  You'll get Popoi's Note #1 (you'll get the Popoi's
Notebook later).  Speak with the Slave once more.

 _____ ________________________ __________________________________ ______
|     | Jackal                 | Jap: Jackal                 |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Fauna     | Hero [x]     Heroine [ ]                      |K: o   S: o|
| Prime: Smell    | Location: Granz Castle                        |F: o   L: -|
| Sub: DayViz     |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP:  55   L:   7             | BLACK: N/A                       |L: o   D: o|
| Pow:   8  Def:   5  Agi:   1 |                                  |A: o   J: +|
| Int:   2  Mnd:   5  Exp:   5 |                                  |M: o   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

     Willy and Hero are dragged into the Arena.  Now it's time for battle!
Willy is with you, but he's not actually an NPC, and his idea of battle is
running for cover.  If you played Final Fantasy Adventure, or even if you
didn't this should be an easy battle.  The Jackal follows you around slowly,
but holding B to run lets you outrun him.  When he gets ready to slash you, run
behind him and strike him with your sword repeatedly.  The only time you should
be worried is when the Jackal heads to the top of the screen.  This signals his
most damaging attack in which he charges straight down, so make sure you're not
in the way.  After beating him, enjoy the super cool boss explosion graphics
(better than any of the effects in FFA, that's for sure) and head up through
the entryway.

     Hero and Willy try to escape, but for some reason stop at a bridge to
chat.  Willy tells Hero to visit the village of Topple, then Shadow Knight and
his minions appear.  Hero tries to attack Shadow Knight, but Shadow Knight
fends off the attack and Hero ends up falling off the bridge and down the
waterfall.

                 
_( Path to Topple )___________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Rabite        HP: 20   Day/Night    |  Gumdrop x1
   +  Rod, Knucks, Mace, Wind         |  Angel Grail x1
   x  Earth                           |  Earth Geode x1 (See Magic Chapter)
  Chobin Hood   HP: 40   Event        |  Wood Geode x1 (See Magic Chapter)
   +  Earth                           |________________________________________
   x  Wind                            |
______________________________________|


(Path to Topple)

     Niccolo goes out fishing one day, and it looks like he has a big catch!  He
reels in Hero, and kicks him awake- how nice of him.  After a short
conversation, Niccolo runs off, and you're in control again.  Head to the golden
Goddess Statue to replenish your HP/MP and to save your game, then exit south
to then next area.  Hero hears a scream, and rushes to find out what's going
on.
     Hero finds a Chobin Hood attacking a strangely familiar girl, and it's up
for him to save her.  Be careful, the Chobin Hood can take off as much as 7
poins of damage, so get in quickly and defeat him.  After taking care of the
Chobin Hood, the girl mentions that she's heading to Topple as well, and Hero
and Heroine decide to go together.  Next, she surprisingly introduces herself
as Heroine, and Hero instanstly recognizes the name (although she doesn't seem
to remember Hero).  Heroine asks a question, and you must answer "Yes" to
proceed.  Next, you have to find Heroine's weapon, which she dropped in the
grass.  Use your Sword to slash the grass until you find her weapon (which is
usually found to the lower left).  Slash the rest of the grass to get some
items too.  Heroine will now officially join you, and you can press Select to
switch to her.
     Head back up to the Goddess Statue to heal if necessary.  Go back down to
find 3 Rabites.  It's suggested that you spend some time here leveling up
as Hero, since Heroine is already Level 5 while Hero is Level 1.  Enemies
reappear on the same screen after a while, so you don't have to leave and come
back over and over again.  Once you're all done, head down to the next screen.
     Make your way right, then exit up.
     A rather open field here, with more enemies to practice on.  Go up the
steps on the right for a Chest with an Angel's Grail.  Go back down a bit, then
head all the way left and go up the steps there.  Exit up the steps.

( Topple Armory )

     Here you'll find the Topple Armory (Cannon).  You won't be able to use
Cannon Travel until much later in the game, so don't worry about it for now.
You should see something sparkling on the ground to the left.  Walk into it to
pick up a Wood Geode (for information on Geodes, please refer to the Magic or
Quest FAQ).  Exit back down.

( Path to Topple )

     Exit left.
     Open the Chest for a Gumdrop, then exit back right.
     Go down the steps and head right.  Go up and read the sign nearby, which
says "Topple Village ahead."  Looks like you're going up.


_[ Topple Village ]____________________________________________________________

 Items:
  Gumdrop x1
_______________________________________________________________________________

[ Topple Village ]

     After you enter the village, immediately head left to try to exit the
screen.  The rabbit-like creature near the statue will catch up to you and
introduce himself as Niccolo, the traveling merchant.  The snoopy little guy
will ask where you're going.  Answer with the first option or else he won't
stop asking until you do.  He'll then offer you a Popoi's Notebook for 10
Lucre.  Buy it (not like you have much of a choice).  If you don't happen to
have 10 Lucre, he'll sell it to you for whatever you have.  You'll now have
the Popoi's Notebook added to your Ring Menu.  You can use it to look at the
Map, check what Monsters you've defeated, read up on gameplay-related notes
that you've collected, or see your Amigo info.  Now it's time to explore town!
     Save and heal at the Gold Goddess Statue in the middle of town.  Speak
with the Topple Girl walking outside (during the Day) for Popoi's Note #13.  If
you come to town at Night, a Topple Grandfather will be walking around.  Speak
to him for Popoi's Note #21 (make sure you tell him "no" when he asks if you
know about the Orchard).
     In the northwestern Residence you can find out more about the Granz Realm.
     In the northeast is the Inn.  A Topple Gentleman will give you Popoi's
Note #2.  Stay for the Night and you'll wake up with BEST status, which gives
you D-Fence and PowerUp.  Go to the second floor room to find a Chest with a
Gumdrop.  If you come here at Night, you'll meet Blassie the Third, who'll
request Blood Pouches.  Please refer to the Quest FAQ for more information on
this and other Quests.
     The southwestern house is the General Store.  Buy any Items or Accessories
you want.  Come here during the Day and speak with the Topple Grandfather for
Popoi's Note #15.  Also here during the Day is Clive, who will make you a
Honey Elixir (heals all HP) if you bring him certain ingredients.  Bebes will
drop the necessary Honey, but it will be a while before you can get the other
ingredients, so don't worry about it for now.  Also here during the Day is
Luke.  Speak to him and tell him you'll help find his father to start a Quest.
Once again, please refer to the Quest FAQ for more info.
     Once you're done exploring and shopping, talk to the child in the middle
of the village.  Once you've done that, go into the elder man's house and
speak with him.  Leave his house and the kid will be there.  After a short
conversation, the elderly man will come out and the kid will kick you (what's
with everyone kicking you, anyway?).  Everyone goes back into the house and
the elderly man speaks about Shadow Knight or something or other and mentions
the Holy Sword and the town of Wendel.  After the long conversation, he gives
you the Magic Rope, which lets you return to the last Goddess Statue that you
saved at.
     Before you leave Topple, though, make sure you speak to the old lady
walking around the streets AND the man living inside the house in the northwest 
Residence.


_( Topple Outskirts ) + ( Path to Cave )_______________________________________
                                      |
 Monster Data:                        | Items:
  Rabite   HP: 20   Day/Night         |  Gumdrop x1
   +  Rod, Knuckle, Morning, Wind     |________________________________________
   x  Earth                           |
  BeBe     HP: 17   Day/Night         |
   +  Rod, Knucks, Mace, Wind         |
   x  Earth                           |
  Batmo   HP: 23   Night              |
   +  Flail, Bow, Lance, Light, Earth |
   x  Dark, Wind                      |
______________________________________|

( Topple Outskirts )

     Here you'll meet a new enemy- the Batmo or the Bebe, depending on the
time of day (Batmo at Night, Bebe at Day).  Be careful of the Batmo's sonar,
because it can confuse you (which reverses your controls).  Bebes, on the
other hand, can poison you.  Exit to the upper-right.

( Path to Cave )

     Exit north.
     The sign here says "Cave Off-limits."  Of course, that can only mean
that you must enter the cave.  For now, the entrance is nowhere in sight so 
continue left and go to the next screen.

[Topple Outskirts]

     Fight your way to the west and exit left.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Hero Path END



Heroine Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

     Heroine's journey starts off a bit different than Hero's.

_( Topple Outskirts ) + ( Path to Cave ) ______________________________________
                                      |
 Monster Data:                        | Items:
  Rabite        HP: 20   Day/Night    |  Gumdrop x1
   +  Rod, Knucks, Mace, Wind         |________________________________________
   x  Earth                           |
  Bebe                                |
   +  Rod, Knucks, Mace, Wind         |
   x  Earth                           |
  Batmo                               |
   +  Flail, Bow, Lance, Light, Earth |
   x  Dark, Wind                      |
______________________________________|

( Topple Outskirts )

     Heroine wakes up in Bogard's Cascade Cottage.  Give the Hero a name, then
Bogard will tell you to go to the village of Topple.  You'll both head outside,
where Bogard will teach you how to use Magic.  He'll also teach you the "Sit"
ability.
     If you weren't paying attention in the game, you can use Magic by
first going into the Ring Menu and equiping a Spirit.  Then, when in battle,
press the R Button once for a support spell.  Press and HOLD the R Button until
a Spirit surrounds you to use an attack spell.
     The Sit ability allows you to regain MP slowly.  Press and hold the L
Button, then press and hold the A button.  As you're sitting, you'll see
numbers appear above your head- that's the amount of MP you're regenerating.
     Anyhow, enough stuff that you can read on your own in the manual.  Head
left and pray at the Gray Goddess Statue to save your game.  Now head right
and exit the screen.
     For now only Rabites will appear in the Topple Outskirts.  Other enemies
will appear later.  Spend some time here leveling up if you wish.  When done,
make your way east and exit right.

( Path to Cave )

     You won't actually reach said cave just yet.  For now, just head right and
exit down.
     A good screen to level up on since the Rabites stay fairly close together.
Nothing else to do here, though, so just exit left.
     
( Topple Outskirts )

     Make your way down, then exit right to enter Topple Village.


_[ Topple Village ]____________________________________________________________

 Items:
  Gumdrop x1
_______________________________________________________________________________

[ Topple Village ]

     After you enter the village, immediately head left to try to exit the
screen.  The rabbit-like creature near the statue will catch up to you and
introduce himself as Niccolo, the traveling merchant.  The snoopy little guy
will ask where you're going.  Answer with the first option or else he won't
stop asking until you do.  He'll then offer you a Popoi's Notebook for 10
Lucre.  Buy it (not like you have much of a choice).  If you don't happen to
have 10 Lucre, he'll sell it to you for whatever you have.  You'll now have
the Popoi's Notebook added to your Ring Menu.  You can use it to look at the
Map, check what Monsters you've defeated, read up on gameplay-related notes
that you've collected, or see your Amigo info.  Now it's time to explore town!
     Save and heal at the Gold Goddess Statue in the middle of town.  Speak
with the Topple Girl walking outside (during the Day) for Popoi's Note #13.  If
you come to town at Night, a Topple Grandfather will be walking around.  Speak
to him for Popoi's Note #21 (make sure you tell him "no" when he asks if you
know about the Orchard).
     In the northwestern Residence you can find out more about the Granz Realm.
     In the northeast is the Inn.  A Topple Gentleman will give you Popoi's
Note #2.  Stay for the Night and you'll wake up with BEST status, which gives
you D-Fence and PowerUp.  Go to the second floor room to find a Chest with a
Gumdrop.  If you come here at Night, you'll meet Blassie the Third, who'll
request Blood Pouches.  Please refer to the Quest FAQ for more
information on this and other Quests.
     The southwestern house is the General Store.  Buy any Items or Accessories
you want.  Come here during the Day and speak with the Topple Grandfather for
Popoi's Note #15.  Also here during the Day is Clive, who will make you a
Honey Elixir (heals all HP) if you bring him certain ingredients.  Bebes will
drop the necessary Honey, but it will be a while before you can get the other
ingredients, so don't worry about it for now.  Also here during the Day is
Luke.  Speak to him and tell him you'll help find his father to start a Quest.
Once again, please refer to the Quests FAQ for more info.
     Finally, enter the southeastern residence.  Speak with the Topple Boy,
who will ask you to find his lost book.  Tell him yes to progress in the story.
     Exit town by using the southern exit.


_( Path to Topple )___________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Rabite        HP: 20   Day/Night    |  Gumdrop x1
   +  Rod, Knucks, Mace, Wind         |  Angel Grail x1
   x  Earth                           |  Earth Geode x1 (See Magic Chapter)
  Bebe                                |  Wood Geode x1 (See Magic Chapter)
   +  Rod, Knucks, Mace, Wind         |________________________________________
   x  Earth                           |
  Batmo                               |
   +  Flail, Bow, Lance, Light, Earth |
   x  Dark, Wind                      |
  Chobin Hood   HP: 40   Event Only   |
   +  Earth                           |
   x  Wind                            |
______________________________________|

( Path to Topple )

     It's worth noting that the Bebes here can be dangerous.  Spend some time
leveling up so you can deal with them easily.  Go up the steps on the right for
a Chest with an Angel's Grail.  Continue down, then head all the way left and
go up the steps there.  Exit up the steps.

( Topple Armory )

     Here you'll find the Topple Armory (Cannon).  You won't be able to use
Cannon Travel until much later in the game, so don't worry about it for now.
You should see something sparkling on the ground to the left.  Walk into it to
pick up a Wood Geode (for information on Geodes, please refer to the Magic or
Quest FAQ).  Exit back down.

( Path to Topple )

     Exit left.
     Open the Chest for a Gumdrop, then exit back right.
     Go down the steps and head right.  This time exit south.
     Exit south.
     Make your way west and exit up.
     
     Heroine will find the place where the Topple Boy said he lost his book.
Suddenly, a mysterious man from Heroine's past will appear.  Heroine will
discover the fate of her clan.  The man will then send in a Chobin Hood to
attack Heroine.  Luckily, another familiar face comes to Heroine's aid.  The
Chobin Hood shouldn't be too hard to defeat.  Let the "man" use his Sword,
while you strike it with your Staff or use Wisp's attack spell.
     After you defeat the Chobin Hood, the boy will introduce himself as Hero.
He'll mention that he's heading there too, so he joins you and helps you find
the book.  Exit up.
     Heal and save at the Statue.  You may notice something sparkling to the
right.  That's another Geode, but you can't get it until later (check the
Quest FAQ for more info--- I'll keep saying this until you get it through
your thick skull ^_^ ).
     You can now stay in the Path to Topple for a while to level up.  When
you're done, head back to Topple Village.


[ Topple Village ]

     Hero heads off on her own, and Heroine is alone to explore the town
again.
     Once you're done exploring and shopping once more, return to the
southeastern Residence and return the book to the child.  Next, speak with
his Grandfather.  It doesn't matter if you stay for the Night.  The Grandfather
will give you the Magic Rope, which allows you to return to the last Mana
Statue you saved at (useful when you have to save in a hurry).  Leave his house
and go to the northwestern house.  Speak with the man there to find out where
Hero went.
     Exit town through the west and return to Cascade Cotage.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Heroine Path END


[ Cascade Cottage ]

     Nice serene place here.  Walk towards the house, and Hero or Heroine will
say something.  If this event does not happen, go back to Topple and make sure
you speak to everyone, specifically the the man living in the northwest house
and the Grandfather living in the southwest house.  Hero will enter the Cascade
Cottage and find a letter waiting for him there.  After reading the memo,
Heroine will walk in and accuse him of being a Granz soldier.  After the
misunderstanding is cleared up, Hero gives the note to Heroine.  A glowing ball
of light will then appear from nowhere and introduce itself as the Light
Spirit, Wisp.  If you're playing as Hero, it will grant Heroine its powers.  If
you're playing as Heroine, you've already had a Wisp from the beginning.  Fret
not if you're playing as Hero--- he'll get Wisp magic a bit later on.  Heroine
will explain how to use magic, and they agree to go to Wendel together.
     Outside, Hero or Heroine will teach the Ability, Jump, to the other
person.  You'll need this ability to get to Wendel.  Press L to Jump.  Save at
the Goddess Statue to the left if you wish, then exit right.

( Topple Outskirts )

     If you're Hero, you can test out Magic by switching to Heroine.  Again, if
you're playing as Hero, HERO WILL GET WISP LATER.  After playing with the
magic, exit to the east.



 ____________   ______________________________________________________________
|     5c     | /                    * Of Mavoles and Men *                    \
| Chapter  2 |
 ¯¯¯¯¯¯¯¯¯¯¯¯         ~ Path to Cave ~ Batmo Cave ~ Vinquette Vicinity ~
               \                      ~ Vinquette Hall ~                      /
                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


[ Path to Cave ]

     Back at the Path to Cave, you can now go up the stairs and jump up to the
next platform.  Do so, then go up another set of steps and open the Chest on
the left for a Gumdrop.  Head right, go up the steps, and exit to the east.
     In the next area, Niccolo is walking about.  Talk to him for Popoi's Note
#17, then continue north, save at the Statue, and enter the Cave.  Woohoo!
Dungeon time!


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                          < B A T M O  C A V E >                           |
_______________________________________________________________________________

_< Batmo Cave >_______________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Batmo   HP: 23   Day/Night          |  Angel Grail x1 
   +  Flail, Bow, Lance, Light, Earth |  Gumdrop x1
   x  Dark, Wind                      |________________________________________
  Chobin Hood   HP: 40   Day/Night    |
   +  Earth                           |
   x  Wind                            |
  Lime Slime    HP: 20   Day/Night    |
   +  Light, Water, Tree              |
   x  Sword, Sickle, Axe, Rod, Knucks |
      Morning, Dark, Moon, Fire       |
______________________________________|


     Go up until you reach some steps.  Go up the steps, then run to the left.
There's a reason this place is called Batmo cave, and it's not because it's
full of Rabites.  Once again, be careful of their sonar.  Exit north.
     Head up, then right.  There's a Chobin Hood in a pit that will launch
arrows at you, as well as some Batums elsewhere in the room.  Defeat them, then
go up the steps.  Go west and you'll see a Chest.  Open it for an Angel Grail
Exit north.
     Head up, go up the steps, then head right and go down the steps into
the pit area.  You'll be ambushed by some Lime Slimes, which CANNOT be hurt by
your current weapons.  Of course, if you've played an RPG before, then you know
"that which cannot be harmed by weapons can get its butt kicked by magic."  Let
Heroine defeat the Lime Slimes by using Wisp.  If you try to head back the way
you came, you'll find a Metaball that will turn into blades and harm you.
It can't be hurt by magic, but you can attack it with Hero's Sword to make it
go away.  Anyway, head right up the stairs, the head up and exit to the right.
     Go right until you see a path heading up.  Go up the path and defeat all
of the Chobin Hoods in this area.  Once you do that, you'll get the Bow.  Go
to your Ring Menu and switch to the Bow.  With the Bow, you can now defeat the
Lime Slimes, as well as any Metaballs with a Jab Trait that get in your way.
Exit to the right.
     Use the Bow on the Metaball before Heroine wastes any more MP >_<  Head
right and jump up to the platform for a Chest with a Candy Drop.  Jump back
down and exit south.
     Head left, then down the stairs.  Be very careful in this area, because
there are 3 Green Slimes and a couple of Chobin Hoods.  Head south, then go
right to find a Bash Metaball.  Hero's weapons can't destroy it, so switch to
Heroine and attack it with her Rod.  Continue right then exit south, which
leads outside.


_( Vinquette Vicinity ) + ( Path to Scaly Lair )______________________________
                                      |
 Monster Data:                        | Items:
  Rabite   HP: 20   Day/Night         |  Gumdrop x2
   +  Rod, Knucks, Mace, Wind         |  Cobra Earrings x1
   x  Earth                           |  Cicada Earrings x1
  Bebe   HP: 17   Day                 |________________________________________
   +  Rod, Knucks, Mace, Wind         |
   x  Earth                           |
  Chobin Hood   HP: 40   Day          |
   +  Earth                           |
   x  Wind                            |
  Batmo   HP: 23   Night              |
   +  Flail, Bow, Lance, Light, Earth |
   x  Dark, Wind                      |
  Needlebeak   HP: 45   Day           |
   +  Flail, Bow, Lance, Dark, Earth  |
   x  Light, Wind                     |
  Lime Slime   HP: 20   Night         |
   +  Light, Water, Wood              |
   x  Sword, Sickle, Axe, Rod, Knucks |
      Mace, Dark, Moon, Fire          |
______________________________________|

( Vinquette Vicinity )

     Ahh, sweet, beautiful light.  Head right and defeat the Chobin Hood, then
head down the stairs and defeat some Rabites.  Open the Chest to the right for
a Gumdrop, then head left and exit south.
     There's an exit to the west, but you can't do anything there for now
You can go there later when you have the Flail to get Cobra Earrings.  Instead,
head down and exit to the right.
     Continue right, then head down and exit south.
     Head south and read the sign, which says "North - Vinquette Hall South -
Scaly Lair."  Open the Chest on the right for a Gumdrop.  If you head north 2
screens you'll find that the Mansion's gates are closed if it's Day, so just
head south for now.
     Head east, and Niccolo will approach you again.  This time, he's got
"Cactus Essense" on sale for 50 Lucre.  Buy it- OR ELSE!  Niccolo will leave.
Walk to the right to find a pot.  Press A near it and it'll ask if you wish
to place the Hot House.  Say yes and a giant Cactus House will pop up.  You'll
automatically enter the Hot House Lobby.

[ Hot House ]

     Here, you'll see a door on the left that leads to the Hot House
Handyman (though there's nothing to do there for now).  The door to the right
leads to Trent, the talking tree.  For now, speak with Li'l Cactus.  Like in
Legend of Mana, speaking to him will make him write in his Cactus Diary, which
you can read on the right.  Go through the door on the upper-right.
     You're now in the Cactus House Orchard.  Speak to the tree, whose name is
Trent.  Give him some seeds if you have any, then go back to the Lobby.  Exit
the house.  If you gave Trent some seeds, plant the house again and go to the
Orchard.  Head up the ladder and you'll find that some fruit and or vegetables
have sprouted.  Giving him different seeds on different days will result in
different Produce.  Please refer to the Weapons/Armor Chapter for more info.
Exit the house and Li'l Cactus will write in his diary.

( Vinquette Vicinity )

     Back outside, head left to the Goddess Statue and save.  Go back up and
exit North.
     Head to the right and exit north.
     Nothing on this screen, so just exit up.
     Once again, these gates will be closed if it's not Night.  If it's not
Night, enter and exit the screen until it is.  Proceed through the gates.
After the event, run up the giant, ominous-looking stairs.


_[ Vinquette Hall ]____________________________________________________________

 Items:
  Angel Grail x1
_______________________________________________________________________________

[ Vinquette Hall ]

     Hmm... it's night.  It's stormy.  There's a giant, dark, likely haunted
mansion.  Sounds like fun, no?  After cowering in fear for a few moments, enter
the mansion.
     A nice creepy-looking man will welcome you to Vinquette Hall.  Hero and
Heroine ask him a few questions about getting to Wendel and seeing the master
of the house.  The Butler says you'll have to stay for the Night to meet him.
A young woman enters the mansion.  The Butler introduces her as Isabella.
Isabella goes to her room, and the mysterious man leaves soon after.  Hero and
Heroine discuss traps, sealed caves, and "pulling funny business" while
asleep...  The butler returns and tells them their room is ready.
     Hero and Heroine end up in a room.  Open the Chest for an Angel Grail.
Leave the room and save at the Gold Goddess Statue.  Run to the right and enter
the door to Isabella's room.  Speak with her and she'll tell you that you need
a Water Spirit from Marsh Cave to unseal the cave leading to Wendel.  Leave her
room.
     Explore the first floor if you wish, but you'll find that all of the doors
are locked (In the Japanese version there's message that says that you need a
key, which is a tribute to the original FFA).  Go back to your room.
     Hero decides a good nap never hurt anyone, so jumps onto his bed.  Heroine
has a suspicious feeling, but decides to go to bed too (no, not in Hero's bed).
     Hero and Heroine have their respective dreams again, and this time we see
the conversation they had when Hero tripped on himself and told Heroine to go
without him.  Heroine will wake up and go off on her own.  Hero wakes up from
his nightmare, only to find Heroine missing.  As either character, leave the
room, and in the Mansion's lobby you'll see the mysterious butler walk into a
door.  Head into Isabella's room.  Read the book on the table to read
Isabella's notes on Granz and the Gemma.  Leave her room, then enter the door
that the butler went through.  If you're Hero, you'll go through the left door.
As Heroine, you'll enter the right door.

     Hero and Heroine will explore different parths of the Hall.  Each is
actually a mirror image of the other.  Still, there will be separate
walkthroughs provided.


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                      < V I N Q U E T T E  H A L L >                       |
_______________________________________________________________________________

_< Vinquette Hall >___________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Batmo   HP: 23   Night              |  Angel Grail x1 
   +  Flail, Bow, Lance, Light, Earth |  Light Coin x2
   x  Dark, Wind                      |  Magic Walnut x1
  Lime Slime   HP: 20   Night         |________________________________________
   +  Earth                           |
   x  Wind                            |
  Skull Beast   HP: 25   Night        |
   +  Light                           |
   x  Dark                            |
  Zombie   HP: 34   Night             |
   +  Light                           |
   x  ALL Weapons, Dark               |
______________________________________|



Hero Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

< Vinquette Hall 1F >

     Equipping your Bow isn't a bad idea, since there are plenty of Lime
Slimes in the area.  Run to the left and open the Chest for a Light Coin.
Enter the nearby door on the left.
     Defeat the Lime Slimes and Batmos here, then go down the stairs on
the left.

< Vinquette Hall B1 >

     More Lime Slimes and Batums here.  You may also encounter a Skull Beast.
They can be pretty dangerous, especially when they stand in place and surround
themselves with light.  If they do that, don't attack them, because you'll be
the one who gets hurt.  Run to the right and enter the first door you see.
     Save at the Goddess Statue in this room, then open the Chest above for 
a Magic Walnut.  Not much else to do here so exit.
     Back in the hall, fend off the enemies and continue to the right.  Enter
the door at the end.
     Head up past the coffin and destroy the Metaball with your Bow.  Another
Elemental Spirit, Salamander, will appear.  He introduces himself as the Fire
Spirit, and gives his powers to you.  He also gives you the Ability, Sit.
To use it, hold L, then hold A.  Do this for a few seconds and you'll slowly
start to regenerate MP.  Go to your Ring Menu and make sure to "equip"
Salamander.  Leave the room the way you came.
     Back in the hall, test out your new magic.  You may notice that you cast
different attack spells depending on which weapon you have equipped.  Equipping
the Sword results in a single pillar of flame appearing in front of you, while
the Bow gives you an arched ball of flame.  Run all the way to the left and go
up the stairs.

< Vinquette Hall 1F >

     Head right, then exit down.
     Back in the main room, head right a bit and run up through the doorway.
At the end you'll notice a door.  Go inside to fight 4 Green Slimes, but there
isn't anything important inside.  Exit that room, then run all the way to the
right.  Enter the door there.
     Here you'll meet yet another new friend, the Zombie.  None of your weapons
can harm them, but if you watch horror movies, then you know that Zombies are
deathly afraid of bunnies.  Since you don't have any, you'll have to use some
good ol' fire magic.  Make sure you have Salamander equipped, then press and
Hold R until Salamander hovers around you.  I prefer using the Bow magic, but
either will work.  If you've been neglecting the class types that boost MP,
you'll likely run out of it before you can kill the Zombie.  Run to a corner,
make sure the Zombie's not following, and squat for a while to restore your
MP.  Kill the Zombie to open the door above.  Enter it.
     Defeat the enemies here, then run all the way up.  Don't enter the first
door you see unless you want to fight 3 Zombies.  Instead, run to the right and
enter the next door you see (don't enter the door at the end- it has another 3
Zombies).
     Head up, then left a bit, and go down the stairs.

< Vinquette Hall B1 >

     More and more Lime Slimes, Batmos, and Skull Beasts.  Defeat 'em or avoid
'em, then run right and enter the first door you see (the door at the end of
the hall leads to a room with 3 Zombies).
     A room full of coffins... how lovely.  You'll see Julius and then he'll
leave.  The Ebony Butler appears and transforms into a Hellhound.  Since he
doesn't appear in the Bestiary, let's assume he's an extremely easy boss.

 _____ ________________________ __________________________________ ______
|     | Hellhound (Ebony)      | Jap: Black Wolf             |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Hero [x]     Heroine [ ]                      |K: o   S: o|
| Prime: Smell    | Location: Vinquette Hall                      |F: o   L: -|
| Sub: DarkViz    |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP:  90   L:  15             | BLACK: N/A                       |L: o   D: o|
| Pow:  18  Def:  12  Agi:  11 |                                  |A: o   J: x|
| Int:  16  Mnd:  13  Exp:   5 |                                  |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

     Any weapon will be fine.  Salamander's attack spell probably won't do much
damage unless you've been leveling it up, using PowerUp on yourself isn't a bad
idea.   Wolfy has a very powerful multi-hit projectile attack, but his ball
of light projectile doesn't pack the same punch.  After beating the boss, exit
through the door at the upper-right.

< Vinquette Hall 1F >

     Head right and exit south.
     Run all the way down, then head right.  Skip the first door you see
(again, 3 Zombies) and enter the door at the end of the hall.
     Nice banquet room, but aside from some Batmos, there's not much to do
here.  Enter the staircase at the top of the room.
     Heal and save at the Gold Goddess Statue, then enter the door behind it.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Hero Path END



Heroine Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

< Vinquette Hall 1F >

     Equipping your Bow isn't a bad idea, since there are plenty of Lime
Slimes in the area.  Run to the right and open the Chest for a Light Coin.
Enter the nearby door on the right.
     Defeat the Lime Slimes and Batmos here, then go down the stairs on
the right.

< Vinquette Hall B1 >

     More Lime Slimes and Batums here.  You may also encounter a Skull Beast.
They can be pretty dangerous, especially when they stand in place and surround
themselves with light.  If they do that, don't attack them, because you'll be
the one who gets hurt.  Run to the left and enter the first door you see.
     Save at the Goddess Statue in this room, then open the Chest above for 
a Magic Walnut.  Not much else to do here so exit.
     Back in the hall, fend off the enemies and continue to the left.  Enter
the door at the end.
     Head up past the coffin and destroy the Metaball with your Bow.  Another
Elemental Spirit, Salamander, will appear.  He introduces himself as the Fire
Spirit, and gives his powers to you.  Leave the room the way you came.
     Back in the hall, test out your new magic.  Run all the way to the right
and go up the stairs.

< Vinquette Hall 1F >

     Head left, then exit down.
     Back in the main room, head left a bit and run up through the doorway.
At the end you'll notice a door.  Go inside to fight 3 Zombies, but there
isn't anything important inside.  Exit that room, then run all the way to the
left.  Enter the door there.
     You'll face a monster here known as Triby.  None of your weapons will hurt
it, and neither will Wisp magic.  Switch to Salamander and use his attack spell
to defeat the little critter, and the door will be unlocked.  Go up through it.
     Defeat the enemies here, then run all the way up.  Don't enter the first
door you see unless you want to fight 3 Zombies.  Instead, run to the left and
enter the next door you see (don't enter the door at the end- it has another 3
Zombies).
     Head up, then right a bit, and go down the stairs.

< Vinquette Hall B1 >

     More and more Lime Slimes, Batmos, and Skull Beasts.  Defeat 'em or avoid
'em, then run left and enter the first door you see (the door at the end of
the hall leads to a room with 3 Zombies).
     A room full of coffins... how lovely.  The Ivory Butler appears and
transforms into a Hellhound.  Since he doesn't appear in the Bestiary, let's
assume he's an extremely easy boss.

 _____ ________________________ __________________________________ ______
|     | Hellhound (Ivory)      | Jap: White Wolf             |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Fauna     | Hero [ ]     Heroine [x]                      |K: o   S: o|
| Prime: Smell    | Location: Vinquette Hall                      |F: o   L: -|
| Sub: DayViz     |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP:  90   L:  15             | BLACK: N/A                       |L: o   D: o|
| Pow:  18  Def:  12  Agi:  11 |                                  |A: o   J: x|
| Int:  16  Mnd:  13  Exp:   5 |                                  |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

     Any weapon will be fine.  Salamander's attack spell probably won't do much
damage unless you've been leveling it up, using PowerUp on yourself isn't a bad
idea.  Wolfy has a very powerful multi-hit projectile attack, but his ball
of light projectile doesn't pack the same punch.  After beating the boss, exit
through the door at the upper-left.

< Vinquette Hall 1F >

     Head left and exit south.
     Run all the way down, then head left.  Skip the first door you see
(again, 3 Zombies) and enter the door at the end of the hall.
     Nice banquet room, but aside from some Batmos, there's not much to do
here.  Enter the staircase at the top of the room.
     Heal and save at the Gold Goddess Statue, then enter the door behind it.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Heroine Path END


     You'll encounter the master of the manor, Count Lee, as well as Isabella.
Count Lee explains his motives, then transforms into a Vampire.

 _____ ________________________ __________________________________ ______
|     | Count Lee              | Jap: Vampire                |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: o|
| Type: Undead    | Hero [x]     Heroine [x]                      |K: o   S: x|
| Prime: None     | Location: Vinquette Hall                      |F: -   L: x|
| Sub: None       |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: -   U: -|
| HP: 130   L:  45             | BLACK: N/A                       |L: -   D: o|
| Pow:  17  Def:  10  Agi:  11 |                                  |A: o   J: x|
| Int:  16  Mnd:  14  Exp:  10 |                                  |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

     This boss battle will be tougher than previous ones if you haven't been
leveling up.  The Bow is ineffective, and the Sword means you'll have to get in
close to him, which is easier said than done.  Salamander's attack spell does
piddly damage as well.  Your best bet is to use Heroine's Wisp attack spell.
The Vampire can counter it, but if it hits, it does a lot of damage.  You can
also use PowerUp, then do your best to strike him with your Sword or Staff.
     The Vampire can hurt you if you so mush as touch him, so stay as far away
as possible.  He also has a vicious kick attack that can counter any magic
attack.  Rarely, he'll transform into lots of bats to attack you, but they
don't do too much damage.  He can also use a spell that slows you down.

     After the battle, Lee reverts back and a ghost appears.  The ghost of
Lord Granz appears and Lee tells you to find the Water Spirit.  Hero and
Heroine leave the Hall.  We then see Hero and Heroine running away from the
Hall, reminiscent of how they were running when they were young.  After more
dialogue, Heroine says they should continue to Wendel.  Note that you can
return to the Hall and speak with everyone (even Lee, who's still in the boss
room) before moving on.



 ____________   ______________________________________________________________
|     5d     | /                    * Well Then, Wendel *                     \
| Chapter  3 |
 ¯¯¯¯¯¯¯¯¯¯¯¯      ~ Vinquette Vicinity ~ Path to Scaly Lair ~ Scaly Lair ~
               \   ~ Marsh Cave ~ Road to Wendel ~ Wendel Coast ~ Wendel ~    /
                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


( Vinquette Outskirts )

     Head down and exit south.
     Head down and exit south.
     Save the game at the Goddess Statue, then, if you want, go to the Cactus
House and talk to Li'l Cactus so he'll write in his diary.  Exit the Cactus
House, then exit south.

( Path to Scaly Lair )

     Head south across the bridge and open the Chest for Cicada Earrings.  You
can't get very far in the nearby cave, since you need Water Magic to break the
Stone Seal.  Instead, go back up the bridge, head right, and exit North.


_( Scaly Lair )_______________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Death Flora   HP: 35   Day/Night    |  Angel Grail x1
   +  Sword, Sickle, Axe, Dark, Moon  |  Menos Bronze x1
   x  Staff, Knucks, Mace, Light, Wood|________________________________________
  Bebe   HP: 17   Day                 |
   +  Rod, Knucks, Mace, Wind         |
   x  Earth                           |
  Needlebeak   HP: 45   Day           |
   +  Flail, Bow, Lance, Dark, Earth  |
   x  Light, Wind                     |
  Tonpole   HP: 40   Day/Night        |
   +  Sword, Sickle, Axe, Fire        |
   -  Water                           |
  Lizardon   HP: 62   Day/Night       |
   +  Sword, Sickle, Axe, Fire        |
   -  Water                           |
______________________________________|

( Scaly Lair )

     You'll find Needlebeaks and Death Floras here.  Heroine's Rod cannot
damage the flowers at all (and neither can Wisp magic), so switch to Hero.
Beat the enemies, then exit north.
     You'll meet some Tonpoles here.  Heroine can hurt them, but not much, with
her Rod and Wisp magic.  Use Hero or Salamander magic.  Sometimes they'll
appear as full-grown Lizardons, but it's the same deal as with the Tonpoles.
Exit north.
     Defeat 2 Death Floras here and open the Chest for an Angel Grail.  Exit
back south.
     This time, exit to the right.
     More Death Floras and/or Tonpoles.  Run to the right and jump across the
small piece of land to reach a Chest with some Menos Bronze in it.  Jump back
across, stay to the right, and exit up.
     Heal and save at the Gold Statue here, then exit back down.
     This time, run to the left and take the upper-left exit.
     Nothing to do here.  Exit left.
     Head up and go up the steps.  Go left and walk down the steps there.
Next, run up and enter the cave, your next dungeon.


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                          < M A R S H  C A V E >                           |
_______________________________________________________________________________

_< Marsh Cave >_______________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Death Flora   HP: 35   Night        |  Angel Grail x3
   +  Sword, Sickle, Axe, Dark, Moon  |  Crooked Seed x1
   x  Staff, Knucks, Mace, Light, Wood|  Gumdrop x1
  Land Leech   HP: 31   Night         |  Long Seed x1
   +  Fire                            |  Moon Mirror x1
   x  Water                           |  Oak Wood x1
  Lime Slime   HP: 20   Day/Night     |  Oblong Seed x1
   +  Light, Water, Wood              |  Small Seed x1
   x  Sword, Sickle, Axe, Rod, Knucks |________________________________________
      Mace, Dark, Moon, Fire          |
  Tonpole   HP: 40   Day/Night        |
   +  Sword, Sickle, Axe, Fire        |
   -  Water                           |
  Lizardon   HP: 62   Day/Night       |
   +  Sword, Sickle, Axe, Fire        |
   -  Water                           |
  Duck GI   HP: 68   Day/Night        |
   +  Earth                           |
   -  Wind                            |
______________________________________|

     Head up to find a Stone Seal.  If you hit it, it will glow red, which can
only mean Salamander magic will do something to it.  Use the Bow version of
Salamander's attack spell on the object and a bridge will form over the green
swamp water.  Exit up into the next cave.
     Head up and defeat the Tonpoles.  Run to the right and you'll notice some
white plants.  Cut them down with the Sword like you did with the Grass to
find some items.  Head down, but before going down the step, make sure
to grab the Angel Grail in the Chest on the left.  Head down the steps and
defeat the enemies there.  You'll notice some lily pads floating on top of
the water.  Run over them to reach a Chest with some Small Seeds.  Go back
across the lilies and exit down.
     More Tonpoles and Lizardons in this area.  Run to the right a bit (skipping
the first path heading south).  Head down the second path going south and go
down the steps.  Jump down to the lily pads (you have to jump diagonally).
Beat the enemies and open the Chests here for an Angel's Cup and Oak Wood.
Head back across the lilies and jump back up.  Head up, left, and down the
path you skipped before.  Exit south.
     Defeat the enemies here and exit south.
     A lone Tadpole protects the Chest here.  Open it for a Long Seed.  Exit
the way you came.
     Head up and stay to the right and you'll find some lilies and a Metaball
Strike the Ball with your Sword to make it disappear, then continue right. Exit
right.
     Follow the lilies until you reach an island with many lilies going from
it.  Head south and exit down.
     Head down and open the Chest for az Crooked Seed.  Exit back up.
     Run to the right and exit down.
     You'll fall and end up in an area with many Lizardons and Duck GIs.  Duck
Soldiers are pretty strong against the magic you currently have, so use your
weapons instead.  Defeat all of the enemies and you'll receive the Flail.  Head
up and you'll see a big post on the other side of the water.  Switch to the
Flail and use it to pull yourself over the water (kinda like the whip in Secret
of Mana).  Exit north.
     Head up until you see another post.  Use your Flail on it, then exit up.
     Head up and to the left.  When you see a Chest, jump up to the platform
and open it for Oblong Seeds.  Make sure to cut the Plants nearby for some
items.  Next, run back to the right, then use the Flail on a post.  Exit right.
     Walk to the right and use the Flail on the post.  Face upwards and use
the Flail on the upper post to reach a Chest with a Gumdrop.  Head back down
and use the Flail on the post, then run to the right and exit to the next area.
     Run up, then jump up the platforms for a Chest with an Angel Grail.  Jump
back down, run to the right, then down.  Exit south.
     Save and heal at the Gold Goddess Statue, and make sure you're prepared
for a boss battle.  Since there's a Gold Goddess Statue here, you may want to
spend some time leveling up.  Exit south.

     Head right, then up the slope to pick up the Moon Mirror.  Suddenly, a
Hydra appears. 

 _____ ________________________ __________________________________ ______
|     | Hydra                  | Jap: Hydra                  |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Dragon    | Hero [x]     Heroine [x]                      |K: o   S: -|
| Prime: None     | Location: Marsh Cave                          |F: o   L: -|
| Sub: None       |                                               |S: o   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 170   L:  52             | BLACK: N/A                       |L: o   D: o|
| Pow:  19  Def:   9  Agi:  10 |                                  |A: o   J: o|
| Int:  18  Mnd:  16  Exp:  15 |                                  |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

     This battle can be pretty tough, as it's not that easy to reach the Hydra,
and it has many powerful attacks.  The Blue Head is particularly troublesome
with it's poison breath and freeze breath.  The freeze breath can turn you into
an extremely vulnerable Snowman.  The poison breath in particular can do a lot
of damage since it can, well, poison you.  If you do end up poisoned, use a
Prestoveggie immediately to cure it.  Don't underestimate the power of poison!
Other than those attacks, the Hydra just tends to charge at you.  I prefer to
stay on the cliff rather than fight it on the ground, but it's up to you.
     Salamander is good against Hydra, but you may just want to stick to the
Flail or whichever weapon you've been leveling up.  The Sword and Staff are a
bit too short range.  The Bow and Flail do about the same amout, but the Flail
is faster, so stick with it.  Use PowerUp early on to double your damage.

     After defeating BOTH Heads, the Hydra blows up in grand fashion.  The
Water Spirit, Undine, appears, but she doesn't give you her powers yet.  First,
you'll have to get out of this blasted cave and heal her.  Exit the room the
way you came.
     Save and heal at the Statue, then exit north.
     Head up, left, then down.  Exit south.
     Go left and use the Flail on the posts until you get back to the main
piece of land.  Exit left.
     Use the Flail on the post and run all the way to the left.  Exit west.
     Run left and exit up.
     Head up, then go west.  Go down and exit south.
     Head south and exit the cave.


( Scaly Lair )

     Walk south, then head right up the steps.  Run all the way down and exit
to the right.
     Exit south.
     Head down a bit, then go right and exit up to where the Gold Goddess
Statue is.
     Approach the water to speak with Undine.  She'll grant Hero her powers.
Save at the Goddess Statue, then exit south.
     Play with your new magic if you wish (though these enemies are strong
against water), then exit to the west.
     Run to the left, then exit south.
     Head all the way down and exit the Scaly Lair.

( Path to Scaly Lair )

     Head west, then south across the bridge.  Run to the right and enter the
cave.


_( Road to Wendel ) + ( Wendel Coast ) ________________________________________
                                      |
 Monster Data:                        | Items:
  Needle Beak   HP: 45   Day          |  Animal Bone x1
   +  Flail, Bow, Lance, Dark, Earth  |  Gummifrog x1
   x  Light, Wind                     |  Menos Bronze x1
  Land Leech   HP: 31   Day/Night     |  Oak Wood x1
   +  Fire                            |________________________________________
   x  Water                           |
  Iffish   HP: 43   Day/Night         |
   +  Fire                            |
   x  Water                           |
  Pincher Crab   HP: 48   Day/Night   |
   +  Fire                            |
   -  Water                           |
  Duck GI   HP: 68   Day              |
   +  Earth                           |
   -  Wind                            |
______________________________________|

( Road to Wendel )

     Head up and jump up.  Run right to find a Stone Seal blocking the path.
This one glows blue when you hit it, so try out Undine's attack spell.
Open the Chest for Animal Bone, then jump down.  Exit south.
     Walk down, then jump down (you may have to jump diagonally).  Don't miss
the semi-hidden chess that contains a Gummifrog, which maxes out your deathblow
gauge).  Head to the upper-right corner and jump up to the Chest for some Menos
Bronze.  Head all the way down and exit the cave.

( Wendel Coast )

     Wendel's sandy beaches are full tasty crab, duck, and, err... Needlebeaks.
Ducks GIs are still pretty strong, so beware of them.  Land Leeches also appear
at Night.  You may notice there's a Treasure Chest off to the east resting on
some sand.  To get to it, you'll have to wait until low-tide at Night.  It
contains some Oak Wood.  Exit south.
     More of the same enemies.  Fight them to build up some levels, since a
town is nearby anyway.  Exit south.
     Head down and exit to the left.
     Run to the left until you see a path heading north.  There's a small path
that heads west that leads to a Cannon, but it's not operable right now, so
head up and exit north.


_[ Town of Wendel ]____________________________________________________________

 Items:
  Oblong Seed x1
_______________________________________________________________________________

[ Town of Wendel ]

     After a long journey, Hero and Heroine arrive at Wendel, and make finding
Cibba and Bogard a top priority.  After regaining control, save and heal at the
Goddess Statue.  Spend some time outside of town leveling up if you haven't
already.  Near the Statue is a sign that notes that the Cathedral is
north, Mushboom Forest is west, and Wendel Coast is south.  You can't go to
the Mushboom Forest for the time being.  Time to explore the town!
     During the Day, a Wendel Boy will be walking around the southeast corner
of town.  Speak with him to get Popoi's Note #4.  A man walking near the center
of the area will give you Popoi's Note #3.
     To the east is the General Store, where you can buy and sell some items.
They've got the same Accessories as in Topple, but you can buy Magic Walnut and
Chocolump items here for the first time.
     Northwest is a Residence.  Enter it and get the Treasure Chest on the
second floor for some Oblong Seeds.  Also speak to Thatcher to continue the
"Where's My Dad?" Quest from Wendel.  Leave the house and exit north to visit
the other half of town.
     Here Heroine and Hero will find a man playing a harp.  There's also a very
pale man nearby.  The harp player introduces himself as Lester, and the pale
guy is Devius.  Everyone talks some more, and Devius leaves.  Speak with Lester
at the fountain, then explore this part of town.
     Make sure you speak with the man (Veerapol) lying down on the streets for
Popoi's Notes #19 and #20.  You can talk to the other people, but they don't
really say anything important.
     To the northwest is the Wendel Blacksmith, where you can have your
Weapons and Armor tempered to make them stronger.  If you're playing as
Heroine, you'll also meet Watts, who will end up going to your Hot House so
you can temper and forge your weapons there.  You'll also receive the Sickle
Weapon.  If you're Hero, you'll get Watts as well as the Sickle a bit later on.
Speak with Navali to continue the "Where's My Dad?" Quest.  Temper your weapons
if you have the materials to do so, then exit.
     To the northeast is an Inn, where you can stay for the night.  There are a
few people in the Inn who are involved in Quests.  For more information, read
the Quest FAQ.  Also in the Inn is Devius.  Go to his room and speak with
him.   Anyway, once you're done, head north to visit the Cathedral.

[ Cathedral ]

     Inside, you'll meet Bogard and Cibba.  After delving into the backstory
some more, Hero runs off.   The Realm Military Airship appears.  Hero is
knocked back and the Moon Mirror shatters, but not before you realize that
there's something sinister going on with the mysterious red-headed man that
appears with Dark Lord.  Dark Lord mentions the mysterious man is named Julius.
Julius takes Heroine, and Hero is knocked unconscious...



 ____________   ______________________________________________________________
|     5e     | /                      * Separate Ways *                       \
| Chapter  4 |
 ¯¯¯¯¯¯¯¯¯¯¯¯  ~ Mushboom Forest ~ Dwarf Cave ~ Path to Mine ~ Abandoned Mine ~
               \ ~ Path to Gaia ~ Gaia's Facade ~ Gaia Cave ~ Lake Vicinity ~ /
                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

     This Chapter focuses solely on Hero's Scenario.  The following areas are
not areas that are part of Heroine's Scenario.  However, Heroine can return to
these areas later (with the exception of most of the Abandoned Mine) to explore
them.


Hero Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

[ Town of Wendel ]

     Hero sees his mother in his dreams and then wakes up.  Lester and Bogard
are in his room.  Bogard tells him the Dark Lord has Heroin now.  Talk to
Bogard, then exit the Inn.  Outside, speak with Devius and Lester twice.  Go
back inside the Inn and go to Devius' room.  Walk up to the bird cages and
press A to free the Birds.  Make sure to free all 3, then exit the Inn.
     Go back to the Cathedral and speak with Bogard and Cibba once more.  They
tell you that you must now go through Gaia to get to where they think Heroine
is being held.  Wisp appears and grants you her powers.  Bogard, Cibba, and
Hero now split up.
     Run back to the lower half of town, and exit west.


_( Mushboom Forest )__________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Mushboom   HP: 45   Day/Night       |  Angel Grail x2
   +  Sword, Sickle, Axe, Dark, Moon  |  Chocolump x1
   x  Staff, Knucks, Mace, Light, Wood|  Flat Seed x1
______________________________________|  GummiFrog x1
                                      |  Menos Bronze x1
                                      |  Oblong Seed x1
                                      |  Small Seed x1
                                      |________________________________________

( Mushboom Forest )

     Plant the Hot House and speak with Li'l Cactus.  Visist Trent and give
him some seeds while you're at it, because you'll be tempering soon and need
his produce.  When you're done, leave the Hot House.  Now enter and exit the
Hot House a few times until Li'l Cactus doesn't write anything in his diary
anymore.  When done, exit to the west.
     Read the sign here which says that Gaia's Facade (Prohibited Abandoned
Mine) is north, Dwarf Cave is to the west, and Wendel is back to the east.
Gaia Cave will be closed for now, so you'll have to go to the Dwarf Cave
first.  Before you do, though, spend some time in the forest collecting the
many Chests.  Head up the path to the right of the sign.  Head left a bit and
open the Chest there for a GummiFrog.  Head northwest a bit more for a Chest
with Ellipse Seeds.  Head back all the way to the right and exit north.
     Head up and look for a semi-hidden Chest on the right.  Open it for Menos
Bronze.  Head directly west and open another semi-hidden Chest for an Angel
Grail.  Head west even more for a Chest with some Small Seeds.  Now exit back
south.
     Run back to where the sign was.  Head directly west and fight your way
through the Mushbooms, then use the Flail on the rock to get over the water.
After getting over the stream, head up and exit west.
     Head down a little, then run left and exit west.

[ Dwarf Cave ]

     Enter the Dward Cave.  Explore if you wish, then speak with Kashira, the
red Dwarf.  He'll tell you that you need Mythril to get into Gaia, and there's
a mine nearby that has some.  He tells you to find Watts near the mine.  Exit
the cave.  Back outside, exit to the east.

( Mushboom Forest )

     Run to the right, then exit north.
     Head up, then exit west.     
     More Mushbooms here.  Go up the path that heads up, then head left for a
Chest with an Angel Grail.  Head back right, go down a bit, then follow the
path that heads west.  Exit left.
     More Mushbooms.  Run to the left, but don't miss the Chest that's hidden
in the trees in the upper-middle part of the area.  It contains a Chocolump.
After you get it, run all the way to the left and exit north.
     Head up and use the Flail to get over the stream.  Walk to the right and
exit north.

_( Path to Mine ) + ( Road to Gaia )__ ________________________________________
                                      |
 Monster Data:                        | Items:
  Mushboom   HP: 45   Day/Night       |  Angel Grail x1
   +  Sword, Sickle, Axe, Dark, Moon  |  Big Seed x1
   x  Staff, Knucks, Mace, Light, Wood|  Round Seed x1
  Blood Owl  HP: 48   Night           |________________________________________
   +  Flail, Bow, Lance, Light, Earth |
   x  Dark, Wind                      |
  Locud   HP: 30   Day                |
   +  Staff, Knucks, Mace, Wind       |
   x  Earth                           |
  Molebear   HP: 54   Day/Night       |
   +  Wind                            |
   x  Earth                           |
  Light Cyclops                       |
   *  For more info, check Bestiary   |
______________________________________|

( Path to Mine )

     Head up the RIGHT steps and open the Chest for Big Seeds.  Exit east.
     Go down the steps, then head right, go up the steps, and exit north.
     Hero doesn't see anyone at the mine, so he slashes at some rocks.  Out
come some Dudbears (!), followed by a Dwarf.  The Dward orders the Dudbears
around, and they dig a hole and manage to open the main entrance.  Watts
introduces himself, and Hero explains why he's there.  Watts agrees to help and
joins you.


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                      < A B A N D O N E D  M I N E >                       |
_______________________________________________________________________________

_< Abandoned Mine >___________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Insectaur   HP: 82   Day/Night      |  Chocolump x1
   +  Earth                           |  Gumdrop x1
   x  Wind                            |  Menos Bronze x1
  Blood Owl  HP: 48   Night           |________________________________________
   +  Flail, Bow, Lance, Light, Earth |
   x  Dark, Wind                      |
  Locud   HP: 30   Day                |
   +  Staff, Knucks, Mace, Wind       |
   x  Earth                           |
  Molebear   HP: 54   Day/Night       |
   +  Wind                            |
   x  Earth                           |
______________________________________|

     Jump down to the left and exit left.
     The Dudbears reside here for now.  Find the Goddess Statue and save.  Exit
back right.
     Jump back up, head right, and jump onto the minecart.  It'll bring you to
the next room.
     The minecart will go around the same track until you hit the switch with
a weapon.  Do so and the minecart will go into another loop of track.  Hit
another switch and the minecart will go into the next room.
     The minecart will stop.  Jump off and exit south.
     Defeat the Molebears, then head south to find a Chest with a Gumdrop.
Head back up a little and exit to the east.
     Lots of Owls in this room.  Defeat 'em or avoid 'em, then exit east.
     Be VERY careful in this room!  The Insectaurs here have a deadly attack
that does loads of damage, so it's best to keep Watts away from them and to use
long-range weapons.  Defeat all 5 Insectaurs to receive the Sickle.  Exit
north.
     Lots of Molebears and Owls.  Avoid them and exit to the northwest.
     Defeat the Locuds, then exit to the west.  (There is another exit to the
north, but it will eventually lead to the same place anyway).
     Beat up those Molebears, then head southwest and hop on the minecart.
Again, it'll loop unless you hit the switch, so hit it and let the minecart
take you to the next area.
     Hit the 2 switches and let the cart take you to the next room.
     Hit the switch and go to the next room.
     This is important!!!  Make sure you hit the switch as you're coming in,
or else you'll go back to the previous room!.  The switch is on your right
as you're going down.  After hitting it, you'll go into the next room.
     The minecart will finally stop.  Hop off and open the Chest nearby for
Menos Bronze.  Run to the right for a Chest with Pakkun Chocolate.  Exit north.
     The sign warns of a monster, so make sure you save and heal at the Gold
Goddess Statue.  Get ready for battle, then exit north.

 _____ ________________________ __________________________________ ______
|     | Ankheg's Servant       | Jap: Ankheg                 |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: -   W: -|
| Type: Insect    | Hero [x]     Heroine [ ]                      |K: -   S: -|
| Prime: None     | Location: Abandoned Mine                      |F: x   L: o|
| Sub: Noneiz     |                                               |S: o   S: o|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 300   L:  67             | BLACK: N/A                       |L: x   D: -|
| Pow:  26  Def:  12  Agi:  15 |                                  |A: o   J: +|
| Int:  25  Mnd:  14  Exp:  35 |                                  |M: -   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

     Watts will go for the Mythril, but suddenly the room starts to shake and
Ankheg appears from below.  You can't hurt Ankheg when only his head is out,
so stay away from him and his whirlpool.  Ankheg will then bust out of the
ground.  As Ankheg flies about, he leaves behind orange goo, which you should
not touch.  Attack him with your Sword or Sickle (Sickle is probably the best
choice here).  If your power gauge is maxed out, wait until he circles around
you, then release the attack for lots of damage.  Remember that you can attack
any part of his body, but magic is ineffective against him.  Not too bad a
battle, really.  If you've been leveling up, you can kill him with one Sickle
Deathblow.

     After you defeat Ankheg, a Dudbear conveniently digs a hole into the room
and everyone exits.


[ Dwarf Cave ]

     Back at the cave, you get the Mythril and Watts tells you he'll go to the
Hot House Handyman.  Visit him if you want to upgrade your weapons and/or
armor.  Exit the cave.
     Outside, exit east.

( Mushboom Forest )

     You can go on to Gaia now, or you can go to the Cactus House to tell Li'l
Cactus of your adventures or visit Watts.  It's up to you.  If you want to go
to Gaia, run to the right, then head up and exit north.
     Run up and exit west.
     Run all the way to the left and exit left.
     Since we skipped it before, head up and exit north.
     Open the Chest here for some Flat Seeds, then exit back south.
     This time, head all the way left and exit north.
     Head northeast a bit, then pull yourself over the stream with the Flail.
Run to the right and exit north.

( Path to Mine )

     This time, go up the LEFT steps.  Head up, then exit west.

( Road to Gaia )

     Save at the Goddess Statue, then open the Chest nearby for an Angel Grail.
Exit west.
     Head left, but make sure you don't miss that small path heading up that
leads to a Chest with Round Seeds.  Head back down and continue left, then exit
north.

[ Gaia's Facade ]

     Head up and speak to Gaia.  Now that you have Mythril, he'll allow you to
enter.


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                           < G A I A  C A V E >                            |
_______________________________________________________________________________

_< Gaia Cave >________________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Insectaur   HP: 82   Day/Night      |  Angel Grail x1
   +  Earth                           |  Animal Bone x1
   x  Wind                            |  Animal Hide x1
  Blood Owl  HP: 48   Night           |  BB Ring x1
   +  Flail, Bow, Lance, Light, Earth |  Big Seed x1
   x  Dark, Wind                      |  Crooked Seed x1
  Locud   HP: 30   Day                |  Forsena Iron x1
   +  Staff, Knucks, Mace, Wind       |  Marble x2
   x  Earth                           |  Small Seed x1
  Molebear   HP: 54   Day/Night       |________________________________________
   +  Wind                            |
   x  Earth                           |
  Eye Spy   HP: 48   Day/Night        |
   +  Dark, Wood                      |
   x  Flail, Bow, Lance, Light, Moon  |
  Earth Cyclops                       |
   *  For more info, check Bestiary   |
______________________________________|

     Not a huge dungeon, really, but there are plenty of dangers ahead.  Defeat
the Molebears, then jump up and exit north.
     Run up and QUICKLY defeat the Eyespy.  These things can do a load of
damage if you're not careful (and unfortunately, long-range weapons are
ineffective).  Head left, then go up the stairs and finish off another Eyespy.
Open the Chest nearby for some Crooked Seeds.  Go back down the stairs and head
left a bit.  Head up and you'll find another of those weird objects.  Hit it
with a Salamander spell, then exit north.
     Open the Chests here for a Marble and a Big Seed.  Exit the way you came.
     Head down, then left.  Exit west.
     There are many moving rocks here, but don't worry, they can't hurt you.
Run left past the first one, then head up the steps.  There are two Metal Balls
which you must destroy with your Sword.  Continue up past another moving rock
and destroy an Eyespy nearby.  Run to the right past a couple of moving rocks,
then exit east.
     Head right and jump up.  Destroy the Eyespy, then head up the steps and
destroy the obstruction with a Salamander spell.  Run up and destroy yet
another Eyespy.  Go up the steps and open the Chest for Animal Hide.  Go back
down the steps, then go right.  Head up another set of steps and open the Chest
for a Marble.  Head down the steps, then go all the way left and exit the way
you came in.
     Run to the left and exit west.
     There are Insectaurs here, so be careful.  Run to the left, then head down
and you should see a narrow, semi-hidden path heading east.  Go down that path,
defeat the Eyespy on the way, and open the Chest at the end for Forsena Iron.
Run back to the left, head up, and exit west.
     Head down, then left.  Wait for the rock to move, then head up.  You'll
find a small green hat in the ground.  Talk to it and you'll meet the Earth
Spirit, Gnome.  Answer yes to his question and he'll join you.  Equip his
magic, then exit west.
     Go left and up the steps for a Chest with an Angel Grail.  Head down and
hit the object with some Gnome magic.  Before leaving Gaia Cave, head right
through a hidden passage and open the Chest for Small Seeds.  Head back left
and exit Gaia Cave.


( Lake Vicinity )

     Why does Gaia have a face on both ends?  Oh well, better than coming out
of his...  Anyway, save at the Statue, then exit west.
     Looks like Cibba has set up camp here.  Head down the steps and speak with
him.  Hero will explain what's happened to him, then Cibba joins you (which
didn't happen in the original game O_O ).  Cibba's stats are pretty high, and
unlike Watts, he can use magic (to be specific, Wisp's magic).  Exit west.

( Path to Lake )

     You'll want to be careful in these next few areas, since soldiers beam
down from nowhere to attack you.  They're pretty powerful, but so is Cibba's
magic.  Either switch to him or set him to Offense and Magic on the NPC Grid.
Make sure to open the Chest here for some Thorny Seeds.  Exit west.
     Exit west.
     Kill the Werewolves and Soldiers and you'll receive the Knuckle weapon.
When you're done, enter the Airship.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Hero Path END



 ____________   ______________________________________________________________
|     5f     | /                      * Sands of Time *                       \
| Chapter  5 | 
 ¯¯¯¯¯¯¯¯¯¯¯¯  \                         ~ Airship ~                          /
                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                             < A I R S H I P >                             |
_______________________________________________________________________________


Hero Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

_< Airship >__________________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Eye Spy   HP: 48   Day/Night        |  Animal Bone x1
   +  Dark, Wood                      |  Gumdrop x1
   x  Flail, Bow, Lance, Light, Moon  |  Round Seed x1
  Cursed Doll   HP: 52   Day/Night    |  Spiny Seed x1
   +  Staff, Knucks, Mace, Moon       |________________________________________
   x  Flail, Bow, Lance, Wood         |
  Imp   HP: 45   Day/Night            |
   +  Flail, Bow, Lance, Light, Water |
   x  Sword, Sickle, Axe, Dark, Fire  |
  Granz Archer   HP: 50   Day/Night   |
   +  None                            |
   x  None                            |
______________________________________|

< Airship >

     Unlike the original FFA, this one's barely a dungeon for Hero (Heroine's
escapades here will be greatly expanded).  Save at the Statue, then enter the
Airship's interior.
     Head left, and when you see a path going up, go up.  Defeat the Eyespy
here, then look for a glowing blue arrow on the floor.  Head into the door it's
pointing at.
     Open the Chests here for Spiny Seeds and Round Seeds.  To reach one of
the Chests, you'll have to jump over the seat.  Exit the room the way you came.
     Head left, then go down (there's nothing in that room above).  You'll see
a blue arrow pointing down.  Exit down.
     Head up the stairs and Hero will note there's something odd with this
room.  Open the Chests for Candy and some Animal thing.  Head down the ledge
by the windows, and you'll notice one is off-color.  Hit it twice to break it,
then exit south.
     Walk to the right and watch the story unfurl...  Julius and Heroine are
speaking, and then Julius attacks Heroine.  Cibba can't stand by just watching,
and sends a Wisp spell Julius' way.  Julius then knocks Cibba unconscious with
a spell of his own.  Heroine tosses the Pendant to Hero, but then Julius
attacks with a spell that ends up knocking Hero off the Airship.
     Hero falls to the ground, but is rescued by a very familiar woman.  She
takes him to town.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Hero Path END



Heroine Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

[ Airship ]

     After the dream, Heroine wakes up in an unfamiliar place.  She encounters
a kindly woman, and then Dark Lord and Julius shows up and reveal that they're
in the Airship.  Dark Lords asks Heroine if she wants to join him, but she
refuses.  Dark Lord tells her to reconsider, then leaves with Julius.
     Maid Marley asks if there's anything you need to know.  Get caught up
with the story, and when done, Heroine sleeps for the night.
     When she awakens, there is a loud crash, and Dark Lord rushes into the
room to check up on everyone.  Apparently there's been an engine malfunction,
so the Airship will land temporarily at Westlake for repairs.  You're now back
in control.  Go over to the table and press A near the books until there's one
with magic power emanating from it.  Read it twice and you'll learn of secret
doors.  The key is Lady Granz's name, so speak with Marley and ask what her
name was.  Unfortunately, she refuses to speak for fear of a curse, so read
the Diary one more time.  Heroine will notice an Asp emblem, and the closet
door just happens to have snakes on it.  Go up to it and press A.  Marley will
leave, and Wisp will appear.  She'll confess that she's the one who broke the
reactor.  Heroine will then enter the secret passage.
     Dark Lord and Isabella reveal more of their past, then Heroine emerges
from the passage.  After a conversation with Isabella, Heroine leaves.
     A soldier finds Heroine, and Dark Lord comes and takes her to Julius.
Heroine discovers that her pendant is a key to the Mana Sanctuary.  Dark Lord
and Marley leave, and Heroine is left alone with Julius.  Julius, however, does
not know of the pendant and demands to know the Secret of Mana (spot the
reference there).  He repeatedly hammers Heroine with magic, but she stays
strong and does not yield.
     Hero and Cibba arrive, and Cibba strikes Julius with some Wisp magic.
Julius strikes back at Cibba.  Heroine tosses the Mana Pendant to Hero and
tells him to protect it, then Julius attacks Hero with magic, causing him to
fall off.  Dark Lord comes, Cibba warps away, and a Realm Soldier escorts
Heroine back to her room.
     Heroine soon learns that the soldier is actually Bogard in disguise.
Bogard tells you that you should get to the Control Room and force the Airship
to land.  He then joins you.


_< Airship >__________________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Eye Spy   HP: 48   Day/Night        |  Angel Grail x1
   +  Dark, Wood                      |  Chocolump x1
   x  Flail, Bow, Lance, Light, Moon  |  Fish Scale x1
  Cursed Doll   HP: 52   Day/Night    |  Gumdrop x1
   +  Staff, Knucks, Mace, Moon       |  GummiFrog x1
   x  Flail, Bow, Lance, Wood         |  Magic Walnut x3
  Imp   HP: 45   Day/Night            |  Oak Wood x1
   +  Flail, Bow, Lance, Light, Water |  Sultan Silk x1
   x  Sword, Sickle, Axe, Dark, Fire  |________________________________________
  Polter Box   HP: 88   Day/Night     |
   +  Staff, Knucks, Mace, Moon       |
   x  Flail, Bow, Lance, Wood         |
  Werewolf   HP: 102   Day/Night      |
   +  Earth                           |
   x  Wind                            |
  Granz Soldier   HP: 154   Day/Night |
   +  None                            |
   x  None                            |
  Granz Archer   HP: 50   Day/Night   |
   +  None                            |
   x  None                            |
______________________________________|

     Heroine's only unique dungeon, the Airship is greatly expanded from Hero's
scenario and even features a familiar boss.  For quick reference, the point is
to defeat EVERY Soldier and Werewolf on the Airship.  You won't receive the
Control Room Key until you do so.  Also, Heroine may be too weak to take on
the Soldiers, so let Bogard do most of the work.
      If you want to save, head right and go up the path, then climb up the
stairs on the left.  This will lead outside the Airship to a Mana Statue.  When
done, go back down the stairs intor the Airship.
     From where you started, head right and exit down (the glowing blue arrows
point out exits).
     Defeat the two Granz Archers and one Granz Soldier in this room, then exit
the way you came in.
     Head left a bit and run up the path going north.  Enter the door on the
right.
     Defeat another two Archers and a Soldier here and exit the way you came.
     Head left and enter the next door.
     Open the two Chests in here for a Spiny Seed and a Round Seed.  You'll
notice that the window on the right is a bit off-color, so strike it with any
Weapon and it'll crack.  Strike it again to destroy it completely.  Exit
through it.
     You're outside of the Airship now.  Head to the left and open the Chest
for a Magic Walnut.  Now run all the way right and jump down for a Chest with
Sultan Silk.  Jump back up and head left.  Break the first window you see and
go back inside the Airship.
     Head down and exit.
     Head left and go up the steps.  Continue left and exit down the stairs.
     Another two Archers and a Soldier.  Defeat them, then exit the way you
came.
     Go down and exit down another set of stairs.
     Head down the steps and open the Chest for a Gummifrog.  Go down, then
right up the steps and exit.
     Break the window and exit.
     Head all the way right and open the Chest for a Fish Scale.  Head back
left and break the first window on the way.  Exit through it.
     Go up and open the two Chests for a Magic Walnut and an Angel Grail.
Go back down, head right down the steps, and go up to exit (it doesn't
matter which door you go through).
     Defeat the two Werewolves and Soldier here to receive the Knucks.
Continue up and go through either door.
     Defeat the Archers and Soldier here.  If you've defeated all of the other
Soldiers, then you'll receive the Control Room Key.  Exit the way you came.
     Head down until you see some steps on the left.  Go up them and you should
see a door.  Go up to it and press A to open the door.  Continue to the left
and go up the steps.  Open the Chests for a Magic Walnut and a Chocolump.  Go
down the nearby stairs.
     The two Chests here contain a Gumdrop and Oak Wood.  There's also a Gold
Mana Statue.  If you want to level up, now would be the time.  When ready, go
down the stairs.

 _____ ________________________ __________________________________ ______
|     | Guardian               | Jap: Guardian               |Boss|S: -  |____
|----------------- ------------ ----------------------------------|R: x   W: x|
| Type: Magicali  | Hero [ ]     Heroine [x]                      |K: x   S: o|
| Prime: DarkViz  | Location: Airship                             |F: x   L: +|
| Sub: DayViz     |                                               |S: -   S: x|
|----------------- ------------ ----------------------------------|B: x   U: o|
| HP: 200   L:  90             | BLACK: N/A                       |L: x   D: x|
| Pow:  27  Def:  15  Agi:  24 |                                  |A: -   J: -|
| Int:  28  Mnd:  20  Exp:  50 |                                  |M: x   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

     Your weapons are useless against the Guardian.  Your best bet is magic,
but you don't yet have Luna.  Instead, stick to Undine.  Bogard's Sword does
decent damage, so you can also try switching to him and letting him take care
of it.
     None of the Guardian's attacks are particularly damaging.  His Rocket
Punch and Missile attacks are long range, but don't really hurt much.  He also
has a spinning attack, but it's still pretty pathetic.

     After you defeat the Guardian, the Earth Spirit, Gnome, will show up and
grant you his powers.
     With the reactor destroyed, the Airship crashes.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Heroine Path END



 ____________   ______________________________________________________________
|     5g     | /                      * Menos and Jadd *                      \
| Chapter  6 |     
 ¯¯¯¯¯¯¯¯¯¯¯¯        ~ Lake Vicinity ~ Menos Outskirts ~ Menos Village ~
               \              ~ Prickly Desert ~ Town of Jadd ~               /
                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Heroine Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

( Lake Vicinity )

     How on earth did Heroine and Bogard end up outside the Airship?  And why
would Dark Lord and Julius just leave them alone there?  While pondering these
questions, exit south.

_( Menos Outskirts )__________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Imp   HP: 45   Night                |  Baobab Wood x1
   +  Flail, Bow, Lance, Light, Water |  Dark Geode x1 (See Magic Chapter)
   +  Sword, Sickle, Axe, Dark, Fire  |  Flat Seed x1
  Rabillion   HP: 73   Day/Night      |  Forsena Iron x2
   +  Wind                            |  Long Seed x1
   x  Earth                           |  Menos Bronze x1
______________________________________|________________________________________

( Menos Outskirts )

     Only Heroine must explore Menos Outskirts, though Hero may also visit it.
Menos Village isn't too far away, so now would a good time to level up.  Also
try to get a Glittering Armor from one of the Rabillions.
     Head south and exit down.
     Run to the southeast and open the Chest for Menos Bronze.  Exit back up.
     This time exit to the left.
     Head left a bit and jump up the cliff edges.  When you get to the top,
exit right.
     Open the Chest for Forsena Iron.  You should also see something sparkling
in the patch of dirt to the left.  Walk into it to pick up the Dark Geode.  Go
up and jump down to get the Chest with a Long Seed.  Exit left.
     Jump down and continue west.  When you see a stone pillar, there will be
a Chest hidden behind it with a Flat Seed.  Head down, then head southwest and
open the Chest with Baobab Wood.  Go back up and exit left.
     Head left and jump up.  Go up the steps, then make your way southwest for
a Chest with Forsena Iron.  Get back down and exit south to Menos Village.

[ Menos Village ]

     Heroine will overhear some people talking about Amanda, a girl who just
found an injured young man.  She asks about him, and they point to Amanda's
House nearby.  Heroine and Bogard head to it and encounter Amanda, who seems
to be in a rush.  They then enter the house.
     They find Hero to be safe, but it seems that Amanda has run off with the
Pendant.  Hero goes around town and finds out that Amanda went to Jadd.  He
tells Heroine and Bogard to go there ahead of him.  You can now explore Menos.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Heroine Path END



Hero Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

[ Menos Village ]

     Back in town, the woman tells Hero that he's now in Menos.  Hero finally
recognizes her as Amanda, one of the gladiator-slaves.  She tells him something
about Willy, then Hero goes back to sleep.
     Hero dreams... A LOT.  Amanda leaves, and Heroine and Bogards come in.
They ask where the Pendant is, but Hero can't find it.  It appears that Amanda
has taken it, so it's time to find her.  Exit Amanda's House.
     You can't leave town until you find Amanda.  There are really only 3
people you need to speak to in order to find out where Amanda is.  One is a
young girl (with green hair) who's walking around outside.  Another is an old
woman who's also wandering about outside.  The last person you need to speak to
is a woman (with pink hair) in the southeast house.  They all mention that
Amanda's younger brother lives in Jadd, so perhaps you'll find her there.
Return to Amanda's house, where Hero will tell Bogard and Heroine where Amanda
may be.
     Heroine and Bogard head off, and you're finally able to leave Menos.  You
can go south to head to Jadd, or you can go north to the Menos Outskirts to
level up and get some items (it's not necessary for Hero to go to the Outskirts
for story purposes, however).  You can also spend some time exploring town.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Hero Path END


_[ Menos Village ]_____________________________________________________________

 Items:
  Crooked Seed x1
  Menos Bronze x1
_______________________________________________________________________________

[ Menos Village ]

     In the center of town is a Gold Goddess Statue, where you should save and
heal.  The Menos Gentleman nearby will give you Popoi's Note #8.  A Menos Girl
wandering to the west will give you Popoi's Note #12.
     To the southwest of Amanda's house is the Blacksmith.  Nothing really
important to do there.  However, if you gave Vega a Glittering Sword in Wendle,
he'll show up again here requesting a Glittering Armor (which you can get from
Rabillions).
     To the southwest of town is the General Store.  They're selling some new
Accessories, so pick one up.
     East of the Goddess Statue is a Residence.  Inside are two Chests.  You
can get one during the Day and the other during the Night.  Talk to the lady in
the lower-right and answer yes to both her questions to receive a Rhinoloupe
(for use in a Quest).  If you've been doing the "Where's My Dad?" Quest, speak
with Kralove to continue it.
     To the northeast of town is the Inn.  There are also a few Quests to do
here, so make sure you check the Quests FAQ.  The Menos Grandfather will
also give you Popoi's Notes #6 and #7.
     When done, exit south.

_( Prickly Desert )___________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Imp   HP: 45   Night                |  Chocolump x2
   +  Flail, Bow, Lance, Light, Water |  Flat Seed x1
   +  Sword, Sickle, Axe, Dark, Fire  |  GummiFrog x1
  Rabillion   HP: 73   Day/Night      |  Magic Walnut x1
   +  Wind                            |________________________________________
   x  Earth                           |
______________________________________|

( Prickly Desert )

     Huzzah, the requisite desert.  Not much to do on this first screen, so
exit south.
     Visit Hot House to tell Li'l Cactus of your adventures and to leave
more seeds for Trent.  If you're Heroine, this will be your first chance to
forge weapons.  You should have a few materials now, so you may want to
try forging your weapons/armor.  When you're done, exit west (there's a
southern exit that leads to a Cannon, but no one's there to operate it yet).
     Head left and down to find a Chest with a Magic Walnut.  Exit south.
     Open the Chest for Chocolump, then exit the way you came.
     Head all the way north this time, then run west.  Head down a bit, and
make sure you don't miss the Chest that's being concealed by a palm tree.
Open it for a GummiFrog.  Exit south.
     Jump down and open the Chest for some Flat Seeds.  Jump back up and head
right.  Jump up until you reach the highest level, then exit up.
     Open the Chest for a Chocolump, then exit the way you came.
     Jump down, then head right and exit south.
     Head southwest and save at the Statue.  Go down and enter the gate.


_[ Town of Jadd ]______________________________________________________________

 Items:
  None
_______________________________________________________________________________

[ Town of Jadd ]

     Explore the town if you wish.  There are plenty of Quests to do here, so
check the Quests FAQ for more info.
     To the west is the General Store/Blacksmith.  You can find a few new
items here.  Also make sure to speak to Radley to continue the "Where's My
Dad?" Quest.  Vega will also be here, so make sure you fight Cockatrices later
to get a Glittering Helm to give to him.
     Southwest is a Residence, but there's not much to do there.
     Southeast is the Inn, but again, nothing important.
     To the east are two houses.  One is a Residence and the other is another
General Store.
     You won't be able to enter the southern desert yet.  If you talked to
people around town, you'll discover that Amanda went to Devius Manor.  Exit to
the west to find Devius Manor.  Enter it.

_[ Devius Manor ]______________________________________________________________

 Items:
  Crooked Seed x1
  Elephant Tusk x1
  Gumdrop x1
  Luna Icon x1
  Moon Coin x1
_______________________________________________________________________________



Hero Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

[ Devius Manor ]

     Devius has a big mansion with plenty of treasure, so make sure to explore.
Head left and jump over the barrier for a Chest with a Gumdrop.  Head to the
northwest and exit up.
     Talk to Devius' maids here (Primera, Briscilla, and Genoa), then, from
where the fountain is, head right and go exit down the narrow path.
     Open the Chest for some Crooked Seeds, then exit the way you came.
     Head left past the fountain and exit down.
     Go up the stairs and open the Chest for an Elephant Tusk.  Enter the door
nearby.

[ Devius Manor 2F ]

     Speak to the maids (Precio, Bridget, and Priscilla) if you wish, then go
up the stairs and open the Treasure Chest for a Moon Coin.  Make sure to get
the hidden Chest on the left for a Luna Icon.  Exit the way you entered.

[ Devius Manor ]

     Go down the stairs and exit up.
     Head right and then up.  Speak to the maids there.  After a bird comes,
they'll allow you to enter.  Do so.

[ Medusa's Room ]

     The door will close behind you, and you'll find Amanda.  Hero and Amanda
will talk for quite a bit, and then she'll join you.  More talking, which
reveals that Lester has been turned into a bird by Medusa.  Hero and Amanda
try to open the cage, and then Medusa attacks, turning a poor, helpless
Rabite into a bird.  Maids hear the commotion and storm in, but Medusa knocks
them unconscious and escapes.  Search the maid on the left for a key.  Open
Lester's cage.  Lester flies away, and Hero suggests they follow him.  Exit
Medusa's Room.

[ Devius Manor ]

     Speak to Genoa, then go to the second floor and speak to Precio.  She'll
tell you about the Jadd Desrt.  Leave Devius Manor.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Hero Path END



Heroine Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

[ Devius Manor ]

     Devius has a big mansion with plenty of treasure, so make sure to explore.
Head left and jump over the barrier for a Chest with a Gumdrop.  Head to the
northwest and exit up.
     Speak to Genoa here.  Apparently Medusa turned everyone to birds and is
now at the Altar of Time at the end of Jadd Desert and the Dune Maze.  Looks
like that's where you're headed next, but first finish exploring Devius Manor.
From where the fountain is, head right and go exit down the narrow path.
     Open the Chest for some Crooked Seeds, then exit the way you came.
     Head left past the fountain and exit down.
     Go up the stairs and open the Chest for an Elephant Tusk.  Enter the door
nearby.

[ Devius Manor 2F ]

     Speak to the maids (Precio, Bridget, and Priscilla) if you wish, then go
up the stairs and open the Treasure Chest for a Moon Coin.  Make sure to get
the hidden Chest on the left for a Luna Icon.  You can leave Devius Manor now.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Heroine Path END



[ Town of Jadd ]

     Make any preparations, then exit south.


 ____________   ______________________________________________________________
|     5h     | /                      * Sands of Time *                       \
| Chapter  7 |
 ¯¯¯¯¯¯¯¯¯¯¯¯  \  ~ Jadd Desert ~ Dune Maze ~ Altar of Time ~ Devius Manor ~  /
                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                         < J A D D  D E S E R T >                          |
 |                                     +                                     |
 |                           < D U N E  M A Z E >                            |
_______________________________________________________________________________

_< Jadd Desert > + < Dune Maze >______ ________________________________________
                                      |
 Monster Data:                        | Items:
  Cobra   HP: 71   Day/Night          |  Altena Alloy x1
   +  Sword, Sickle, Axe, Fire        |  Angel Grail x1
   x  Water                           |  Animal Bone x1
  Cockatrice   HP: 95   Day/Night     |  Baobab Wood x2
   +  Flail, Bow, Lance, Dark, Earth  |  Black Bone x1
   x  Light, Wind                     |  Chocolump x2
  Sand Scorpio   HP: 166   Day/Night  |  Dion Wood x1
   +  Staff, Knucks, Mace, Wind       |  Elephant Tusk x1
   x  Earth                           |  Fire Coin x1
  Polter Box   HP: 88   Day/Night     |  Granz Steel x1
   +  Staff, Knucks, Mace, Moon       |  Mana Lead x1
   x  Wood                            |  Marble x1
  Skeleton   HP: 72   Night           |  Oblong Seed x1
   +  Light                           |  Red Moon Horn x1
   x  All Weapons, Dark               |  Small Seed x1
  Goblin   HP: 100   Day/Night        |  Sultan Silk x1
   +  Earth                           |________________________________________
   x  Wind                            |
  Shadow Zero   HP: 65   Day/Night    |
   +  Light, Water, Wood              |
   x  Sword, Sickle, Axe, Staff,      |
      Knucks, Mace, Dark, Moon, Fire  |
  Silkspitter   HP: 175   Day         |
   +  Staff, Knucks, Mace, Wind       |
   x  Earth                           |
  Moon Cyclops                        |
   *  For more info, see Bestiary     |
______________________________________|

     A multi-part dungeon that takes you inside and outside.  It can be
confusing if you don't know what to do.  Head right, then down.  Exit east.
     Head all the way northeast, then head down and open the Chest for a
Chocolump.  Head back left, then go down.  Run to the right and exit to the
east.
     Head all the way up and exit north.  You'll be forced back by the poison
gas, so head back down and exit west.
     Run to the left a bit.  Exit south.
     Walk to the southeast to find two palm trees.  Walk around them in a
figure 8.  Start above the left tree, walk southeast below the right tree,
then head above the right tree.  Complete the figure 8 by walking southwest and
around the left tree.  Note that you must stay pretty close to the trees.  If
it's still not working, try doing it a few times.  The sand waterfall will
disappear, revealing a cave opening.  You'll enter it automatically.

< Dune Maze >

     Head right and defeat the Goblin, then head down and face the Polter Box.
Pull yourself over the ravine with the Flail.  Run down and open the Chest for
Sultan Silk.  Head back left and exit south to get out of the cave.

< Jadd Desert >

     Jump down and exit south.
     Head southwest.  MAKE SURE IT'S DAY.  Fall into the sand whirlpool.

< Dune Maze >

     If you do happen to fall in when it's NIGHT, RUN LIKE HELL from the
enemies, step on the switches, and get to the exit, because you can't damage
them right now (actually, you can use Wisp's magic, but you'll probably run
out of MP).
     Head right, then up and face off against Goblins, Cobras and Polter Boxes.
It's best to use the Knucks on Polter Boxes.  Anyway, near the Goblin is a
switch on the floor.  Step on it.  Head left and up past the Ogre Box.  Run to
the right and make sure you step on another floor switch.  Head right a bit
more and exit south.

< Jadd Desert >

     Jump down and exit south.
     DO NOT fall into the whirlpool this time!  Instead, head left past it and
enter the cave.  Again, make sure it's Day or it'll be hard to hurt the
enemies. 

< Dune Maze >

     Head left and open the Chest for Baobab Wood.  Head back right and use
Gnome magic on the Stone Seal.  Continue right and defeat the Goblin, then find
and step on the floor switch.  Go back left and head down, then exit south.

< Jadd Desert >

     Go to the left for a Chest with a Fire Coin.  Head right and make your
way past the rocks and plants.  Open the Chest for Baobab Wood, then enter the
cave.

< Dune Maze >

     Head up then right down the slope.  Head right up another slope and enter
the cave.
     There are lots of dangerous Goblins in here.  If you have the MP, use
Gnome magic on them.  Otherwise, just use your weapons.  There are 5 Goblins in
all.  Defeat them for the Axe weapon, then exit north.
     Head up and step on the switch.  Exit the way you came.
     Jump back up and head down.  Exit south.
     Go down the slope, then head down and step on a switch.  Head up and to
the right and step on another switch.  Head back to the left for a Chest with
an Elephant Tusk.  Go back right and exit south.

< Jadd Desert >

     Head right a bit, then go up.  Head northwest and exit up.
     Head straight up and enter the cave.

< Dune Maze >

     There are lots of Cockatrice here.  Use the Flail or Bow to defeat them
all.  Once you do, you'll automatically meet up with the Wind Spirit, Jinn.
Enter the door.
     Head up and step on the switch, then exit south.
     Exit the way you came in.

< Jadd Desert >

     Head right and grab the Chest for a Red Moon Horn.  Head right, up, then
left to find a Wind Stone Seal.  Use your newly acquired Jinn Magic (Knucks
are recommended) to make it disappear.  Enter the cave.

< Dune Maze >

     Head all the way up and open the Chest for Animal Bone.  Head back down
and save at the Statue.  Head northeast and exit.

< Jadd Desert >

     Exit east.
     Head to the southeast corner for an Angel Grail, then head back left and
exit down.
     Head straight down and exit south for now.
     Head right and open the Chests for Small Seeds and Oblong Seeds.  Head
left and enter the cave (again, don't enter at night unless you have a death
wish).

< Dune Maze >

     Go right and use the Flail to get over the ravine.  Head left and step on
the floor switch.  Exit the cave the way you came.

< Jadd Desert >

     Head right, up, then left.  Exit north.
     There are lots of Chests here, but all but one are Polter Boxes.  Go to
the southeastern Chest and open it for Granz Steel.  Head up and enter the
newly revealed cave.

< Altar of Time >

     Save and heal at the Goddess Statue.  Open the Chests for Chocolump
and a Marble.  If you come back here later with the Tiny Tapper, you can enter
the hole behind the Gold Statue for Black Bone, Altena Allow, Mana Lead, and
Dion Wood.
     Prepare for a tough boss battle, then go into the passage.  Note that if
you're playing as Heroine, you WILL NOT fight Medusa.

 _____ ________________________ __________________________________ ______
|     | Medusa                 | Jap: Medusa                 |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Undead    | Hero [x]     Heroine [ ]                      |K: o   S: x|
| Prime: None     | Location: Altar of Time                       |F: -   L: -|
| Sub: None       |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: -   U: o|
| HP: 355   L:  97             | BLACK: N/A                       |L: -   D: o|
| Pow:  38  Def:  35  Agi:  27 |                                  |A: o   J: +|
| Int:  40  Mnd:  36  Exp:  60 |                                  |M: o   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
|     | Snake                  | Jap: Snake                  |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: o|
| Type: Undead    | Hero [x]     Heroine [x]                      |K: o   S: o|
| Prime: None     | Location: Altar of Time                       |F: o   L: o|
| Sub: None       |                                               |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 150   L:   0             | BLACK: N/A                       |L: o   D: o|
| Pow:   1  Def:   1  Agi:   1 |                                  |A: o   J: o|
| Int:   1  Mnd:   1  Exp:   0 |                                  |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

     Medusa and Amanda have a nice little chat, and then Medusa attacks Amanda.
Amanda manages to get back up, but Medusa transforms into a giant head.  Get
ready for your toughest battle yet.  Medusa likes to stone you, poison you, oh,
and kill you.  When she sends out a bouncing light, avoid it like the plague,
because it will stone you and do tons of damage.  Let Amanda act as a decoy,
since her Lance barely does any damage.
     Stick to either Slash or Jab weapons.  Knucks are recommended since they
hit fast.  If you want to use magic, stick to Jinn.  Knucks + Jinn = quick
battle.  Use magic and items to keep you health up, and keep Amanda alive so
she can kill the Snakes while you attack Medusa.

     Heroine and Bogard conveniently arrive after Hero defeat Medusas.  Heroine
heals Medusa.  Medusa momentarily regains her memory, and tells everyone that
the she'll restore the birds with her blood, then dies.  Devius and Dark Lord
arrive.  More talky, then Dark Lord and Bogard disappear.  Before Devius
leaves, he transforms Amanda into Medusa.  Amanda can't control herself, and
attacks Heroine.  Amanda begs you to kill her before she completely transforms.
Strike her with your Sword.  Heroine uses her magic to heal Amanda.  Amanda,
with her last breath, uses her power to restore Lester, then dies.  Hero,
Heroine, and Lester return to Devius Manor to deal with Devius.



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                        < D E V I U S  M A N O R >                         |
_______________________________________________________________________________

_< Devius Manor >_____________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Specter   HP: 76   Night            |  Angel Grail x1
   +  Light                           |  Chocolump x1
   x  All Weapons, Dark               |  Dark Coin x1
  Cockatrice   HP: 95   Day           |  Granz Steel x1
   +  Flail, Bow, Lance, Dark, Earth  |  Gumdrop x1
   x  Light, Wind                     |  GummiFrog x1
  Werewolf   HP: 102   Day/Night      |  Long Seed x1
   +  Earth                           |  Magic Walnut x1
   x  Wind                            |  Wind Coin x1
  Polter Box   HP: 88   Day/Night     |________________________________________
   +  Staff, Knucks, Mace, Moon       |
   x  Wood                            |
  Shadow Zero   HP: 65   Day/Night    |
   +  Light, Water, Wood              |
   x  Sword, Sickle, Axe, Staff,      |
      Knucks, Mace, Dark, Moon, Fire  |
  Tin Knight   HP: 130   Day          |
   +  Earth                           |
   x  Wind                            |
______________________________________|

     No matter who you're playing as, Lester will be your partner.
     Devius Manor may not be the largest dungeon ever, but wait until you
see what awaits you at the end...
     Head to Medusa's room and go to the northeast corner.  You'll find a door
that won't open, so speak to Genoa, who's standing next to the door, to open
it.  Enter it to enter the dungeon.

     Head up until you see a wooden platform.  Jump down to the left onto a
gear.  Head left, then exit down.
     Head right and hit the bell three times (or until it makes a long noise
and you hear a clicking sound).  Head back left and exit south.
     Open the Chest for a Magic Walnut, then exit back up.
     Exit up the stairs.
     Head right and onto the gear.  Jump up to the wooden platform, then head
up and exit up the stairs.
     Head down, then to the right.  Head left across the wooden platform for a
Chest with a Long Seed.  Go back to the right, then head up and down the
stairs.
     Run down and exit down the stairs.
     Head down and exit south.
     Open the Chest for an Angel Grail, then exit the way you came.
     Head left and onto the wooden platform.  Jump down to the gear, then jump
up to another gear.  Head left on the wooden platform and go exit up the stairs
(if the door is still closed, go back and hit the bell).
     Head right and open the Chest for a GummiFrog.  Exit north.
     Head south and use Jinn magic on the Stone Seal.  Continue south and go up
the stairs.
     Again, use Jinn magic on the Stone Seal, then head up.  Open the Chest on
the left for a Chocolump, then head all the way right and open the Chest for
a Wind Coin.  Go down the stairs and strike the Metaball with a Slash weapon.
Continue down the stairs, then head left and exit up the stairs.
     Head down the wooden platform, then exit up the stairs.
     Go up, then left, then down.  Walk onto the wooden platform, then jump
down to the gear.  Jump down to another gear, then jump to the floor.  Open the
Chest on the right for Granz Steel.  Hit the bell on the left TWICE, then the
bell on the right ONCE.  If you mess up, hit the bells until they may a long
sound.  Head back up across the gears, then head right and exit down the
stairs.
     Go up the wooden platform, then go down the stairs.
     Head right a bit, then up, then all the way left.  Go south, then right,
and exit up the stairs.
     Head down, jump left across the gear, and go up the stairs.
     Run to the right and onto the wooden platform.  Jump up onto the gear,
then go north and exit up the stairs (again, if the door is closed, go back
and ring the bells).
     The Chests here contain a Gumdrop and a Dark Coin.  There are 4 also bells
in this room, so make sure to follow these directions carefully.  Hit the
upper-left bell THREE times.  Hit the upper-right bell TWICE.  Hit the
lower-right bell ONCE, and the lower-left bell TWICE.  When you hear a click,
go to the bottom of the room and jump across the gear to exit up the stairs.
     Save and heal at the Gold Goddess Statue.  Level up A LOT before facing
boss, and make sure you've tempered and/or forged your weapons.  Otherwise this
will be your toughest battle yet.  Around Level 28 would be good at this point,
but you may want to spend even more time leveling up.  When you're prepared, go
up and exit through the doors.
     You'll find Bogard trapped in a cage.  Hero or Heroine will recount what
has happened.  Once the talk is over, run to the right, then up through the
doors to face...

 _____ ________________________ __________________________________ ______
|     | Mindflare              | Jap: Mindflayer             |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Magicali  | Hero [x]     Heroine [x]                      |K: o   S: x|
| Prime: None     | Location: Devius Manor                        |F: -   L: x|
| Sub: None       |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: -   U: o|
| HP: 428   L: 105             | BLACK: N/A                       |L: -   D: o|
| Pow:  45  Def:  40  Agi:  36 |                                  |A: o   J: x|
| Int:  47  Mnd:  35  Exp:  70 |                                  |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
     
     Devius transforms into Mindflare, a huge ugly, sea creature.  Mindflare's
short-range attacks aren't especially devastating, but what makes the battle
hard is the revolving platform (darn you GBA sprite-rotation!).  It's best that
you DON'T go against the platform, and instead let it carry you to where
Mindflare is.  Every once in a while, Mindflare will stop at the edges of the
platform.  Let the platform carry you to him so that you get "stuck" next to
him.  Use this opportunity to attack him.  When you see him moving to an edge,
let the platform take you there and run against it until Mindflare arrives.
     Mindflare's most devastating attack is his blue projectiles.  When he
stops at an edge, he sometimes sends 3 blue energy balls at you.  These balls
do massive damage, and also inflict Darkness.  Avoid them at all cost!
     As for which weapons to use, again most of your weapons will not do too
much damage (unless you've already started tempering them).  The Sword/Staff,
Knucks, and Axe are your best bets, with the Sword/Staff being the best because
of its balance of speed and power.
     Magic isn't terribly effective, but it may just be more damaging than
weapons.  Switch to Undine or Gnome, and use the Knucks sp you'll be able to
keep a safe distance away from him.  Stay near the middle of the platform so
you won't move around.  Remember that you can only damage Devius when he's
stationary.  Devius has a lot of HP, so if you're only doing 1-2 damage, you're
in for a long fight.
     Remember that bosses are always a great way to level up magic and weapons,
so if you think you can survive, try switching to other weapons to level them
up.  As long as you can avoid the blue balls (stop snickering), this battle
isn't too bad.

     Once the battle is over, Julius says a few words, then Goremand comes to
collect Devius' soul.


[ Town of Jadd ]

     Outside of Devius Mansion, Hero, Heroine, Bogard, and Lester mourn the
lives lost.  Lester plays the lute, whose melody can be heard across the land.



 ____________   ______________________________________________________________
|     5i     | /                   * Climb Every Mountain *                   \
| Chapter  8 | 
 ¯¯¯¯¯¯¯¯¯¯¯¯  \         ~ Miasma Glen ~ Cascade Cave ~ Mt. Illusia ~         /
                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


[ Town of Jadd ]

     The poison fog is lifted from the Poison Fog Valley.  Genoa appears and
presents you with the Moon Spirit, Luna.  She grants you her powers.  Lester
joins Hero, and they go off to return to Granz Castle.  Heroine waits for
Bogard, and they head off for Granz as well.
     You may want to return to the Hot House near Menos to temper weapons,
plant seeds, and talk to Li'l Cactus before going on.  Exit south.

< Jadd Desert >

     Head southeast and exit east.
     Run to the right and exit east.
     Exit north.

_( Miasma Glen )_____________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Specter   HP: 76   Night            |  Angel Grail x1
   +  Light                           |  Chocolump x1
   x  All Weapons, Dark               |  Gumdrop x1x1
  Assassinant   HP: 105   Day         |  Holly Wood x1
   +  Staff, Knucks, Mace, Wind       |  Long Seed x1
   x  Earth                           |________________________________________
  Wood Cylcops                        |
   *  For more info, see Bestiary     |
______________________________________|

( Miasma Glen )

     Specters inhabit this area at night, while Assassinants roam during the
day, so be careful.  Head up the steps on the left, then head left a bit and
exit North.
     Open the Chests here for Long Seeds and Holly Wood.  Head right and exit
south.
     Head down, then right and up the steps.  Exit north.
     Go up all the way, then run to the left.  Exit north for now.
     Grab the Chest (the path to it is a bit hidden) for a Chocolump.  Exit the
way you came.
     Head down and exit to the left.
     Head down, then left.  Open the Chest for an Angel Grail.  Jump back down
and go down the steps.  Head all the way right and exit to the right.
     Head all the way down and open the Chest for a Gumdrop.  Head back up and
exit west.
     Run to the left, then go up all the steps.  Run to the right and exit
north.
     Go up, then run to the right.  Run up the stairs and exit north.
     Save at the Statue, then enter the cave.


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                        < C A S C A D E  C A V E >                         |
_______________________________________________________________________________

_< Cascade Cave >_____________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Bumpkin   HP: 135   Day/Night       |  Animal Bone x1
   +  Sword, Sickle, Axe, Dark, Moon  |  Charcoal x1
   x  Staff, Knucks, Mace, Light, Wood|  Flat Seed x1
  Spiny Cone   HP: 92   Day/Night     |  Granz Steel x1
   +  Dark, Wood                      |  Jadd Hemp x1
   x  Flail, Bow, Lance, Light, Moon  |  Oblong Seed x1
  Killer Pansy   HP: 116   Day/Night  |________________________________________
   +  Sword, Sickle, Axe, Dark, Moon  |
   x  Staff, Knucks, Mace, Light, Wood|
  Gloomoth   HP: 115   Day/Night      |
   +  Staff, Knucks, Mace, Wind       |
   x  Earth                           |
  Malboro   HP: 206   Night           |
   +  Sword, Sickle, Axe, Dark, Moon  |
   x  Staff, Knucks, Mace, Light, Wood|
______________________________________|

     Plants are the main inhabitants of this cave, so Moon magic and Slash
weapons will be very effective against most of the enemies here.
     Head all the way up, then go to the left.  You'll find some vines on the
floor.  Cut them up with your Sword (other weapons work as well) to find some
items.  You'll also see a cave door blocked off by vines.  Again, cut the
vines and enter the door.
     Head up and to the right.  Jump up to get the Chest with Granz Steel.
Jump back down and head left, then up.  Slash the vines and enter the door.
     Bumpkins are here.  They're also weak against the Sword, Sickle, and
Axe, but run away from them when they're flashing.  Their explosions can do
massive damage.  Run all the way to the right and exit south.
     Head left and open the Chest for Animal Bones, then head back right and
exit up.
     Run all the way to the left and exit west.
     Head left and go up the steps.  Run all the way up and open the Chest for
Crooked Seeds.  Head back down (but not down the steps!) and exit east.
     Head right and slash the vines covering the passage.  Exit north.
     Head left through the concealed passage for a Chest with Flat Seeds.  Go
back right, then go up.  Head left to find a passage blocked off by a Stone.
Seal.  Use Luna magic on it, then enter.
     Open the chest for some Charcoal.  Exit the way you came.
     Run to the right, then exit north.
     Head up, then run to the left and exit west.
     Go down the steps, then run to the left.  Go up the steps to find a door
blocked by vines.  You won't be able to cut the vines yet.  Instead, run to the
right and exit east.
     Save and heal at the Gold Goddess Statue.  Again, take some time to level
up, especially since the next boss can be very hard.  When ready, exit east.

 _____ ________________________ __________________________________ ______
|     | Boison Vine (Small)    | Jap: BV (Full Metal Hugger) |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Flora     | Hero [x]     Heroine [x]                      |K: o   S: -|
| Prime: None     | Location: Cascade Cave                        |F: o   L: -|
| Sub: None       |                                               |S: o   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 256   L:  15             | BLACK: N/A                       |L: o   D: o|
| Pow:  45  Def:  35  Agi:  41 |                                  |A: o   J: o|
| Int:  43  Mnd:  32  Exp:  10 |                                  |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
|     | Boison Vine            | Jap: Boison Vine            |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: x|
| Type: Fauna     | Hero [x]     Heroine [x]                      |K: o   S: +|
| Prime: None     | Location: Cascade Cave                        |F: o   L: +|
| Sub: None       |                                               |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: -|
| HP: 484   L: 120             | BLACK: N/A                       |L: o   D: x|
| Pow:  46  Def:  27  Agi:  33 |                                  |A: o   J: o|
| Int:  47  Mnd:  44  Exp:  75 |                                  |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

     This first form looks like Full Metal Hugger was taken over by Tropicalo.
It's also not very hard.  It's attacks barely do any damage, and it only takes
a few hits to fell it.
     Of course, the plant returns to it's proper home.  This second form
is a lot tougher.  Stay on the ground and attack the glowing bulb.  The
flower's various attacks can cause various status ailments, so avoid them or
use Lester or Bogard as a decoy.  The little vine thing doesn't seem to do too
much damage, either.  At times the flower will launch a blue projectile at you.
Use your Sword to hit it back towards the flower to hurt it.
     Once the bulb has been destroyed, the vine will go away, too.  Head left
a bit and jump up the platforms to face off against the third form.  You can
also stay on the ground and use the Bow to attack.  In fact, it's probably
best to stay on the ground since it'll be easier to avoid the poison gas.  Use
your Bow when it's far away, but quickly switch to your sword when it launches
its blue projectiles so you can hit them back at him (this is the best way to
damage it).  You can also use magic, but if you haven't been leveling it up,
it probably won't do much good.  If you do choose to use magic, switch to the
Knucks and use Luna.
     The flower will change color when it's near death.

     Once Boison Vine is defeated, Dryad, the Tree Spirit will appear.  Exit
west.
     Again, exit west.
     Save and heal at the Goddess Statue, then exit west.
     Run to the left.  You can now slash the vines, so do so.  Dryad will
appear again and give you her power.  Note that if you have Lester he'll also
receive Dryad magic (why else do you think he has all that MP?).  Exit through
the door.
     Run to the left and open the Chest for Jadd Hemp.  Exit south.

( Path to Mt. Illusia )

     There's a Gold Goddess Statue to the left, so save and heal there.
Continue left and enter the cave.



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                          < M T.  I L L U S I A >                          |
_______________________________________________________________________________

_< Mt. Illusia >______________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Bumpkin   HP: 135   Day/Night       |  Angel Grail x1
   +  Sword, Sickle, Axe, Dark, Moon  |  Animal Bone x1
   x  Staff, Knucks, Mace, Light, Wood|  Big Seed x2
  Gloomoth   HP: 115   Day            |  Chocolump x1
   +  Staff, Knucks, Mace, Wind       |  Gnome Icon x1
   x  Earth                           |  Granz Steel x1
  Howler   HP: 148   Day/Night        |  Gumdrop x1
   +  Wind                            |  GummiFrog x2
   x  Earth                           |  Jinn Icon x1
  Cherry Slime   HP: 121   Day/Night  |  Magic Walnut x1
   +  Light, Water, Wood              |  Marble x1
   x  Sword, Sickle, Axe, Staff,      |________________________________________
      Knucks, Mace, Dark, Moon, Fire  |
  Tin Tortoise   HP: 136   Day        |
   +  Earth                           |
   x  Wind                            |
  Gray Ox   HP: 212   Day             |
   +  Wind                            |
   x  Earth                           |
______________________________________|

     Cherry Slimes are only vulnerable against long-range weapons, and are weak
against Wisp, Undine, and Dryad magic.  With a Goddess Statue in such close
proximity, it's not a bad idea to stay here and level up your magic.  Defeat
them then go up the steps to find two head-shaped rocks.  Hit them with your
weapons to make them change expressions.  Make them both smile to open the
path, then exit north.
     Head up, then left, then go down the steps.  Head down and open the
semi-hidden Chest for a GummiFrog, then go back up and continue left.  Exit
down.
     The Howlers that come out at night can be pretty strong, as are the Tin
Tortoises that come out during the day.  There are three rocks here.  Make them
all have no expression to open the cave on the left.  Enter the cave.
     Go up the steps and head left.  Exit south.
     Head left.  There's a concealed path to the left, so find it and exit
west.
     Open the Chest for a Big Seed, then save and heal at the Goddess Statue.
Exit east.
     Head up the stairs.  Jump to the gray rock on the right.  Head right a
bit, then jump down to reach the Chest.  Open it for Marble.  Jump back down,
head left, and up the steps again.  Jump to the gray rock on the left and open
the Chest for a Gumdrop.  To get rid of the Stone Seal, use Dryad magic on it.
Enter the cave.
     Head right, then go down and open the Chest for a Jinn Icon.  Head up
again, then go right and exit south.
     Head right and up the first set of steps only.  Walk right a bit, then
jump down.  Continue right, then jump up the platforms.  Continue going up,
then jump over the pit.  Open the Chests for a GummiFrog and an Angel Grail.
Head back down, then left.  Go up the next few stairs and you'll see a
rockhead.  You can't hit it, so it's probably a clue.  Open the Chest nearby
for a Magic Walnut, then continue north to the next screen.
     There are 5 Tin Tortoises here, no matter what time of day it is.  Defeat
them all to receive the Mace weapon.  Enter the cave.
     Make the rockhead be angry, then leave the cave.
     Jump down, then head south and exit down.
     Enter the newly-open cave.
     There are FOUR rockheads here.  Make sure you don't miss the hidden
passage near the upper-right of the room that heads down to a rockhead.  Make
all of the rockheads angry to open the upper-right door.  Enter it.
     Open the Chests here for a Big Seed, Chocolump, and Granz Steel.
Exit the way you came.
     This time, make all of the rockheads be sad.  This opens up a door on the
upper-right.  Enter it.
     Head up and jump to the grayish purple floor.  Head up and around the
rocks to get a Chest with a Gnome Icon.  Head back down and jump down.  Go
down the steps, right, up some steps, right again, and exit south.
     Run to the right and open the Chest for Animal Bone.  Exit east to
reach...



 ____________   ______________________________________________________________
|     5j     | /                          * Granz *                           \
| Chapter  9 |    (Or, How I Learned to Stop Thinking and Get Pure Vengeance)
 ¯¯¯¯¯¯¯¯¯¯¯¯ 
               \                       ~ Granz Castle ~                       /
                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


[ Granz Castle Bridge ]

    Run over the bridge, then exit to the right.  Note that once you enter the
Castle, you won't be able to leave until you beat it, so make sure you finish
any Quests that must be done before entering Granz Castle.

< Granz Castle >

     Head right, then exit up.
     If you're Hero, you'lld find Isabella standing by the Castle door. 
Isabella will attack Hero, but Goremand interrupts.  Isabella runs into the
Castle, and Goremand disappears.  If you're playing as Heroine, those events
have already transpired, so you won't see them.   Enter the Castle.


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                        < G R A N Z  C A S T L E >                         |
_______________________________________________________________________________

_< Granz Castle >_____________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Anthrosect   HP: 142   Day/Night    |  Angel Grail x1
   +  Earth                           |  Animal Bone x1
   x  Wind                            |  Chocolump x2
  Chobin Hoodlum   HP: 138   Day/Night|  Gator Skin x1
   +  Earth                           |  Granz Steel x2
   x  Wind                            |  Gumdrop x1
  Duck General   HP: 155   Day        |  GummiFrog x1
   +  Earth                           |  Long Seed x1
   x  Wind                            |  Magic Walnut x3
  Goblin Guard   HP: 160   Night      |  Round Seed x1
   +  Earth                           |________________________________________
   x  Wind                            |
  Dainslaif   HP: 64   Night          |
   +  Staff, Knucks, Mace, Moon       |
   x  Flail, Bow, Lance, Wood         |
  Polter Box   HP: 88   Day/Night     |
   +  Staff, Knucks, Mace, Moon       |
   x  Flail, Bow, Lance, Wood         |
  Granz Soldier   HP: 154   Day/Night |
   +  None                            |
   x  None                            |
  Granz Wizard   HP: 125   Day/Night  |
   +  None                            |
   x  None                            |
______________________________________|

     The door will close behind you.  Save and heal at the Gold Goddess Statue.
Again, with a Goddess Statue right in the dungeon, it's a prime time to level
up.  Exit up.
     Head up the stairs, then go right.  Head down a bit and jump over the
railing.  Exit south.
     Open the Chest for a Chocolump, then exit back up.
     Head up a bit, then run all the way left, jump over the railing, and exit
south.
     Open the Chest for a Magic Walnut, then exit back up.
     Jump over the railing and enter the door above.
     Head up, the go left down the stairs.  Open the Chest in the lower-left
corner for an Angel Grail.  Exit south.
     Head down and into the jail cell.  The cell door will close behind you,
and you'll have to fight a Granz Wizard.  His Dark spells can be very
damaging, so be careful.  Also in the cell are two Polter Boxes.  Use the
Knucks or Mace against them.  Once all the enemies are gone, you'll receive
the Gold Key if you're Hero.  Some Chobin Hoodlums and Goblin Guards will
appear in the room. You can avoid them if you wish.  Exit the way you came in.
     Head up the stairs, then exit south.
     Head all the way right and enter the door.
     Go down the stairs, then exit south.
     Open the Chest for a Chocolump, then head up to meet Vega if you've been
doing the Glittering Quests (check Quest FAQ).

Heroine Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

     If you're Heroine, speak with Willy.  A bird will appear and give you the
Gold Key and Silver Key (which is used to unlock Willy's cell).  Willy will
then join you while Bogard frees the remaining prisoners.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Heroine Path END

     Exit the way you came.
     Head up the stairs and exit south.
     Head to the middle of the room, then go up and use the Gold Key to open
the door.
     Run up the steps, but be very careful of the spike strips on the floor.
Wait until the spikes are down, then run past them.  Enter the door.
     Defeat the enemies in this room.  Open the Chests for a Magic Walnut and
Animal Bone.  Exit up to the next room.
     There are four Granz Soldiers in this room.  Defeat them all to receive
the Lance.  The default Lance is more powerful than the default Sword, but
isn't nearly as slow as the Axe or Mace.  It's not a bad idea to switch to it.
Exit north.
     Head up the steps on the left, then exit north (don't bother with the
Chests- they're just Polter Boxes).
     Head up, wait for the spikes to recede, then head right and open the Chest
for Granz Silver.  Head back left, then go down the nearby stairs.  The
Dainslaif enemies are weak against the Rod, Knucks, and Mace.  Dispose of them,
then exit north (but don't miss the semi-hidden Chest near the upper-left with
Long Seeds).
     Head up a bit, then run all the way to the left.  Exit up.
     There are four Chests in here, but only two are real.  Open them for
Granz Silver and Gator Skin.  Exit the way you came.
     Walk down a little, then head right a bit.  Enter the door.
     Here Bogard, Hero, Heroine, Willy, and Lester will meet up.  Hero will
relay the news about Amanda to Willy.  When the talking is done, Heroine and
Hero will join forces once more.  Before leaving the room, SEARCH THE LEFT
BOOKCASE!  After reading Granz's diary THREE times, you'll notice one volume is
out of place.  Put it in (the first option) and you'll be allowed to go on.
Exit the room.
     Go to the middle of the room.  Head north and exit up.
     Head to the right and enter the door.
     Head up and save at the Gold Goddess Statue.  Head left and jump over the
railing for Chests with a Magic Walnut, a GummiFrog, and Round Seed.  Jump over
the railing again, then exit west.
     Make sure you're prepared for battle before going up the stairs.

 _____ ________________________ __________________________________ ______
|     | Garuda                 | Jap: Garuda                 |Boss|S: -  |____
|----------------- ------------ ----------------------------------|R: -   W: -|
| Type: Fowl      | Hero [x]     Heroine [x]                      |K: -   S: -|
| Prime: None     | Location: Granz Castle                        |F: o   L: -|
| Sub: None       |                                               |S: -   S: o|
|----------------- ------------ ----------------------------------|B: o   U: -|
| HP: 567   L: 120             | BLACK: N/A                       |L: o   D: o|
| Pow:  50  Def:  39  Agi:  54 |                                  |A: -   J: x|
| Int:  49  Mnd:  40  Exp: 100 |                                  |M: -   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

     The Garuda's swoop attack isn't at all powerful.  However, its whirlwind
attack hurts quite a bit and confuses you.  His most damaging attack is when
he drops a lot of bombs on you.  Avoid the explosions!  The Garuda also
performs a dive attack that can take off a pretty large chunk of your health.
     As for which weapons to use, the Lance does pretty good damage.  It's best
to attack right after it does its dive attack.  As for magic, Gnome does the
most damage assuming you've been leveling it up.  Overall, not a terribly hard
fight.  Remember that bosses are always a great place to level up magic, so
if you can handle it, spend some time using magic on Garuda.  After defeating
Garuda, exit to the right or go back to the Goddess Statue to save and heal.

     Save at the statue, then continue to the right.

 _____ ________________________ __________________________________ ______
|     | Dark Lord              | Jap: Shadow Knight          |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: None      | Hero [x]     Heroine [x]                      |K: o   S: x|
| Prime: None     | Location: Granz Castle                        |F: o   L: -|
| Sub: None       |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: -|
| HP: 528   L: 180             | BLACK: N/A                       |L: o   D: -|
| Pow:  60  Def:  45  Agi:  80 |                                  |A: o   J: -|
| Int:  53  Mnd:  44  Exp: 120 |                                  |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

     After the chat with Dark Lord, he'll immediately attack with an
energy wave that causes Darkness.  Run away from it as soon as possible.
Dark Lord also has a charge attack that causes Paralysis.
     Use the obelisks for cover as much as possible.  Most of your weapons are
long enough to go through them.  The Lance is the weapon of choice simply
because of its range.  All magic is relatively ineffective, so stick to
weapons.  Again, this battle isn't too tough.

     After the scene with Isabella and Goremand, Hero and Heroine wind up
in...



 ____________   ______________________________________________________________
|     5k     | /                * Deserts of Glass and Snow *                 \
| Chapter 10 |
 ¯¯¯¯¯¯¯¯¯¯¯¯        ~ Town of Ishe ~ Glass Desert (South) ~ Snowfield ~
               \               ~ Lorimar Castle ~ Kahla Peaks ~               /
                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


_[ Town of Ishe ]______________________________________________________________

 Items:
  None
_______________________________________________________________________________

[ Town of Ishe ]

     Looks like the whole gang's here.  Speak with everyone other than Cibba.
Next, speak to Cibba.
     After the group pep chat, Lester joins Hero while Willy joins Heroine.
It's time to visit Professor Bomb at the Armory.  Before you do, however, take
some time to explore Ishe.
     To the southwest is a Residence, but there isn't much to do there.
     The house in the northeast is the Blacksmith.  You can temper your weapons
there, but there's a Hot House nearby anyway.
     To the northwest is the General Store.  There are a few Quests to do there
if you're up for it.
     North is the Inn, where a mysterious woman awaits during the night.  For
more information on these and other sidequests, make sure to visit the Quest
FAQ.
     Save at the Inn before going on.  To the north and south are the Glass
Desert, but you won't be able to do much north.  With that in mind, take the
southern exit out of Ishe.


_( Glass Desert )_____________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Basilisk   HP: 146   Day/Night      |  Chocolump x1
   +  Sword, Sickle, Axe, Fire        |  GummiFrog x1
   x  Water                           |  Long Seed x1
______________________________________|  Magic Walnut x1
                                      |  Moon Geode x1
                                      |  Oblong Seed x1
                                      |________________________________________

( Glass Desert )

     Basilisks roam the desert, and are weak against the Sword, Sickle, and
Axe, as well as Salamander magic.  Be careful of their explosion attack,
because it can kill youu easily.  Even more dangerous is their stone ray,
which can petrify you.  Head down a bit and go up the slope on the right.  Run
to the right, then go down and exit south.
     Run all the way down and exit south.
     Head left and open the Chest for a Chocolump.  Go back right and exit
north.
     Head up, and when you see a path heading west, go west.  Next, go up and
exit north.
     Head up to discover two Chests with a GummiFrog and Magic Walnut.  Jump
down to the lower area.  Head left, then exit south.
     Go down until you see a slope on the left.  Go up the slope, then exit
north.
     Run up and open the Chest for Oblong Seeds.  Go back the way you came.
     Head all the way down and exit south.
     Go down, then all the way to the right for a Chest with Long Seeds.  Head
left a little, then go down the slope.  Exit south.
     Visist the Hot House here to tell Li'l Cactus of your adventures, then go
to the exit in the southwest.

[ Glass Desert Armory ]

     If you partook in the original adventure, you'll remember that Prof. Bomb
helped you to get around the world by upgrading your Chocobo.  With no Chocobos
anywhere in sight in this world, looks like you'll have to rely on semi-safe
Cannon Travel instead.  Save at the Statue, then search behind the Cannon for
a Moon Geode.  Next, speak with Prof. Bomb.
     You'll see a map with various destinations on it.  You can now travel
anywhere there is a Cannon.  Go back to old towns to complete any sidequests,
then go to Lorimar Castle (which is to the northeast).  Please note that once
you go to Lorimar, you can't get out of there until you finish the quest there.


_( Snowfield )________________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Snowy Rabite   HP: 148   Day/Night  |  Flat Seed x1
   +  Wind                            |  Gumdrop x1
   x  Earth                           |  Jadd Hemp x1
  Water Cylcops                       |  Undine Icon
   *  For more info, see Bestiary     |________________________________________
______________________________________|

[ Snowfield Armory ]

     You'll notice that the Prof. Bomb here is frozen, so there's no escape
until you find a way to thaw him.  Open the nearby Chest for an Undine Icon.
Save at the Statue, then exit west.

( Snowfield )

     Snowy Rabites aren't a huge threat.  Any weapon is effective, but Jinn
magic does the most damage.  Head left and take the bottom path west.  Exit
west.
     Head left and open the Chest for a Gumdrop.  Exit back right.
     This time, take the upper path and exit left.
     Run to the left and exit left.
     Open the Chest in the southwest crevace for Flat Seeds.  Exit north.
     Go up the steps, head left, and exit north.
     Head to the right through a semi-hidden path for a Chest with Jadd Hemp.
Go all the way left and up the slopes.  Exit up.
     Run all the way up and exit up.


_[ Lorimar Castle ]____________________________________________________________

 Items:
  None
_______________________________________________________________________________

[ Lorimar Castle ]

     Save at the Golden Goddess Statue on the right.  Go up the center stairs
and enter the next room.
     Hero will notice everyone is frozen solid.  The "king" however, remains
unfrozen, as does Marley.  Marley tells you what happened, and says that
defeating Malyris will break the curse.  She gives you the Lorimar Castle Key.
Head down the steps and go back to the previous room.
     Head down the steps, head left, and use the Lorimar Castle Key on the
door.  Exit through the door.
     Go up the sets of stairs and exit through the door at the top.
     Go through the gates and exit north.



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                         < K A H L A  P E A K S >                          |
_______________________________________________________________________________

_< Kahla Peaks >______________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Tanpole   HP: 167   Day             |  Ash Wood x2
   +  Sword, Sickle, Axe, Fire        |  Big Seed x1
   x  Water                           |  Chocolump x 1
  Dragodon   HP: 182   Day            |  Gumdrop x1
   +  Sword, Sickle, Axe, Fire        |  GummiFrog x1
   x  Water                           |  Lorimar Iron x1
  Sabre Kitty   HP: 170   Day/Night   |  Magic Walnut x1
   +  Wind                            |  Marble x1
   x  Earth                           |  Small Seed x1
  Ice Leech   HP: 162   Day/Night     |  Water Coin x1
   +  Fire                            |________________________________________
   x  Water                           |
  Dark Batmo   HP: 135   Night        |
   +  Flail, Bow, Lance, Light, Earth |
   x  Dark, Wind                      |
  Poto   HP: 176   Day                |
   +  Dark, Tree                      |
   x  Light, Moon                     |
  Sky Dragon   HP: 236   Day          |
   +  None                            |
   x  Staff, Knucks, Mace, Light,     |
      Dark, Tree                      |
______________________________________|

     Tanpoles are here during the day, and are weak against the Sword,
Sickle, and Axe, as well as Salamander magic.  Ice Leeches appear at night and
day, and are weakest against Salamander magic.  The Flail, Bow, and Lance are
the only weapons that do normal damage against them.  Sabre Kitties also appear
in some parts, and are weakest against Jinn magic.  In later parts you'll face
Dark Batmos.  They're weak against the Flail, Bow and Lance, as well as Wisp
and Gnome magic.
     Head north and use your weapons against the giant ice spire.  Four hits is
enough to destroy it.  After breaking the ice, a Chest will be revealed.  Open
it for a Gumdrop, then exit left.
     Break the ice and continue left.  Break another ice spire and open the
Chest for a Magic Walnut.  Go back to the previous area.
     Go down a bit, then run to the right to find three ice spires.  Break
them, then head right to the next area.
     Head all the way right, then up.  Break the ice, continue north, and break
another spire to reveal a Chest with a GummiFrog.  Run to the left, then exit
north.
     Break the ice and go left a few steps.  Go up the slope and open the Chest
to the upper-right for a Water Coin.  Go back down the slope and continue
left to find another ice spire.  Break it, go up, and exit left.
     Head left, go up the slope, and exit north.
     Go north and break the ice.  Jump to the higher platform and break more
ice to reach a Chest with a Big Seed.  Jump down and head right.  Break the
ice spire in the southeast to reveal a Chest with a Marble.  Exit to the
upper-right.
     Run all the way right, then up.  Break the ice for a Chest with a
Chocolump.  Open the nearby Chest for Ash Wood.  Head left and exit west.
     Head all the way left and break the ice spire for a Chest with Ash
Wood.  Open another Chest nearby for Small Seeds.  An ice spire to the northwest
conceals a Chest with Lorimar Iron.  Enter the northeast cave.
     Save and heal at the Goddess Statue.  Again, this is a good time to level
up, so do so before facing the boss.  When ready, exit to the right.

 _____ ________________________ __________________________________ ______
|     | Malyris                | Jap: Marilith               |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Undead    | Hero [x]     Heroine [x]                      |K: o   S: -|
| Prime: None     | Location: Kahla Peaks                         |F: o   L: -|
| Sub: None       |                                               |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 574   L: 165             | BLACK: N/A                       |L: o   D: o|
| Pow:  57  Def:  42  Agi:  45 |                                  |A: o   J: x|
| Int:  61  Mnd:  42  Exp: 140 |                                  |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

     Malyris can be tough if you're not prepared.  She can attack from above,
or below with her tail.  Her most dangerous attack is her yellow projectile,
which can do massive damage and mute you, preventing you from using any magic.
Occasionally, she'll also use her freeze ray, which freezes you.  Her tail
attack is not strong and can be easily avoided by staying near the top.  At
times, she'll cause icicles to fall down.  If you get hit by them, or by the
exploding shrapnel, you'll be frozen.  You'll know the icicle attack is coming
when you see her tail going across the top of the screen.
     The weapon of choice is the Lance, since it comes out fast and is long
enough to reach Marilith even when she's not fully down.  Salamander with the
Knucks is your best choice for magic.  The battle will be over quickly.

[ Lorimar Castle ]

     After the events, you'll find yourself back in Lorimar.  Speak with
Durac, who will fill you in on what happened.  Seems like Durac's father
abdicated the throne, and Durac is now king.  Exit south.
     Now that everyone's their happy non-frozen selves again, make sure to
explore the castle.  Save at the Goddess Statue, then head to the left of the
room and exit through the door above.
     Go up the first flight of stairs to find Kaz, who will upgrade your
Spirits for you if you've been picking up the hidden Elemental Geodes.  Go back
to the previous room.
     Head all the way right and enter the door there.
     Going up the stairs and going through the door leads to the Inn.  Go back
to the main hall.
     In the main hall, save once more, then exit the castle.

( Snowfield )

     Make your way back to the Cannon.  If you don't remember how, just go
south three times, then east three times. 

[ Snowfield Armory ]

     Speak with Prof. Bomb.  You'll only have two destinations available- Ishe
and the new Rocky Wilds.  If you want to go anywhere else, go to Ishe first,
then use the Cannon there to access the other areas.  Go to the Rocky Wilds.



 ____________   ______________________________________________________________
|     5l     | /                        * Holy Sword *                        \
| Chapter 11 |
 ¯¯¯¯¯¯¯¯¯¯¯¯  \       ~ Rocky Wilds ~ Subland River ~ Subsea Volcano ~       /
                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

[ Rocky Wilds Armory ]

     Save at the Statue, then exit south.


_( Rocky Wilds )______________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Griffon Claw   HP: 198   Day        |  Angel Grail x1
   +  Dark, Wood                      |  Chocolump x1
   x  Flail, Bow, Lance, Light, Moon  |  Dion Wood x1
  Pricklebeak   HP: 167   Day         |  Gumdrop x1
   +  Flail, Bow, Lance, Dark, Earth  |  Magic Walnut x1
   x  Light, Wind                     |  Wind Geode x1
  Denden Tezla   HP: 142   Day        |________________________________________
   +  Light, Water, Wood              |
   x  Sword, Sickle, Axe, Staff,      |
      Knucks, Mace, Dark, Moon, Fire  |
  Gremlin   HP: 158   Night           |
   +  Flail, Bow, Lance, Light, Water |
   x  Sword, Sickle, Axe, Dark, Fire  |
  Night Sniper   HP: 181   Night      |
   +  Flail, Bow, Lance, Light, Earth |
   x  Dark, Wind                      |
  Garuda   HP: 274   Day              |
   +  Flail, Bow, Lance, Dark, Earth  |
   x  Light, Wind                     |
  Punkster   HP: 204   Night          |
   +  Flail, Bow, Lance, Light, Water |
   x  Sword, Sickle, Axe, Dark, Fire  |
  Wind Cylcops                        |
   *  For more info, see Bestiary     |
______________________________________|

( Rocky Wilds )

     Pricklebeaks are here during the Day, and are weak against the Flail, Bow,
and Lance, as well as Gnome and Shade magic (although you don't have any Shade
magic at the moment).  The Denden Tezlas can be hurt by the same weapons (in
fact, none of the other weapons harm them at all), but are also weak against
Wisp, Undine, and Dryad magic.  At night, Night Snipers (the owls) emerge, and
are also weak against the same weapons.  They're also weak against Wisp and
Gnome magic.  Also at night are Gremlins and Punksters, which are weak against,
you guessed it- the Flail, Bow, and Lance (the Sword, Sickle, and Axe cannot
harm them at all).  Their magical weakness lies in Wisp and Undine magic.  The
moral of the story- equip the Flail, Bow, or Lance.
     Head down the slope, then run to the right and exit east.
     In this area a new hazard is introduced.  The rocks floating around here
can hurt you if they run into you, so avoid them.  Run up the steps, then to
the right.  Head down more steps and open the Chest for a Gumdrop.  Go back to
the previous area.
     Head west until you see some strange looking rocks jutting out of the
ground.  Switch to the Flail and use it on the upper rock to get over the pit.
Exit north.
     You may encounter Griffon Claws here, and if you guessed they're weak
against the long-range weapons, well, you'd be completely wrong.  The blade
weapons (Sword, Axe, and Sickle) do normal damage, but they're weak against
Shade and Dryad magic.  Head northeast, up the stairs, and exit north.
     Head up the slope, then use the Flail to get across.  You'll reach a Chest
with an Angel Grail.  Go back to the previous area.
     Head northwest this time and exit west.
     Use the Flail to get across.  Before going across another gap, head
northeast for a Chest with Dion Wood.  Go back southwest and cross the gap.
Exit north.
     Head up the stairs and exit north.
     You can find Cactus House here.  Visit Li'l Cactus, upgrade your weapons,
and plant seeds, then go back to the previous area.
     Go down the steps, then exit west.
     Quickly run to the left to avoid the rocks.  Use the Flail to get across
the gap, then exit north.
     Pick up the sparkling Wind Geode that's to the right, then continue up and
save and heal at the Gold Goddess Statue.  Open the Chests for a Chocolump and
a Magic Walnut.  Spend some time leveling up outside if you wish.  When done,
enter the cave.



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                       < S U B L A N D  R I V E R >                        |
_______________________________________________________________________________

_< Subland River >____________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Killafish   HP: 188   Day/Night     |  Altena Alloy x2
   +  Fire                            |  Angel Grail x2
   x  Water                           |  Animal Hide x1
  Taxibird   HP: 211   Day            |  Ash Wood x1
   +  Flail, Bow, Lance, Dark, Earth  |  Chocolump x3
   x  Light, Wind                     |  Crooked Seed x1
  Clincher Crab   HP: 198   Day/Night |  Fish Scale x1
   +  Fire                            |  Gator Skin x1
   x  Water                           |  Lorimar Iron x1
  Big Baby   HP: 297   Day            |  Magic Walnut x1
   +  Fire                            |  Oblong Seed x1
   x  Water                           |  Round Seed x1
  Seadragon   HP: 230   Night         |  Snake Scale x1
   +  Fire                            |  Spiny Seed x1
   x  Water                           |  Undine Icon x1
  Polter Box   HP: 88   Day/Night     |  Water Coin x1
   +  Staff, Knucks, Mace, Moon       | *Brownie Ring x1  (See Secrets Chapter)
   x  Flail, Bow, Lance, Wood         |________________________________________
  Sahagin   HP: 201   Day             |
   +  Earth                           |
   x  Wind                            |
______________________________________|

     Head up the stairs and open the Chest at the lower-right for a Chocolump.
Go up, then exit right.
     Run to the right, then head up and exit north.
     Head all the way up, then walk left under the waterfalls for two Chests
with an Animal Hide and a Magic Walnut.  Go back righ, then down.  Next, head
left and use the Flail to get across.  Use the Flail to get to another small
island, then jump to land (you'll have to jump diagonally).  Exit west.
     Head left, then use the Flail on the rock above to get over the water.  Go
up the stairs and head left.  You'll see an off-colored rock jutting from the
wall.  Walk into it to remove it, and water will come blasting out.  You'll be
knocked down to the platform below.  Open the Chest on the left for an Angel
Grail and avoid the Polter Box.  Jump down to the right, then jump back to the
right.  Use the Flail on the rock again.  Go up the stairs, but this time go
right and exit.
     Go near the off-colored rock (right above you) to let the water through,
and you'll be forced down.  Open the Chest there for a Chocolump and exit west.
     Head left and go up the stairs.  Exit east.
     Jump to the right, then use the Flail to get over the two gaps.  Break the
final rock and you'll get thrown down again.  Go down, then head left and make
your way across the water again.  Exit left.
     Go west and use the Flail on the the rock above.  Go up the stairs and
exit east.
     Go across the water and exit north.
     Head straight up and jump to the right.  Continue up and head left under
the waterfall.  Exit west.
     There are four Chests here, with Lorimar Iron, a Water Coin, Gator Skin,
and a Fish Scale.  Exit back right.
     Head back down, then go right and up the stairs.  If there is a pool of
water here and you can't move on, then you haven't broken all of the rocks to
drain the water.  Once the water's drained, jump down and head up.  Jump back
up and exit north.
     Head up and right a bit.  Use the Flail to cross the water.  Head
southwest for a Treasure Chest with Spiny Seeds.  Head back right and up the
stairs to find a Chest with Ash Wood.  Next, head right and open the Chest for
an Undine Icon.  You can remove the rock here if you wish, but it doesn't
really do anything.  Head left and use the Flail on the rocks below to get
across the water.  Head all the way right, then head up a bit.  Go past the
waterfall and open the Chest for a Chocolump.  Go back right and exit east.
     Head right and go up the stairs.  Continue right and save at the Gold
Goddess Statue.  Again, spend some time in the previous areas to level up to
prepare for the upcoming boss.  Open the nearby Chests for an Angel Grail and
a Round Seed, then, when ready, speak to the umm... body next to the Statue.
It's apparently a robot.  A light will go off, and you'll automatically enter
the boss battle.

 _____ ________________________ __________________________________ ______
|     | Kraken                 | Jap: Kraken                 |Boss|S: -  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Aquan     | Hero [x]     Heroine [x]                      |K: o   S: -|
| Prime: None     | Location: Subland River                       |F: o   L: -|
| Sub: None       |                                               |S: -   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 635   L: 195             | BLACK: N/A                       |L: o   D: o|
| Pow:  70  Def:  45  Agi:  48 |                                  |A: -   J: o|
| Int:  45  Mnd:  45  Exp: 170 |                                  |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
|     | Fish                   | Jap: Petit 'raken           |Boss|S: -  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Aquan     | Hero [x]     Heroine [x]                      |K: o   S: -|
| Prime: None     | Location: Subland River                       |F: o   L: -|
| Sub: None       |                                               |S: -   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP:  87   L:   1             | BLACK: N/A                       |L: o   D: o|
| Pow:  58  Def:  30  Agi:  45 |                                  |A: -   J: o|
| Int:  45  Mnd:  28  Exp:   2 |                                  |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

     Kraken can be tough if you're not prepared.  The area you fight him in
is fairly large, so it's hard to keep track of where he is, not to mention
that he can appear in one of three pools (upper-left, upper-right, or
lower-right; he MAY also appear in the lower-left pool, but it's still
unknown).  Kraken's attacks include an ink projectile that can cause
darkness.  He'll also send out Petit-Krakens that don't do much damage.
However, they can hit you quite a bit, so take them out fast.  Kraken also
uses his tentacles to hit you.  If the tentacle is red, it will throw you,
which may result in confusion.
     Again, the weapon of choice is the Lance.  Kraken is strong against all
of the blade weapons (Sword, Sickle, Axe).  As for magic, he's naturally weak
against Salamander.  The best places to attack are the upper-left and
lower-right pools, but you can still reach him with the Lance in the
upper-right pool.  Just stay close to the pools and wait for Kraken to appear.

     Once Kraken is defeated, head to the lower-left corner and exit.
     Save at the Goddess Statue, then head northwest to find a cave entrance.
Enter the cave.



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                      < S U B S E A  V O L C A N O >                       |
_______________________________________________________________________________

_< Subsea Volcano >___________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Knollbear   HP: 227   Day/Night     |  Angel Grail x1
   +  Wind                            |  Chocolump x1
   x  Earth                           |  Fire Coin x1
  Grumpkin   HP: 258   Day/Night      |  Fire Geode x1
   +  Sword, Sickle, Axe, Dark, Moon  |  Gator Skin x1
   x  Staff, Knucks, Mace, Light, Fire|  GummiFrog x2
  Flame Moth   HP: 184   Day/Night    |  Jadd Hemp x1
   +  Staff, Knucks, Mace, Wind       |  Lizard Scale x1
   x  Earth                           |  Long Seed x1
  Tomato Man   HP: 210   Day          |  Maia Lead x1
   +  Earth                           |________________________________________
   x  Wind                            |
  Cumulus   HP: 135   Day/Night       |
   +  Light, Wood, Water              |
   x  All Weapons, Dark, Moon, Fire   |
  Land Dragon   HP: 343   Day         |
   +  None                            |
   x  Staff, Knucks, Mace, Light,     |
      Dark, Earth                     |
  Polter Box   HP: 88   Day/Night     |
   +  Staff, Knucks, Mace, Moon       |
   x  Flail, Bow, Lance, Wood         |
  Fire Cyclops                        |
   *  Fore more info, see Bestiary    |
______________________________________|

     Welcome to one of the hardest dungeons yet.  Go down the stairs and exit
up.
     See the lava?  Step in it TO DIE.  Seriously, don't walk in the lava or
else it will continuously sap your energy.  If you have high Magic Defense, you
can last longer.  Otherwise, don't step in the lava unless you have to.  Also,
try not to step on the crumbly floors, because sometimes they, well, crumble,
which uncovers the lava beneath.  Head up across the crumbly floor to get a
Chest with a Chocolump.  Head northwest and exit up.
     Go up the stairs.  Head northeast and exit right.
     Open the Chest for a Lizard Scale.  Exit back west.
     Head left to find a Stone Seal.  Use Luna magic to get rid of it.  Exit
up.
     Okay, see those big lava balls?  Go near them and they'll start glowing.
That's your signal to RUN LIKE HECK!  Their blast radius is fairly large and
VERY damaging.  Once the lava ball is gone, head right to find a Polter Box
and a Grumpkin.  Grumpkins are weak against the blade weapons, as well as Shade
and Luna magic.  However, they're a lot more aggressive than their Bumpkin
brethren, and will explode very quickly, which causes A LOT of damage.  Take
them out quickly or avoid them altogether.  Continue right and set off another
lava ball.  Continue right some more and set off another lava ball.  Ignore the
Polter Box and exit south.
     Open the Chests for Flat Seeds and a GummiFrog.  Jump off the high
platform (careful of the lava bomb nearby).  Head down and to the left to set
off a lava bomb.  Continue down, then head northwest a bit and exit left.
     Open the Chest for a Fire Coin, then exit right.
     Head southeast a bit, then head up and set off the lava bomb.  Continue
north, then head all the way to the right.  Inside the lava you should see
something sparkle.  Walk into it to pick up the Fire Geode.  Open the nearby
Chest for an Angel Grail.  Exit north.
     This room is tough.  As soon as you step forward, Metaballs will appear.
From left to right, use Slash, Bash, Slash, Jab, and Jab on the Metaballs.
Also be very careful of the lava bombs.  Head right and exit east.  (NOTE: If
you have the Tiny Tapper, head left over the lava at the start of the room.
You'll find a small hole that you can only enter by being small.  Enter it
and follow the hidden path to reach Chests with Gator Skin and a Fossil.)
     Head right and set off the lava bomb.  Set off the lava bomb to the
upper-right and exit north.
     Head up across the lava to find a crumbling section of the wall.  Attack
it to break it, then head into the opening.  Go left and exit west.
     Go west and break another crumbling wall.  Enter the opening.
     Go up and around to find a Chest with Maia Lead.  Go back the way you
came.
     Run to the right and exit.
     Head right through the path and break the crumbling wall again.  Head
southwest and exit left.
     Head left and open the Chest for Spiny Seeds.  Go up the steps.  Head
left, then down.  Exit south.
     Open the Chest for a GummiFrog, then exit back up.
     Head up across the lava for a Chest with Jadd Hemp.  Continue up and
ignore the Polter Box.  Break the crumbling wall and enter.
     Head right to the Goddess Statue to save and heal.  LEVEL UP!!!  When
ready, head left and speak with the robot.
     You will approach the Holy Sword, but it will suddenly be surrounded by
flames, and the guardian appears...

 _____ ________________________ __________________________________ ______
|     | Efflite                | Jap: Ifrit                  |Boss|S: -  |____
|----------------- ------------ ----------------------------------|R: -   W: -|
| Type: Magicali  | Hero [x]     Heroine [x]                      |K: -   S: -|
| Prime: None     | Location: Subsea Volcano                      |F: -   L: -|
| Sub: None       |                                               |S: -   S: x|
|----------------- ------------ ----------------------------------|B: -   U: o|
| HP: 682   L: 225             | BLACK: N/A                       |L: -   D: -|
| Pow:  70  Def:  40  Agi:  62 |                                  |A: -   J: x|
| Int:  67  Mnd:  40  Exp: 180 |                                  |M: -   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

     Ifrit is one heckuva boss.  With lava in his lair, you'll constantly be
damaged unless you walk carefully.  Ifrit has many attacks up his sleeve.  His
most dangerous is when he turns into a ball and bounces around.  While you can
hit him in this form, it's suggested that you don't since his bouncing can
cause multiple hits and does quite a bit of damage.  Another attack has his
head flying around the room.  This form also does a lot of damage, so avoid
him.  Another of Ifrit's attacks is his slash, which sends molten balls of rock
at you.
     Ifrit appears to have very high Defense and Magic Defense.  Choose the
weapon that you've leveled up the most, since he's strong against all weapons
types anyway.  Undine magic is effective if you've been leveling it up.  If you
are Heroine, use the Staff with magic.  If you're Hero, use the Knucks.
Switch to Wisp occasionally or use Gumdrops or Chocolumps to heal yourself.  As
long as you avoid his ball form and heal consistently, the battle won't be too
tough.

     Once Ifrit is defeated, Hero or Heroine picks up the rusty old sword.
They decide to take the Sword back to Cibba in Ishe...



 ____________   ______________________________________________________________
|     5m     | /                   * Towards the Darkness *                   \
| Chapter 12 |
 ¯¯¯¯¯¯¯¯¯¯¯¯  \~ Town of Ishe ~ Glass Desert ~ Ruined Passage ~ Sealed Cave ~/
                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

[ Town of Ishe ]

     Another team meeting, as Cibba discusses what must be done next.
Apparently the Dime Tower lies in the northern Glass Desert, and will be your
next destination.  Selah prepares a meal for the gang before they go off on
what could be their final adventure...
     After the cutscene (ewww...), speak with the other person and Hero and
Heroine will join once more.  Now it's time to go to Dime Tower.  Exit Selah's
House.
     Buy any supplies if you need to, then take the north exit out of Ishe.


_( Glass Desert )_____________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Skull Drake   HP: 213   Day/Night   |  Angel Grail x1
   +  Light                           |  Ash Wood x1
   x  Dark                            |  Chocolump x1
  Fierce Face   HP: 235   Night       |  Crooked Seed x1
   +  Flail, Bow, Lance, Light, Water |  Gumdrop x1
   x  Sword, Sickle, Axe, Dark, Fire  |  GummiFrog x1
  Tyrranos   HP: 260   Day            |  Light Geode x1
   +  Sword, Sickle, Axe, Fire        |  Magic Walnut x1
   x  Water                           |  Marble x1
  Kid Dragon   HP: 148   Day          |  Obsidian x1
   +  None                            |  Shade Icon x1
   x  Staff, Knucks, Mace, Light, Dark|________________________________________
  Dark Cyclops                        |
   *  For more info, see Bestiary     |
______________________________________|

( Glass Desert )

     The Skull Drakes here are strong against all weapons.  Use Wisp magic on
them instead.  Be extra careful when they're glowing, because hitting them with
weapons will damage you instead (although hitting them with magic in that state
is fine).
     Head up and right, then go down and exit east.
     The bridges here appear only at night, so if they're not there, exit and
re-enter the screen until it's night.  Head northeast over the bridge, then
head northwest and exit north.
     Run up and exit left.
     Walk to the left and go up the stairs.  Head left a bit and exit south.
     Head south and open the Chest for Ash Wood.  Exit back up.
     Run up and exit up.
     If there's no bridge here, exit and re-enter the screen until it's night.
Cross the two bridges and open the Chest for a GummiFrog.  Go down the steps
and open the Chest for a Chocolump.  Head to the upper-right and you'll notice
something sparkling.  Walk into it to pick up the Light Geode.  Go back up
the stairs and back across the bridges.  Exit south.
     Run south until you reach the middle of the screen.  Head right and exit
east.
     Head southeast and go across the bridge (again, if there's no bridge, come
back during the night).  Go all the way right, then up.  Open the Chests for
a Gumdrop and Obsidian.  Head all the way down and exit down.
     Head down and left across a bridge for a Crooked Seed.  Go back across the
bridge and continue south.  Head left across another bridge for an Angel Grail.
Go back right, then down.  Head all the way left and exit west.
     Open the Chest for Marble, then exit back east.
     Run all the way right, then up.  Exit north.
     Head northwest and down some steps.  Exit west.
     Head left and exit up.
     Make sure it's night so that the bridges will be here.  Cross the bridge,
then head right across another bridge.  Open the Chests for a Shade Icon and a
Magic Walnut.  Head back across the bridge, then go up across another one.
Head right and exit north.
     Save at the statue and exit north.

< Ruined Passage >

     Open the Chest on the left for a Chocolump and the one on the right for a
Magic Walnut.  Head up the steps in the middle and press A next to the door.
After the visit from Goremand, you'll find you'll have to go elsewhere first.
Exit south.

( Glass Desert )

     Save again at the statue, then exit south.
     Head left, then south across the two bridges.  Exit south.
     Head down and exit right.
     Go up the steps, then head down a bit and go left across the bridge.  Exit
west.
     Go all the way to the left, then go down and exit south.
     Head south, then jump down and exit south back to Ishe.

[ Town of Ishe ]

     Take the southern exit out of Ishe.

( Glass Desert )

     Run down and exit south.
     Go south, then left up some steps.  Exit south.
     Run south, then head right and go down the steps.  Exit south again.
     Before going on, stop by the Cactus House.  When done, exit south.

[ Glass Desert Armory ]

     Speak with Prof. Bomb to bring up the map.  A new location will now be
selectable- Sealed Cave.  It's on the lower-left island on the map.  Select it.

[ Sealed Cave Armory ]

     Save and heal at the Statue.  Exit east.



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                         < S E A L E D  C A V E >                          |
_______________________________________________________________________________

_< Sealed Cave >______________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Hoppin' Tick   HP: 235   Day        |  Angel Grail x1
   +  Staff, Knucks, Mace, Wind       |  Big Seed x1
   x  Earth                           |  Black Bone x1
  Shadow Zed   HP: 143   Day/Night    |  Chocolump x1
   +  Light, Water, Wood              |  Moon Coin x1
   x  Sword, Sickle, Axe, Staff,      |  Obsidian x1
      Knucks, Mace, Dark, Moon, Fire  |  Pedan Stone x1
  Kaiser Mimic   HP: 235   Day        |  Shade Icon x1
   +  Staff, Knucks, Mace, Moon       |________________________________________
   x  Flail, Bow, Lance, Wood         |
  Ape Mummy   HP: 364   Night         |
   +  Light                           |
   x  All Weapons, Dark               |
  Ghoul   HP: 263   Night             |
   +  Light                           |
   x  All Weapons, Dark               |
  Bloody Bjorn   HP: 216   Night      |
   +  Light                           |
   x  All Weapons, Dark               |
______________________________________|

     There are Ghouls here at night that are weak against Wisp.  Great place to
level up magic since they're so slow and a Statue is nearby.  When ready, enter
the cave.
     Head right and up the steps.  Continue up, then go left and head down to
find some Chests.  Open them for a Moon Coin and a Chocolump.  Head up and
exit north.
     Go up, then go all the way to the left.  Head down a bit and you'll notice
a Switch to the right.  Jump up and attack the Switch and you'll be asked if
you want to push it.  Do so, then open the Chests for Obsidian and a Big Seed.
Hop back down to the left and exit south.
     Head down, then all the way right.  Push the Switch there as well, then
continue down.  Go to the left and make sure you don't miss the Chest below
that has a Pedan Stone.  Continue left, then head up and push yet another
Switch.  Exit the way you came in.
     Go all the way up and exit north.
     Head right, then up the stairs.  Continue up, then go left.  Head down
to fight some Kaiser Mimics if you wish.  When done, exit north.
     Head right down the hidden path for a Chest with Flat Seeds.  Head back
left, then go up and jump up to the right.  Exit east.
     Open the Chest for Black Bone.  Head right, then up for another Switch.
Push it then head south and jump down.  Push another Switch, then run to the
left and exit.
     Head southwest and exit down.
     Walk south a little, then run to the right.  Go south once more and exit.
     Head southeast and exit east (if you wish, you can also exit the cave and
heal before continuing).
     Go right, then up.  Jump into the small pit and open the Chests for a
Shade Icon and an Angel Grail.  Jump out, then head left.  Exit north.
     Head up and read the gravestone.  When it asks a question, respond with
a yes.

 _____ ________________________ __________________________________ ______
|     | Lich                   | Jap: Lich                   |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: o|
| Type: Undead    | Hero [x]     Heroine [x]                      |K: o   S: x|
| Prime: None     | Location: Sealed Cave                         |F: o   L: x|
| Sub: None       |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: -|
| HP: 707   L:  270            | BLACK: N/A                       |L: o   D: -|
| Pow:  71  Def:  45  Agi:  53 |                                  |A: o   J: -|
| Int:  76  Mnd:  54  Exp: 200 |                                  |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

     The Lich's most dangeroush attack is it's flying scythe.  It doesn't do
a huge amount of damage, but if it hits you multiple times you can be dead
quickly.  The Lich's scythe will go wherever you go, so wait until it
disappears before you attack.  Be careful of Lich's fireballs, as well.  The
Lich's short-range attacks, however, aren't anything to worry over.
     Any weapon works fine on Lich, so use whichever one you've leveled up the
most.  Wisp is pretty much your only choice when it comes to magic.  Lich is
also immune against Luna, so don't even think about using her.  Just get in
close and strike as quickly as possible with your weapons or use Wisp with the
Knucks and it should be an easy battle.

     After you defeat Lich, Shade, the Dark Spirit, will appear and give you
his powers.  It's time to return to the Ruins.  Exit south.
     Head right, then down, the left.  Exit west.
     Head southwest and exit the cave.
     Exit west.

[ Sealed Cave Armory ]

     Speak with Prof. Bomb and head back to Ishe.

[ Town of Ishe ]

     Save at the Inn, then head back to the northern Glass Desert and make your
way back to the Ruined Passage.

< Ruined Passage >

     Approach the door and press A.  Wisp and Shade will combine their magic to
open the door.  Enter.



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                      < R U I N E D  P A S S A G E >                       |
_______________________________________________________________________________

_< Ruined Passage >___________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Wolfiend   HP: 275   Night          |  Angel Grail x1
   +  Earth                           |  Chocolump x3
   x  Wind                            |  Dion Wood x1
  Dullahan   HP: 300   Night          |  Gumdrop x1
   +  Flail, Bow, Lance, Light, Water |  GummiFrog x1
   x  Sword, Sickle, Axe, Dark, Fire  |  Long Seed x1
  Wizard Eye   HP: 214   Day/Night    |  Luna Icon x1
   +  Dark, Wood                      |  Magic Walnut x2
   x  Flail, Bow, Lance, Light, Moon  |  Maia Lead x1
  Springball   HP: 373   Day          |  Oblong Seed x1
   +  Dark, Wood                      |  Obsidian x1
   x  Flail, Bow, Lance, Light, Moon  |  Round Seed x1
  Hellhound   HP: 261   Night         |  Small Seed x1
   +  Wind                            |________________________________________
   x  Earth                           |
  Viper   HP: 237   Day               |
   +  Sword, Sickle, Axe, Fire        |
   x  Water                           |
  Beholder   HP: 221   Day            |
   +  Dark, Wood                      |
   x  Flail, Bow, Lance, Light, Moon  |
______________________________________|

     Jump up to the higher platform and take the northwest exit.
     Make your way through the winding passage.  When you reach the top, exit
right.
     Open the Chest for a Chocolump, then exit back left.
     Head down a bit and go up the stairs.  Exit right.
     Open the Chest for a Luna Icon.  Jump down and head right.  Go up and
exit right.
     Destroy the Metaballs here with a Slash weapon and a Bash weapon.  It's
unknown why they're actually there, since it's pretty easy to walk in between
them without getting hurt.  Anyway, go down the stairs and exit down.
     Head down and defeat the Wizard Eye.  Use Dryad Magic on the Stone Seal,
then go through the archway and head right for a Chest with Long Seeds.  Head
back left and through the archways.  Run to the right and use Wisp on the Stone
Seal below.  Open the Chests for Obsidian and an Angel Grail.  Go back up and
use Shade on the other Stone Seal.  Exit up.
     Go up and open the Chests for a Gumdrop, GummiFrog and Dion Wood.  Exit
up.
     The next few steps are important.  Head left and jump down.  Jump up to
another platform and exit west.
     Head down and pull the switch to raise the platforms in the other room.
Go back right.
     Head right underneath the platforms and such.  Exit right.
     Open the Chests here for Small Seeds and Oblong Seeds.  Don't bother
with the switches here.  Just exit back left.
     Go to the left and then down.  Enter the door there.
     Head left and up the steps.  Go down and hit the switch.  Go up all the
way and exit right.

[Ruins Passage L3]

     Where did the 2nd Floor go?  Anyway, use the Flail on the post, then head
right and exit up.
     Head right a bit, then up if you want to face a Dullahan.  This is the
only screen in the game where it will appear.  Go to the right and use Luna and
Salamander magic on the two Stone Seals.  Open the Chests for Maia Lead and a
Magic Walnut.  Head back left and then go up.  Run to all the way right for
Round Seeds and a Chocolump.  Head back left a bit and exit up.
     Head up the stairs and you'll be asked ask if you really want to go on.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                   WARNING!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

     MAKE SURE you really want to go on, because once you enter Dime Tower,
you CANNOT go back!  If you wish to do the other sidequests, make sure you
exit now and do them before going on!  It's also a good idea to save in the
second slot so you can continue to explore the world.  And no, you can't enter
Dime Tower and use the Magic Rope to get out.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                   WARNING!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



     Once you're ready, say yes, and you'll enter the transporter.



 ____________   ______________________________________________________________
|     5n     | /                   * Tower of the Heavens *                   \
| Chapter 13 |
 ¯¯¯¯¯¯¯¯¯¯¯¯  \                        ~ Dime Tower ~                        /
                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                          < D I M E  T O W E R >                           |
_______________________________________________________________________________

_< Dime Tower >_______________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Voo Doll   HP: 294   Day            |  Angel Grail x2
   +  Staff, Knucks, Mace, Moon       |  Altena Alloy x1
   x  Flail, Bow, Lance, Wood         |  Big Seed x1
  Ghost   HP: 245   Day/Night         |  Chocolump x3
   +  Light                           |  Forsena Iron x1
   x  All Weapons, Dark               |  Granz Steel x1
  Copper Knight   HP: 318   Day       |  Gumdrop x1
   +  Earth                           |  GummiFrog x1
   x  Wind                            |  Jadd Hemp x1
  Stained Sword   HP: 273   Night     |  Magic Walnut x2
   +  Staff, Knucks, Mace, Moon       |  Marble x1
   x  Flail, Bow, Lance, Wood         |  Menos Bronze x2
  Chess Knight   HP: 322   Day        |  Sultan Silk x1
   +  Staff, Knucks, Mace, Moon       |________________________________________
   x  Flail, Bow, Lance, Wood         |
  Machine Golem   HP: 393   Day       |
   +  Staff, Knucks, Mace, Moon       |
   x  Flail, Bow, Lance, Wood         |
______________________________________|

< Dime Tower 1F >

     Save and heal at the Gold Goddess Statue, then exit up.
     Hero and Heroine decide to split up and explore.  Go to the left and then
go all the way up.  Go down the stairs there.

< Dime Tower B1 >

     Head right across the spikes (which hurt you!) and press A near the half-
sphere.  It will glow pink and so will a light nearby.  Head back left over the
spikes and head down.
     Hero or Heroine finds a robot not unlike the one seen at the Subland River
and Subsea Volcano.  It's still operational, and introduces itself as Marahall.
Desperate for a friend, it joins you.
     After Marshall joins, head right and open the Chest for a GummiFrog.  Go
to the left and jump down for a Chest with a Magic Walnut.  Hop back up and go
up.  Head right across the spikes and exit up the stairs.

< Dime Tower 1F >

     Open the Chest for a Chocolump, then go back down the stairs.

< Dime Tower B1 >

     Head left across the spikes and go up the stairs.

< Dime Tower 1F >

     Head all the way down and read the tablet.  Marshall deciphers the
language and a new passage will open.  Head right, then up.  Go up the steps,
then continue north and go up some stairs.

< Dime Tower 2F >

     Read the tablets for clues on how to get through the tower, then hit the
sphere 3 times to open up some passages.  Go up the right stairs, then continue
up and go up the stairs.

< Dime Tower 3F >

     Head down and hit the two spheres until they light up.  Go back up and
down the stairs.

< Dime Tower 2F >

     Go up the left stairs, then continue up and go up the stairs there.

< Dime Tower 3F >

     Head down and read the tablet.  Go right and hit the sphere until it
lights up.  A passage will open.  Head north and go up the stairs.
     Save at the Statue, then continue up and go up the stairs.

< Dime Tower 4F >

     Read the tablet.  Go left, then down a bit, then up the stairs.  Open
the Chest for Jadd Hemp.  Go back down the stairs, and this time go to the
right.  Go up the stairs and open the Chest for Granz Steel.  Head south and
the ground will shake.  All of the previous floors will collapse.  Continue
south and avoid the flame geysers.  Go up the stairs.

< Dime Tower 5F >

     Use the Flail on the post on the left then jump up for a Chest with a
Chocolump.  Jump back down.  To get across, you'll have to jump diagonally.  Go
right and jump up the platforms.  Head left and open the Chest for Menos
Bronze.  Go back right and go up the stairs.

< Dime Tower 6F >

     Head right and read the tablet.  Go to the left and open the Chest for a
Big Seed.  Go down and use the Flail on the post.  Use a Bash weapon on the
left Metaball (the Mace will be the only one that can reach, unless you use a
Deathblow), cross the pit, and use a Jab weapon on the other Metaball.  This
will cause a passage to appear.  Open the Chest to the right for a Gumdrop,
then go up the stairs.
     Save at the statue, then go up the stairs.

< Dime Tower 7F >

     Head down and hit the green switch sticking out of the floor to make it
light up.  Head back up and hit a similar green switch.  Go back down, then
head left.  Go up the steps.  Head left and hit another switch to make a
passage appear.  Go up the steps.

< Dime Tower 8F >

     Read the tablet.  Hit the sphere three times to make it light up.  Head
left and hit another sphere three times.  Open the Chest for Forsena Iron.  Go
all the way right and hit a final sphere three times.  Head down and step on
the glowing tile to make the last few floors collapse (if nothing happens, you
missed a sphere).  Use the Flail on the post, then go to the left for a Chest
with Sultan Silk.  Go up the stairs.

< Dime Tower 9F >

     Head left and read the tablet.  Go down then go up the stairs.  Head down
and step on the glowing tile to make the sphere light up.  Head all the way up
and then head all the way right.  Head down and step on another glowing tile
to make another sphere light up.  Head back up and go up the stairs.
     Save at the statue and go up the stairs.

< Dime Tower 10F >

     Head right and hit the sphere.  Go down and open the Chests for a
Chocolump, Menos Bronze, and a GummiFrog.  Read the tablet, then go to the
left.  Hit the sphere there.  Go back right and hit the final sphere.  Go back
left and head up the stairs.

< Dime Tower 11F >

     Head right.  Switch to Marshall and use the Laser to defeat the Ghosts.
(you can also use Hero's magic, but why waste MP?).  Continue right and read
the tablet.  Open the nearby Chest for a Magic Walnut.  Go down, then head all
the way left for a Chest with an Angel Grail.  Go up and read the tablet.  The
three lights above should all be lit.  If not, you'll have to go to the
previous floors and accomplish the tasks.  The three puzzles are on 9F (step on
the tiles), 10F (hit the spheres) and 11F (defeat the Ghosts).  If the lights
are lit, head back down, then go right a bit.  Go up the stairs.

< Dime Tower 12F >

     Go to the left and jump down to the lower level.  At the lower right of
this floor, jump straight down over the pit to reach a hidden passage.  Walk
through it and open the Chest at the end for Altena Alloy.  Jump back over the
pit and go back to the upper floor.  Save and heal at the Statue.  Go to the
upper-left for a Chest with Marble, and make sure you step on the tile nearby
to make it light up.  Now go to the upper-right of the room and read the tablet
for another hint.  Open the nearby Chest for an Angel Grail.  Step
on the tile below and to the right of the the tablet to make it light up.
Return to the middle of the room and go up the steps.  The floors below will
collapse once more (makes you wonder what's holding the tower up at this
point...).  Continue up and enter the door.

< Dime Tower 13F >

 _____ ________________________ __________________________________ ______
|     | Golem                  | Jap: Golem                  |Boss|S: -  |____
|----------------- ------------ ----------------------------------|R: -   W: -|
| Type: Magicali  | Hero [x]     Heroine [x]                      |K: -   S: o|
| Prime: None     | Location: Dime Tower                          |F: x   L: +|
| Sub: None       |                                               |S: -   S: x|
|----------------- ------------ ----------------------------------|B: -   U: o|
| HP: 729   L: 300             | BLACK: N/A                       |L: x   D: x|
| Pow:  80  Def:  78  Agi:  54 |                                  |A: x   J: -|
| Int:  50  Mnd:  50  Exp: 220 |                                  |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

     Golem can easily be one of the hardest bosses in the game if you're not
prepared.  Golem can attack from one of five spots- any of the four corners or
the middle of the platform.  Regardless of his position, he can launch either
one orb at you, or all four.  One orb hurts quite a bit, but four obviously
hurts even more.  When he launches four orbs, they'll surround you for a while,
and then attack you.  Make sure you run like crazy to avoid them.  Golem also
has a unique attack when he's in the center of the room.  He'll shoot a laser
that causes a lot of damage and also induced Defense Down.  To avoid it, just
stay close to him when he's in the middle.
     Hopefully you've already started tempering your weapons, or else they'll
do little to no damage on Golem.  The long-range weapons in particular cannot
do any damage to Golem, even if you've tempered them and leveled them up.
However, Golem is great for leveling up weapons (in particular, it's possible
to get the Bow from 1 to 30 in a matter of minutes).  So, how do you defeat
them?  Well, one choice is to set Mashall's AI to Attack (or switch to him) and
have him do all of the work, since his laser does decent damage.  However, the
best choice is actually Luna magic.  Golem's type appears to be Magic Creature,
and all other Magic Creatures are weak against Luna.  Assuming you haven't been
totally neglecting your magic, it's definitely the way to go, and Sickle or
Knucks magic in particular can down Golem quickly.

     After the battle, Hero or Heroine appears (where was the other person when
the floors were collapsing?).  Marshall is introduced to the other person, and
they go on to the next floor.

< Dime Tower 14F >

     The heros meet with Julius' Phantom once more.  Apparently defeating the
Golem has triggered the tower's defense systems, and the rest of Dime Tower
continues to collapse.  Heroine and Marshall are separated from Hero by a large
gap.  Marshall does the unthinkable (unless you've played the original, of
course) and tosses Heroine to Hero before going down with the tower.  Hero and
Heroine spend a moment to mourn, then continue to the transporter, which warps
them to...

[ Mana Sanctuary ]

     Heroine joins Hero once more.  Head up to doors, which will open for you.
Enter the Sanctuary.
     This little area will act as your Town, seeing as you can't return to the
rest of the world.  Save and heal at the Gold Goddess Statue, then enter the
Hot House, speak with Li'l Cactus, and temper and forge your weapons to make
them as strong as possible.  It's a tough battle ahead...  Exit the Hot House
and exit north.



 ____________   ______________________________________________________________
|     5o     | /                       * Mana Reborn *                        \
| Chapter 14 |
 ¯¯¯¯¯¯¯¯¯¯¯¯  \           ~ Mana Sanctuary ~ Mana Temple ~ Limbo ~           /
                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                      < M A N A  S A N C T U A R Y >                       |
_______________________________________________________________________________

_< Mana Sanctuary >___________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Earth Basilisk   HP: 324   Day/Night|  Angel Grail x2
   +  Sword, Sickle, Axe, Fire        |  Ash Wood x1
   x  Water                           |  Chocolump x2
  Ache Cone   HP: 305   Night         |  Crooked Seed x1
   +  Dark, Wood                      |  Dryad Icon x1
   x  Flail, Bow, Lance, Light, Moon  |  GummiFrog x3
  Bonny Matango   HP: 312   Day/Night |  Light Coin x1
   +  Sword, Sickle, Axe, Dark, Moon  |  Long Seed x1
   x  Staff, Knucks, Mace, Light, Wood|  Magic Walnut x1
  Petit Poseidon   HP: 350   Day/Night|  Marble x1
   +  Earth                           |  Oblong Seed x1
   x  Wind                            |  Pedan Stone x1
  Polter Box   HP: 88   Day           |  Small Seed x1
   +  Staff, Knucks, Mace, Moon       |  Spiny Seed x1
   x  Flail, Bow, Lance, Wood         |  Wisp Icon x1
  Wooding   HP: 427   Night           |________________________________________
   +  Sword, Sickle, Axe, Dark, Moon  |
   x  Staff, Knucks, Mace, Light, Wood|
______________________________________|

     WARNING!!!  The first part of the Mana Sanctuary must be traversed
carefully!  If you don't follow the right path, you'll have to start over again
from the first area.  For your quick reference, the proper path is UP, RIGHT,
DOWN, RIGHT, UP.

     Head northwest and jump down for a Chest with a GummiFrog.  Hop back up
and go up the steps in the middle.  Go to the right for a semi-hidden Chest
with a Dryad Icon.  Head back left and exit up.
     Nothing too interesting here.  Head northeast and exit east.
     Nothing doing here either, so just exit south.
     Jump down and continue walking down.  Go all the way right, then go up
through the trees for a Chest with a GummiFrog.  Run left for a Chest with
a Chocolump.  Head back right, then down, and exit east.
     Go to the right and jump up to the higher levels.  Exit up.

     Julius is sapping Mana's energy, and the once vibrant Holy Land quickly
turns into a wilted wasteland.  New enemies will now appear throughout,
including the areas you just went through.

     If you exit south now, you'll start off at the beginning of the dungeon
again.  Instead, head up the steps and exit north.
     Head left, then go down for a Chest with Spiny Seeds.  Go back up and
continue northeast and take the northeast exit.
     Run up and exit right.
     Save and heal at the Goddess Statue, then open the nearby Chest for Small
Seeds.  Exit back left.
     This time, head down, left, then all the way up.  Exit north.
     Head all the way left for a Chest with Oblong Seeds.  Go up a bit, then
run to the right for a Chest with a Light Coin.  Go back the way you came and
exit back south.
     Head down just a bit, then run all the way to the left and exit left.
     Head all the way left and exit left.
     Go to the left and down the steps.  Open the Chest for a Wisp Icon.  Now
go up and jump up to the higher level.  Continue to the left and exit north.
     Run all the way up and exit north.
     Head up, then left.  Exit west.
     The four Chests here contain Chocolump, Long Seeds, Ash Wood, and a Magic
Walnut.  After you get them all, exit the way you came.
     Head right, then up.  Enter the building.
     The three Chests inside here contain Crooked Seeds, Marble, and an Angel
Grail.  Open them, then leave the building.
     Head down, then right.  Exit east.
     Run to the right, then run up and go up the steps.
     Phantom Julius shows up again, and brings along a friend for you to play
with.

 _____ ________________________ __________________________________ ______
|     | Demagon                | Jap: Huge Dragon            |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: x|
| Type: Dragon    | Hero [x]     Heroine [x]                      |K: o   S: x|
| Prime: None     | Location: Mana Sanctuary                      |F: x   L: o|
| Sub: None       |                                               |S: o   S: x|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 800   L: 375             | BLACK: N/A                       |L: x   D: -|
| Pow:  84  Def:  65  Agi:  57 |                                  |A: o   J: -|
| Int:  85  Mnd:  55  Exp: 250 |                                  |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

     Demagon has plenty of attacks to keep you at bay.  It can throw large or
small balls of energy at you, neither of which does a lot of damage.  What you
should watch out for, however, is its flame breath.  While it doesn't cause too
much damage, it does engulf you, and while you're on flames you can't attack or
use magic.  To stop this attack, just attack it.  If you go near its head,
Demagon will slash at you.  Perhaps its most dangerous attack is when it
inflicts Stop on you.  This unfortunately cannot be avoided.
     Long-range weapons are useless against Demagon, but any of the other
weapons are fine.  As for magic, Luna and Gnome do the most damage.  If you
wish, it's possible to stay at the bottom and just wait for its tail to appear.
The tail can be attacked, and does not fight back.  This is also a good
strategy because you can easily avoid most of the dragon's attacks.  Otherwise,
just run up the roots and attack its head as fast as possible.

     After defeating Demagon, exit to the right.



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                         < M A N A  T E M P L E >                          |
_______________________________________________________________________________

_< Mana Temple >______________________ ________________________________________
                                      |
 Monster Data:                        | Items:
  Earth Basilisk   HP: 324   Day/Night|  Angel Grail x2
   +  Sword, Sickle, Axe, Fire        |  Chocolump x2
   x  Water                           |  Dion Wood x1
  Ache Cone   HP: 305   Night         |  Dryad Icon x1
   +  Dark, Wood                      |  GummiFrog x1
   x  Flail, Bow, Lance, Light, Moon  |  Honey Elixir x2
  Bonny Matango   HP: 312   Day/Night |  Light Coin x1
   +  Sword, Sickle, Axe, Dark, Moon  |  Magic Walnut x1
   x  Staff, Knucks, Mace, Light, Wood|  Pedan Stone x1
  Petit Poseidon   HP: 350   Day/Night|  Small Seed x1
   +  Earth                           |  Wisp Icon x1
   x  Wind                            |________________________________________
  Turtle Shelly   HP: 375   Day       |
   +  Earth                           |
   x  Wind                            |
  Shamanion   HP: 317   Day           |
   +  Earth                           |
   x  Wind                            |
  Mean Mask   HP: 345   Night         |
   +  Flail, Bow, Lance, Light, Water |
   x  Sword, Sickle, Axe, Dark, Fire  |
  Moldy Goo   HP: 428   Day           |
   +  Light, Water, Wood              |
   x  Sword, Sickle, Axe, Staff,      |
      Knucks, Mace, Dark, Fire, Moon  |
  Wormwood   HP: 460   Night          |
   +  Flail, Bow, Lance, Light, Water |
   x  Sword, Sickle, Axe, Dark, Fire  |
______________________________________|

< Mana Temple 2F >

     Head right and exit east.
     Head all the way right and jump up to the platform for a Chest with a
Chocolump.  Jump back down, then head southeast and exit down the stairs.

< Mana Temple 1F >

     Head down, left, up, and left until you reach the large, open area.  Next,
go down, then all the way left.  Go up the stairs.

< Mana Temple 2F >

     Go right, then down.  Now head all the way left and hop up to get the
Chest with an Angel Grail.  Jump back down and head up through the archway.
Exit west.
     Head left, then down through the archway.  Look to the right for a Chest
with a GummiFrog.  Next, head left, then up, and go down the stairs.
     Head right, then all the way down.  Head all the way right and search the
area for two Chests with a Light Coin and Pedan Stone.  Head back left and up
to exit the way you came.
     Head left a bit, then go down.  Run to the right, then up, and exit east.
     Head right a bit, then down.  Run to the right, then up, and go down the
stairs.

< Mana Temple 1F >

     Run all the way right and go down the stairs.

< Mana Temple B1 >

     Head down and hop down to the Chest with a Magic Walnut.  Hop back up,
then continue down and go up the stairs on the right.

< Mana Sanctuary >

      Head right and be on the lookout for a hidden Chest with a Pedan Stone.
Continue right for another two Chests with a GummiFrog and Angel Grail.  Head
back left and go down the stairs.

< Mana Temple B1 >

     Head northwest and exit left.
     Walk up for a Chest with Small Seeds.  Go back down, then head left.  Go
up the stairs.

< Mana Temple 1F >

     Go left, then down.  Run to the left to get a Chest with an Angel Grail.
Go back to the right, and this time head up.  Head left and open the Chest
for a Wisp Icon.  Go up the stairs.

< Mana Temple 2F >

     Head left, then all the way up.  The three Chests here contain a
Chocolump, a Magic Walnut, and Honey Elixir (which restores all HP!).  Go down
a bit, then head all the way right and exit right.
     Run to the right and exit down the stairs.

< Mana Temple 1F >

     Back outside, exit left.
     Head to the northwest corner for a Chest with Dion Wood.  Exit the way you
came.
     Run to the right and exit up.
     Head up the steps and enter the Temple.
     Head to the left for a Chest with a Dryad Icon.  Go all the way right
for a Chest with a Honey Elixir.  Return to the middle of the room and head
straight up.  Exit up.
     Save and heal at the Statue.  The final battle is ahead, so make sure
you're prepared.  When you are, head into the room above.


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                     [ T H E  F I N A L  B A T T L E ]                     |
_______________________________________________________________________________


     After the lengthy dialogue, it's time to face off with Julius.

 _____ ________________________ __________________________________ ______
|     | Julius                 | Jap: Julius I               |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: o|
| Type: None      | Hero [x]     Heroine [x]                      |K: o   S: o|
| Prime: None     | Location: Mana Sanctuary                      |F: o   L: o|
| Sub: None       |                                               |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 500   L:   0             | BLACK: N/A                       |L: o   D: o|
| Pow:  80  Def:  60  Agi:  65 |                                  |A: o   J: o|
| Int:  80  Mnd:  60  Exp: 200 |                                  |M: o   G: o|
 ------------------------------ ---------------------------------- -----------
| Blaze Bomb                                                                  |
| Barrier                                                                     |
| Magic Barrier                                                               |
| Irwin Summon                                                                |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
|     | King Ox                | Jap: King Ox                |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Animal    | Hero [x]     Heroine [x]                      |K: o   S: o|
| Prime: Smell    | Location: Mana Sanctuary                      |F: o   L: -|
| Sub: DayViz     |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 410   L:   1             | BLACK: N/A                       |L: o   D: o|
| Pow:  85  Def:  53  Agi:  65 |                                  |A: o   J: +|
| Int:  76  Mnd:  56  Exp:   2 |                                  |M: o   G: x|
 ------------------------------ ---------------------------------- -----------
| Headbutt                                                                    |
| Charge                                                                      |
| Song                                                                        |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

     Julius's first form isn't too hard.  First, you should defeat the Oxen as
quickly as possible.  Just use any Weapon or Jinn magic, and they should go
down quickly.  He will periodically summon more Oxen to attack.
     As for Julius, he's got quite a few attacks to keep you on your toes.
Avoid his Blaze Bomb, or else you'll catch on fire and will be unable to attack
or use magic.  At times he'll surround himself with a blue Barrier, which means
you cannot hurt him with physical attacks, but can still hurt him with magic.
His orange Magic Barrier prevents him from being harmed by magic, but does not
stop you from using physical attacks.  When his health is low, he may summon
Irwin.  If your magic defense is high (in particular, defense against Dark
Magic), then it shouldn't harm you too much.
     Any Weapons or Magic will work fine against Julius I, so just use whatever
you've been leveling up the most.


 _____ ________________________ __________________________________ ______
|     | Julius                 | Jap: Julius II              |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: *|
| Type: None      | Hero [x]     Heroine [x]                      |K: o   S: *|
| Prime: None     | Location: Mana Sanctuary                      |F: o   L: *|
| Sub: None       |                                               |S: o   S: *|
|----------------- ------------ ----------------------------------|B: o   U: *|
| HP: 700   L:   0             | BLACK: N/A                       |L: o   D: *|
| Pow:  85  Def:  65  Agi:  65 |                                  |A: o   J: *|
| Int:  85  Mnd:  65  Exp: 250 |                                  |M: o   G: *|
 ------------------------------ ---------------------------------- -----------
| Note: Julius's magical weaknesses differ depending on what attack he just   |
|  used.                                                                      |
| Lava Wave    :  W: -  S: -  L:  -  S: x  U: o  D: -  J: o  G: x             |
| Ice Storm    :  W: -  S: -  L:  -  S: o  U: x  D: -  J: x  G: o             |
| Galaxy Drain :  W: o  S: x  L:  x  S: -  U: -  D: o  J: -  G: -             |
 -----------------------------------------------------------------------------
| Lava Wave                                                                   |
| Ice Storm                                                                   |
| Galaxy Drain                                                                |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

     Julius's second form has more HP than his first, but he still isn't too
tough.  He'll start by projecting multiple images of himself.  Wait until all
but one disappears, then try to get in a hit.  Run away before he surrounds
himself with flames.  The color of the flames denotes what attack he's going
to use.  If the flames are red, he's going to use Lava Wave.  Touching him
while he's surrounded with red flames could cause Petrification or FlameMan.
The actual Lava Wave attack can also inflict those conditions.  The Lava Waves
can either be in a cross formation or an x formation, so just run away as far
as possible to make sure you don't get hit.  Blue flames means he'll be using
Ice Storm.  Touching the flames or getting hit by the whirlwind will cause
either Silence or SnowMan.  When his health is low, he'll be surrounded by
purple flames, signaling that he's going to use Galaxy Drain.  Hitting him in
this state will drain half of your HP and heal him with that amount.  When he
uses Galaxy Drain, he'll also drain half of your HP.  This attack cannot be
blocked.
     Again, use any Weapon that you've been leveling up.  Magic isn't too easy
to use against him, since his attacks will force you to be constantly on the
move, not to mention the fact that his magic weaknesses change.


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                               < L I M B O >                               |
_______________________________________________________________________________

 _____ ________________________ __________________________________ ______
|     | Julius                 | Jap: Julius III             |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: o|
| Type: None      | Hero [x]     Heroine [x]                      |K: o   S: o|
| Prime: None     | Location: Mana Sanctuary                      |F: o   L: o|
| Sub: None       |                                               |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 1500  L:   0             | BLACK: N/A                       |L: o   D: o|
| Pow:  90  Def:  70  Agi:  70 |                                  |A: o   J: o|
| Int:  90  Mnd:  70  Exp:   0 |                                  |M: o   G: o|
 ------------------------------ ---------------------------------- -----------
| Note: Julius has three different forms that change his weaknesses.          |
| Normal State: Normal damage.                                                |
| Physical Attack Null State: Immune to Weapons.                              |
| Magical Attack Null State: Immune to Magic.                                 |
 -----------------------------------------------------------------------------
| Continuous Attack                                                           |
| Charge                                                                      |
| Gravity Strike                                                              |
| Meteo                                                                       |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

     Julius's final form is his hardest, with more HP than his previous forms
combined.  He'll start off with his Continuous Attack.  Run away as fast as
possible or you'll be pummeled multiple times and may get poisoned.  Hey may
then cast a spell on himself.  His blue shield nulls physical attacks, while
his green shield nulls magic attacks.  Attack while he's casting the spell and
as he floats off the screen.  After you take off some of his HP, he'll start
moving faster.  He may also use his Charge attack, in which he'll charge
horizontally across the screen.  This may cause Sleep, and is hard to avoid.
After his Charge attack, he'll use his Gravity Strike, which can also cause
Sleep.  Just keep moving and you should be able to avoid it.  When his HP is
low, he'll use hit Meteo attack, which cannot be avoided.  This attack damages
71% of your maximum HP (NOT current).  The best way to getting killed by it is
to keep your health up.
     You'll want to use Weapons and Magic that come out fast, or else Julius
will move too fast for you to hit him.  Attack him when he's at the middle of
the screen or moving left or right and always keep your health up.  Not a
terribly hard battle.


     Congratulations, GAME CLEAR!



____________-------------------------------------------------------____________
\                                   - 0 6 -                                   /
 \                            ~ B E S T I A R Y ~                            /
 /                                                                           \
/___________-------------------------------------------------------___________\


Bestiary Explained:

 _____ ________________________ __________________________________ ______
| No. | Name                   | Jap: Name                   |Rare|S: o  |____
|----- ----------- ------------ ----------------------------------|R: +   W: -|
| Type:           | Drop:                                         |K: +   S: o|
| Prime:          |                                               |F: x   L: -|
| Sub:            | Trap:                                         |S: o   S: -|
|----------------- ------------ ----------------------------------|B: x   U: o|
| HP: ###   L:                 | BLACK     HP: ###   L:           |L: x   D: o|
| Pow: ###  Def: ###  Agi: ### | Pow: ###  Def: ###  Agi: ###     |A: o   J: +|
| Int: ###  Mnd: ###  Exp: ### | Int: ###  Mnd: ###  Exp: ###     |M: +   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯

No.  : Enemy number
Name : Enemy's English name
Jap  : Enemy's translated Japanese name
Rare : Denotes if the enemy is rare

Type  : Enemy Type
Prime : Prime Sense
Sub   : Secondary Sense

HP  : Enemy's HP
L   : Amount of Lucre dropped by enemy
Pow : Enemy's offensive power
Def : Enemy's defense
Agi : Enemy's agility
Int : Enemy's offensive magic power
Mnd : Enemy's magic defense
Exp : Amount of experience gained from enemy

BLACK : Black enemy stats

S: Sword                
R: Rod                  W: Wisp
K: Knuckle              S: Shade
F: Flail                L: Luna
S: Sickle and Chain     S: Salamander
B: Bow                  U: Undine
L: Lance                D: Dryad
A: Axe                  J: Jinn
M: Morning Star         G: Gnome

+: Weak Against
o: Normal
-: Strong Against
x: Immune



 Trap
 Type | #OK | Spike | Arrow | Stone | Bomb | Smoke | Polter | Kaiser
------ ----- ------- ------- ------- ------ ------- -------- --------
   A  |  4  |   o   |   o   |   x   |   x  |   x   |    x   |    x
   B  |  3  |   o   |   o   |   o   |   x  |   x   |    x   |    x
   C  |  3  |   o   |   o   |   o   |   x  |   x   |    o   |    x
   D  |  3  |   x   |   x   |   o   |   o  |   o   |    o   |    x
   E  |  3  |   x   |   x   |   o   |   o  |   o   |    o   |    x
   F  |  3  |   x   |   x   |   x   |   o  |   o   |    x   |    o
   G  |  2  |   x   |   x   |   o   |   o  |   o   |    o   |    o
   H  |  1  |   o   |   o   |   o   |   o  |   o   |    o   |    o

Spi - Spike - 1/10 maximum HP.
Arr - Arrow - 1/7 max HP.
Sto - Stone - 1/5 max HP.
Bom - Bomb - 1/3 max HP.
Smo - Smoke - 1/3 max MP.
Pol - Polter Box - Fight a Polter Box.
Kai - Kaiser Mimic - Fight a Kaiser Mimic.


 _____ ________________________ __________________________________ ______
| 001 | Rabite                 | Jap: Rabi                        |S: o  |____
|----- ----------- ------------ ----------------------------------|R: +   W: -|
| Type: Fauna     | Drop: Gumdrop (55%), Round Seed (21%), Animal |K: +   S: o|
| Prime: Smell    |  Bone (15%), Animal Meat (9%)                 |F: o   L: -|
| Sub: None       | Trap: None                                    |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP:  20   L:   1             | BLACK     HP: 520   L: 101       |L: o   D: o|
| Pow:   5  Def:   2  Agi:   1 | Pow: 105  Def: 102  Agi: 101     |A: o   J: +|
| Int:   2  Mnd:   1  Exp:   1 | Int: 102  Mnd: 101  Exp: 101     |M: +   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 002 | Molebear               | Jap: Molebear                    |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Fauna     | Drop: Tone Stone (56%), Round Seed (21%),     |K: o   S: o|
| Prime: Smell    |  Animal Hide (15%), Animal Meat (8%)          |F: o   L: -|
| Sub: DayViz     | Trap: B                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP:  54   L:  12             | BLACK:    HP: 554   L: 112       |L: o   D: o|
| Pow:  24  Def:  18  Agi:  23 | Pow: 124  Def: 118  Agi: 123     |A: o   J: +|
| Int:  23  Mnd:  10  Exp:   7 | Int: 123  Mnd: 110  Exp: 107     |M: o   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 003 | Howler                 | Jap: Boundwolf                   |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Fauna     | Drop: Earth Coin (56%), Round Seed (21%),     |K: o   S: o|
| Prime: Smell    |  Animal Hide (15%), Animal Meat (8%)          |F: o   L: -|
| Sub: DarkViz    | Trap: D                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 148   L:  30             | BLACK:    HP: 648   L: 130       |L: o   D: o|
| Pow:  52  Def:  19  Agi:  52 | Pow: 152  Def: 119  Agi: 152     |A: o   J: +|
| Int:  22  Mnd:  17  Exp:  19 | Int: 122  Mnd: 117  Exp: 119     |M: o   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 004 | Sabre Kitty            | Jap: Sabercat                    |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Fauna     | Drop: Chocolump (56%), Earth Coin (21%),      |K: o   S: o|
| Prime: Smell    |  Animal Hide (15%), Animal Meat (8%)          |F: o   L: -|
| Sub: DayViz     | Trap: E                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 170   L:  27             | BLACK:    HP: 670   L: 127       |L: o   D: o|
| Pow:  63  Def:  34  Agi:  56 | Pow: 163  Def: 134  Agi: 156     |A: o   J: +|
| Int:  48  Mnd:  28  Exp:  24 | Int: 148  Mnd: 128  Exp: 124     |M: o   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 005 | Gray Ox                | Jap: Great Ox               |Rare|S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Fauna     | Drop: Honey Elixir (56%), Round Seed (21%),   |K: o   S: o|
| Prime: Smell    |  Pedan Stone (15%), Animal Meat (8%)          |F: o   L: -|
| Sub: DayViz     | Trap: F                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 212   L: 198             | BLACK:    HP: 712   L: 298       |L: o   D: o|
| Pow:  72  Def:  42  Agi:  48 | Pow: 171  Def: 142  Agi: 148     |A: o   J: +|
| Int:  35  Mnd:  39  Exp:  60 | Int: 135  Mnd: 139  Exp: 160     |M: o   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 006 | Mushboom               | Jap: Myconid                     |S: +  |____
|----- ----------- ------------ ----------------------------------|R: x   W: x|
| Type: Flora     | Drop: Prestovegie (50%), Oblong Seed (20%),   |K: x   S: +|
| Prime: Hearing  |  Marble (13%), Thin Meat (7%), Glittering     |F: -   L: +|
| Sub: None       |  Sword (10%)     Trap: B                      |S: +   S: o|
|----------------- ------------ ----------------------------------|B: -   U: -|
| HP:  45   L:  10             | BLACK:    HP: 545   L: 110       |L: -   D: x|
| Pow:  18  Def:  13  Agi:  15 | Pow: 118  Def: 113  Agi: 115     |A: +   J: o|
| Int:  19  Mnd:  12  Exp:   5 | Int: 119  Mnd: 112  Exp: 105     |M: x   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 007 | Death Flora            | Jap: Deathflower                 |S: +  |____
|----- ----------- ------------ ----------------------------------|R: x   W: x|
| Type: Flora     | Drop: Potent Posy (56%), Light Coin (21%),    |K: x   S: +|
| Prime: Hearing  |  Oak Wood (15%), Thin Meat (8%)               |F: -   L: +|
| Sub: None       | Trap: A                                       |S: +   S: o|
|----------------- ------------ ----------------------------------|B: -   U: -|
| HP:  35   L:   6             | BLACK:    HP: 535   L: 106       |L: -   D: x|
| Pow:  15  Def:  10  Agi:   7 | Pow: 115  Def: 110  Agi: 107     |A: +   J: o|
| Int:  12  Mnd:   8  Exp:   3 | Int: 112  Mnd: 108  Exp: 103     |M: x   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 008 | Bumpkin                | Jap: Pumpkin Bomb                |S: +  |____
|----- ----------- ------------ ----------------------------------|R: x   W: x|
| Type: Flora     | Drop: Wood Coin (56%), Pumpkin Bomb (21%),    |K: x   S: +|
| Prime: Hearing  |  Marble (15%), Thin Meat (8%)                 |F: -   L: +|
| Sub: None       | Trap: D                                       |S: +   S: o|
|----------------- ------------ ----------------------------------|B: -   U: -|
| HP: 135   L:  12             | BLACK:    HP: 635   L: 112       |L: -   D: x|
| Pow:  45  Def:  15  Agi:  30 | Pow: 145  Def: 115  Agi: 130     |A: +   J: o|
| Int:  55  Mnd:  16  Exp:  17 | Int: 155  Mnd: 116  Exp: 117     |M: x   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 009 | Malboro                | Jap: Malboro Ball           |Rare|S: +  |____
|----- ----------- ------------ ----------------------------------|R: x   W: x|
| Type: Flora     | Drop: Wood Coin (56%), Oblong Seed (21%),     |K: x   S: +|
| Prime: Hearing  |  Ash Wood (15%), Thin Meat (8%)               |F: -   L: +|
| Sub: None       | Trap: E                                       |S: +   S: o|
|----------------- ------------ ----------------------------------|B: -   U: -|
| HP: 206   L: 171             | BLACK:    HP: 706   L: 271       |L: -   D: x|
| Pow:  27  Def:  43  Agi:  45 | Pow: 127  Def: 143  Agi: 145     |A: +   J: o|
| Int:  64  Mnd:  62  Exp:  51 | Int: 164  Mnd: 162  Exp: 151     |M: x   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 010 | Wooding                | Jap: Wood Max               |Rare|S: +  |____
|----- ----------- ------------ ----------------------------------|R: x   W: x|
| Type: Flora     | Drop: Honey Elixir (56%), Oblong Seed (21%),  |K: x   S: +|
| Prime: Hearing  |  Fossil Wood (15%), Thin Meat (8%)            |F: -   L: +|
| Sub: None       |                                               |S: +   S: o|
|----------------- ------------ ----------------------------------|B: -   U: -|
| HP: 427   L: 450             | BLACK:    HP: 927   L: 550       |L: -   D: x|
| Pow:  94  Def:  67  Agi:  64 | Pow: 194  Def: 167  Agi: 164     |A: +   J: o|
| Int:  85  Mnd:  68  Exp: 158 | Int: 185  Mnd: 168  Exp: 258     |M: x   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 011 | Bebe                   | Jap: Beebee                      |S: -  |____
|----- ----------- ------------ ----------------------------------|R: +   W: -|
| Type: Insect    | Drop: Prestovegie (50%), Long Seed (20%),     |K: +   S: -|
| Prime: DayViz   |  Topple Cotton (13%), Insect Meat (7%),       |F: -   L: o|
| Sub: Hearing    |  Honey (10%)     Trap: None                   |S: -   S: o|
|------------------------------ ----------------------------------|B: -   U: -|
| HP:  17   L:   3             | BLACK:    HP: 517   L: 103       |L: -   D: -|
| Pow:   8  Def:   4  Agi:  5  | Pow: 108  Def: 104  Agi: 105     |A: -   J: +|
| Int:   4  Mnd:   3  Exp:  2  | Int: 104  Mnd: 103  Exp: 102     |M: +   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 012 | Locud                  | Jap: Hopper                      |S: -  |____
|----- ----------- ------------ ----------------------------------|R: +   W: -|
| Type: Insect    | Drop: Moon Coin (56%), Long Seed (21%), Sultan|K: +   S: -|
| Prime: DayViz   |  Silk (15%), Insect Meat (8%)                 |F: -   L: o|
| Sub: Hearing    | Trap: B                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: -   U: -|
| HP:  30   L:  10             | BLACK:    HP: 530   L: 110       |L: -   D: -|
| Pow:   8  Def:  10  Agi:  21 | Pow: 108  Def: 110  Agi: 121     |A: -   J: +|
| Int:  18  Mnd:   6  Exp:   6 | Int: 118  Mnd: 106  Exp: 106     |M: +   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 013 | Gloomoth               | Jap: Gloom Moth                  |S: -  |____
|----- ----------- ------------ ----------------------------------|R: +   W: -|
| Type: Insect    | Drop: Stardust Herb (36%), Earth Coin (36%),  |K: +   S: -|
| Prime: DayViz   |  Gnome Icon (20%), Insect Meat (8%)           |F: -   L: o|
| Sub: Hearing    | Trap: D                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: -   U: -|
| HP: 115   L:  28             | BLACK:    HP: 615   L: 128       |L: -   D: -|
| Pow:  21  Def:  18  Agi: 49  | Pow: 121  Def: 118  Agi: 149     |A: -   J: +|
| Int:  36  Mnd:  44  Exp: 18  | Int: 136  Mnd: 144  Exp: 118     |M: +   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 014 | Sand Scorpio           | Jap: Death Scorpio          |Rare|S: -  |____
|----- ----------- ------------ ----------------------------------|R: +   W: -|
| Type: Insect    | Drop: Honey Elixir (56%), Long Seed (21%),    |K: +   S: -|
| Prime: DayViz   |  Obsidian (15%), Insect Meat (8%)             |F: -   L: o|
| Sub: Hearing    | Trap: D                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: -   U: -|
| HP: 166   L: 108             | BLACK:    HP: 666   L: 208       |L: -   D: -|
| Pow:  52  Def:  34  Agi: 41  | Pow: 152  Def: 134  Agi: 141     |A: -   J: +|
| Int:  33  Mnd:  35  Exp: 33  | Int: 133  Mnd: 135  Exp: 133     |M: +   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 015 | Silkspitter            | Jap: Mega Crawler           |Rare|S: -  |____
|----- ----------- ------------ ----------------------------------|R: +   W: -|
| Type: Insect    | Drop: Honey Elixir (56%), Long Seed (21%),    |K: +   S: -|
| Prime: DayViz   |  Jadd Hemp (15%), Insect Meat (8%)            |F: -   L: o|
| Sub: Hearing    | Trap: E                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: -   U: -|
| HP: 175   L: 126             | BLACK:    HP: 675   L: 226       |L: -   D: -|
| Pow:  56  Def:  37  Agi:  43 | Pow: 156  Def: 137  Agi: 143     |A: -   J: +|
| Int:  34  Mnd:  37  Exp:  39 | Int: 134  Mnd: 137  Exp: 139     |M: +   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 016 | Tonpole                | Jap: Pakkun Tadpole              |S: +  |____
|----- ----------- ------------ ----------------------------------|R: -   W: -|
| Type: Reptile   | Drop: Gumdrop (48%), Water Coin (36%), Menos  |K: -   S: o|
| Prime: Hearing  |  Bronze (8%), Lizard Meat (8%)                |F: o   L: o|
| Sub: DayViz     | Trap: A                                       |S: +   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP:  40   L:   7             | BLACK:    HP: 540   L: 107       |L: o   D: -|
| Pow:  16  Def:   9  Agi: 10  | Pow: 116  Def: 109  Agi: 110     |A: +   J: o|
| Int:  15  Mnd:   8  Exp:  3  | Int: 115  Mnd: 108  Exp: 103     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 017 | Basilisk               | Jap: Basilisk                    |S: +  |____
|----- ----------- ------------ ----------------------------------|R: -   W: -|
| Type: Reptile   | Drop: Stardust Herb (50%), Crooked Seed (20%),|K: -   S: o|
| Prime: Hearing  |  Lizard Scale (13%), Lizard Meat (7%), Bubu   |F: o   L: o|
| Sub: DayViz     |  Worm (10%)     Trap: E                       |S: +   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 146   L:  19             | BLACK:    HP: 646   L: 119       |L: o   D: -|
| Pow:  52  Def:  24  Agi: 37  | Pow: 152  Def: 124  Agi: 137     |A: +   J: o|
| Int:  38  Mnd:  22  Exp: 22  | Int: 138  Mnd: 122  Exp: 122     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 018 | Lizardon               | Jap: Pakkun Lizard               |S: +  |____
|----- ----------- ------------ ----------------------------------|R: -   W: -|
| Type: Reptile   | Drop: Undine Icon (56%), Crooked Seed (20%),  |K: -   S: o|
| Prime: Hearing  |  Menos Bronze (15%), Lizard Meat (8%)         |F: o   L: o|
| Sub: DayViz     | Trap: B                                       |S: +   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP:  62   L:  10             | BLACK:    HP: 562   L: 110       |L: o   D: -|
| Pow:  22  Def:  14  Agi: 16  | Pow: 122  Def: 114  Agi: 116     |A: +   J: o|
| Int:  20  Mnd:  10  Exp:  4  | Int: 120  Mnd: 110  Exp: 104     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 019 | Cobra                  | Jap: Cobra                       |S: +  |____
|----- ----------- ------------ ----------------------------------|R: -   W: -|
| Type: Reptile   | Drop: Prestovegie (56%), Crooked Seed (20%),  |K: -   S: o|
| Prime: Hearing  |  Marble (15%), Lizard Meat (8%)               |F: o   L: o|
| Sub: DayViz     | Trap: C                                       |S: +   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP:  71   L:  18             | BLACK:    HP: 571   L: 118       |L: o   D: -|
| Pow:  36  Def:  17  Agi: 36  | Pow: 136  Def: 117  Agi: 136     |A: +   J: o|
| Int:  33  Mnd:  16  Exp: 10  | Int: 133  Mnd: 116  Exp: 110     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 020 | Tyrranos               | Jap: Tyrannos               |Rare|S: +  |____
|----- ----------- ------------ ----------------------------------|R: -   W: -|
| Type: Reptile   | Drop: Honey Elixir (50%), Crooked Seed (20%), |K: -   S: o|
| Prime: Hearing  |  Gator Skin (13%), Lizard Meat (7%), Bubu     |F: o   L: o|
| Sub: DayViz     |  Worm (10%)     Trap: F                       |S: +   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 260   L:  60             | BLACK:    HP: 760   L: 160       |L: o   D: -|
| Pow:  86  Def:  55  Agi:  43 | Pow: 186  Def: 155  Agi: 143     |A: +   J: o|
| Int:  32  Mnd:  30  Exp:  43 | Int: 132  Mnd: 130  Exp: 143     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 021 | Needlebeak             | Jap: Needle Bird                 |S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: x|
| Type: Fowl      | Drop: Wind Coin (56%), Flat Seed (21%), Magic |K: -   S: +|
| Prime: DayViz   |  Walnut (25%), Bird Meat (8%)                 |F: +   L: -|
| Sub: None       | Trap: A                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: +   U: -|
| HP:  45   L:   9             | BLACK:    HP: 545   L: 109       |L: +   D: o|
| Pow:  18  Def:   8  Agi:  16 | Pow: 118  Def: 108  Agi: 116     |A: -   J: x|
| Int:  15  Mnd:   8  Exp:   3 | Int: 115  Mnd: 115  Exp: 103     |M: -   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 022 | Batmo                  | Jap: Batum                       |S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: +|
| Type: Fowl      | Drop: Stardust Herb (50%), Flat Seed (20%),   |K: -   S: x|
| Prime: DarkViz  |  Topple Cotton (13%), Bird Meat (7%), Blood   |F: +   L: -|
| Sub: None       |  Pouch (10%)     Trap: None                   |S: -   S: o|
|----------------- ------------ ----------------------------------|B: +   U: -|
| HP:  23   L:   4             | BLACK:    HP: 523   L: 104       |L: +   D: o|
| Pow:   8  Def:   2  Agi:  14 | Pow: 108  Def: 102  Agi: 114     |A: -   J: x|
| Int:   6  Mnd:   2  Exp:   2 | Int: 106  Mnd: 102  Exp: 102     |M: -   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 023 | Cockatrice             | Jap: Cockatrice                  |S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: x|
| Type: Fowl      | Drop: Stardust Herb (50%), Flat Seed (20%),   |K: -   S: +|
| Prime: DayViz   |  Lizard Scale (13%), Bird Meat (7%),          |F: +   L: -|
| Sub: DarkViz    |  Glittering Helm (10%)     Trap: C            |S: -   S: o|
|----------------- ------------ ----------------------------------|B: +   U: -|
| HP:  95   L:  21             | BLACK:    HP: 595   L: 121       |L: +   D: o|
| Pow:  38  Def:  21  Agi:  33 | Pow: 138  Def: 121  Agi: 133     |A: -   J: x|
| Int:  38  Mnd:  19  Exp:  13 | Int: 138  Mnd: 119  Exp: 113     |M: -   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 024 | Blood Owl              | Jap: Blood Owl                   |S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: +|
| Type: Fowl      | Drop: Wind Coin (56%), Flat Seed (21%), Holly |K: -   S: x|
| Prime: DarkViz  |  Wood (15%), Bird Meat (8%)                   |F: +   L: -|
| Sub: None       | Trap: B                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: +   U: -|
| HP:  48   L:  12             | BLACK:    HP: 548   L: 112       |L: +   D: o|
| Pow:  21  Def:  16  Agi:  19 | Pow: 121  Def: 116  Agi: 119     |A: -   J: x|
| Int:  24  Mnd:  20  Exp:   6 | Int: 124  Mnd: 120  Exp: 106     |M: -   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 025 | Garuda                 | Jap: Petit Garuda           |Rare|S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: x|
| Type: Fowl      | Drop: Honey Elixir (56%), Flat Seed (21%),    |K: -   S: +|
| Prime: DayViz   |  Black Bone (15%), Bird Meat (8%)             |F: +   L: -|
| Sub: None       | Trap: G                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: +   U: -|
| HP: 274   L: 262             | BLACK:    HP: 774   L: 362       |L: +   D: o|
| Pow:  85  Def:  50  Agi:  83 | Pow: 185  Def: 150  Agi: 183     |A: -   J: x|
| Int:  81  Mnd:  49  Exp:  90 | Int: 181  Mnd: 149  Exp: 190     |M: -   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 026 | Stained Sword          | Jap: Blood Weapon                |S: -  |____
|----- ----------- ------------ ----------------------------------|R: +   W: -|
| Type: Magicali  | Drop: Wood Coin (56%), Round Seed (21%),      |K: +   S: o|
| Prime: Magic    |  Altena Alloy (15%), Magical Meat (8%)        |F: x   L: +|
| Sub: DarkViz    | Trap: G                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 273   L:  45             | BLACK:    HP: 773   L: 145       |L: x   D: x|
| Pow:  90  Def:  31  Agi:  84 | Pow: 190  Def: 131  Agi: 184     |A: -   J: -|
| Int:  47  Mnd:  42  Exp:  48 | Int: 147  Mnd: 142  Exp: 148     |M: +   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 027 | Shadow Zero            | Jap: Shadow Zero                 |S: x  |____
|----- ----------- ------------ ----------------------------------|R: x   W: +|
| Type: Amorph    | Drop: Stardust Herb (56%), Moon Coin (21%),   |K: x   S: x|
| Prime: Smell    |  Charcoal (15%), Morph Meat (8%)              |F: o   L: x|
| Sub: DayViz     | Trap: C                                       |S: x   S: x|
|----------------- ------------ ----------------------------------|B: o   U: +|
| HP:  65   L:  19             | BLACK:    HP: 565   L: 119       |L: o   D: +|
| Pow:  43  Def:  10  Agi:  60 | Pow: 143  Def: 110  Agi: 160     |A: x   J: -|
| Int:  43  Mnd:  44  Exp:  13 | Int: 143  Mnd: 144  Exp: 113     |M: x   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 028 | Lime Slime             | Jap: Green Slime                 |S: x  |____
|----- ----------- ------------ ----------------------------------|R: x   W: +|
| Type: Amorph    | Drop: Stardust Herb (56%), Big Seed (21%),    |K: x   S: x|
| Prime: Smell    |  Menos Bronze (15%), Morph Meat (8%)          |F: o   L: x|
| Sub: None       | Trap: A                                       |S: x   S: x|
|----------------- ------------ ----------------------------------|B: o   U: +|
| HP:  20   L:   6             | BLACK:    HP: 520   L: 106       |L: o   D: +|
| Pow:  14  Def:   2  Agi:  11 | Pow: 114  Def: 102  Agi: 111     |A: x   J: -|
| Int:   8  Mnd:   2  Exp:   3 | Int: 108  Mnd: 102  Exp: 103     |M: x   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 029 | Denden Tezla           | Jap: Denden Grel                 |S: x  |____
|----- ----------- ------------ ----------------------------------|R: x   W: +|
| Type: Amorph    | Drop: Stardust Herb (56%), Moon Coin (21%),   |K: x   S: x|
| Prime: Smell    |  Obsidian (15%), Morph Meat (8%)              |F: o   L: x|
| Sub: None       | Trap: F                                       |S: x   S: x|
|----------------- ------------ ----------------------------------|B: o   U: +|
| HP: 142   L:  31             | BLACK:    HP: 642   L: 131       |L: o   D: +|
| Pow:  58  Def:  22  Agi:  47 | Pow: 158  Def: 122  Agi: 147     |A: x   J: -|
| Int:  50  Mnd:  23  Exp:  28 | Int: 150  Mnd: 123  Exp: 128     |M: x   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 030 | Cumulus                | Jap: Gas Cloud                   |S: x  |____
|----- ----------- ------------ ----------------------------------|R: x   W: +|
| Type: Amorph    | Drop: DArk Coin (56%), Fire Coin (21%), Shade |K: x   S: x|
| Prime: Smell    |  Icon (15%), Morph Meat (8%)                  |F: x   L: x|
| Sub: None       | Trap: F                                       |S: x   S: x|
|----------------- ------------ ----------------------------------|B: x   U: +|
| HP: 135   L:  40             | BLACK:    HP: 635   L: 140       |L: x   D: +|
| Pow:  65  Def:  21  Agi:  82 | Pow: 165  Def: 121  Agi: 182     |A: x   J: -|
| Int:  52  Mnd:  30  Exp:  35 | Int: 152  Mnd: 130  Exp: 135     |M: x   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 031 | Moldy Goo              | Jap: Rust Mold              |Rare|S: x  |____
|----- ----------- ------------ ----------------------------------|R: x   W: +|
| Type: Amorph    | Drop: Salamander Icon (56%), Big Seed (21%),  |K: x   S: x|
| Prime: Smell    |  Mythril Silver (15%), Morph Meat (8%)        |F: o   L: x|
| Sub: None       | Trap: H                                       |S: x   S: x|
|----------------- ------------ ----------------------------------|B: o   U: +|
| HP: 428   L: 445             | BLACK:    HP: 928   L: 545       |L: o   D: +|
| Pow:  91  Def:  68  Agi:  63 | Pow: 191  Def: 168  Agi: 163     |A: x   J: -|
| Int:  94  Mnd:  65  Exp: 159 | Int: 194  Mnd: 165  Exp: 259     |M: x   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 032 | Land Leech             | Jap: Land Leech                  |S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: -|
| Type: Aquan     | Drop: Prestoveggie (56%), Spiny Seed (21%),   |K: -   S: -|
| Prime: Hearing  |  Gumdrop (15%), Fish Meat (8%)                |F: o   L: -|
| Sub: None       | Trap: A                                       |S: -   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP:  31   L:   7             | BLACK:    HP: 531   L: 107       |L: o   D: o|
| Pow:  17  Def:  10  Agi:  23 | Pow: 117  Def: 110  Agi: 123     |A: -   J: o|
| Int:  16  Mnd:   8  Exp:   3 | Int: 116  Mnd: 108  Exp: 103     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 033 | Pincher Crab           | Jap: Death Crab                  |S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: -|
| Type: Aquan     | Drop: Stardust Herb (50%), Spiny Seed (20%),  |K: -   S: -|
| Prime: Hearing  |  Water Coin (13%), Fish Meat (7%), Glittering |F: o   L: -|
| Sub: None       |  Sword (10%)     Trap: B                      |S: -   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP:  48   L:   9             | BLACK:    HP: 548   L: 109       |L: o   D: o|
| Pow:  17  Def:  13  Agi:  11 | Pow: 117  Def: 113  Agi: 111     |A: -   J: o|
| Int:  16  Mnd:  10  Exp:   4 | Int: 116  Mnd: 110  Exp: 104     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 034 | Iffish                 | Jap: Gullfish                    |S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: -|
| Type: Aquan     | Drop: Gumdrop (56%), Spiny Seed (21%), Fish   |K: -   S: -|
| Prime: Hearing  |  Scale (15%), Fish Meat (8%)                  |F: o   L: -|
| Sub: None       | Trap: B                                       |S: -   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP:  43   L:  10             | BLACK:    HP: 543   L: 110       |L: o   D: o|
| Pow:  19  Def:  10  Agi:  14 | Pow: 119  Def: 110  Agi: 114     |A: -   J: o|
| Int:  18  Mnd:  13  Exp:   4 | Int: 118  Mnd: 113  Exp: 104     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 035 | Seadragon              | Jap: Sea Dragon                  |S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: -|
| Type: Aquan     | Drop: Tone Stone (56%), Spiny Seed (21%),     |K: -   S: -|
| Prime: Hearing  |  Snake Scale (15%), Fish Meat (8%)            |F: o   L: -|
| Sub: None       | Trap: F                                       |S: -   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 230   L:  45             | BLACK:    HP: 730   L: 145       |L: o   D: o|
| Pow:  66  Def:  42  Agi:  48 | Pow: 166  Def: 142  Agi: 148     |A: -   J: o|
| Int:  60  Mnd:  44  Exp:  33 | Int: 160  Mnd: 144  Exp: 133     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 036 | Big Baby               | Jap: Radorn                 |Rare|S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: -|
| Type: Aquan     | Drop: Honey Elixir (56%), Spiny Seed (21%),   |K: -   S: -|
| Prime: Hearing  |  Fossil (15%), Fish Meat (8%)                 |F: o   L: -|
| Sub: DayViz     | Trap: G                                       |S: -   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 297   L: 291             | BLACK:    HP: 797   L: 391       |L: o   D: o|
| Pow:  83  Def:  52  Agi:  56 | Pow: 183  Def: 152  Agi: 156     |A: -   J: o|
| Int:  80  Mnd:  51  Exp:  99 | Int: 180  Mnd: 151  Exp: 199     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 037 | Cursed Doll            | Jap: Magical Doll                |S: o  |____
|----- ----------- ------------ ----------------------------------|R: +   W: -|
| Type: Magicali  | Drop: Magic Walnut (56%), Big Seed (21%),     |K: +   S: o|
| Prime: Magic    |  Holly Wood (15%), Magicali Meat (8%)         |F: x   L: +|
| Sub: DayViz     | Trap: C                                       |S: o   S: o|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP:  52   L:  15             | BLACK:    HP: 552   L: 115       |L: x   D: x|
| Pow:  22  Def:  14  Agi:  16 | Pow: 122  Def: 114  Agi: 116     |A: o   J: -|
| Int:  20  Mnd:  12  Exp:   8 | Int: 120  Mnd: 112  Exp: 108     |M: +   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 038 | Polter Box             | Jap: Ogre Box                    |S: -  |____
|----- ----------- ------------ ----------------------------------|R: +   W: -|
| Type: Magicali  | Drop: Dryad Icon (56%), Big Seed (21%),       |K: +   S: o|
| Prime: Magic    |  Elephant Tusk (15%), Magicali Meat (8%)      |F: x   L: +|
| Sub: Hearing    | Trap: None                                    |S: -   S: o|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP:  88   L:  24             | BLACK:    HP: 588   L: 124       |L: x   D: x|
| Pow:  40  Def:  24  Agi:  30 | Pow: 140  Def: 124  Agi: 130     |A: -   J: -|
| Int:  43  Mnd:  15  Exp:  12 | Int: 143  Mnd: 115  Exp: 112     |M: +   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 039 | Dainslaif              | Jap: Evil Weapon                 |S: -  |____
|----- ----------- ------------ ----------------------------------|R: +   W: -|
| Type: Magicali  | Drop: Wind Coin (56%), Big Seed (21%),        |K: +   S: o|
| Prime: Magic    |  Elephant Tusk (15%), Magicali Meat (8%)      |F: x   L: +|
| Sub: DarkViz    | Trap: E                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP:  64   L:  25             | BLACK:    HP: 564   L: 125       |L: x   D: x|
| Pow:  67  Def:   8  Agi:  58 | Pow: 167  Def: 108  Agi: 158     |A: -   J: -|
| Int:  18  Mnd:   6  Exp:  22 | Int: 118  Mnd: 106  Exp: 122     |M: +   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 040 | Chess Knight           | Jap: Unicorn Head                |S: -  |____
|----- ----------- ------------ ----------------------------------|R: +   W: -|
| Type: Magicali  | Drop: Light Coin (56%), Big Seed (21%),       |K: +   S: o|
| Prime: Magic    |  Lorimar Iron (15%), Magicali Meat (8%)       |F: x   L: +|
| Sub: DayViz     | Trap: G                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 322   L:  60             | BLACK:    HP: 822   L: 160       |L: x   D: x|
| Pow:  80  Def:  41  Agi:  55 | Pow: 180  Def: 141  Agi: 155     |A: -   J: -|
| Int:  68  Mnd:  74  Exp:  49 | Int: 168  Mnd: 174  Exp: 149     |M: +   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 041 | Machine Golem          | Jap: Machine Golem          |Rare|S: -  |____
|----- ----------- ------------ ----------------------------------|R: +   W: -|
| Type: Magicali  | Drop: Honey Elixir (56%), Big Seed (21%),     |K: +   S: o|
| Prime: Magic    |  Mythril Silver (15%), Magicali Meat (8%)     |F: x   L: +|
| Sub: DayViz     | Trap: H                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 393   L: 435             | BLACK:    HP: 893   L: 535       |L: x   D: x|
| Pow:  98  Def:  61  Agi:  67 | Pow: 198  Def: 161  Agi: 167     |A: -   J: -|
| Int:  86  Mnd:  57  Exp: 150 | Int: 186  Mnd: 157  Exp: 250     |M: +   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 042 | Tin Knight             | Jap: Armor Knight                |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Shade Icon (56%), Small Seed (21%),     |K: o   S: -|
| Prime: Hearing  |  Granz Steel (15%), Tough Meat (8%)           |F: o   L: -|
| Sub: DayViz     | Trap: C                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 130   L:  30             | BLACK:    HP: 630   L: 130       |L: o   D: o|
| Pow:  50  Def:  27  Agi:  32 | Pow: 150  Def: 127  Agi: 132     |A: o   J: x|
| Int:  43  Mnd:  24  Exp:  15 | Int: 143  Mnd: 124  Exp: 115     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 043 | Tomato Man             | Jap: Dark Priest                 |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Magic Walnut (56%), Oblong Seed (21%),  |K: o   S: -|
| Prime: Magic    |  Altena Alloy (15%), Tough Meat (8%)          |F: o   L: -|
| Sub: DayViz     | Trap: F                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 210   L:  45             | BLACK:    HP: 710   L: 145       |L: o   D: o|
| Pow:  63  Def:  27  Agi:  51 | Pow: 163  Def: 127  Agi: 151     |A: o   J: x|
| Int:  61  Mnd:  72  Exp:  36 | Int: 161  Mnd: 172  Exp: 136     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 044 | Werewolf               | Jap: Werewolf                    |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Chocolump (56%), Long Seed (21%),       |K: o   S: -|
| Prime: Smell    |  Animal Hide (15%), Tough Meat (8%)           |F: o   L: -|
| Sub: DarkViz    | Trap: C                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 102   L:  27             | BLACK:    HP: 602   L: 127       |L: o   D: o|
| Pow:  45  Def:  21  Agi:  48 | Pow: 145  Def: 121  Agi: 148     |A: o   J: x|
| Int:  43  Mnd:  22  Exp:  14 | Int: 143  Mnd: 122  Exp: 114     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 045 | Duck GI                | Jap: Duck Soldier                |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Gumdrop (46%), Crooked Seed (26%), Light|K: o   S: -|
| Prime: DayViz   |  Coin (20%), Tough Meat (8%)                  |F: o   L: -|
| Sub: None       | Trap: A                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP:  68   L:  12             | BLACK:    HP: 568   L: 112       |L: o   D: o|
| Pow:  23  Def:  13  Agi:  13 | Pow: 123  Def: 113  Agi: 113     |A: o   J: x|
| Int:  22  Mnd:  10  Exp:   4 | Int: 122  Mnd: 110  Exp: 104     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 046 | Insectaur              | Jap: Insector                    |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Wind Coin (56%), Flat Seed (21%), Sultan|K: o   S: -|
| Prime: Smell    |  Silk (15%), Tough Meat (8%)                  |F: o   L: -|
| Sub: DayViz     | Trap: B                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP:  82   L:  13             | BLACK:    HP: 582   L: 113       |L: o   D: o|
| Pow:  30  Def:  20  Agi:  26 | Pow: 130  Def: 120  Agi: 126     |A: o   J: x|
| Int:  28  Mnd:  12  Exp:   7 | Int: 128  Mnd: 112  Exp: 107     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 047 | Chobin Hood            | Jap: Poron                       |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Gumdrop (56%), Big Seed (21%), Oak      |K: o   S: -|
| Prime: Smell    |  Wood (15%), Tough Meat (8%)                  |F: o   L: -|
| Sub: DayViz     | Trap: A                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP:  40   L:   7             | BLACK:    HP: 540   L: 107       |L: o   D: o|
| Pow:  13  Def:   8  Agi:   8 | Pow: 113  Def: 108  Agi: 108     |A: o   J: x|
| Int:   9  Mnd:   8  Exp:   3 | Int: 109  Mnd: 108  Exp: 103     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 048 | Sahagin                | Jap: Sahagin                     |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Chocolump (56%), Spiny Seed (21%),      |K: o   S: -|
| Prime: Hearing  |  Lorimar Iron (15%), Tough Meat (8%)          |F: o   L: -|
| Sub: DayViz     | Trap: F                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 201   L:  33             | BLACK:    HP: 701   L: 133       |L: o   D: o|
| Pow:  69  Def:  34  Agi:  49 | Pow: 169  Def: 134  Agi: 149     |A: o   J: x|
| Int:  58  Mnd:  41  Exp:  33 | Int: 158  Mnd: 141  Exp: 133     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 049 | Goblin                 | Jap: Goblin                      |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Gnome Icon (56%), Round Seed (21%),     |K: o   S: -|
| Prime: Smell    |  Elephant Tusk (15%), Tough Meat (8%)         |F: o   L: -|
| Sub: DayViz     | Trap: C                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 100   L:  18             | BLACK:    HP: 600   L: 118       |L: o   D: o|
| Pow:  41  Def:  21  Agi:  28 | Pow: 141  Def: 121  Agi: 128     |A: o   J: x|
| Int:  38  Mnd:  18  Exp:  11 | Int: 138  Mnd: 118  Exp: 111     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 050 | Tin Tortoise           | Jap: Tortoise Knight             |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Chocolump (56%), Small Seed (21%),      |K: o   S: -|
| Prime: Hearing  |  Fish Scale (15%), Tough Meat (8%)            |F: o   L: -|
| Sub: DayViz     | Trap: D                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 136   L:  33             | BLACK:    HP: 636   L: 133       |L: o   D: o|
| Pow:  55  Def:  31  Agi:  35 | Pow: 155  Def: 131  Agi: 135     |A: o   J: x|
| Int:  46  Mnd:  27  Exp:  20 | Int: 146  Mnd: 127  Exp: 120     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 051 | Skull Beast            | Jap: Skull Beast                 |S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: +|
| Type: Undead    | Drop: Earth Coin (56%), Small Seed (21%),     |K: -   S: x|
| Prime: Life     |  Magic Walnut (15%), Rotten Meat (8%)         |F: -   L: o|
| Sub: Hearing    | Trap: B                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: -   U: -|
| HP:  25   L:   9             | BLACK:    HP: 525   L: 109       |L: -   D: -|
| Pow:  15  Def:   8  Agi:  11 | Pow: 115  Def: 108  Agi: 111     |A: -   J: o|
| Int:  11  Mnd:   4  Exp:   3 | Int: 111  Mnd: 104  Exp: 103     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 052 | Zonbine                | Jap: Zombie                      |S: x  |____
|----- ----------- ------------ ----------------------------------|R: x   W: +|
| Type: Undead    | Drop: Gumdrop (45%), Small Seed (40%), Animal |K: x   S: x|
| Prime: Life     |  Bone (7%), Rotten Meat (8%)                  |F: x   L: o|
| Sub: Hearing    | Trap: A                                       |S: x   S: o|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP:  34   L:   7             | BLACK:    HP: 534   L: 107       |L: x   D: -|
| Pow:  19  Def:  10  Agi:   7 | Pow: 119  Def: 110  Agi: 107     |A: x   J: o|
| Int:  11  Mnd:   3  Exp:   4 | Int: 111  Mnd: 103  Exp: 104     |M: x   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 053 | Specter                | Jap: Specter                     |S: x  |____
|----- ----------- ------------ ----------------------------------|R: x   W: +|
| Type: Undead    | Drop: Dark Coin (56%), Small Seed (21%),      |K: x   S: x|
| Prime: Life     |  Baobab Wood (15%), Rotten Meat (8%)          |F: x   L: o|
| Sub: Hearing    | Trap: C                                       |S: x   S: o|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP:  76   L:  19             | BLACK:    HP: 576   L: 119       |L: x   D: -|
| Pow:   5  Def:   5  Agi:  25 | Pow: 105  Def: 105  Agi: 125     |A: x   J: o|
| Int:  30  Mnd:  38  Exp:  14 | Int: 130  Mnd: 138  Exp: 114     |M: x   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 054 | Skeleton               | Jap: Skeleton                    |S: x  |____
|----- ----------- ------------ ----------------------------------|R: x   W: +|
| Type: Undead    | Drop: Earth Coin (56%), Dark Coin (21%),      |K: x   S: x|
| Prime: Life     |  Forsena Iron (15%), Rotten Meat (8%)         |F: x   L: o|
| Sub: Hearing    | Trap: C                                       |S: x   S: o|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP:  72   L:  19             | BLACK:    HP: 572   L: 119       |L: x   D: -|
| Pow:  38  Def:  14  Agi:  30 | Pow: 138  Def: 114  Agi: 130     |A: x   J: o|
| Int:  19  Mnd:  12  Exp:  10 | Int: 119  Mnd: 112  Exp: 110     |M: x   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 055 | Ape Mummy              | Jap: Mummy Ape              |Rare|S: x  |____
|----- ----------- ------------ ----------------------------------|R: x   W: +|
| Type: Undead    | Drop: Honey Elixir (56%), Small Seed (21%),   |K: x   S: x|
| Prime: Life     |  Black Bone (15%), Rotten Meat (8%)           |F: x   L: o|
| Sub: Hearing    | Trap: H                                       |S: x   S: o|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 364   L: 357             | BLACK:    HP: 864   L: 457       |L: x   D: -|
| Pow:  92  Def:  51  Agi:  56 | Pow: 192  Def: 151  Agi: 156     |A: x   J: o|
| Int:  44  Mnd:  55  Exp: 119 | Int: 144  Mnd: 155  Exp: 219     |M: x   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 056 | Imp                    | Jap: Chibi Devil                 |S: x  |____
|----- ----------- ------------ ----------------------------------|R: o   W: +|
| Type: Demon     | Drop: Chocolump (56%), Fire Coin (21%), Shade |K: o   S: x|
| Prime: DarkViz  |  Icon (15%), Demon Meat (8%)                  |F: +   L: -|
| Sub: Smell      | Trap: C                                       |S: x   S: x|
|----------------- ------------ ----------------------------------|B: +   U: +|
| HP:  45   L:  16             | BLACK:    HP: 545   L: 116       |L: +   D: o|
| Pow:  28  Def:  20  Agi:  22 | Pow: 128  Def: 120  Agi: 122     |A: x   J: o|
| Int:  28  Mnd:  26  Exp:   8 | Int: 128  Mnd: 126  Exp: 108     |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 057 | Fierce Face            | Jap: Demon Head                  |S: x  |____
|----- ----------- ------------ ----------------------------------|R: o   W: +|
| Type: Demon     | Drop: Magic Walnut (50%), Oblong Seed (20%),  |K: o   S: x|
| Prime: DarkViz  |  Altena Alloy (13%), Demon Meat (7%),         |F: +   L: -|
| Sub: Smell      |  Moondrop (10%)     Trap: F                   |S: x   S: x|
|----------------- ------------ ----------------------------------|B: +   U: +|
| HP: 235   L:  55             | BLACK:    HP: 735   L: 155       |L: +   D: o|
| Pow:  36  Def:  38  Agi:  53 | Pow: 136  Def: 138  Agi: 153     |A: x   J: o|
| Int:  73  Mnd:  65  Exp:  41 | Int: 173  Mnd: 165  Exp: 141     |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 058 | Punkster               | Jap: Spined Devil                |S: x  |____
|----- ----------- ------------ ----------------------------------|R: o   W: +|
| Type: Demon     | Drop: Magic Walnut (56%), Oblong Seed (21%),  |K: o   S: x|
| Prime: DarkViz  |  Pedan Stone (15%), Demon Meat (8%)           |F: +   L: -|
| Sub: Smell      | Trap: F                                       |S: x   S: x|
|----------------- ------------ ----------------------------------|B: +   U: +|
| HP: 204   L:  42             | BLACK:    HP: 704   L: 142       |L: +   D: o|
| Pow:  68  Def:  32  Agi:  48 | Pow: 168  Def: 132  Agi: 148     |A: x   J: o|
| Int:  60  Mnd:  45  Exp:  30 | Int: 160  Mnd: 145  Exp: 130     |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 059 | Dullahan               | Jap: Dullahan Stalker            |S: x  |____
|----- ----------- ------------ ----------------------------------|R: o   W: +|
| Type: Demon     | Drop: Dark Coin (56%), Oblong Seed (21%),     |K: o   S: x|
| Prime: DarkViz  |  Maia Lead (15%), Demon Meat (8%)             |F: +   L: -|
| Sub: Smell      | Trap: G                                       |S: x   S: x|
|----------------- ------------ ----------------------------------|B: +   U: +|
| HP: 300   L:  60             | BLACK:    HP: 800   L: 160       |L: +   D: o|
| Pow:  78  Def:  48  Agi:  60 | Pow: 178  Def: 148  Agi: 160     |A: x   J: o|
| Int:  69  Mnd:  47  Exp:  46 | Int: 169  Mnd: 147  Exp: 146     |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 060 | Wormwood               | Jap: Lesser Demon           |Rare|S: x  |____
|----- ----------- ------------ ----------------------------------|R: o   W: +|
| Type: Demon     | Drop: Honey Elixir (56%), Oblong Seed (21%),  |K: o   S: x|
| Prime: DarkViz  |  Centaur Hide (15%), Demon Meat (8%)          |F: +   L: -|
| Sub: Smell      | Trap: H                                       |S: x   S: x|
|----------------- ------------ ----------------------------------|B: +   U: +|
| HP: 460   L: 480             | BLACK:    HP: 960   L: 580       |L: +   D: o|
| Pow: 100  Def:  69  Agi:  77 | Pow: 200  Def: 169  Agi: 177     |A: x   J: o|
| Int: 102  Mnd:  89  Exp: 170 | Int: 202  Mnd: 189  Exp: 270     |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 061 | Kid Dragon             | Jap: Petit Dragon                |S: -  |____
|----- ----------- ------------ ----------------------------------|R: x   W: x|
| Type: Dragon    | Drop: Wisp Icon (50%), Long Seed (20%), Lizard|K: x   S: x|
| Prime: Hearing  |  Scale (13%), Dragon Meat (7%), Bubu Worm(10%)|F: o   L: o|
| Sub: DayViz     | Trap: F                                       |S: -   S: -|
|----------------- ------------ ----------------------------------|B: o   U: -|
| HP: 148   L:  52             | BLACK:    HP: 648   L: 152       |L: o   D: -|
| Pow:  75  Def:  43  Agi:  46 | Pow: 175  Def: 143  Agi: 146     |A: -   J: -|
| Int:  69  Mnd:  48  Exp:  41 | Int: 169  Mnd: 148  Exp: 141     |M: x   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 062 | Sky Dragon             | Jap: Sky Dragon             |Rare|S: -  |____
|----- ----------- ------------ ----------------------------------|R: x   W: x|
| Type: Dragon    | Drop: Honey Drink (56%), Long Seed (21%),     |K: x   S: x|
| Prime: Hearing  |  Pegasus Hide (15%), Dragon Meat (8%)         |F: o   L: o|
| Sub: DayViz     | Trap: H                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 236   L: 225             | BLACK:    HP: 736   L: 325       |L: o   D: -|
| Pow:  78  Def:  50  Agi:  55 | Pow: 178  Def: 150  Agi: 155     |A: -   J: -|
| Int:  79  Mnd:  53  Exp:  75 | Int: 179  Mnd: 153  Exp: 175     |M: x   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 063 | Land Dragon            | Jap: Land Dragon            |Rare|S: -  |____
|----- ----------- ------------ ----------------------------------|R: x   W: x|
| Type: Dragon    | Drop: Honey Elixir (56%), Long Seed (21%),    |K: x   S: x|
| Prime: Hearing  |  Dragon Scale (15%), Dragon Meat (8%)         |F: o   L: o|
| Sub: DayViz     | Trap: H                                       |S: -   S: -|
|----------------- ------------ ----------------------------------|B: o   U: -|
| HP: 343   L: 315             | BLACK:    HP: 843   L: 415       |L: o   D: -|
| Pow:  85  Def:  53  Agi:  60 | Pow: 185  Def: 153  Agi: 160     |A: -   J: o|
| Int:  87  Mnd:  55  Exp: 110 | Int: 187  Mnd: 155  Exp: 210     |M: x   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 064 | Eye Spy                | Jap: Eyespy                      |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: x|
| Type: Oddball   | Drop: Prestoveggie (56%), Crooked Seed (21%), |K: o   S: +|
| Prime: DayViz   |  Marble (15%), Odd Meat (8%)                  |F: x   L: x|
| Sub: Hearing    | Trap: B                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP:  48   L:  13             | BLACK:    HP: 548   L: 113       |L: x   D: +|
| Pow:   5  Def:  13  Agi:  10 | Pow: 105  Def: 113  Agi: 110     |A: o   J: -|
| Int:  26  Mnd:  28  Exp:   8 | Int: 126  Mnd: 128  Exp: 108     |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 065 | Spiny Cone             | Jap: Wonder                      |S: o  |____
|----- ----------- ------------ ----------------------------------|R: -   W: x|
| Type: Oddball   | Drop: Blink Weed (56%), Light Coin (21%),     |K: -   S: +|
| Prime: DayViz   |  Charcoal (15%), Odd Meat (8%)                |F: x   L: x|
| Sub: Hearing    | Trap: D                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP:  92   L:  28             | BLACK:    HP: 592   L: 128       |L: x   D: +|
| Pow:  41  Def:  29  Agi:  31 | Pow: 141  Def: 129  Agi: 131     |A: o   J: -|
| Int:  40  Mnd:  16  Exp:  16 | Int: 140  Mnd: 116  Exp: 116     |M: -   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 066 | Poto                   | Jap: Poto                        |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: x|
| Type: Oddball   | Drop: Moon Coin (56%), Wisp Icon (21%), Ash   |K: o   S: +|
| Prime: DayViz   |  Wood (15%), Odd Meat (8%)                    |F: x   L: x|
| Sub: None       | Trap: E                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 176   L:  36             | BLACK:    HP: 676   L: 136       |L: x   D: +|
| Pow:  59  Def:  24  Agi:  52 | Pow: 159  Def: 124  Agi: 152     |A: o   J: -|
| Int:  60  Mnd:  38  Exp:  25 | Int: 160  Mnd: 138  Exp: 125     |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 067 | Griffon Hand           | Jap: Griffin Hand                |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: x|
| Type: Oddball   | Drop: Chocolump (56%), Crooked Seed (21%),    |K: o   S: +|
| Prime: Hearing  |  Animal Bone (15%), Odd Meat (8%)             |F: x   L: x|
| Sub: None       | Trap: F                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 198   L:  33             | BLACK:    HP: 698   L: 133       |L: x   D: +|
| Pow:  70  Def:  25  Agi:  68 | Pow: 170  Def: 125  Agi: 168     |A: o   J: -|
| Int:  27  Mnd:  28  Exp:  29 | Int: 127  Mnd: 128  Exp: 129     |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 068 | Beholder               | Jap: Boulder                     |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: x|
| Type: Oddball   | Drop: Magic Walnut (56%), Crooked Seed (21%), |K: o   S: +|
| Prime: DayViz   |  Dion Wood (15%), Odd Meat (8%)               |F: x   L: x|
| Sub: Magic      | Trap: G                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 221   L:  52             | BLACK:    HP: 721   L: 152       |L: x   D: +|
| Pow:  28  Def:  36  Agi:  45 | Pow: 128  Def: 136  Agi: 145     |A: o   J: -|
| Int:  72  Mnd:  77  Exp:  46 | Int: 178  Mnd: 177  Exp: 146     |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 069 | Springball             | Jap: Banekujyako            |Rare|S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: x|
| Type: Oddball   | Drop: Honey Drink (56%), Crooked Seed (21%),  |K: o   S: +|
| Prime: DayViz   |  Orihalcum (15%), Odd Meat (8%)               |F: x   L: x|
| Sub: None       | Trap: H                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 373   L: 378             | BLACK:    HP: 873   L: 478       |L: x   D: +|
| Pow:  90  Def:  58  Agi:  87 | Pow: 190  Def: 158  Agi: 187     |A: o   J: -|
| Int:  62  Mnd:  83  Exp: 138 | Int: 162  Mnd: 183  Exp: 238     |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 070 | Light Cyclops          | Jap: Cyclops (Light)        |Rare|S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: x|
| Type: Demihuman | Drop: Jake Aerolite (92%), Tough Meat (8%)    |K: o   S: +|
| Prime: Smell    |                                               |F: o   L: o|
| Sub: DayViz     | Trap: H                                       |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 500   L: 700             | BLACK:    HP: 999   L: 800       |L: o   D: o|
| Pow: 120  Def: 105  Agi:  97 | Pow: 220  Def: 205  Agi: 197     |A: o   J: o|
| Int: 110  Mnd: 115  Exp: 300 | Int: 210  Mnd: 115  Exp: 400     |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 071 | Dark Cyclops           | Jap: Cyclops (Dark)         |Rare|S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: +|
| Type: Demihuman | Drop: Jake Aerolite (92%), Tough Meat (8%)    |K: o   S: x|
| Prime: Smell    |                                               |F: o   L: o|
| Sub: DayViz     | Trap: H                                       |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 500   L: 700             | BLACK:    HP: 999   L: 800       |L: o   D: o|
| Pow: 120  Def: 105  Agi:  97 | Pow: 220  Def: 205  Agi: 197     |A: o   J: o|
| Int: 110  Mnd: 115  Exp: 300 | Int: 210  Mnd: 115  Exp: 400     |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 072 | Moon Cyclops           | Jap: Cyclops (Moon)         |Rare|S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: o|
| Type: Demihuman | Drop: Hal Aerolite (92%), Tough Meat (8%)     |K: o   S: o|
| Prime: Smell    |                                               |F: o   L: x|
| Sub: DayViz     | Trap: H                                       |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 500   L: 700             | BLACK:    HP: 999   L: 800       |L: o   D: +|
| Pow: 120  Def: 105  Agi:  97 | Pow: 220  Def: 205  Agi: 197     |A: o   J: o|
| Int: 110  Mnd: 115  Exp: 300 | Int: 210  Mnd: 215  Exp: 400     |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 073 | Fire Cyclops           | Jap: Cyclops (Fire)         |Rare|S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: o|
| Type: Demihuman | Drop: Hal Aerolite (92%), Tough Meat (8%)     |K: o   S: o|
| Prime: Smell    |                                               |F: o   L: o|
| Sub: DayViz     | Trap: H                                       |S: o   S: x|
|----------------- ------------ ----------------------------------|B: o   U: +|
| HP: 500   L: 700             | BLACK:    HP: 999   L: 800       |L: o   D: o|
| Pow: 120  Def: 105  Agi:  97 | Pow: 220  Def: 205  Agi: 197     |A: o   J: o|
| Int: 110  Mnd: 115  Exp: 300 | Int: 210  Mnd: 215  Exp: 400     |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 074 | Water Cyclops          | Jap: Cyclops (Water)        |Rare|S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: o|
| Type: Demihuman | Drop: Ankh Aerolite (92%), Tough Meat (8%)    |K: o   S: o|
| Prime: Smell    |                                               |F: o   L: o|
| Sub: DayViz     | Trap: H                                       |S: o   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 500   L: 700             | BLACK:    HP: 999   L: 800       |L: o   D: o|
| Pow: 120  Def: 105  Agi:  97 | Pow: 220  Def: 205  Agi: 197     |A: o   J: o|
| Int: 110  Mnd: 115  Exp: 300 | Int: 210  Mnd: 215  Exp: 400     |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 075 | Wood Cyclops           | Jap: Cyclops (Tree)         |Rare|S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: o|
| Type: Demihuman | Drop: Ankh Aerolite (92%), Tough Meat (8%)    |K: o   S: o|
| Prime: Smell    |                                               |F: o   L: +|
| Sub: DayViz     | Trap: H                                       |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 500   L: 700             | BLACK:    HP: 999   L: 800       |L: o   D: x|
| Pow: 120  Def: 105  Agi:  97 | Pow: 220  Def: 205  Agi: 197     |A: o   J: o|
| Int: 110  Mnd: 115  Exp: 300 | Int: 210  Mnd: 215  Exp: 400     |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 076 | Wind Cyclops           | Jap: Cyclops (Wind)         |Rare|S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: o|
| Type: Demihuman | Drop: Vinek Aerolite (92%), Tough Meat (8%)   |K: o   S: o|
| Prime: Smell    |                                               |F: o   L: o|
| Sub: DayViz     | Trap: H                                       |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 500   L: 700             | BLACK:    HP: 999   L: 800       |L: o   D: o|
| Pow: 120  Def: 105  Agi:  97 | Pow: 220  Def: 205  Agi: 197     |A: o   J: x|
| Int: 110  Mnd: 115  Exp: 300 | Int: 210  Mnd: 215  Exp: 400     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 077 | Earth Cyclops          | Jap: Cyclops (Earth)        |Rare|S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: o|
| Type: Demihuman | Drop: Vinek Aerolite (92%), Tough Meat (8%)   |K: o   S: o|
| Prime: Smell    |                                               |F: o   L: o|
| Sub: DayViz     | Trap: H                                       |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 500   L: 700             | BLACK:    HP: 999   L: 800       |L: o   D: o|
| Pow: 120  Def: 105  Agi:  97 | Pow: 220  Def: 205  Agi: 197     |A: o   J: +|
| Int: 110  Mnd: 115  Exp: 300 | Int: 210  Mnd: 215  Exp: 400     |M: o   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 078 | Ghostum                | Jap: Ghost                       |S: x  |____
|----- ----------- ------------ ----------------------------------|R: x   W: +|
| Type: Undead    | Drop: Dark Coin (43%), Small Seed (40%), Jadd |K: x   S: x|
| Prime: Life     |  Hemp (9%), Rotten Meat (8%)                  |F: x   L: o|
| Sub: Hearing    | Trap: G                                       |S: x   S: o|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 245   L:  49             | BLACK:    HP: 745   L: 149       |L: x   D: -|
| Pow:  21  Def:  30  Agi:  57 | Pow: 121  Def: 130  Agi: 157     |A: x   J: o|
| Int:  72  Mnd:  54  Exp:  48 | Int: 172  Mnd: 154  Exp: 148     |M: x   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 079 | Bonny Matango          | Jap: Darth Matango               |S: +  |____
|----- ----------- ------------ ----------------------------------|R: x   W: x|
| Type: Flora     | Drop: Prestoveggie (56%), Oblong Seed (21%),  |K: x   S: +|
| Prime: Smell    |  Mistletoe (15%), Thin Meat (8%)              |F: -   L: +|
| Sub: DayViz     | Trap: H                                       |S: +   S: o|
|----------------- ------------ ----------------------------------|B: -   U: -|
| HP: 312   L:  60             | BLACK:    HP: 812   L: 160       |L: -   D: x|
| Pow:  71  Def:  38  Agi:  58 | Pow: 171  Def: 138  Agi: 158     |A: +   J: o|
| Int:  65  Mnd:  43  Exp:  50 | Int: 165  Mnd: 143  Exp: 150     |M: x   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 080 | Ache Cone              | Jap: Moon Wonder                 |S: o  |____
|----- ----------- ------------ ----------------------------------|R: -   W: x|
| Type: Oddball   | Drop: Luna Icon (56%), Wind Coin (21%), Dion  |K: -   S: +|
| Prime: DayViz   |  Wood (15%), Odd Meat (8%)                    |F: x   L: x|
| Sub: None       | Trap: H                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 305   L:  55             | BLACK:    HP: 805   L: 155       |L: x   D: +|
| Pow:  69  Def:  57  Agi:  61 | Pow: 169  Def: 157  Agi: 161     |A: o   J: -|
| Int:  68  Mnd:  40  Exp:  50 | Int: 168  Mnd: 140  Exp: 150     |M: -   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 081 | Earth Basilisk         | Jap: Earth Basilisk              |S: +  |____
|----- ----------- ------------ ----------------------------------|R: -   W: -|
| Type: Reptile   | Drop: Stardust Herb (56%), Crooked Seed (21%),|K: -   S: o|
| Prime: Hearing  |  Lizard Scale (15%), Lizard Meat (8%)         |F: o   L: o|
| Sub: DayViz     | Trap: H                                       |S: +   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 324   L:  57             | BLACK:    HP: 824   L: 157       |L: o   D: -|
| Pow:  72  Def:  35  Agi:  56 | Pow: 172  Def: 135  Agi: 156     |A: +   J: o|
| Int:  59  Mnd:  38  Exp:  50 | Int: 159  Mnd: 138  Exp: 150     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 082 | Rabillion              | Jap: Rabi Lion                   |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Fauna     | Drop: Gumdrop (50%), Round Seed (20%), Baobab |K: o   S: o|
| Prime: Smell    |  Wood (13%), Animal Meat (7%), Glittering     |F: o   L: -|
| Sub: None       |  Armor (10%)     Trap: C                      |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP:  73   L:  16             | BLACK:    HP: 573   L: 116       |L: o   D: o|
| Pow:  29  Def:  16  Agi:  27 | Pow: 129  Def: 116  Agi: 127     |A: o   J: +|
| Int:  18  Mnd:  15  Exp:   9 | Int: 118  Mnd: 115  Exp: 109     |M: o   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 083 | Assassinant            | Jap: Assassin Bug                |S: -  |____
|----- ----------- ------------ ----------------------------------|R: +   W: -|
| Type: Insect    | Drop: Prestoveggie (50%), Long Seed (20%),    |K: +   S: -|
| Prime: Smell    |  Sultan Silk (13%), Insect Meat (7%),         |F: -   L: o|
| Sub: Hearing    |  Honey (10%)     Trap: D                      |S: -   S: o|
|----------------- ------------ ----------------------------------|B: -   U: -|
| HP: 105   L:  25             | BLACK:    HP: 605   L: 125       |L: -   D: -|
| Pow:  39  Def:  19  Agi:  45 | Pow: 139  Def: 119  Agi: 145     |A: -   J: +|
| Int:  24  Mnd:  24  Exp:  16 | Int: 124  Mnd: 124  Exp: 116     |M: +   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 084 | Killer Pansy           | Jap: Blood Pansy                 |S: +  |____
|----- ----------- ------------ ----------------------------------|R: x   W: x|
| Type: Flora     | Drop: Potent Posy (56%), Oblong Seed (21%),   |K: x   S: +|
| Prime: Hearing  |  Jadd Hemp (15%), Thin Meat (8%)              |F: -   L: +|
| Sub: None       | Trap: D                                       |S: +   S: o|
|----------------- ------------ ----------------------------------|B: -   U: -|
| HP: 116   L:  27             | BLACK:    HP: 616   L: 127       |L: -   D: x|
| Pow:  40  Def:  20  Agi:  31 | Pow: 140  Def: 120  Agi: 131     |A: +   J: o|
| Int:  34  Mnd:  21  Exp:  17 | Int: 134  Mnd: 121  Exp: 117     |M: x   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 085 | Duck General           | Jap: Duck General                |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Light Coin (56%), Crooked Seed (21%),   |K: o   S: -|
| Prime: DayViz   |  Gator Skin (15%), Tough Meat (8%)            |F: o   L: -|
| Sub: None       | Trap: E                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 155   L:  31             | BLACK:    HP: 655   L: 131       |L: o   D: o|
| Pow:  53  Def:  34  Agi:  41 | Pow: 153  Def: 134  Agi: 141     |A: o   J: x|
| Int:  43  Mnd:  24  Exp:  20 | Int: 143  Mnd: 124  Exp: 120     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 086 | Turtle Shelly          | Jap: Turtle Knight               |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Chocolump (56%), Small Seed (15%),      |K: o   S: -|
| Prime: Hearing  |  Black Bone (15%), Tough Meat (8%)            |F: o   L: -|
| Sub: DayViz     | Trap: H                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 375   L:  60             | BLACK:    HP: 875   L: 160       |L: o   D: o|
| Pow:  85  Def:  50  Agi:  55 | Pow: 185  Def: 150  Agi: 155     |A: o   J: x|
| Int:  72  Mnd:  48  Exp:  51 | Int: 172  Mnd: 148  Exp: 151     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 087 | Mean Mask              | Jap: Satan Head                  |S: x  |____
|----- ----------- ------------ ----------------------------------|R: o   W: +|
| Type: Demon     | Drop: Salamander Icon (56%), Oblong Seed (21%)|K: o   S: x|
| Prime: DarkViz  |  Fossil (15%), Demon Meat (8%)                |F: +   L: -|
| Sub: Smell      | Trap: H                                       |S: x   S: x|
|----------------- ------------ ----------------------------------|B: +   U: +|
| HP: 345   L:  67             | BLACK:    HP: 845   L: 167       |L: +   D: o|
| Pow:  40  Def:  43  Agi:  63 | Pow: 140  Def: 143  Agi: 163     |A: x   J: o|
| Int:  77  Mnd:  82  Exp:  52 | Int: 177  Mnd: 182  Exp: 152     |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 088 | Voo Doll               | Jap: Blood Doll                  |S: -  |____
|----- ----------- ------------ ----------------------------------|R: +   W: -|
| Type: Magicali  | Drop: Wood Coin (56%), Round Seed (21%), Dion |K: +   S: o|
| Prime: Magic    |  Wood (15%), Magicali Meat (8%)               |F: x   L: +|
| Sub: DayViz     | Trap: G                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 294   L:  45             | BLACK:    HP: 794   L: 145       |L: x   D: x|
| Pow:  76  Def:  38  Agi:  51 | Pow: 176  Def: 138  Agi: 151     |A: -   J: -|
| Int:  68  Mnd:  44  Exp:  47 | Int: 168  Mnd: 144  Exp: 147     |M: +   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 089 | Shamanion              | Jap: Evil Shaman                 |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Magic Walnut (56%), Fire Coin (21%),    |K: o   S: -|
| Prime: Magic    |  Mythril Silver (15%), Tough Meat (8%)        |F: o   L: -|
| Sub: DayViz     | Trap: H                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 317   L:  61             | BLACK:    HP: 817   L: 161       |L: o   D: o|
| Pow:  78  Def:  40  Agi:  57 | Pow: 178  Def: 140  Agi: 157     |A: o   J: x|
| Int:  79  Mnd:  80  Exp:  51 | Int: 179  Mnd: 180  Exp: 151     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 090 | Killafish              | Jap: Killer Fish                 |S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: -|
| Type: Aquan     | Drop: Undine Icon (56%), Spiny Seed (21%),    |K: -   S: -|
| Prime: Hearing  |  Fish Scale (15%), Fish Meat (8%)             |F: o   L: -|
| Sub: None       | Trap: F                                       |S: -   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 188   L:  37             | BLACK:    HP: 688   L: 137       |L: o   D: o|
| Pow:  61  Def:  32  Agi:  56 | Pow: 161  Def: 132  Agi: 156     |A: -   J: o|
| Int:  49  Mnd:  30  Exp:  31 | Int: 149  Mnd: 130  Exp: 131     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 091 | Copper Knight          | Jap: Hell Knight                 |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Luna Icon (56%), Small Seed (21%), Maia |K: o   S: -|
| Prime: Hearing  |  Lead (15%), Tough Meat (8%)                  |F: o   L: -|
| Sub: DayViz     | Trap: G                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 318   L:  57             | BLACK:    HP: 818   L: 157       |L: o   D: o|
| Pow:  85  Def:  44  Agi:  55 | Pow: 185  Def: 144  Agi: 155     |A: o   J: x|
| Int:  71  Mnd:  42  Exp:  47 | Int: 171  Mnd: 142  Exp: 147     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 092 | Cherry Slime           | Jap: Red Slime                   |S: x  |____
|----- ----------- ------------ ----------------------------------|R: x   W: +|
| Type: Amorph    | Drop: Fire Coin (56%), Round Seed (21%),      |K: x   S: x|
| Prime: Smell    |  Animal Bone (15%), Morph Meat (8%)           |F: o   L: x|
| Sub: None       | Trap: D                                       |S: x   S: x|
|----------------- ------------ ----------------------------------|B: o   U: +|
| HP: 121   L:  27             | BLACK:    HP: 621   L: 127       |L: o   D: +|
| Pow:  50  Def:  41  Agi:  48 | Pow: 150  Def: 141  Agi: 148     |A: x   J: -|
| Int:  22  Mnd:  19  Exp:  19 | Int: 122  Mnd: 119  Exp: 119     |M: x   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 093 | Anthrosect             | Jap: Insectridar                 |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Jinn Icon (56%), Flat Seed (21%), Jadd  |K: o   S: -|
| Prime: Smell    |  Hemp (15%), Tough Meat (8%)                  |F: o   L: -|
| Sub: DayViz     | Trap: E                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 142   L:  24             | BLACK:    HP: 642   L: 124       |L: o   D: o|
| Pow:  60  Def:  18  Agi:  57 | Pow: 160  Def: 118  Agi: 157     |A: o   J: x|
| Int:  42  Mnd:  20  Exp:  21 | Int: 142  Mnd: 120  Exp: 121     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 094 | Chobin Hoodlum         | Jap: Porobin Foot                |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Wind Coin (56%), Big Seed (21%),        |K: o   S: -|
| Prime: Smell    |  Charcoal (15%), Tough Meat (8%)              |F: o   L: -|
| Sub: DayViz     | Trap: E                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 138   L:  30             | BLACK:    HP: 638   L: 130       |L: o   D: o|
| Pow:  56  Def:  21  Agi:  47 | Pow: 156  Def: 121  Agi: 147     |A: o   J: x|
| Int:  44  Mnd:  22  Exp:  20 | Int: 144  Mnd: 122  Exp: 120     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 095 | Petit Poseidon         | Jap: Petit Poseidon              |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Chocolump (56%), Spiny Seed (21%), Pedan|K: o   S: -|
| Prime: Hearing  |  Stone (15%), Tough Meat (8%)                 |F: o   L: -|
| Sub: DayViz     | Trap: H                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 350   L:  60             | BLACK:    HP: 850   L: 160       |L: o   D: o|
| Pow:  80  Def:  48  Agi:  60 | Pow: 180  Def: 148  Agi: 160     |A: o   J: x|
| Int:  71  Mnd:  51  Exp:  51 | Int: 171  Mnd: 151  Exp: 151     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 096 | Goblin Guard           | Jap: Goblin Guard                |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Gumdrop (56%), Round Seed (21%),        |K: o   S: -|
| Prime: Smell    |  Obsidian (15%), Tough Meat (8%)              |F: o   L: -|
| Sub: DarkViz    | Trap: E                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 160   L:  25             | BLACK:    HP: 660   L: 125       |L: o   D: o|
| Pow:  62  Def:  35  Agi:  34 | Pow: 162  Def: 135  Agi: 134     |A: o   J: x|
| Int:  41  Mnd:  19  Exp:  21 | Int: 141  Mnd: 119  Exp: 121     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 097 | Skull Drake            | Jap: Skull Drake                 |S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: +|
| Type: Undead    | Drop: Earth Coin (50%), Small Seed (20%),     |K: -   S: x|
| Prime: Life     |  Ash Wood (13%), Rotten Meat (7%),            |F: -   L: o|
| Sub: Hearing    |  Moondrop (10%)     Trap: F                   |S: -   S: o|
|----------------- ------------ ----------------------------------|B: -   U: -|
| HP: 213   L:  42             | BLACK:    HP: 713   L: 142       |L: -   D: -|
| Pow:  68  Def:  24  Agi:  67 | Pow: 168  Def: 124  Agi: 167     |A: -   J: o|
| Int:  55  Mnd:  32  Exp:  40 | Int: 155  Mnd: 132  Exp: 140     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 098 | Kaiser Mimic           | Jap: Kaiser Mimic                |S: -  |____
|----- ----------- ------------ ----------------------------------|R: +   W: -|
| Type: Magicali  | Drop: Wood Coin (56%), Round Seed (21%),      |K: +   S: o|
| Prime: Magic    |  Lorimar Iron (15%), Magicali Meat (8%)       |F: x   L: +|
| Sub: DayViz     | Trap: None                                    |S: -   S: o|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 235   L:  60             | BLACK:    HP: 735   L: 160       |L: x   D: x|
| Pow:  70  Def:  50  Agi:  43 | Pow: 170  Def: 150  Agi: 143     |A: -   J: -|
| Int:  72  Mnd:  48  Exp:  38 | Int: 172  Mnd: 148  Exp: 138     |M: +   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 099 | Snowy Rabite           | Jap: Snow Rabi                   |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Fauna     | Drop: Gumdrop (56%), Round Seed (21%), Animal |K: o   S: o|
| Prime: Smell    |  Bone (15%), Animal Meat (8%)                 |F: o   L: -|
| Sub: None       | Trap: E                                       |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: -|
| HP: 148   L:  24             | BLACK:    HP: 648   L: 124       |L: o   D: o|
| Pow:  56  Def:  27  Agi:  40 | Pow: 156  Def: 127  Agi: 140     |A: o   J: +|
| Int:  23  Mnd:  16  Exp:  22 | Int: 123  Mnd: 116  Exp: 122     |M: o   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 100 | Ice Leech              | Jap: Ice Leech                   |S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: -|
| Type: Aquan     | Drop: Prestoveggie (56%), Spiny Seed (21%),   |K: -   S: -|
| Prime: Hearing  |  Elephant Tusk (15%), Fish Meat (8%)          |F: o   L: -|
| Sub: None       | Trap: E                                       |S: -   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 162   L:  27             | BLACK:    HP: 662   L: 127       |L: o   D: o|
| Pow:  58  Def:  29  Agi:  52 | Pow: 158  Def: 129  Agi: 152     |A: -   J: o|
| Int:  42  Mnd:  24  Exp:  23 | Int: 142  Mnd: 124  Exp: 123     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 101 | Dark Batmo             | Jap: Dark Batum                  |S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: +|
| Type: Fowl      | Drop: Stardust Herb (56%), Flat Seed (21%),   |K: -   S: x|
| Prime: DarkViz  |  Sultan Silk (15%), Bird Meat (8%)            |F: +   L: -|
| Sub: None       | Trap: E                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: +   U: -|
| HP: 135   L:  25             | BLACK:    HP: 635   L: 125       |L: +   D: o|
| Pow:  59  Def:  28  Agi:  78 | Pow: 159  Def: 128  Agi: 178     |A: -   J: x|
| Int:  40  Mnd:  35  Exp:  24 | Int: 140  Mnd: 135  Exp: 124     |M: -   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 102 | Tanpole                | Jap: Pakkuri Tadpole             |S: +  |____
|----- ----------- ------------ ----------------------------------|R: -   W: -|
| Type: Reptile   | Drop: Water Coin (56%), Crooked Seed (21%),   |K: -   S: o|
| Prime: Hearing  |  Fish Scale (15%), Lizard Meat (8%)           |F: o   L: o|
| Sub: DayViz     | Trap: E                                       |S: +   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 167   L:  24             | BLACK:    HP: 667   L: 124       |L: o   D: -|
| Pow:  61  Def:  31  Agi:  42 | Pow: 161  Def: 131  Agi: 142     |A: +   J: o|
| Int:  43  Mnd:  30  Exp:  25 | Int: 143  Mnd: 130  Exp: 125     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 103 | Dragodon               | Jap: Pakkun Dragon               |S: +  |____
|----- ----------- ------------ ----------------------------------|R: -   W: -|
| Type: Reptile   | Drop: Undine Icon (56%), Crooked Seed (21%),  |K: -   S: o|
| Prime: Hearing  |  Lizard Scale (15%), Lizard Meat (8%)         |F: o   L: o|
| Sub: DayViz     | Trap: E                                       |S: +   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 182   L:  30             | BLACK:    HP: 682   L: 130       |L: o   D: -|
| Pow:  67  Def:  36  Agi:  47 | Pow: 167  Def: 136  Agi: 147     |A: +   J: o|
| Int:  48  Mnd:  36  Exp:  26 | Int: 148  Mnd: 136  Exp: 126     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 104 | Pricklebeak            | Jap: Cockatoo Bird               |S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: x|
| Type: Fowl      | Drop: Jinn Icon (56%), Flat Seed (21%), Jadd  |K: -   S: +|
| Prime: DayViz   |  Hemp (15%), Bird Meat (8%)                   |F: +   L: -|
| Sub: None       | Trap: F                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: +   U: -|
| HP: 167   L:  31             | BLACK:    HP: 667   L: 131       |L: +   D: o|
| Pow:  62  Def:  25  Agi:  81 | Pow: 162  Def: 125  Agi: 181     |A: -   J: x|
| Int:  45  Mnd:  30  Exp:  27 | Int: 145  Mnd: 130  Exp: 127     |M: -   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 105 | Night Sniper           | Jap: Night Sniper                |S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: +|
| Type: Fowl      | Drop: Stardust Herb (56%), Flat Seed (21%),   |K: -   S: x|
| Prime: DarkViz  |  Obsidian (15%), Bird Meat (8%)               |F: +   L: -|
| Sub: None       | Trap: F                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: +   U: -|
| HP: 181   L:  33             | BLACK:    HP: 681   L: 133       |L: +   D: o|
| Pow:  60  Def:  32  Agi:  52 | Pow: 160  Def: 132  Agi: 152     |A: -   J: x|
| Int:  48  Mnd:  34  Exp:  27 | Int: 148  Mnd: 134  Exp: 127     |M: -   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 106 | Gremlin                | Jap: Gremlin                     |S: x  |____
|----- ----------- ------------ ----------------------------------|R: o   W: +|
| Type: Demon     | Drop: Dark Coin (56%), Oblong Seed (21%),     |K: o   S: x|
| Prime: DarkViz  |  Pedan Stone (15%), Demon Meat (8%)           |F: +   L: -|
| Sub: Smell      | Trap: F                                       |S: x   S: x|
|----------------- ------------ ----------------------------------|B: +   U: +|
| HP: 158   L:  37             | BLACK:    HP: 658   L: 137       |L: +   D: o|
| Pow:  64  Def:  33  Agi:  58 | Pow: 164  Def: 133  Agi: 158     |A: x   J: o|
| Int:  55  Mnd:  48  Exp:  28 | Int: 155  Mnd: 148  Exp: 128     |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 107 | Clincher Crab          | Jap: Metal Crab                  |S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: -|
| Type: Aquan     | Drop: Stardust Herb (56%), Spiny Seed (21%),  |K: -   S: -|
| Prime: Hearing  |  Granz Steel (15%), Fish Meat (8%)            |F: o   L: -|
| Sub: None       | Trap: F                                       |S: -   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 198   L:  22             | BLACK:    HP: 698   L: 122       |L: o   D: o|
| Pow:  68  Def:  41  Agi:  52 | Pow: 168  Def: 141  Agi: 152     |A: -   J: o|
| Int:  52  Mnd:  28  Exp:  31 | Int: 152  Mnd: 128  Exp: 131     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 108 | Taxibird               | Jap: ChloroFowl                  |S: -  |____
|----- ----------- ------------ ----------------------------------|R: -   W: x|
| Type: Fowl      | Drop: Wind Coin (56%), Citrusquid (21%),      |K: -   S: +|
| Prime: DayViz   |  Pedan Stone (15%), Bird Meat (8%)            |F: +   L: -|
| Sub: None       | Trap: F                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: +   U: -|
| HP: 211   L:  34             | BLACK:    HP: 711   L: 134       |L: +   D: o|
| Pow:  66  Def:  33  Agi:  65 | Pow: 166  Def: 133  Agi: 165     |A: -   J: x|
| Int:  58  Mnd:  40  Exp:  32 | Int: 158  Mnd: 140  Exp: 132     |M: -   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 109 | Knollbear              | Jap: Needlion                    |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Fauna     | Drop: Gnome Icon (56%), Round Seed (21%),     |K: o   S: o|
| Prime: Hearing  |  Animal Hide (15%), Animal Meat (8%)          |F: o   L: -|
| Sub: DayViz     | Trap: F                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 227   L:  33             | BLACK:    HP: 727   L: 133       |L: o   D: o|
| Pow:  67  Def:  38  Agi:  71 | Pow: 167  Def: 138  Agi: 171     |A: o   J: +|
| Int:  55  Mnd:  26  Exp:  34 | Int: 155  Mnd: 126  Exp: 134     |M: o   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 110 | Grumpkin               | Jap: Grenade Bomb                |S: +  |____
|----- ----------- ------------ ----------------------------------|R: x   W: x|
| Type: Flora     | Drop: Gumdrop (56%), Bumpkin (21%),           |K: x   S: +|
| Prime: Hearing  |  Obsidian (15%), Thin Meat (8%)               |F: -   L: +|
| Sub: None       | Trap: F                                       |S: +   S: o|
|----------------- ------------ ----------------------------------|B: -   U: -|
| HP: 258   L:  43             | BLACK:    HP: 558   L: 143       |L: -   D: x|
| Pow:  65  Def:  32  Agi:  62 | Pow: 165  Def: 132  Agi: 162     |A: +   J: o|
| Int:  72  Mnd:  31  Exp:  34 | Int: 172  Mnd: 131  Exp: 134     |M: x   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 111 | Flame Moth             | Jap: Fire Moth                   |S: -  |____
|----- ----------- ------------ ----------------------------------|R: +   W: -|
| Type: Insect    | Drop: Stardust Herb (36%), Earth Coin (36%),  |K: +   S: -|
| Prime: Smell    |  Gnome Icon (20%), Insect Meat (8%)           |F: -   L: o|
| Sub: Hearing    | Trap: F                                       |S: -   S: -|
|----------------- ------------ ----------------------------------|B: -   U: o|
| HP: 184   L:  42             | BLACK:    HP: 684   L: 142       |L: -   D: -|
| Pow:  28  Def:  25  Agi:  74 | Pow: 128  Def: 125  Agi: 174     |A: -   J: +|
| Int:  53  Mnd:  50  Exp:  34 | Int: 153  Mnd: 150  Exp: 134     |M: +   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 112 | Ghoul                  | Jap: Ghoul                       |S: x  |____
|----- ----------- ------------ ----------------------------------|R: x   W: +|
| Type: Undead    | Drop: Chocolump (56%), Small Seed (21%),      |K: x   S: x|
| Prime: Life     |  Obsidian (15%), Rotten Meat (8%)             |F: x   L: o|
| Sub: Hearing    | Trap: F                                       |S: x   S: o|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 263   L:  36             | BLACK:    HP: 763   L: 136       |L: x   D: -|
| Pow:  75  Def:  31  Agi:  43 | Pow: 175  Def: 131  Agi: 143     |A: x   J: o|
| Int:  59  Mnd:  36  Exp:  37 | Int: 159  Mnd: 136  Exp: 137     |M: x   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 113 | Bloody Bjorn           | Jap: Bloody Bone                 |S: x  |____
|----- ----------- ------------ ----------------------------------|R: x   W: +|
| Type: Undead    | Drop: Shade Icon (56%), Small Seed (21%),     |K: x   S: x|
| Prime: Life     |  Obsidian (15%), Undead (8%)                  |F: x   L: o|
| Sub: Hearing    | Trap: F                                       |S: x   S: o|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 216   L:  36             | BLACK:    HP: 716   L: 136       |L: x   D: -|
| Pow:  73  Def:  28  Agi:  72 | Pow: 173  Def: 128  Agi: 172     |A: x   J: o|
| Int:  45  Mnd:  38  Exp:  37 | Int: 145  Mnd: 138  Exp: 137     |M: x   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 114 | Shadow Zed             | Jap: Shadow Zero One             |S: x  |____
|----- ----------- ------------ ----------------------------------|R: x   W: +|
| Type: Amorph    | Drop: Stardust Herb (56%), Big Seed (21%),    |K: x   S: x|
| Prime: Smell    |  Altena Alloy (15%), Morph Meat (8%)          |F: o   L: x|
| Sub: None       | Trap: F                                       |S: x   S: x|
|----------------- ------------ ----------------------------------|B: o   U: +|
| HP: 143   L:  22             | BLACK:    HP: 643   L: 122       |L: o   D: +|
| Pow:  67  Def:  10  Agi:  92 | Pow: 167  Def: 110  Agi: 192     |A: x   J: -|
| Int:  70  Mnd:  80  Exp:  38 | Int: 170  Mnd: 180  Exp: 138     |M: x   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 115 | Hoppin' Tick           | Jap: Raster                      |S: -  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Insect    | Drop: Undine Icon (56%), Long Seed (21%),     |K: o   S: -|
| Prime: Smell    |  Pedan Stone (15%), Insect Meat (8%)          |F: -   L: o|
| Sub: Hearing    | Trap: F                                       |S: -   S: o|
|----------------- ------------ ----------------------------------|B: -   U: -|
| HP: 235   L:  46             | BLACK:    HP: 735   L: 146       |L: -   D: -|
| Pow:  70  Def:  27  Agi:  81 | Pow: 170  Def: 127  Agi: 181     |A: -   J: +|
| Int:  62  Mnd:  43  Exp:  39 | Int: 162  Mnd: 143  Exp: 139     |M: o   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 116 | Wizard Eye             | Jap: Wizard Eye                  |S: o  |____
|----- ----------- ------------ ----------------------------------|R: -   W: x|
| Type: Oddball   | Drop: Prestoveggie (56%), Crooked Seed (21%), |K: -   S: +|
| Prime: DayViz   |  Obsidian (15%), Odd Meat (8%)                |F: x   L: x|
| Sub: DarkViz    | Trap: G                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 214   L:  57             | BLACK:    HP: 714   L: 157       |L: x   D: +|
| Pow:  23  Def:  22  Agi:  46 | Pow: 123  Def: 122  Agi: 146     |A: o   J: -|
| Int:  56  Mnd:  68  Exp:  44 | Int: 156  Mnd: 168  Exp: 144     |M: -   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 117 | Viper                  | Jap: Viper                       |S: +  |____
|----- ----------- ------------ ----------------------------------|R: -   W: -|
| Type: Reptile   | Drop: Prestoveggie (56%), Crooked Seed (21%), |K: -   S: o|
| Prime: Hearing  |  Snake Scale (15%), Lizard Meat (8%)          |F: o   L: o|
| Sub: DayViz     | Trap: G                                       |S: +   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 237   L:  45             | BLACK:    HP: 737   L: 145       |L: o   D: -|
| Pow:  70  Def:  30  Agi:  76 | Pow: 170  Def: 130  Agi: 176     |A: +   J: o|
| Int:  58  Mnd:  41  Exp:  44 | Int: 158  Mnd: 141  Exp: 144     |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 118 | Hell Hound             | Jap: Hell Hound                  |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Fauna     | Drop: Chocolump (56%), Round Seed (21%),      |K: o   S: o|
| Prime: Smell    |  Animal Hide (15%), Animal Meat (8%)          |F: o   L: -|
| Sub: DarkViz    | Trap: G                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 261   L:  49             | BLACK:    HP: 761   L: 149       |L: o   D: o|
| Pow:  78  Def:  34  Agi:  71 | Pow: 178  Def: 134  Agi: 171     |A: o   J: +|
| Int:  32  Mnd:  31  Exp:  45 | Int: 132  Mnd: 131  Exp: 145     |M: o   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 119 | Wolfiend               | Jap: Wild Devil                  |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Luna Icon (56%), Small Seed (21%), Black|K: o   S: -|
| Prime: Smell    |  Bone (15%), Tough Meat (8%)                  |F: o   L: -|
| Sub: DarkViz    | Trap: G                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 275   L:  57             | BLACK:    HP: 575   L: 157       |L: o   D: o|
| Pow:  80  Def:  35  Agi:  68 | Pow: 180  Def: 135  Agi: 168     |A: o   J: x|
| Int:  68  Mnd:  36  Exp:  45 | Int: 168  Mnd: 136  Exp: 145     |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯



 _____ ________________________ __________________________________ ______
| 120 | Granz Soldier          | Jap: Granz Soldier (Weak)        |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: o|
| Type: Demihuman | Drop: Gumdrop (56%), Big Seed (21%), Menos    |K: o   S: o|
| Prime: DayViz   |  Bronze (15%), Tough Meat (8%)                |F: o   L: o|
| Sub: Hearing    | Trap: C                                       |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP:  80   L:  18             | BLACK:    HP: 580   L: 118       |L: o   D: o|
| Pow:  35  Def:  22  Agi:  25 | Pow: 135  Def: 122  Agi: 125     |A: o   J: o|
| Int:  34  Mnd:  20  Exp:   8 | Int: 134  Mnd: 120  Exp: 108     |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 121 | High Granz Soldier     | Jap: Granz Soldier (Strong)      |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: o|
| Type: Demihuman | Drop: Chocolump (56%), Flat Seed (21%), Granz |K: o   S: o|
| Prime: DayViz   |  Steel (15%), Tough Meat (8%)                 |F: o   L: o|
| Sub: Hearing    | Trap: E                                       |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 154   L:  30             | BLACK:    HP: 654   L: 130       |L: o   D: o|
| Pow:  59  Def:  35  Agi:  40 | Pow: 159  Def: 135  Agi: 140     |A: o   J: o|
| Int:  42  Mnd:  28  Exp:  22 | Int: 142  Mnd: 128  Exp: 122     |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 122 | Granz Archer           | Jap: Granz Archer                |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: o|
| Type: Demihuman | Drop: Gumdrop (56%), Big Seed (21%), Menos    |K: o   S: o|
| Prime: DayViz   |  Bronze (15%), Tough Meat (8%)                |F: o   L: o|
| Sub: Hearing    | Trap: C                                       |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP:  50   L:  18             | BLACK:    HP: 550   L: 118       |L: o   D: o|
| Pow:  21  Def:  13  Agi:  18 | Pow: 121  Def: 113  Agi: 118     |A: o   J: o|
| Int:  23  Mnd:  13  Exp:   8 | Int: 123  Mnd: 113  Exp: 108     |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 123 | Granz Wizard           | Jap: Granz Wizard                |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Drop: Magic Walnut (56%), Spiny Seed (21%),   |K: o   S: -|
| Prime: DayViz   |  Granz Steel (15%), Tiny Meat (8%)            |F: o   L: -|
| Sub: Hearing    | Trap: E                                       |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: -|
| HP: 125   L:  30             | BLACK:    HP: 625   L: 130       |L: o   D: -|
| Pow:  18  Def:  20  Agi:  31 | Pow: 118  Def: 120  Agi: 131     |A: o   J: -|
| Int:  47  Mnd:  38  Exp:  22 | Int: 147  Mnd: 138  Exp: 122     |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯



 _____ ________________________ __________________________________ ______
| 124 | Chobin Hood (Event)    | Jap: Poron (Event)               |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Note: Found in Topple Outskirts at the start  |K: o   S: -|
| Prime: Smell    |  of the game.                                 |F: o   L: -|
| Sub: DayVizg    |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP:  40   L:   7             | BLACK: N/A                       |L: o   D: o|
| Pow:  10  Def:   4  Agi:   5 |                                  |A: o   J: x|
| Int:   9  Mnd:   4  Exp:   3 |                                  |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 125 | Trivy                  | Jap: Toribii                     |S: o  |____
|----- ----------- ------------ ----------------------------------|R: x   W: x|
| Type: Insect    | Note: Found in Vinquette Hall in Heroine's    |K: x   S: +|
| Prime: Smell    |  scenerio only.                               |F: x   L: o|
| Sub: Hearing    |                                               |S: o   S: o|
|----------------- ------------ ----------------------------------|B: x   U: o|
| HP:  40   L:   1             | BLACK: N/A                       |L: x   D: o|
| Pow:  11  Def:  11  Agi:  11 |                                  |A: o   J: o|
| Int:  11  Mnd:   5  Exp:   2 |                                  |M: x   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 126 | Werewolf (Event)       | Jap: Werewolf (Event)            |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Note: Found in the Lake Vicinity in Hero's    |K: o   S: -|
| Prime: Smell    |  scenario.  Found in the Airship in Heroine's |F: o   L: -|
| Sub: DarkViz    |  scenario.                                    |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP:  70   L:   27            | BLACK: N/A                       |L: o   D: o|
| Pow:  35  Def:  22  Agi:  35 |                                  |A: o   J: x|
| Int:  34  Mnd:  20  Exp:  14 |                                  |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 127 | Black Dudbear          | Jap: Black Anaguma               |S: o  |____
|----- ----------- ------------ ----------------------------------|R: o   W: *|
| Type: Fauna     | Note:                                         |K: o   S: *|
| Prime: Smell    |                                               |F: o   L: *|
| Sub: DayViz     |                                               |S: o   S: *|
|----------------- ------------ ----------------------------------|B: o   U: *|
| HP: 300   L:   0             | BLACK: N/A                       |L: o   D: *|
| Pow:  70  Def:  50  Agi:  50 |                                  |A: o   J: *|
| Int:  70  Mnd:  50  Exp:   1 |                                  |M: o   G: *|
 ------------------------------ ---------------------------------- -----------
| Note: Elemental strengths and weaknesses differ for each of the eight Black |
|  Dudbears.  Each Dudbear is strong against (-) all elements, with the       |
|  exception of two.  The element of the Spirit you're trying to rescue will  |
|  not be effective against (x) the Black Dudbear, while the opposing element |
|  will do normal damage.  For example if you're trying to rescue Wisp, the   |
|  Black Dudbear can not be hurt by Light magic, but Dark magic will do normal|
|  damage.                                                                    |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯



 _____ ________________________ __________________________________ ______
| 128 | Jackal                 | Jap: Jackal                 |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Fauna     | Hero [x]     Heroine [ ]                      |K: o   S: o|
| Prime: Smell    | Location: Granz Castle                        |F: o   L: -|
| Sub: DayViz     |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP:  55   L:   7             | BLACK: N/A                       |L: o   D: o|
| Pow:   8  Def:   5  Agi:   1 |                                  |A: o   J: +|
| Int:   2  Mnd:   5  Exp:   5 |                                  |M: o   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 129 | Hellhound (Ebony)      | Jap: Black Wolf             |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Demihuman | Hero [x]     Heroine [ ]                      |K: o   S: o|
| Prime: Smell    | Location: Vinquette Hall                      |F: o   L: -|
| Sub: DarkViz    |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP:  90   L:  15             | BLACK: N/A                       |L: o   D: o|
| Pow:  18  Def:  12  Agi:  11 |                                  |A: o   J: x|
| Int:  16  Mnd:  13  Exp:   5 |                                  |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 130 | Hellhound (Ivory)      | Jap: White Wolf             |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Fauna     | Hero [ ]     Heroine [x]                      |K: o   S: o|
| Prime: Smell    | Location: Vinquette Hall                      |F: o   L: -|
| Sub: DayViz     |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP:  90   L:  15             | BLACK: N/A                       |L: o   D: o|
| Pow:  18  Def:  12  Agi:  11 |                                  |A: o   J: x|
| Int:  16  Mnd:  13  Exp:   5 |                                  |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 131 | Count Lee              | Jap: Vampire                |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: o|
| Type: Undead    | Hero [x]     Heroine [x]                      |K: o   S: x|
| Prime: None     | Location: Vinquette Hall                      |F: -   L: x|
| Sub: None       |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: -   U: -|
| HP: 130   L:  45             | BLACK: N/A                       |L: -   D: o|
| Pow:  17  Def:  10  Agi:  11 |                                  |A: o   J: x|
| Int:  16  Mnd:  14  Exp:  10 |                                  |M: o   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 132 | Hydra                  | Jap: Hydra                  |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Dragon    | Hero [x]     Heroine [x]                      |K: o   S: -|
| Prime: None     | Location: Marsh Cave                          |F: o   L: -|
| Sub: None       |                                               |S: o   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 170   L:  52             | BLACK: N/A                       |L: o   D: o|
| Pow:  19  Def:   9  Agi:  10 |                                  |A: o   J: o|
| Int:  18  Mnd:  16  Exp:  15 |                                  |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 133 | Ankheg's Servant       | Jap: Ankheg                 |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: -   W: -|
| Type: Insect    | Hero [x]     Heroine [ ]                      |K: -   S: -|
| Prime: None     | Location: Abandoned Mine                      |F: x   L: o|
| Sub: Noneiz     |                                               |S: o   S: o|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 300   L:  67             | BLACK: N/A                       |L: x   D: -|
| Pow:  26  Def:  12  Agi:  15 |                                  |A: o   J: +|
| Int:  25  Mnd:  14  Exp:  35 |                                  |M: -   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 134 | Guardian               | Jap: Guardian               |Boss|S: -  |____
|----------------- ------------ ----------------------------------|R: x   W: x|
| Type: Magicali  | Hero [ ]     Heroine [x]                      |K: x   S: o|
| Prime: DarkViz  | Location: Airship                             |F: x   L: +|
| Sub: DayViz     |                                               |S: -   S: x|
|----------------- ------------ ----------------------------------|B: x   U: o|
| HP: 200   L:  90             | BLACK: N/A                       |L: x   D: x|
| Pow:  27  Def:  15  Agi:  24 |                                  |A: -   J: -|
| Int:  28  Mnd:  20  Exp:  50 |                                  |M: x   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 135 | Medusa                 | Jap: Medusa                 |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Undead    | Hero [x]     Heroine [ ]                      |K: o   S: x|
| Prime: None     | Location: Altar of Time                       |F: -   L: -|
| Sub: None       |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: -   U: o|
| HP: 355   L:  97             | BLACK: N/A                       |L: -   D: o|
| Pow:  38  Def:  35  Agi:  27 |                                  |A: o   J: +|
| Int:  40  Mnd:  36  Exp:  60 |                                  |M: o   G: x|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 136 | Snake                  | Jap: Snake                  |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: o|
| Type: Undead    | Hero [x]     Heroine [x]                      |K: o   S: o|
| Prime: None     | Location: Altar of Time                       |F: o   L: o|
| Sub: None       |                                               |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 150   L:   0             | BLACK: N/A                       |L: o   D: o|
| Pow:   1  Def:   1  Agi:   1 |                                  |A: o   J: o|
| Int:   1  Mnd:   1  Exp:   0 |                                  |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 137 | Mindflare              | Jap: Mindflayer             |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Magicali  | Hero [x]     Heroine [x]                      |K: o   S: x|
| Prime: None     | Location: Devius Manor                        |F: -   L: x|
| Sub: None       |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: -   U: o|
| HP: 428   L: 105             | BLACK: N/A                       |L: -   D: o|
| Pow:  45  Def:  40  Agi:  36 |                                  |A: o   J: x|
| Int:  47  Mnd:  35  Exp:  70 |                                  |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 138 | Boison Vine (Small)    | Jap: BV (Full Metal Hugger) |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Flora     | Hero [x]     Heroine [x]                      |K: o   S: -|
| Prime: None     | Location: Cascade Cave                        |F: o   L: -|
| Sub: None       |                                               |S: o   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 256   L:  15             | BLACK: N/A                       |L: o   D: o|
| Pow:  45  Def:  35  Agi:  41 |                                  |A: o   J: o|
| Int:  43  Mnd:  32  Exp:  10 |                                  |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 139 | Boison Vine            | Jap: Boison Vine            |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: x|
| Type: Fauna     | Hero [x]     Heroine [x]                      |K: o   S: +|
| Prime: None     | Location: Cascade Cave                        |F: o   L: +|
| Sub: None       |                                               |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: -|
| HP: 484   L: 120             | BLACK: N/A                       |L: o   D: x|
| Pow:  46  Def:  27  Agi:  33 |                                  |A: o   J: o|
| Int:  47  Mnd:  44  Exp:  75 |                                  |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 140 | Garuda                 | Jap: Garuda                 |Boss|S: -  |____
|----------------- ------------ ----------------------------------|R: -   W: -|
| Type: Fowl      | Hero [x]     Heroine [x]                      |K: -   S: -|
| Prime: None     | Location: Granz Castle                        |F: o   L: -|
| Sub: None       |                                               |S: -   S: o|
|----------------- ------------ ----------------------------------|B: o   U: -|
| HP: 567   L: 120             | BLACK: N/A                       |L: o   D: o|
| Pow:  50  Def:  39  Agi:  54 |                                  |A: -   J: x|
| Int:  49  Mnd:  40  Exp: 100 |                                  |M: -   G: +|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 141 | Dark Lord              | Jap: Shadow Knight          |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: None      | Hero [x]     Heroine [x]                      |K: o   S: x|
| Prime: None     | Location: Granz Castle                        |F: o   L: -|
| Sub: None       |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: -|
| HP: 528   L: 180             | BLACK: N/A                       |L: o   D: -|
| Pow:  60  Def:  45  Agi:  80 |                                  |A: o   J: -|
| Int:  53  Mnd:  44  Exp: 120 |                                  |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 142 | Malyris                | Jap: Marilith               |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Undead    | Hero [x]     Heroine [x]                      |K: o   S: -|
| Prime: None     | Location: Kahla Peaks                         |F: o   L: -|
| Sub: None       |                                               |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 574   L: 165             | BLACK: N/A                       |L: o   D: o|
| Pow:  57  Def:  42  Agi:  45 |                                  |A: o   J: x|
| Int:  61  Mnd:  42  Exp: 140 |                                  |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 143 | Kraken                 | Jap: Kraken                 |Boss|S: -  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Aquan     | Hero [x]     Heroine [x]                      |K: o   S: -|
| Prime: None     | Location: Subland River                       |F: o   L: -|
| Sub: None       |                                               |S: -   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP: 635   L: 195             | BLACK: N/A                       |L: o   D: o|
| Pow:  70  Def:  45  Agi:  48 |                                  |A: -   J: o|
| Int:  45  Mnd:  45  Exp: 170 |                                  |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 144 | Fish                   | Jap: Petit 'raken           |Boss|S: -  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Aquan     | Hero [x]     Heroine [x]                      |K: o   S: -|
| Prime: None     | Location: Subland River                       |F: o   L: -|
| Sub: None       |                                               |S: -   S: +|
|----------------- ------------ ----------------------------------|B: o   U: x|
| HP:  87   L:   1             | BLACK: N/A                       |L: o   D: o|
| Pow:  58  Def:  30  Agi:  45 |                                  |A: -   J: o|
| Int:  45  Mnd:  28  Exp:   2 |                                  |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 145 | Efflite                | Jap: Ifrit                  |Boss|S: -  |____
|----------------- ------------ ----------------------------------|R: -   W: -|
| Type: Magicali  | Hero [x]     Heroine [x]                      |K: -   S: -|
| Prime: None     | Location: Subsea Volcano                      |F: -   L: -|
| Sub: None       |                                               |S: -   S: x|
|----------------- ------------ ----------------------------------|B: -   U: o|
| HP: 682   L: 225             | BLACK: N/A                       |L: -   D: -|
| Pow:  70  Def:  40  Agi:  62 |                                  |A: -   J: x|
| Int:  67  Mnd:  40  Exp: 180 |                                  |M: -   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 146 | Lich                   | Jap: Lich                   |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: o|
| Type: Undead    | Hero [x]     Heroine [x]                      |K: o   S: x|
| Prime: None     | Location: Sealed Cave                         |F: o   L: x|
| Sub: None       |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: -|
| HP: 707   L:  270            | BLACK: N/A                       |L: o   D: -|
| Pow:  71  Def:  45  Agi:  53 |                                  |A: o   J: -|
| Int:  76  Mnd:  54  Exp: 200 |                                  |M: o   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 147 | Golem                  | Jap: Golem                  |Boss|S: -  |____
|----------------- ------------ ----------------------------------|R: -   W: -|
| Type: Magicali  | Hero [x]     Heroine [x]                      |K: -   S: o|
| Prime: None     | Location: Dime Tower                          |F: x   L: +|
| Sub: None       |                                               |S: -   S: x|
|----------------- ------------ ----------------------------------|B: -   U: o|
| HP: 729   L: 300             | BLACK: N/A                       |L: x   D: x|
| Pow:  80  Def:  78  Agi:  54 |                                  |A: x   J: -|
| Int:  50  Mnd:  50  Exp: 220 |                                  |M: -   G: -|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 148 | Demagon                | Jap: Huge Dragon            |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: x|
| Type: Dragon    | Hero [x]     Heroine [x]                      |K: o   S: x|
| Prime: None     | Location: Mana Sanctuary                      |F: x   L: o|
| Sub: None       |                                               |S: o   S: x|
|----------------- ------------ ----------------------------------|B: x   U: -|
| HP: 800   L: 375             | BLACK: N/A                       |L: x   D: -|
| Pow:  84  Def:  65  Agi:  57 |                                  |A: o   J: -|
| Int:  85  Mnd:  55  Exp: 250 |                                  |M: o   G: o|
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 149 | Julius                 | Jap: Julius I               |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: o|
| Type: None      | Hero [x]     Heroine [x]                      |K: o   S: o|
| Prime: None     | Location: Mana Sanctuary                      |F: o   L: o|
| Sub: None       |                                               |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 500   L:   0             | BLACK: N/A                       |L: o   D: o|
| Pow:  80  Def:  60  Agi:  65 |                                  |A: o   J: o|
| Int:  80  Mnd:  60  Exp: 200 |                                  |M: o   G: o|
 ------------------------------ ---------------------------------- -----------
| Blaze Bomb                                                                  |
| Barrier                                                                     |
| Magic Barrier                                                               |
| Irwin Summon                                                                |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 150 | King Ox                | Jap: King Ox                |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: -|
| Type: Animal    | Hero [x]     Heroine [x]                      |K: o   S: o|
| Prime: Smell    | Location: Mana Sanctuary                      |F: o   L: -|
| Sub: DayViz     |                                               |S: o   S: -|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 410   L:   1             | BLACK: N/A                       |L: o   D: o|
| Pow:  85  Def:  53  Agi:  65 |                                  |A: o   J: +|
| Int:  76  Mnd:  56  Exp:   2 |                                  |M: o   G: x|
 ------------------------------ ---------------------------------- -----------
| Headbutt                                                                    |
| Charge                                                                      |
| Song                                                                        |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 151 | Julius                 | Jap: Julius II              |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: *|
| Type: None      | Hero [x]     Heroine [x]                      |K: o   S: *|
| Prime: None     | Location: Mana Sanctuary                      |F: o   L: *|
| Sub: None       |                                               |S: o   S: *|
|----------------- ------------ ----------------------------------|B: o   U: *|
| HP: 700   L:   0             | BLACK: N/A                       |L: o   D: *|
| Pow:  85  Def:  65  Agi:  65 |                                  |A: o   J: *|
| Int:  85  Mnd:  65  Exp: 250 |                                  |M: o   G: *|
 ------------------------------ ---------------------------------- -----------
| Note: Julius's magical weaknesses differ depending on what attack he's      |
|  planning.                                                                  |
| Lava Wave    :  W: -  S: -  L:  -  S: x  U: o  D: -  J: o  G: x             |
| Ice Storm    :  W: -  S: -  L:  -  S: o  U: x  D: -  J: x  G: o             |
| Galaxy Drain :  W: o  S: x  L:  x  S: -  U: -  D: o  J: -  G: -             |
 -----------------------------------------------------------------------------
| Lava Wave                                                                   |
| Ice Storm                                                                   |
| Galaxy Drain                                                                |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 _____ ________________________ __________________________________ ______
| 152 | Julius                 | Jap: Julius III             |Boss|S: o  |____
|----------------- ------------ ----------------------------------|R: o   W: o|
| Type: None      | Hero [x]     Heroine [x]                      |K: o   S: o|
| Prime: None     | Location: Mana Sanctuary                      |F: o   L: o|
| Sub: None       |                                               |S: o   S: o|
|----------------- ------------ ----------------------------------|B: o   U: o|
| HP: 1500  L:   0             | BLACK: N/A                       |L: o   D: o|
| Pow:  90  Def:  70  Agi:  70 |                                  |A: o   J: o|
| Int:  90  Mnd:  70  Exp:   0 |                                  |M: o   G: o|
 ------------------------------ ---------------------------------- -----------
| Note: Julius has three different forms that change his weaknesses.          |
| Normal State: Normal damage.                                                |
| Physical Attack Null State: Immune to Weapons.                              |
| Magical Attack Null State: Immune to Magic.                                 |
 -----------------------------------------------------------------------------
| Continuous Attack                                                           |
| Charge                                                                      |
| Gravity Strike                                                              |
| Meteo                                                                       |
 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


* Boss stats taken from the Shinyaku Seiken Densetsu Official Guide Book
Perfect Navi and Shinyaku Seiken Densetsu Kaitaishinsho.



Rare Monsters
-------------------------------------------------------------------------------
THANKS go out to Gamer's Paradise for Cyclops locations!

05 - Gray Ox
------------
 Time: Day
 Location: Mt. Illusia
 Directions: The Gray Ox appears on 4 screens.  Basically, it will appear in
    any of the outside areas except for the screen with the Wood Stone Seal.

09 - Malboro
------------
 Time: Morning-Evening
 Location: Cascade Cave
 Directions: The Malboro appears on 4 screens.
    (1) From the first screen of Cascade cave, go up, up. (Morning and Evening
        only!)
    (2) From location (1), head left, right, up, up.
    (3) From location (2), head left.
    (4) From location (3), head up.

10 - Wooding
------------
 Time: Night
 Location: Mana Sanctuary
 Directions: The Wodding appears on 5 screens.
    (1) The first screen after the maze portion (up, right, down, right).
    (2) From location (1), head up.
    (3) From location (2), head up.
    (4) From location (3), head left.
    (5) From location (4), head left.

14 - Sand Scorpio
-----------------
 Time: All
 Location: Jadd Desert
 Directions: The Sand Scorpio can appear in most of the outside areas of Jadd
    Desert.  The only exceptions are the screen with the entrance to the Altar
    of Time and the screen right above it, in which the Sand Scorpio does not
    appear at Night.

15 - Silkspitter
----------------
 Time: Morning-Evening
 Location: Jadd Desert
 Directions: The Silkspitter can appear on 4 screens.  This is a little
    complicated, but basically it can appear in the first cave of Jadd Desert
    (the one you enter after the Palm Tree Puzzle), the Whirlpool Cave, the
    cave where you got the Axe, and the cave with the switch that opens the
    Altar of Time.

20 - Tyrranos
-------------
 Time: Day
 Location: Glass Desert (North)
 Directions: The Tyrranos can appear on any of the screens in the north Glass
    Desert.

25 - Garuda
-----------
 Time: Day
 Location: Rocky Wilds
 Directions: The Garuda can appear on any of the first 4 screens of Rocky
    Wilds.

31 - Moldy Goo
--------------
 Time: Day
 Location: Mana Sanctuary (Temple)
 Directions: The Moldy Goo can appear on 7 screens.  Basically, it will appear
    in any room that has pink walls and blue floors (including the Temple that
    leads up to Julius), as well as the last 2 screens of the Temple Second
    Floor before going back outside.

36 - Big Baby
-------------
 Time: Day
 Location: Subland River
 Directions: After the first screen of the Subland River, any of the 3
    following screens.

41 - Machine Golem
------------------
 Time: Day
 Location: Dime Tower
 Directions: Floors 7, 8 (after collapse), 9, 10 of Dime Tower.

55 - Ape Mummy
--------------
 Time: Night
 Location: Sealed Cave
 Directions: After entering, head up.  The Ape Mummy can appear on any of the
    following screens.

60 - Wormwood
-------------
 Time: Night
 Location: Mana Sanctuary (Temple)
 Directions: Wormwood can appear on 7 screens.  Basically, it will appear
    in any room that has pink walls and blue floors (including the Temple that
    leads up to Julius), as well as the last 2 screens of the Temple Second
    Floor before going back outside.

62 - Sky Dragon
---------------
 Time: Day
 Location: Kahla Peaks
 Directions: From the entrance, head right, up, left.  The Sky Dragon can
    appear on any of the 4 screens following that one.

63 - Land Dragon
----------------
 Time: Day
 Location: Subsea Volcano
 Directions: The Land Dragon can appear on 3 screens.
    (1) From the entrance, head up.
    (2) From location (1), take the northeast exit up.
    (3) From location (2), take the northeast exit up, then go right.

69 - Springball
---------------
 Time: Day
 Location: Ruined Passage
 Directions: The Springball can appear on 4 screens.
    (1) The first screen of the Ruined Passage.
    (2) From location (1), head up.
    (3) The room with the floors that can be raised or lowered, but only when
        the floors are all the way up.
    (4) The last screen before the warp room.

70 - Light Cyclops
------------------ 
 Time: Mana Holy Day, Day
 Location: Path to Gaia
 Directions: One screen south of the eastern end of Gaia's Facade.

71 - Dark Cyclops
-----------------
 Time: Mana Holy Day, Night
 Location: Glass Desert (North)
 Directions: From Ishe, head up one screen then right one screen.

72 - Moon Cyclops
-----------------
 Time: Luna Day, Night
 Location: Jadd Desert
 Directions: From the screen with the entrance to the Altar of Time, head
    north once.

73 - Fire Cyclops
-----------------
 Time: Salamander Day, Day
 Location: Subsea Volcano
 Directions: From the entrance of the Subsea Volcano, head up, up (northeast
    exit), up, right, up.

74 - Water Cyclops
------------------
 Time: Undine Day, Day
 Location: Snowfield
 Directions: From the Snowfield Armory, head left, left, left.

75 - Wood Cyclops
-----------------
 Time: Dryad Day, Day
 Location: Miasma Glen
 Directions: From the first screen, head up, left, up.

76 - Wind Cyclops
-----------------
 Time: Jinn Day, Day
 Location: Rocky Wilds
 Directions: Unlike the other Cyclops, the Wind Cyclops can appear on four
    different screens:
          (1) From the Rocky Wilds Armory, head down, right, up, up.
          (2) From location (1), head down, left.
          (3) From location (2), head up.
          (4) From location (3), head right.

77 - Earth Cyclops
------------------
 Time: Gnome Day, Day
 Location: Gaia Cave
 Directions: The last room of Gaia Cave (or the first room if you enter from
    the west end).



____________-------------------------------------------------------____________
\                                   - 0 7 -                                   /
 \                               ~ I T E M S ~                               /
 /                                                                           \
/___________-------------------------------------------------------___________\


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                              R e c o v e r y                              |
_______________________________________________________________________________

Help recover HP, MP, or status.

Item Name     | Effect
-------------- ---------------------------------
Gumdrop       | Recovers HP by 30.
Chocolump     | Recovers HP by 80
Honey Elixir  | Recovers all HP.
Magic Walnut  | Recovers MP by 80.
Prestoveggie  | Recovers abilities and poison.
Stardust Herb | Recovers from physical effects.
Angel Grail   | Brings allies back to life.
GummiFrog     | Sets Deathblow gauge to MAX.


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                               M y s t e r y                               |
_______________________________________________________________________________

Items with strange effects.

Item Name     | Effect
-------------- ----------------------------------
Blink Weed    | Draws foes that rely on sight.
Potent Posy   | Draws foes that rely on smell.
Tone Stone    | Draws foes that rely on hearing.
Tiny Tapper   | Makes you small.
Amigo Whistle | Calls Amigos once a day.


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                           T r a i t  C o i n s                            |
_______________________________________________________________________________

Items with Support Magic effects.

Item Name  | Effect
----------- ---------------------------------
Light Coin | HealingLight effect.
Dark Coin  | Creates Silhouette effect.
Moon Coin  | Creates Mooglemorphosis effect.
Fire Coin  | Creates PowerUp effect.
Water Coin | Creates BubbleBoat effect.
Wood Coin  | Creates PsychicShield effect.
Water Coin | Creates SpeedUp effect.
Earth Coin | Creates D-Fence effect.


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                          S p i r i t  I c o n s                           |
_______________________________________________________________________________

Cause status effects in foes.

Item Name       | Effect
---------------- ----------------------------------
Wisp Icon       | Inflicts Charm status on foe.
Shade Icon      | Inflicts Darkness status on foe.
Luna Icon       | Inflicts Wimp status on foe.
Salamander Icon | Inflicts FireMan status on foe.
Undine Icon     | Inflicts SnowMan status on foe.
Dryad Icon      | Inflicts Sleep status on foe.
Jinn Icon       | Inflicts Numb status on foe.
Gnome Icon      | Inflicts Petrify on foe.


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                                  M e a t                                  |
_______________________________________________________________________________

Help fight foes when eaten.

Item Name    | Effect
------------- --------------------------------------------------
Magical Meat | Helps fight Magicali foes.
Animal Meat  | Helps fight Fauna foes.
Thin Meat    | Helps fight Flora foes.
Insect Meat  | Helps fight Insect foes.
Lizard Meat  | Helps fight Reptile foes.
Bird Meat    | Helps fight Fowl foes.
Morph Meat   | Helps fight Amorph foes.
Fish Meat    | Helps fight Aquan foes.
------------- --------------------------------------------------
Tough Meat   | Helps fight DemiHuman foes.
Rotten Meat  | Helps fight Undead foes.
Demon Meat   | Helps fight Demon foes.
Dragon Meat  | Helps fight Dragon foes.
Odd Meat     | Helps fight Oddball foes.
Mixed Meat   | Helps fight Fauna, Flora, Insect & Reptile foes.
Spicy Meat   | Helps fight Fowl, Amorph & Aquan foes.
Phantom Meat | Helps fight Magicali, Demihuman & Undead foes.


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                               S u m m o n s                               |
_______________________________________________________________________________

Summon the Seven Wisdoms.

Item Name      | Effect
--------------- ---------------------------------------
Selva Card     | A card to summon Wisdom Selva.
Pokiehl Card   | A card to summon Wisdom Pokiehl.
Tote Card      | A card to summon Wisdom Tote.
Rosiotti Card  | A card to summon Wisdom Rosiotti.
Olbohn Card    | A card to summon Wisdom Olbohn.
Gaia Card      | A card to summon Wisdom Gaia.
Matilda Card   | A card to summon Wisdom Matilda.


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                                 O t h e r                                 |
_______________________________________________________________________________

Other kinds of items.
   _________________________________________________________________________
    |                              e v e n t                              |
   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Important items.

Item Name         | Item Description
------------------ -------------------------------------
Cactus Essence    | Plant this to grow a Hot House.
Mana Pendant      | A mysterious necklace.
Rusty Sword       | ?
Moon Mirror       | Reflects the true nature of things.
Control Room Key  | A key to the Airship Control Room.
Gold Key          | A gold-colored key.
Silver Key        | A silver-colored key.
Leaflet           | A handmade one-page advertisement.
------------------ -------------------------------------
Glittering Sword  | An unequippable shiny gold sword.
Glittering Armor  | An unequippable shiny gold armor.
Glittering Helm   | An unequippable shiny gold helmet.
Dudbears Gold     | Dudbears' branded gold.
Honey             | Delicious nectar from a beehive.
Keepsake Pendant  | A stylish piece of jewelry.
Silver Knife      | A well-used knife.
Blood Pouch       | A small stomach with blood in it.
------------------ -------------------------------------
Courtney's Letter | A letter entrusted by Courtney.
Kurt's Letter     | A letter entrusted by Kurt.
Barbecued Newt    | A black charred newt.
Barbecued Tail    | A barbecued newt tail.
Invoice           | A handwritten order form.
Black Mask        | An eerily carved wood mask.
Moondrop          | A shiny, translucent gem.
Cancun Feather    | A feather from a Cancun Bird.
------------------ -------------------------------------
Bubu Worm         | A parasite that lives in monsters.
Light Geode       | A stone encasing a light spirit.
Dark Geode        | A stone encasing a dark spirit.
Moon Geode        | A stone encasing a moon spirit.
Fire Geode        | A stone encasing a fire spirit.
Water Geode       | A stone encasing a water spirit.
Wood Geode        | A stone encasing a wood spirit.
Wind Geode        | A stone encasing a wind spirit.
------------------ -------------------------------------
Earth Geode       | A stone encasing an earth spirit.
Sword of Mana     | The legendary Sword of Mana.

   _________________________________________________________________________
    |                               s e e d                               |
   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Creates produce when planted.

Item Name    | Item Description
------------- -----------------
Round Seed   | A plant seed.
Small Seed   | A plant seed.
Oblong Seed  | A plant seed.
Long Seed    | A plant seed.
Crooked Seed | A plant seed.
Flat Seed    | A plant seed.
Big Seed     | A plant seed.
Spiny Seed   | A plant seed.

   _________________________________________________________________________
    |                             f r u i t s                             |
   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
     For more information on Fruits and their effects on Weapons, please see
the Weapons/Armor Chapter.

Help temper armor.

Item Name     | Item Description
-------------- -----------------
Bellgrapes    | A fruit.
Diceberry     | A fruit.
Peach Puppy   | A fruit.
Applesocks    | A fruit.
Orange'opus   | A fruit.
Citrisquid    | A fruit.
Springanana   | A fruit.
Manolephant   | A fruit.
-------------- -----------------
Rocket Papaya | A fruit.
Loquat-Shoes  | A fruit.
Boarmelon     | A fruit.
Pine o'Clock  | A fruit.
Rhinoloupe    | A fruit.
Kittypie      | A fruit.
Cherry Bombs  | A fruit.
Fishy Fruit   | A fruit.

   _________________________________________________________________________
    |                            v e g g i e s                            |
   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

     For more information on Vegetables and their effects on Armor, please
see the Weapons/Armor Chapter. 

Help tember weapons.

Item Name      | Item Description
--------------- -----------------
Lilipods       | A veggie.
Masked Potato  | A veggie.
Spiny Carrot   | A veggie.
Honey Onion    | A veggie.
Cornflower     | A veggie.
Dolphin Squash | A veggie.
Cabbadillo     | A veggie.
Conchurnip     | A veggie.
--------------- -----------------
Needlettuce    | A veggie.
Whalamato      | A veggie.
Orcaplant      | A veggie.
Mush-in-a-Box  | A veggie.
Bumpkin        | A veggie.
Garlicrown     | A veggie.
Heart Mint     | A veggie.
Spade Basil    | A veggie.

   _________________________________________________________________________
    |                       r a w  m a t e r i a l                        |
   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Help temper and forge equipment.

Item Name      | Item Description
--------------- -----------------
Topple Cotton  | A piece of cloth.
Sultan Silk    | A piece of cloth.
Jadd Hemp      | A piece of cloth.
Altena Felt    | A piece of cloth.
Oak Wood       | A piece of wood.
Holly Wood     | A piece of wood.
Boabab Wood    | A piece of wood.
Charcoal       | A piece of wood.
--------------- -----------------
Ash Wood       | A piece of wood.
Dion Wood      | A piece of wood.
Mistletoe Wood | A piece of wood.
Fossil Wood    | A piece of wood.
Animal Hide    | An animal skin.
Gator Skin     | An animal skin.
Centaur Hide   | An animal skin.
Pegasus Hide   | An animal skin.
--------------- -----------------
Animal Bone    | A piece of bone.
Elephant Tusk  | A piece of bone.
Black Bone     | A piece of bone.
Fossil         | A piece of bone.
Menos Bronze   | A piece of metal.
Forsena Iron   | A piece of metal.
Granz Steel    | A piece of metal.
Lorimar Iron   | A piece of metal.
--------------- -----------------
Altena Alloy   | A piece of metal.
Maia Lead      | A piece of metal.
Mythril Silver | A piece of metal.
Orihalcum      | A piece of metal.
Fish Scale     | An animal scale.
Lizard Scale   | An animal scale.
Snake Scale    | An animal scale.
Dragon Scale   | An animal scale.
--------------- -----------------
Jake Aerolite  | A piece of a meteorite.
Hal Aerolite   | A piece of a meteorite.
Ankh Aerolite  | A piece of a meteorite.
Vinek Aerolite | A piece of a meteorite.
Marble         | A stone.
Obsidian       | A stone.
Pedan Stone    | A stone.
Crystal        | A stone.



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                           A c c e s s o r i e s                           |
_______________________________________________________________________________


Accessory Name   | Accessory Description
----------------- -------------------------------------

Topple and Wendel Item Shops
----------------- -------------------------------------
BB Ring          | A ring set with glass beads.
Gem Ring         | A ring set with blue jewels.
Cicada Earrings  | Gold earrings with blue beads.
Quartz Ring      | A ring made of quartz.
Cobra Earrings   | Earrings made of snake fangs.
----------------- -------------------------------------

Menos and Jadd Item Shops
----------------- -------------------------------------
WhiteLight Ring  | A ring emitting pure white light.
Fiend Fang       | An earclip made of beast fang.
Banding Earrings | Earrings to quicken a thief.
Red Moon Horn    | A Red, crescent-shaped horn.
D-Fence Ring     | A ring with a protective spell.
----------------- -------------------------------------

Ishe Item Shop
----------------- -------------------------------------
Mist Pendant     | A pendant with a fog attack.
Knight Crest     | A valiant knight's coat of arms.
Gjallar Horn     | A horn with strong magic powers.
Dragon Choker    | A necklace made of dragon bone.
Sage Stone       | A stone with secret magic powers.
----------------- -------------------------------------

Niccolo Special Menu
----------------- -------------------------------------
Cardinal Eye     | A ring made from a big red stone.
FlameFlicker     | A pendant with fieary magic powers.
Draupnir         | A ring. Said to defeat all evil.
----------------- -------------------------------------

Bonus Accessories (Please refer to Class FAQ)
----------------- -------------------------------------
General Crest    | An insignia for a top warrior.
Dragon Ring      | A stone ring stolen from a dragon.
Rune Earrings    | Earrings carved with runes.
Code Bead        | A beat with a sacred spell.
Wishbone         | A necklace. Said to grant wishes.
Crystal Ring     | A ring made of crystal.
----------------- -------------------------------------

Secret Accessory
----------------- -------------------------------------
Brownie Ring     | A phantom item.
----------------- -------------------------------------

Niccolo
----------------- -------------------------------------
Belle Bell       | Increases EXP when defeating foes.
Chimpfish Iris   | Get more Lucre when defeating foes.
----------------- -------------------------------------



Accessory Name   | Pow | Def | Int | Mnd | Agi |  Buy  |  Sell
----------------- ----- ----- ----- ----- ----- ------- ------

Topple and Wendel Item Shops
----------------- ----- ----- ----- ----- ----- ------- ------
BB Ring          |        +5                   |  100  |   50
Gem Ring         |              +5             |  100  |   50
Cicada Earrings  |                          +5 |  100  |   50
Quartz Ring      |                    +5       |  100  |   50
Cobra Earrings   |  +5                         |  100  |   50
----------------- ----- ----- ----- ----- ----- ------- ------

Menos and Jadd Item Shops
----------------- ----- ----- ----- ----- ----- ------- ------
WhiteLight Ring  |                   +10       |  250  |  125
Fiend Fang       | +10                         |  250  |  125
Bandit Earrings  |                         +10 |  250  |  125
Red Moon Horn    |             +10             |  250  |  125
D-Fence Ring     |       +10                   |  250  |  125
----------------- ----- ----- ----- ----- ----- ------- ------

Ish Item Shop
----------------- ----- ----- ----- ----- ----- ------- ------
Mist Pendant     |                         +15 |  400  |  200
Knight Crest     | +15                         |  400  |  200
Gjallar Horn     |             +15             |  400  |  200
Dragon Choker    |       +15                   |  400  |  200
Sage Stone       |                   +15       |  400  |  200
----------------- ----- ----- ----- ----- ----- ------- ------

Niccolo Special Menu
----------------- ----- ----- ----- ----- ----- ------- ------
Cardinal Eye     |       +20         +20       | 4000  | 2000
FlameFlicker     | +20         +20             | 4000  | 2000
Draupnir         | +15   +15   +15   +15   +15 | 8000  | 4000
----------------- ----- ----- ----- ----- ----- ------- ------

Bonus Accessories (Please refer to Class FAQ)
----------------- ----- ----- ----- ----- ----- ------- ------
General Crest    |       +50                   |  N/A  | 2500
Dragon Ring      | +50                         |  N/A  | 2500
Rune Earrings    |             +50             |  N/A  | 2500
Code Bead        |                   +50       |  N/A  | 2500
Wishbone         |                         +50 |  N/A  | 2500
Crystal Ring     | +20   +20   +20   +20   +20 |  N/A  | 5000
----------------- ----- ----- ----- ----- ----- ------- ------

Secret Accesory
----------------- ----- ----- ----- ----- ----- ------- ------
Brownie Ring     | +55   +55   +55   +55   +55 |  N/A  | 7500
----------------- ----------------------------- ------- ------

Niccolo
----------------- ----------------------------- ------- ------
Belle Bell       | Double Experience           | 10000 | 5000
Chimpfish Iris   | Double Lucre                | 10000 | 5000
----------------- ----------------------------- ------- ------



____________-------------------------------------------------------____________
\                                   - 0 8 -                                   /
 \                       ~ W E A P O N S / A R M O R ~                       /
 /                                                                           \
/___________-------------------------------------------------------___________\


A weapon will have on of three Attack Traits:

Slash - Sword, Sickle, Axe
Bash - Staff, Knucks, Mace
Jab - Bow, Flail, Lance

Generally, depending on the enemy's type, it will be weak against any weapon of
a certain type.  For example, most Plant enemies will be weak against Slash
weapons.



 Sword
~~~~~~~
Hero: Hero starts with it.
Heroine: Heroine cannot use the Sword.
Skill: Smash Blade

 Staff
~~~~~~~
Hero: Hero cannot use the Staff.
Heroine: Heroine starts with it.
Skill: Dancing Rod

 Bow
~~~~~
Hero: Defeat the Chobin Hoods in Batmo Cave.
Heroine: Defeat the Chobin Hoods in Batmo Cave.
Skill: Master Shot

 Flail
~~~~~~~
Hero: Defeat the Lizardons and Duck GIs in Marsh Cave.
Heroine: Defeat the Lizardons and Duck GIs in Marsh Cave.
Skill: Dragon Fang Smash

 Sickle
~~~~~~~~
Hero: Defeat the Insectaurs in Abandoned Mine.
Heroine: Receive from Watts upon visiting the Wendel Blacksmith.
Skill: Slicer

 Knucks
~~~~~~~~
Hero: Defeat the Werewolves and Granz Soldier at the Lake.
Heroine: Defeat the Werewolves and Granz Soldier on the Airship.
Skill: Chi Wave

 Mace
~~~~~~
Hero: Defeat the Tin Tortoises at Mt. Illusia.
Heroine: Defeat the Tin Tortoises at Mt. Illusia.
Skill: Spike Strike

 Lance
~~~~~~~
Hero: Defeat the Granz Soldiers in Granz Castle.
Heroine: Defeat the Granz Soldiers in Granz Castle.
Skill: Mighty Javelin



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                  W E A P O N / A R M O R  R E C I P E S                   |
_______________________________________________________________________________

     Weapon forging and tempering can be done at the Cactus House Smithery.
There are also Smitheries in various towns that will temper weapons.


   _________________________________________________________________________
    |                            w e a p o n s                            |
   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

     To calculate a weapon's maximum stats, just add whatever is in the LMT
column to the Pow, Dod, Hit, and Ele Pow stats.  To achieve those maximum
stats, you'll have to temper that many Spade Basils into the weapon.


Key
----------------------------------------------------------
Material    : Material used to make weapon
Weapon Name : Name of weapon
Price       : Amount of Lucre needed to forge weapon
Elem.       : Elemental affinity of weapon
Pow         : Power of weapon
Dod         : Dodge capability of weapon
Hit         : Hit percentage of weapon
Ele Pow     : Elemental Power of weapon
LMT         : Number of times weapon can be tempered
EX Effects  : Added status attacks (e.g., Poison, Silence)


EX Effect Key
-------------------------------------------------------------------------------
Burn          : Engulfs the enemy in flames, causing damage over time.
Confusion     : Confuses the enemy.
Darkness      : Blinds the enemy, causing its hit % to drop.
Charm         : Charms the enemy, causing it to fight for you.
Wimp          : Changes the enemy's form.
Numb          : Paralyzes the enemy.
Petrify       : Petrifies the enemy, causing instant death.
Poison        : Poisons the enemy, causing damage over time.
Silence       : Silences the enemy, preventing it from using magic.
Sleep         : Causes the enemy to sleep.
Snowman       : Turns the enemy into a snowman.


Remember, too, that you can temper your NPC's weapons.

 Weapon  | Character
--------- -----------------------
 Sword   | Hero, Bogard
 Rod     | Heroine, Cibba
 Knuckle | Hero, Heroine, Willy
 Flail   | Hero, Heroine
 Sickle  | Hero, Heroine
 Bow     | Hero, Heroine, Lester
 Lance   | Hero, Heroine, Amanda
 Axe     | Hero, Heroine, Watts
 Morning | Hero, Heroine


IMPORTANT NOTE ABOUT ELEMENTS!!!

     A weapon's elemental affinity WILL NOT appear if the weapon's Ele Pow is
0.  When you initially forge a weapon with a new material, the Element may
appear as NOT.  To make the element active, just temper in a fruit that
increases the Ele Pow.  In the following tables, if the Element appears in
lower-case, then it is not initially active.  If it appears in upper-case, then
it is automatically activated.



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
                                   S w o r d                                 /
                  __________________________________________________________/
Material /       /       |       |     |           |Ele  |     |
 Weapon Name     | Price | Elem. | Pow | Dod | Hit |  Pow| LMT | EX Effects
_________________|_______|_______|_____|_____|_____|_____|_____|_______________
Animal Bone      |    50 | DRYAD |   1 |   1 |   1 |   1 |  30 | None         /
 Bone Sword      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Fossil           |  1500 | GNOME |  45 |   0 |   0 |  20 |  20 | Petrify      /
 Fossil Sword    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Menos Bronze     |    50 | dryad |   2 |   2 |   2 |   0 |  15 | None         /
 Bronze Sword*   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Forsena Iron     |   100 | jinn  |   8 |   8 |   8 |   0 |  15 | None         /
 Iron Sword      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Granz Silver     |   300 | sala  |  17 |  17 |  17 |   0 |  15 | None         /
 Steel Sword     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________ 
Lorimar Iron     |   600 | wisp  |  25 |  25 |  25 |   0 |  15 | None         /
 Lorimar Sword   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Altena Alloy     |   900 | undin |  35 |  35 |  35 |   0 |  15 | None         /
 Altena Sword    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Maia Lead        |  1000 | gnome |  50 |   0 |   0 |   0 |  15 | None         /
 Maia Sword      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Mythril Silver   |  2000 |  ALL  |  40 |  40 |  40 |  40 |  30 | Silence      /
 Mythril Sword   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Orichalcum       |  5000 | wisp  |  50 |  50 |  50 |   0 |  40 | Charm        /
 Orichalcum Sword/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Lizard Scale     |   200 | LUNA  |  12 |   0 |   0 |   8 |  20 | None         /
 Lizard Sword    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Snake Scale      |   700 | UNDIN |  30 |   0 |   0 |  15 |  20 | Poison       /
 Snake Sword     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Dragon Scale     |  5000 | SALA  |  65 |   0 |   0 |  25 |  25 | FireMan      /
 Dragon Sword    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Hal Aerolite     |  8000 | SHADE |  75 |  75 |  75 |  45 |  20 | Darkness     /
 Hal Sword       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Obsidian         |   400 | GNOME |  20 |   0 |   0 |  10 |  20 | None         /
 Obsidian Sword  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Crystal          | 10000 |  ALL  |  70 |  70 |  70 |  50 |  30 | None         /
 Crystal Sword   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
                                   S t a f f                                 /
                  __________________________________________________________/
Material /       /       |       |     |           |Ele  |     |
 Weapon Name     | Price | Elem. | Pow | Dod | Hit |  Pow| LMT | EX Effects
_________________|_______|_______|_____|_____|_____|_____|_____|_______________
Oak Wood         |    50 | dryad |   2 |   0 |   0 |   0 |  10 | None         /
 Oak Staff*      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Holly Wood       |   100 | UNDIN |   5 |   0 |   0 |  10 |  10 | None         /
 Holly Staff     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Baobab Wood      |   300 | GNOME |   8 |   0 |   0 |  20 |  10 | None         /
 Baobab Staff    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Charcoal         |   600 | SALA  |  13 |   0 |   0 |  30 |  10 | None         /
 Ebony Staff     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Ash Wood         |   900 | JINN  |  18 |   0 |   0 |  40 |  10 | None         /
 Ash Staff       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________ 
Dion Wood        |  1000 | DRYAD |  23 |   0 |   0 |  45 |  10 | None         /
 Dion Staff      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Mistletoe        |  2000 | DRYAD |  28 |   0 |   0 |  60 |  20 | Sleep        /
 Mistletoe Staff /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Fossil Wood      |  5000 | SHADE |  30 |   0 |   0 |  65 |  20 | None         /
 Fossil Rod      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Animal Bone      |    50 | DRYAD |   1 |   0 |   0 |   3 |  20 | None         /
 Bone Staff      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Elephant Tusk    |   400 | SALA  |  10 |   0 |   0 |  25 |  15 | None         /
 Ivory Staff     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Black Bone       |  1500 | LUNA  |  25 |   0 |   0 |  50 |  15 | Wimp         /
 Dark Staff      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Dragon Scale     |  5000 | SALA  |  35 |   0 |   0 |  55 |  20 | FireMan      /
 Dragon Staff    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Ankh Aerolite    |  8000 | SHADE |  40 |  40 |  40 |  70 |  20 | Darkness     /
 Ankh Staff      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Marble           |   200 | JINN  |   5 |   0 |   0 |  15 |  15 | None         /
 Marble Staff    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Pedan Stone      |   700 | LUNA  |  15 |   0 |   0 |  35 |  15 | None         /
 Pedan Staff     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Crystal          | 10000 |  ALL  |  35 |  35 |  35 |  70 |  30 | None         /
 Crystal Staff   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
                                  K n u c k s                                /
                  __________________________________________________________/
Material /       /       |       |     |     |     |Ele  |     |
 Weapon Name     | Price | Elem. | Pow | Dod | Hit |  Pow| LMT | EX Effects
_________________|_______|_______|_____|_____|_____|_____|_____|_______________
Charcoal         |   300 | SALA  |   8 |  30 |   0 |   5 |  10 | None         /
 Ebony Knucks    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Ash Wood         |   900 | JINN  |  17 |  50 |   0 |  15 |  10 | None         /
 Ash Knucks      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Animal Hide      |    50 | LUNA  |   2 |   0 |   2 |   1 |  20 | Confusion    /
 Leather Knuckle /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Gator Skin       |   400 | UNDIN |  15 |   0 |  15 |   8 |  15 | None         /
 Gator Knucks    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________ 
Centaur Hide     |   700 | GNOME |  25 |   0 |   0 |  10 |  15 | None         /
 Centaur Knucks  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Pegasus Hide     |  5000 | JINN  |  45 |  30 |   0 |  20 |  20 | Numb         /
 Pegasus Knucks  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Fossil           |  1500 | GNOME |  25 |  60 |   0 |  20 |  20 | Petrify      /
 Fossil Knucks   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Menos Bronze     |    50 | dryad |   2 |   5 |   2 |   0 |  10 | None         /
 Bronze Knucks*  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Forsena Iron     |   100 | jinn  |   5 |   8 |   5 |   0 |  10 | None         /
 Iron Knucks     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Lorimar Iron     |   600 | wisp  |  20 |  25 |  20 |   0 |  10 | None         /
 Lorimar Knucks  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Altena Alloy     |  1000 | undin |  30 |  35 |  30 |   0 |  10 | None         /
 Altena Knucks   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Mythril Silver   |  2000 |  ALL  |  25 |  25 |  25 |  25 |  25 | Silence      /
 Mythril Knucks  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Orichalcum       |  5000 | wisp  |  35 |  70 |  35 |   0 |  20 | Charm        /
Orichalcum Knucks/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Vinek Aerolite   |  8000 | SHADE |  45 |  80 |  45 |  30 |  20 | Darkness     /
 Vinek Knucks    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Marble           |   200 | JINN  |  10 |   0 |  10 |   5 |  15 | None         /
 Marble Knucks   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Crystal          | 10000 |  ALL  |  40 |  90 |  40 |  35 |  30 | None         /
 Crystal Knucks  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
                                   F l a i l                                 /
                  __________________________________________________________/
Material /       /       |       |     |           |Ele  |     |
 Weapon Name     | Price | Elem. | Pow | Dod | Hit |  Pow| LMT | EX Effects
_________________|_______|_______|_____|_____|_____|_____|_____|_______________
Fossil           |  1500 | GNOME |  33 |  20 |   0 |  20 |  15 | Petrify      /
 Fossil Flail    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Menos Bronze     |    50 | dryad |   3 |   0 |   1 |   0 |  10 | None         /
 Bronze Flail*   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Forsena Iron     |   100 | jinn  |   7 |   0 |   3 |   0 |  10 | None         /
 Iron Flail      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Granz Steel      |   300 | sala  |  12 |   0 |   5 |   0 |  10 | None         /
 Steel Flail     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Lorimar Iron     |   600 | wisp  |  22 |   0 |  10 |   0 |  10 | None         /
 Lorimar Flail   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________ 
Altena Alloy     |   900 | undin |  33 |   0 |  15 |   0 |  10 | None         /
 Altena Flail    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Maia Lead        |  1000 | gnome |  40 |   0 |   0 |   0 |  10 | None         /
 Maia Flail      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Mythril Silver   |  2000 |  ALL  |  30 |  30 |  30 |  30 |  25 | Silence      /
 Mythril Flail   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Orichalcum       |  5000 | wisp  |  45 |  25 |  25 |   0 |  25 | Charm        /
 Orichalcum Flail/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Fish Scale       |   400 | UNDIN |  10 |   0 |   0 |  25 |  15 | SnowMan      /
 Scale Flail     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Lizard Scale     |   200 | LUNA  |  10 |   0 |   0 |   5 |  15 | None         /
 Lizard Flail    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Snake Scale      |   700 | UNDIN |  30 |   0 |   0 |  15 |  15 | Poison       /
 Snake Flail     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Dragon Scale     |  5000 | SALA  |  55 |   0 |   0 |  20 |  20 | Burn         /
 Dragon Flail    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Jake Aerolite    |  8000 | SHADE |  55 |  55 |  55 |  35 |  20 | Darkness     /
 Jake Flail      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Obsidian         |   400 | GNOME |  15 |   0 |  15 |  10 |  15 | None         /
 Obsidian Flail  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Crystal          | 10000 |  ALL  |  50 |  50 |  50 |  40 |  30 | None         /
 Crystal Flail   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
                                  S i c k l e                                /
                  __________________________________________________________/
Material /       /       |       |     |           |Ele  |     |
 Weapon Name     | Price | Elem. | Pow | Dod | Hit |  Pow| LMT | EX Effects
_________________|_______|_______|_____|_____|_____|_____|_____|_______________
Elephant Tusk    |   200 | SALA  |   6 |   0 |   0 |   5 |  15 | None         /
 Ivory Sickle    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Black Bone       |   700 | LUNA  |  23 |   0 |   0 |  15 |  15 | Wimp         /
 Ebony Sickle    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Menos Bronze     |    50 | dryad |   2 |   0 |   0 |   0 |  10 | None         /
 Bronze Sickle*  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Forsena Iron     |   100 | jinn  |   4 |   0 |   0 |   0 |  10 | None         /
 Iron Sickle     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Granz Steel      |   300 | sala  |   8 |   0 |   0 |   0 |  10 | None         /
 Steel Sickle    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________ 
Lorimar Iron     |   600 | wisp  |  18 |   0 |   0 |   0 |  10 | None         /
 Lorimar Sickle  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Altena Alloy     |   900 | undin |  28 |   0 |   0 |   0 |  10 | None         /
 Altena Sickle   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Maia Lead        |  1000 | gnome |  35 |   0 |   0 |   0 |  10 | None         /
 Maia Sickle     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Mythril Silver   |  2000 |  ALL  |  25 |  25 |  25 |  25 |  25 | Silence      /
 Mythril Sickle  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Orichalcum       |  5000 | wisp  |  45 |  20 |  20 |   0 |  25 | Charm        /
Orichalcum Sickle/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Fish Scale       |    50 | UNDIN |   1 |   1 |   1 |   1 |  20 | SnowMan      /
 Scale Sickle    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Dragon Scale     |  5000 | SALA  |  40 |   0 |   0 |  30 |  20 | FireMan      /
 Dragon Sickle   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Hal Aerolite     |  8000 | Shade |  50 |  50 |  50 |  30 |  20 | Darkness     /
 Hal Sickle      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Obsidian         |   400 | GNOME |  12 |   0 |   0 |  10 |  15 | None         /
 Obsidian Sickle /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Pedan Stone      |  1500 | LUNA  |  30 |   0 |   0 |  20 |  15 | None         /
 Pedan Sickle    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Crystal          | 10000 |  ALL  |  45 |  45 |  45 |  35 |  30 | None         /
 Crystal Sickle  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
                                     B o w                                   /
                  __________________________________________________________/
Material /       /       |       |     |           |Ele  |     |
 Weapon Name     | Price | Elem. | Pow | Dod | Hit |  Pow| LMT | EX Effects
_________________|_______|_______|_____|_____|_____|_____|_____|_______________
Oak Wood         |    50 | dryad |   1 |   0 |   5 |   0 |  15 | None         /
 Oak Bow*        /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Holly Wood       |   100 | UNDIN |   3 |   0 |  10 |  10 |  15 | None         /
 Holly Bow       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Baobab Wood      |   300 | GNOME |  12 |   0 |  20 |  20 |  15 | None         /
 Baobab Bow      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Dion Wood        |  1000 | DRYAD |  38 |   0 |  55 |  20 |  15 | None         /
 Dion Bow        /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Mistletoe        |  1500 | DRYAD |  40 |   0 |  60 |  25 |  20 | Sleep        /
 Mistletoe Bow   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________ 
Fossil Wood      |  5000 | SHADE |  45 |  25 |  70 |  40 |  25 | None         /
 Fossil Bow      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Elephant Tusk    |   200 | SALA  |   6 |   0 |  15 |   8 |  15 | None         /
 Ivory Bow       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Black Bone       |   700 | LUNA  |  28 |   0 |  35 |  20 |  15 | Wimp         /
 Ebony Bow       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Lorimar Iron     |   600 | wisp  |  25 |   0 |  40 |   0 |  15 | None         /
 Lorimar Bow     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Altena Alloy     |   900 | undin |  35 |   0 |  45 |   0 |  15 | None         /
 Altena Bow      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Dragon Scale     |  5000 | SALA  |  55 |   0 |  55 |  35 |  20 | FireMan      /
 Dragon Bow      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Ankh Aerolite    |  8000 | SHADE |  60 |  60 |  80 |  40 |  20 | Darkness     /
 Ankh Bow        /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Marble           |    50 | JINN  |   1 |   1 |   1 |   1 |  25 | None         /
 Marble Bow      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Obsidian         |   400 | GNOME |  18 |   0 |  25 |  15 |  20 | None         /
 Obsidian Bow    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Pedan Stone      |  2000 | LUNA  |  45 |   0 |  50 |  20 |  20 | None         /
 Pedan Bow       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Crystal          | 10000 |  ALL  |  55 |  55 |  90 |  45 |  30 | None         /
 Crystal Bow     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
                                   L a n c e                                 /
                  __________________________________________________________/
Material /       /       |       |     |           |Ele  |     |
 Weapon Name     | Price | Elem. | Pow | Dod | Hit |  Pow| LMT | EX Effects
_________________|_______|_______|_____|_____|_____|_____|_____|_______________
Oak Wood         |    50 | dryad |   4 |   0 |   0 |   0 |  15 | None         /
 Oak Lance*      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Baobab Wood      |   300 | GNOME |  20 |   0 |   0 |  20 |  15 | None         /
 Baobab Lance    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Dion Wood        |  1000 | DRYAD |  45 |   0 |   0 |  30 |  15 | None         /
 Dion Lance      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Petrified Wood   |  5000 | SHADE |  55 |   0 |   0 |  35 |  25 | None         /
 Fossil Lance    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Animal Hide      |    50 | LUNA  |   1 |   1 |   1 |   1 |  30 | Confusion    /
 Leather Lance   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________ 
Gator Skin       |   400 | UNDIN |  25 |  10 |   0 |  15 |  20 | None         /
 Gator Lance     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Centaur Hide     |   700 | gnome |  35 |  15 |  15 |   0 |  20 | None         /
 Centaur Lance   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Pegasus Hide     |  5000 | jinn  |  60 |  20 |  20 |   0 |  20 | Numb         /
 Pegasus Lance   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Elephant Tusk    |   200 | SALA  |  15 |   5 |   0 |  15 |  20 | None         /
 Ivory Lance     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Forsena Iron     |   100 | jinn  |  10 |   0 |  10 |   0 |  15 | None         /
 Iron Lance      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Lorimar Iron     |   600 | wisp  |  30 |   0 |  30 |   0 |  15 | None         /
 Lorimar Lance   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Altena Alloy     |   900 | undin |  40 |   0 |  40 |   0 |  15 | None         /
 Altena Lance    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Mythril Silver   |  2000 |  ALL  |  45 |  45 |  45 |  45 |  25 | Silence      /
 Mythril Lance   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Jake Aerolite    |  8000 | SHADE |  65 |  65 |  65 |  50 |  20 | Darkness     /
 Jake Lance      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Pedan Stone      |  1500 | LUNA  |  50 |  20 |   0 |  20 |  20 | None         /
 Pedan Lance     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Crystal          | 10000 |  ALL  |  60 |  60 |  60 |  55 |  30 | None         /
 Crystal Lance   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
                                     A x e                                   /
                  __________________________________________________________/
Material /       /       |       |     |           |Ele  |     |
 Weapon Name     | Price | Elem. | Pow | Dod | Hit |  Pow| LMT | EX Effects
_________________|_______|_______|_____|_____|_____|_____|_____|_______________
Menos Bronze     |    50 | dryad |  10 |   0 |   0 |   0 |  15 | None         /
 Bronze Axe*     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Forsena Iron     |   100 | jinn  |  20 |   0 |   0 |   0 |  15 | None         /
 Iron Axe        /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Granz Steel      |   300 | sala  |  30 |   0 |   0 |   0 |  15 | None         /
 Steel Axe       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Lorimar Iron     |   600 | wisp  |  40 |   0 |   0 |   0 |  20 | None         /
 Lorimar Axe     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Altena Alloy     |   900 | undin |  50 |   0 |   0 |   0 |  20 | None         /
 Altena Axe      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________ 
Maia Lead        |  1000 | gnome |  60 |   0 |   0 |   0 |  20 | None         /
 Maia Axe        /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Mythril Silver   |  2000 |  ALL  |  40 |  40 |  40 |  40 |  30 | Silence      /
 Mythril Axe     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Orichalcum       |  5000 | wisp  |  75 |   0 |   0 |   0 |  30 | Charm        /
 Orichalcum Axe  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Lizard Scale     |   200 | LUNA  |  15 |   0 |   0 |   7 |  20 | None         /
 Lizard Axe      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Snake Scale      |   700 | UNDIN |  35 |   0 |   0 |  15 |  20 | Poison       /
 Snake Axe       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Dragon Scale     |  5000 | SALA  |  65 |   0 |   0 |  25 |  25 | FireMan      /
 Dragon Axe      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Vinek Aerolite   |  8000 | SHADE |  85 |  85 |  85 |  45 |  20 | Darkness     /
 Vinek Axe       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Marble           |    50 | JINN  |   5 |   0 |   0 |   5 |  45 | None         /
 Marble Axe      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Obsidian         |   400 | GNOME |  25 |   0 |   0 |  10 |  20 | None         /
 Obsidian Axe    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Pedan Stone      |  1500 | LUNA  |  45 |   0 |   0 |  20 |  20 | None         /
 Pedan Axe       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Crystal          | 10000 |  ALL  |  80 |  80 |  80 |  50 |  30 | None         /
 Crystal Axe     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
                                    M a c e                                  /
                  __________________________________________________________/
Material /       /       |       |     |           |Ele  |     |
 Weapon Name     | Price | Elem. | Pow | Dod | Hit |  Pow| LMT | EX Effects
_________________|_______|_______|_____|_____|_____|_____|_____|_______________
Animal Bone      |    50 | DRYAD |  10 |   0 |   0 |   5 |  45 | None         /
 Bone Mace       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Elephant Tusk    |   400 | SALA  |  30 |   0 |   0 |  10 |  20 | None         /
 Ivory Mace      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Fossil           |  1500 | GNOME |  45 |   0 |   0 |  20 |  20 | Petrify      /
 Fossil Mace     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Menos Bronze     |    50 | dryad |  15 |   0 |   0 |   0 |  15 | None         /
 Bronze Mace     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Forsena Iron     |   100 | jinn  |  25 |   0 |   0 |   0 |  15 | None         /
 Iron Mace       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________ 
Granz Steel      |   300 | sala  |  35 |   0 |   0 |   0 |  15 | None         /
 Steel Mace      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Lorimar Iron     |   600 | wisp  |  45 |   0 |   0 |   0 |  20 | None         /
 Lorimar Mace    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Altena Alloy     |   900 | undin |  55 |   0 |   0 |   0 |  20 | None         /
 Altena Mace     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Maia Lead        |  1000 | gnome |  65 |   0 |   0 |   0 |  20 | None         /
 Maia Mace       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Mythril Silver   |  2000 |  ALL  |  50 |  50 |  50 |  50 |  30 | Silence      /
 Mythril Mace    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Orichalcum       |  5000 | wisp  |  85 |   0 |   0 |   0 |  30 | Charm        /
 Orichalcum Mace /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Lizard Scale     |   200 | LUNA  |  20 |   0 |   0 |   7 |  20 | None         /
 Lizard Mace     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Snake Scale      |   700 | UNDIN |  40 |   0 |   0 |  15 |  20 | Poison       /
 Snake Mace      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Dragon Scale     |  5000 | SALA  |  75 |   0 |   0 |  25 |  25 | FireMan      /
 Dragon Mace     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Jake Aerolite    |  8000 | SHADE |  95 |  95 |  95 |  40 |  20 | Darkness     /
 Jake Mace       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Crystal          | 10000 |  ALL  |  90 |  90 |  90 |  45 |  30 | None         /
 Crystal Mace    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/



-------------------------------------------------------------------------------
                                SPECIAL THANKS!

The following information comes from Nev (and a bit from Terence), who
graciously allowed us to use his research, so many many many thanks go out to
him.
-------------------------------------------------------------------------------

     Anyone who has gone through all the quantifiers for items will be able to
confirm these this is the best possible method, and it really is not too
impossible to do without cheating.


Recipe for any ultimate weapon.

For each one you need:

31 crystal ore - randomly found in chests dropped by black enemies, having
defeated 1000 of the original versions of that enemy. The chances are not too
bad so don't despair, seems like maybe 1/32 to me (Note: Actually 2%).

30 Spade Basils by planting small and crooked seeds on Dryad day (everyone
should thank Terence's hacking skills for produce information).

10600 Lucre

Simply forge the weapon to crystal using the crystal ore for 10000 Lucre.

Now using the remaining 30 crystal ores, temper in all 30 spade basils at 20
Lucre a time, using up all LMT slots.

The weapon will now be at its maximum possible stats, and all elements imbued.
Simple, neh?  I'm impressed that it is nowhere near as horribly complicated as
Legend of Mana to forge an ultimate weapon anyhow.


Here are the stats for all of the maxed out weapons:


 Crystal   | Crystal   | Crystal   | Crystal   | Crystal
  Sword    |  Rod      |  Knuckle  |  Flail    |  Sickle
----------- ----------- ----------- ----------- -----------
 ELE: ALL  | ELE: ALL  | ELE: ALL  | ELE: ALL  | ELE: ALL
 Pow: 100  | Pow: 65   | Pow: 70   | Pow: 80   | Pow: 75
 Dodg: 100 | Dodg: 65  | Dodg: 120 | Dodg: 80  | Dodg: 75
 Hit: 100  | Hit: 65   | Hit: 70   | Hit: 80   | Hit: 75
 Ele: 80   | Ele: 100  | Ele: 65   | Ele: 70   | Ele: 65
 LMT: 0    | LMT: 0    | LMT: 0    | LMT: 0    | LMT: 0


 Crystal   | Crystal   | Crystal   | Crystal
  Bow      |  Lance    |  Axe      |  Morning
----------- ----------- ----------- -----------
 ELE: ALL  | ELE: ALL  | ELE: ALL  | ELE: ALL
 Pow: 85   | Pow: 90   | Pow: 110  | Pow: 120
 Dodg: 85  | Dodg: 90  | Dodg: 110 | Dodg: 120
 Hit: 120  | Hit: 90   | Hit: 110  | Hit: 120
 Ele: 75   | Ele: 85   | Ele: 80   | Ele: 75
 LMT: 0    | LMT: 0    | LMT: 0    | LMT: 0



   _________________________________________________________________________
    |                              a r m o r                              |
   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

     To calculate an armor's maximum stats, just add whatever is in the LMT
column to the Slash Def, Strike Def, Thrst Def, and Ele Def stats.  To
achieve those maximum stats, you'll have to temper that many Fish Fruits
into the armor.


Key
----------------------------------------------------------
Material   : Material used to make armor
Armor Name : Name of weapon
Price      : Amount of Lucre needed to forge armor
Elem.      : Elemental affinity of armor
Slash Def  : Defense of armor against slash attacks
Bash Def   : Defense of armor against bash attacks
Jab Def    : Defense of armor against jab attacks
Ele Def    : Elemental Defense of armor
LMT        : Number of times armor can be tempered
EX Effects : Added status immunities (e.g., Speed Down, Mag Def Down)


EX Effect Key
-------------------------------------------------------------------------------
NoWimp        : Endure Body Change
NoFireMan     : Endure FireMan
NoDark        : Endure Darkness
NoConfuse     : Endure Confusion
NoCharm       : Endure Infatuation
NoBewitch     : Endure Magic Defense Down
NoNumb        : Endure Paralysis
NoPetrify     : Endure Petrification
NoBedrag      : Endure Physical Defense Down
NoPoison      : Endure Poison
NoPowerDown   : Endure Power Down
NoSilence     : Endure Silence
NoSleep       : Ensure Sleep
NoSnow        : Endure Snowman
NoSpeedDown   : Endure Speed Down


Remember, too, that you can also temper your NPC's armor.

 Armor   | Character
--------- ------------------------------------------------------------
 Helm    | Hero, Willy, Bogard, Watts
 Hat     | Heroine, Amanda, Cibba, Lester
 Armor   | Hero, Willy, Bogard, Watts
 Robe    | Heroine, Amanda, Cibba, Lester
 Boots   | Hero, Willy, Bogard, Watts
 Sandals | Heroine, Amanda, Cibba, Lester
 Gloves  | Hero, Heroine, Amanda, Willy, Bogard, Watts, Cibba, Lester


IMPORTANT NOTE ABOUT ELEMENTS!!!

     An armor's elemental affinity WILL NOT appear if the armor's Ele Def is
0.  When you initially forge an armor with a new material, the Element may
appear as NOT.  To make the element active, just temper in a vegetable that
increases the Ele Def.  In the following tables, if the Element appears in
lower-case, then it is not initially active.  If it appears in upper-case, then
it is automatically activated.



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
                                    H e l m                                  /
                  __________________________________________________________/
Material /       /       |       |Slash|Bash | Jab |Ele  |     |
 Armor Name      | Price | Elem. | Def | Def | Def |  Def| LMT | EX Effects
_________________|_______|_______|_____|_____|_____|_____|_____|_______________
Elephant Tusk    |   400 | SALA  |   5 |   5 |   5 |   5 |  10 | NoPowerDown  /
 Ivory Helm      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Fossil           |  1500 | GNOME |  10 |  10 |  10 |   5 |  15 | None         /
 Fossil Helm     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Menos Bronze     |    50 | dryad |   2 |   1 |   1 |   0 |   5 | None         /
 Bronze Helm*    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Forsena Iron     |   190 | jinn  |   2 |   4 |   2 |   0 |   5 | None         /
 Iron Helm       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Granz Steel      |   300 | sala  |   4 |   4 |   8 |   0 |   5 | None         /
 Steel Helm      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Lorimar Iron     |   600 | wisp  |  12 |   8 |   8 |   0 |   5 | None         /
 Lorimar Helm    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Altena Alloy     |   900 | undin |  12 |  16 |  12 |   0 |   5 | None         /
 Altena Helm     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Maia Lead        |  1000 | gnome |  16 |  16 |  20 |   0 |   5 | None         /
 Maia Helm       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Mythril Silver   |  2000 |  ALL  |   8 |   8 |   8 |  15 |  10 | NoSilence    /
 Mythril Helm    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Orichalcum       |  5000 | WISP  |  23 |  23 |  23 |   5 |   5 | None         /
 Orichalcum Helm /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Fish Scale       |   200 | UNDIN |   3 |   3 |   3 |   3 |  10 | None         /
 Scale Helm      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Lizard Scale     |   700 | LUNA  |   9 |   9 |   9 |   9 |  10 | NoBewitch    /
 Lizard Helm     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Dragon Scale     |  5000 | SALA  |  20 |  20 |  20 |  15 |   5 | Burn         /
 Dragon Helm     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Jake Aerolite    |  8000 | SHADE |  25 |  25 |  25 |  25 |   5 | None         /
 Jake Helm       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Marble           |    80 | Jinn  |   2 |   2 |   2 |   2 |  20 | NoNumb       /
 Marble Helm     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Crystal          | 10000 |  ALL  |  10 |  10 |  10 |  10 |  20 | NoCharm      /
 Crystal Helm    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
                                     H a t                                   /
                  __________________________________________________________/
Material /       /       |       |Slash|Bash | Jab |Ele  |     |
 Weapon Name     | Price | Elem. | Def | Def | Def |  Def| LMT | EX Effects
_________________|_______|_______|_____|_____|_____|_____|_____|_______________
Topple Cotton    |    50 | JINN  |   0 |   1 |   0 |   1 |  20 | NoSpeedDown  /
 Cotton Hat      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Sultan Silk      |   200 | SALA  |   2 |   2 |   2 |   1 |  10 | NoPoison     /
 Silk Hat        /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Jadd Hemp        |   700 | LUNA  |   8 |   8 |   8 |   1 |  10 | NoWimp       /
 Hemp Hat        /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Altena Felt      | 10000 |  ALL  |  10 |  10 |  10 |  10 |  20 | NoConfuse    /
 Felt Hat        /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Oak Wood         |    50 | DRYAD |   1 |   0 |   0 |   2 |   5 | None         /
 Oak Hat*        /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Holly Wood       |   100 | UNDIN |   1 |   1 |   2 |   4 |   5 | None         /
 Holly Hat       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Baobab Wood      |   300 | GNOME |   3 |   5 |   3 |   8 |   5 | None         /
 Baobab Hat      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Charcoal         |   600 | SALA  |   7 |   5 |   5 |  10 |   5 | None         /
 Ebony Hat       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Ash Wood         |   900 | JINN  |   7 |   7 |  10 |  12 |   5 | None         /
 Ash Hat         /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Dion Wodd        |  1000 | DRYAD |  10 |  13 |  10 |  15 |   5 | None         /
 Dion Hat        /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Mistletoe        |  2000 | DRYAD |  16 |  13 |  13 |  17 |   5 | None         /
 Mistletoe Hat   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Fossil Wood      |  5000 | SHADE |  18 |  18 |  18 |  20 |   5 | NoDark       /
 Fossil Hat      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Animal Hide      |   400 | luna  |   6 |   6 |   6 |   0 |   5 | None         /
 Leather Hat     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Gator Skin       |  1500 | undin |  10 |  10 |  10 |   0 |   5 | NoSnow       /
 Gator Hat       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Centaur Hide     |  5000 | gnome |  23 |  23 |  23 |   0 |   5 | NoPetrify    /
 Centaur Hat     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Pegasus Hide     |  8000 | JINN  |  25 |  25 |  25 |  25 |   5 | None         /
 Pegasus Hat     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
                                   A r m o r                                 /
                  __________________________________________________________/
Material /       /       |       |Slash|Bash | Jab |Ele  |     |
 Weapon Name     | Price | Elem. | Def | Def | Def |  Def| LMT | EX Effects
_________________|_______|_______|_____|_____|_____|_____|_____|_______________
Animal Bone      |    50 | DRYAD |   3 |   3 |   3 |   3 |  25 | NoSleep      /
 Bone Armor      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Black Bone       |  1500 | LUNA  |  25 |  25 |  25 |  10 |  10 | None         /
 Dark Armor      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Menos Bronze     |    50 | dryad |   2 |   3 |   2 |   0 |   5 | None         /
 Bronze Armor*   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Forsena Iron     |   100 | jinn  |   5 |   5 |   8 |   0 |   5 | None         /
 Iron Armor      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Granz Steel      |   300 | sala  |  15 |   8 |   8 |   0 |   5 | None         /
 Steel Armor     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Lorimar Iron     |   600 | wisp  |  10 |  20 |  10 |   0 |   5 | None         /
 Lorimar Armor   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Altena Alloy     |   900 | undin |  13 |  13 |  25 |   0 |   5 | None         /
 Altena Armor    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Maia Lead        |  1000 | gnome |  30 |  20 |  20 |   0 |   5 | None         /
 Maia Armor      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Mythril Silver   |  2000 |  ALL  |  15 |  15 |  15 |  20 |  10 | NoSilence    /
 Mythril Armor   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Orichalcum       |  5000 | WISP  |  40 |  40 |  40 |   5 |   5 | None         /
 Orichalcum Armor/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Fish Scale       |   200 | UNDIN |   6 |   6 |   6 |   6 |  15 | None         /
 Scale Armor     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Snake Scale      |   700 | UNDIN |  15 |  15 |  15 |  15 |  10 | None         /
 Snake Armor     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Dragon Scale     |  5000 | SALA  |  35 |  35 |  35 |  25 |   5 | NoFireMan    /
 Dragon Armor    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Hal Aerolite     |  8000 | SHADE |  45 |  45 |  45 |  45 |   5 | None         /
 Hal Aerolite    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Obsidian         |   400 | GNOME |  10 |  10 |  10 |  10 |  15 | NoBedrag     /
 Obsidian Armor  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Crystal          | 10000 |  ALL  |  30 |  30 |  30 |  30 |  20 | NoCharm      /
 Crystal Armor   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
                                    R o b e                                  /
                  __________________________________________________________/
Material /       /       |       |Slash|Bash | Jab |Ele  |     |
 Weapon Name     | Price | Elem. | Def | Def | Def |  Def| LMT | EX Effects
_________________|_______|_______|_____|_____|_____|_____|_____|_______________
Topple Cotton    |    80 | JINN  |   2 |   3 |   2 |   2 |  25 | NoSpeedDown  /
 Cotton Robe     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Sultan Silk      |   200 | SALA  |   4 |   4 |   4 |   2 |  10 | NoPoison     /
 Silk Robe       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Jadd Hemp        |   700 | LUNA  |   9 |   9 |   9 |   2 |  10 | NoWimp       /
 Hemp Robe       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Altena Felt      | 10000 |  ALL  |  30 |  30 |  30 |  30 |  20 | NoConfuse    /
 Felt Robe       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Oak Wood         |    50 | DRYAD |   1 |   2 |   1 |   4 |   5 | None         /
 Oak Robe*       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Holly Wood       |   100 | UNDIN |   3 |   2 |   2 |   8 |   5 | None         /
 Holly Robe      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Baobab Wood      |   300 | GNOME |   3 |   3 |   6 |  10 |   5 | None         /
 Baobab Robe     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Charcoal         |   600 | SALA  |   5 |  10 |   5 |  12 |   5 | None         /
 Ebony Robe      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Ash Wood         |   900 | JINN  |  14 |   7 |   7 |  15 |   5 | None         /
 Ash Robe        /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Dion Wood        |  1000 | DRYAD |   9 |   9 |  18 |  20 |   5 | None         /
 Dion Robe       /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Mistletoe        |  2000 | DRYAD |  12 |  23 |  12 |  25 |   5 | None         /
 Mistletoe Robe  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Fossil Wood      |  5000 | SHADE |  25 |  25 |  25 |  30 |   5 | NoDark       /
 Fossil Robe     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Animal Hide      |   400 | luna  |   8 |   8 |   8 |   0 |   5 | None         /
 Leather Robe    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Alligator Hide   |  1500 | undin |  15 |  15 |  15 |   0 |   5 | NoSnow       /
 Croco Robe      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Centaur Hide     |  5000 | gnome |  30 |  30 |  30 |   0 |   5 | NoPetrify    /
 Centaur Robe    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Pegasus Hide     |  8000 | JINN  |  40 |  40 |  40 |  40 |  10 | None         /
 Pegasus Robe    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
                                   B o o t s                                 /
                  __________________________________________________________/
Material /       /       |       |Slash|Bash | Jab |Ele  |     |
 Weapon Name     | Price | Elem. | Def | Def | Def |  Def| LMT | EX Effects
_________________|_______|_______|_____|_____|_____|_____|_____|_______________
Animal Bone      |    80 | dryad |   1 |   0 |   1 |   0 |  10 | NoSleep      /
 Bone Boots      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Elephant Tusk    |   400 | SALA  |   4 |   4 |   3 |   1 |  10 | NoPowerDown  /
 Ivory Boots     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Menos Bronze     |    50 | dryad |   0 |   0 |   1 |   0 |   5 | None         /
 Bronze Boots*   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Forsena Iron     |   100 | jinn  |   2 |   1 |   1 |   0 |   5 | None         /
 Iron Boots      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Granz Steel      |   300 | sala  |   3 |   4 |   2 |   0 |   5 | None         /
 Steel Boots     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Lorimar Iron     |   600 | wisp  |   4 |   4 |   6 |   0 |   5 | None         /
 Lorimar Boots   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Altena Alloy     |   900 | undin |   6 |   7 |   4 |   0 |   5 | None         /
 Altena Boots    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Maia Lead        |  1000 | gnome |   6 |  10 |   5 |   0 |   5 | None         /
 Maia Boots      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Mythril Silver   |  2000 |  ALL  |   3 |   3 |   3 |  10 |   5 | NoSilence    /
 Mythril Boots   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Orichalcum       |  5000 | WISP  |  13 |  13 |  13 |   2 |   5 | None         /
 Orichalcum Boots/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Lizard Scale     |   200 | LUNA  |   2 |   2 |   2 |   2 |  10 | NoBewitch    /
 Lizard Boots    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Snake Scale      |   700 | UNDIN |   5 |   5 |   4 |   4 |  10 | None         /
 Snake Boots     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Dragon Scale     |  5000 | SALA  |  11 |  11 |  11 |  10 |   5 | NoFireMan    /
 Dragon Boots    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Ankh Aerolite    |  8000 | SHADE |  15 |  15 |  15 |  15 |   5 | None         /
 Ankh Boots      /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Pedan Stone      |  1500 | LUNA  |   6 |   6 |   6 |   6 |  10 | NoWimp       /
 Pedan Boots     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Crystal          | 10000 |  ALL  |  10 |  10 |  10 |  10 |  10 | NoCharm      /
 Crystal Boots   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
                                 S a n d a l s                               /
                  __________________________________________________________/
Material /       /       |       |Slash|Bash | Jab |Ele  |     |
 Weapon Name     | Price | Elem. | Def | Def | Def |  Def| LMT | EX Effects
_________________|_______|_______|_____|_____|_____|_____|_____|_______________
Topple Cotton    |    80 | JINN  |   0 |   1 |   1 |   1 |  10 | NoSpeedDown  /
 Cotton Sandals  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Sultan Silk      |   200 | SALA  |   2 |   1 |   1 |   1 |  10 | NoPoison     /
 Silk Sandals    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Jadd Hemp        |   700 | LUNA  |   5 |   4 |   4 |   1 |  10 | NoWimp       /
 Hemp Sandals    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Altena Felt      | 10000 |  ALL  |  10 |  10 |  10 |  10 |  10 | NoConfuse    /
 Felt Sandals    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Oak Wood         |    50 | dryad |   0 |   0 |   1 |   0 |   5 | None         /
 Oak Sandals*    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Holly Wood       |   100 | UNDIN |   1 |   1 |   1 |   3 |   5 | None         /
 Holly Sandals   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Baobab Wood      |   300 | GNOME |   2 |   1 |   2 |   5 |   5 | None         /
 Baobab Sandals  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Charcoal         |   600 | SALA  |   3 |   4 |   3 |   7 |   5 | None         /
 Ebony Sandals   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Ash Wood         |   900 | JINN  |   5 |   5 |   5 |   9 |   5 | None         /
 Ash Sandals     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Dion Wood        |  1000 | DRYAD |   7 |   5 |   5 |  11 |   5 | None         /
 Dion Sandals    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Mistletoe        |  2000 | DRYAD |   8 |   8 |   9 |  13 |   5 | None         /
Mistletoe Sandals/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Fossil Wood      |  5000 | SHADE |   9 |   9 |   9 |  15 |   5 | NoDark       /
 Fossil Sandals  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Animal Hide      |   400 | luna  |   2 |   2 |   4 |   0 |   5 | None         /
 Leather Sandals /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Gator Skin       |  1500 | undin |   7 |   7 |   8 |   0 |   5 | NoSnow       /
 Gator Sandals   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Centaur Hide     |  5000 | gnome |  11 |  11 |  11 |   0 |   5 | NoPetrify    /
 Centaur Sandals /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Pegasus Hide     |  8000 | JINN  |  13 |  13 |  13 |  13 |   5 | None         /
 Pegasus Sandals /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/



¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
                                  G l o v e s                                /
                  __________________________________________________________/
Material /       /       |       |Slash|Bash | Jab |Ele  |     |
 Weapon Name     | Price | Elem. | Def | Def | Def |  Def| LMT | EX Effects
_________________|_______|_______|_____|_____|_____|_____|_____|_______________
Oak Wood         |    50 | DRYAD |   0 |   0 |   0 |   1 |   5 | None         /
 Oak Gloves*     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Baobab Wood      |   300 | GNOME |   3 |   3 |   3 |   5 |   5 | None         /
 Baobab Gloves   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Dion Wood        |  1000 | DRYAD |   8 |   8 |   7 |   5 |   5 | None         /
 Dion Gloves     /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Animal Hide      |    50 | luna  |   0 |   1 |   1 |   0 |  10 | None         /
 Leather Gloves  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Gator Hide       |   400 | undin |   3 |   4 |   4 |   0 |   5 | NoSnow       /
 Gator Gloves    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Centaur Hide     |  1500 | gnome |   9 |   9 |   9 |   0 |   5 | NoPetrify    /
 Centaur Gloves  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Menos Bronze     |   100 | dryad |   1 |   2 |   2 |   0 |   5 | None         /
 Bronze Gloves   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Lorimar Iron     |   600 | wisp  |   4 |   5 |   5 |   0 |   5 | None         /
 Lorimar Gloves  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Altena Alloy     |   900 | undin |   7 |   6 |   6 |   0 |   5 | None         /
 Altena Gloves   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Mythril Silver   |  2000 |  ALL  |   2 |   2 |   2 |   8 |   5 | NoSilence    /
 Mythril Gloves  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Orichalcum       |  5000 | WISP  |  12 |  12 |  12 |   2 |   5 | None         /
Orichalcum Gloves/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Lizard Scale     |   200 | Luna  |   2 |   2 |   3 |   1 |  10 | NoBewitch    /
 Lizard Gloves   /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Snake Scale      |   700 | UNDIN |   5 |   6 |   5 |   1 |  10 | None         /
 Snake Gloves    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Dragon Scale     |  5000 | SALA  |  10 |  10 |  10 |   6 |   5 | NoFireMan    /
 Dragon Glove    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Vinek Aerolite   |  8000 | SHADE |  14 |  14 |  14 |  14 |   5 | None         /
 Vinek Gloves    /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/______________________________________________________________
Crystal          | 10000 |  ALL  |  10 |  10 |  10 |  10 |  10 | NoCharm      /
 Crystal Gloves  /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
________________/


-------------------------------------------------------------------------------
                                SPECIAL THANKS!

Again, most of the following information comes from Nev (and a bit from
Terence), who graciously allowed us to use his research, so many many many
thanks go out to him.
-------------------------------------------------------------------------------

Ultimate Armor (Hero):

21 Crystal Ore
20 Fishy Fruits (plant Flat+Spiny Seeds on Jinn Day, again, thanks to Terence)
10400 Lucre

Same as with the weapons, convert to Crystal, it will be imbued with all
elements, then temper in the Fishy Fruits to max out the stats.

 Crystal Armor 
----------------
 Ele: ALL
 Slash Def: 50
 Strike Def: 50
 Point Def: 50
 Ele Def: 50
 LMT: 0


Ultimate Robe (Heroine):

21 Altenna Felt (NOT Crystal Ore)
20 Fishy Fruits
10400 Lucre

 Felt Robe  
----------------
 Ele: ALL
 Slash Def: 50
 Strike Def: 50
 Point Def: 50
 Ele Def: 50
 LMT: 0


Ultimate Helm (Hero):

21 Crystal Ore
20 Fishy Fruits
10400 Lucre

 Crystal Helm
----------------
 Ele: ALL
 Slash Def: 30
 Strike Def: 30
 Point Def: 30
 Ele Def: 30
 LMT: 0


Ultimate Hat (Heroine):

21 Altena Felt
20 Fishy Fruits
10400 Lucre

 Felt Hat  
----------------
 Ele: ALL
 Slash Def: 30
 Strike Def: 30
 Point Def: 30
 Ele Def: 30
 LMT: 0


Ultimate Boots (Hero):

11 Crystal Ore
10 Fishy Fruits
10200 Lucre

 Crystal Boots
----------------
 Ele: ALL
 Slash Def: 20
 Strike Def: 20
 Point Def: 20
 Ele Def: 20
 LMT: 0


Ultimate Sandals (Heroine):

11 Altena Felt
10 Fishy Fruit
10200 Lucre

 Felt Sandal
----------------
 Ele: ALL
 Slash Def: 20
 Strike Def: 20
 Point Def: 20
 Ele  Def: 20
 LMT: 0


Ultimate Glove (Hero AND Heroine):

11 Crystal Ore
10 Fishy Fruits
10200 Lucre

 Crystal Glove
----------------
 Ele: ALL
 Slash Def: 20
 Strike Def: 20
 Point Def: 20
 Ele  Def: 20
 LMT: 0


That should be a total of 120 Def on everything with all armor maxed out, for
each character. Then if you can find how to get the Brownie Earing, that'll be
+ another 55 on everything, bringing you up to 175 def all around. Combine that
with a good def stat and you can take a good beating from any black enemies.



   _________________________________________________________________________
    |                            p r o d u c e                            |
   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯


     If you've played Legend of Mana, then you know what produce is.

-------------------------------------------------------------------------------
                                SPECIAL THANKS!

All information in this section comes from Terence, who graciously allowed us
to use his research, so many many many thanks go out to him.  Very few people
have as much time on their hands as he does ;)
-------------------------------------------------------------------------------

     This chapter will be reformatted later, and we'll add our own input if
there's anything left to add.  Then again, Terence already did a very thorough
job.


     Produce is a lot simpler than it was in Legend of Mana.  Let's cover the
basics first.  (For the record, I will be using the Legend of Mana translation
as a guide, rather than retranslate everything from scratch)

     Produce is split into two categories: Fruit and Vegetables.  Fruit is
required to temper Armor, Vegetables are required to temper Weapons.  Simple
enough.

Fruit and Vegetables are ranked from 1 to 16.  1 is insanely common, 2 to 9
are semi-common, and 10-16 are rare.  1 to 9 can be collected on *any* day,
providing you're on the correct Fruit/Vegetable day.  10 to 16 can only be
collected on *one* day of the week.


The ranking is as follows:

Rank: Fruit/Vegetable            : Temper Bonus
  1 : Bellgrapes/Lilipods        : 0/0/0/1
  2 : Diceberry/Masked Potato    : 0/0/1/0
  3 : Peach Puppy/Spiny Carrot   : 0/1/0/0
  4 : Applesocks/Honey Onion     : 1/0/0/0
  5 : Orange'opus/Cornflower     : 0/0/1/1
  6 : Citrisquid/Squalphin       : 1/1/0/0
  7 : Springanana/Cabbadillo     : 0/1/0/1
  8 : Mangolephant/Conchurnip    : 1/0/1/0
  9 : Rocket Papaya/Needlettuce  : 0/1/1/0
 10 : Loquat-Shoes/Whalamato     : 1/0/0/1
 11 : Boarmelon/Orcaplant        : +1 to random number of stats
 12 : Pine O'Clock/Toadstoolshed : 0/1/1/1
 13 : Rhinoloupe/Bumpkin         : 1/0/1/1
 14 : Apricat/Garlicrown         : 1/1/0/1
 15 : Cherry Bombs/Heart Mint    : 1/1/1/0
 16 : Fishy Fruit/Spade Basil    : 1/1/1/1

     You have eight seeds.  Again, using the LoM translation, these are in
order: Round, Small, Oblong, Long, Crooked, Flat, Big, Spiny.

     To grow Produce, you must give a combination of two seeds to Treant.
Then immediately leave and enter the room, and whatever you've grown will be
hanging off the tree.

     What you get depends on a few factors. The most important factor is the
two seeds you used.  First off, we check which seed is lowest in ID.  For
example, if you used Small and Spiny, then Small comes first in order, so
that's the more important one.  If you used Crooked and Oblong, well, Oblong
comes before Crooked in the order I gave above, so Oblong is the more
important one.


The default list you get on any day can be expressed like this:

Seed1   : Round Small Oblong Long Crooked Flat Big Spiny
Round   : 1     1     2      3    1       2    3   1
Small   : 1     1     4      5    6       4    5   6
Oblong  : 2     4     1      7    8       9    7   8
Long    : 3     5     7      1    1       3    5   7
Crooked : 1     6     8      1    1       2    4   6
Flat    : 2     4     9      3    2       1    8   9
Big     : 3     5     7      5    4       8    1   *
Spiny   : 1     6     8      7    6       9    *   1

*: Big+Spiny will actually be 1 if you were supposed to get a Fruit, and 3 if
you were supposed to get a Vegetable.


     As you can see, two of the same seed will *always* give you the lowest
ranking Produce.  The others are worked out through a pattern depending on the
*most* important seed (if Round is most important, it goes 1,2,3,1,2,3,... if
Long is most important, it goes 1,3,5,7,...). For Fruit days, there are 13
combinations that reach Rank 1, 3 for Rank 2-8, and 2 for Rank 9.  On Vegetable
days, there are only 12 Rank 1 combinations and 4 Rank 3 combinations. Those
are generalisations though.

Fruit days? Vegetable days? What you get also depends on the day of the week!

On Luna, Undine and Jinn days, any Produce you grow will be Fruit.  On Sala,
Dryad and Gnome days, any Produce you grow will be Vegetables.  On *Mana* days
though, we go back to the most important seed.  The rules for Mana days can be
expressed like this:

1. If you used two of the same seed, you will grow a Vegetable.
2. Otherwise, what you grow depends on the most important (highest priority)
seed. Depending on this, you will grow:
Round: Vegetables
Small: Fruit
Oblong: Vegetables
Long: Fruit
Crooked: Vegetables
Flat: Fruit
Big: Fruit

Finally, we have the rare Produce. Each day, two combinations are replaced by
rare options.  Whether you get the Fruit or Vegetable version of that depends
on the day, naturally. In any case, these combinations are as follows:

Luna: Oblong + Crooked = 12 (Pine O'Clock), Big + Spiny = 14 (Apricat)
Sala: Round + Big = 11 (Orcaplant), Long + Flat = 14 (Garlicrown)
Undine: Small + Long = 10 (Loquat-Shoes), Crooked + Big = 15 (Cherry Bombs)
Dryad: Round + Oblong = 12 (Toadstoolshed), Small + Crooked = 16 (Spade Basil)
Jinn: Flat + Spiny = 16 (Fishy Fruit), Round + Long = 11 (Boarmelon)
Gnome: Small + Spiny = 15 (Heart Mint), Oblong + Flat = 10 (Whalamato)
Mana: Long + Big = 13 (Rhinoloupe), Round + Spiny = 13 (Bumpkin)



____________-------------------------------------------------------____________
\                                   - 0 9 -                                   /
 \                               ~ M A G I C ~                               /
 /                                                                           \
/___________-------------------------------------------------------___________\


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                                 M a g i c                                 |
_______________________________________________________________________________

     On your quest for the Holy Sword, you'll encounter eight elemental
spirits.

 Wisp
~~~~~~
Hero: Town of Wendel
Heroine: Cascade Cabin

HealingLight - 3 MP - A healing light soothes your wounds.
Wisp - 6 MP - A blast of light damages enemies.
            - May cause Friendliness, which makes the enemy fight for you.
 Sword Wisp - A pillar of light hits the enemy multiple times.


 Salamander
~~~~~~~~~~~~
PowerUp - 3 MP - Increase offensive Power.
Salamander - 6 MP - Attack with flames.
                  - May cause Burning.
 Sword Salamander - A blast of fire hits the enemy quickly.

 Undine
~~~~~~~~
BubbleBoat - 3 MP - Float (semi-)safely above enemies.
Undine - 6 MP - A powerful blast of water.
              - May cause Freezing.
 Sword Undine - A quick splash of water hits the enemy once.

 Gnome
~~~~~~~
D-Fence - 3 MP - Increase defense.
Gnome - 6 MP - Earth-based attack.
             - May cause Petrification.
 Sword Gnome - A stone spike comes out of the ground to hit multiple times.

 Jinn
~~~~~~
SpeedUp - 3 MP - Increase movement speed.
Jinn - 6 MP - Attack with the power of wind.
            - May cause Paralysis.
 Sword Jinn - A pillar of wind damages enemies multiple times.

 Luna
~~~~~~
Mooglemorphosis - 3 MP - Change into a cute Moogle.
Luna - 6 MP - Attack with the power of moon.
            - May cause Body Change.
 Sword Luna - Several pillars of lunar energy hit the enemy multiple times.

 Dryad
~~~~~~~
PsychicShield - 3 MP - Increase magic defense.
Dryad - 6 MP - A powerful blast of... tree?
             - May cause Sleep.
 Sword Dryad - Thorny vines come out of the ground to hit multiple times.

 Shade
~~~~~~~
Silhouette - 3 MP - Become invisible.
Shade - 6 MP - Attack with dark.
             - May cause Darkness.
 Sword Shade - A ball of darkness damages enemies multiple times.


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 |                       S p i r i t  U p g r a d e s                        |
_______________________________________________________________________________

     Some of the most interesting (and hidden) sidequests in Sword of Mana
involve upgrading the number of Spirits you have.  When you choose your magic,
you'll notice there is a number on the upper-right corner, indicating "how
many" of that Spirit you have.  There are seven total sidequests to upgrade
your Spirits.
     So what's the point of increasing your number of Spirits?  Well, when you
do, multiple Spirits will circle you when casting that Spirit's attack spell.
If you have x2 Undines, for example, two Undines will surround you.  For each
extra Spirit you'll need an additional 3 MP to cast the spell.  If you get
eight Spirits and attain the right Title/Class, you'll be able to cast a
special attack spell that hits all enemies on the screen.


                      Quest Name             Quest Number
1. First Appearance   N/A                    N/A
2. Dudbears Gold      Merchant of Darkness   (Quest 40)
3. Elemental Geodes   Finders Keepers        (Quest 47)
4. Spirit Rescue      Spirit Rescue          (Quest 49)
5. Goddess Statues    Achy Shaky Heart       (Quest 50)
6. Goddess Blessing   Goddess Gracious       (Quest 27)
7. Elemental Coins    Icy Sorcerer           (Quest 48)
8. Final Blessing     Praying                (Quest 20)


     Above is the recommended order for you to complete the Spirit Upgrades.
Many of the Upgrades can only be done after reaching a certain point in the
story, so if a method is not working, wait until you advance through the
game some more.  2-4 can be done in any order, while 5-8 have special
requirements before you can even attempt them.

WARNING!!!  None of the Spirit Upgrade quests are accessible once you enter
Dime Tower, so make sure you complete them beforehand!!!


   _________________________________________________________________________
    |                      d u d b e a r s  g o l d                       |
   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

     Likely the first spirit upgrade most people will receive.  To receive
this upgrade, visit the Ishe Inn at night.  Go to the upper room and speak
with the woman named Asaad.  Depending on the current day, she'll upgrade
the corresponding Spirit for 3 Dudbears Gold.  For example, to upgrade Luna,
visit Asaad on a Luna Day.  To upgrade Wisp and Shade, you must visit her on a
Mana Holy Day.  In all, it will take 24 Dudbears Gold to upgrade all of the
Spirits.  Please refer to the Quests FAQ for more information on where to
acquire Dudbears Gold.


   _________________________________________________________________________
    |                   e l e m e n t a l  g e o d e s                    |
   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

     These special "Sparkling Stones" can be found scattered across the world.
They sparkle on the ground, but are missed by those not paying attention.  Walk
into them to pick them up, then take them to Gazu in Lorimar to upgrade the
corresponding spirit.

 Light Geode
~~~~~~~~~~~~~
Location: Glass Desert
Directions: From the entrance of the Northern Glass Desert, head right, up,
   left, up, making sure you cross the light bridges.  Cross another two light
   bridges, then go down the slope and search for the Light Geode in the
   upper-right corner.

 Dark Geode
~~~~~~~~~~~~
Location: Menos Outskirts
Directions: After entering from Menos, head right one screen.  In the next area,
   head all the way right, then jump up the platforms to the top.  Exit to the
   right.  In the next screen, look for the geode sparkle in the light brown
   patch of dirt.

 Moon Geode
~~~~~~~~~~~~
Location: Glass Desert Armory
Directions: Head to the Glass Desert Armory.  Search above the cannon for the
   Moon Geode.  The cannon covers the stone, so you won't be able to see it
   sparkle.

 Fire Geode
~~~~~~~~~~~~
Location: Subsea Volcano
Directions: From the first room of the Subsea Volcano, head north to the next
   room.  In the next room, take the northeast exit.  The next room (which has
   many Grumpkins) has the Fire Geode.  It's in the upper-right, sitting in the
   pool of lava.

 Water Geode
~~~~~~~~~~~~~
Location: Lake Vicinity
Directions: After you exit Gaia and meet Cibba, go left one screen from Cibba's
   camp.  Head up the cliff to find it.  If you're playing as Heroine, you
   didn't have to go to Gaia or the Lake Vicinity.  To get there, head west
   from Wendel and follow the signs to get to Gaia, then make your way through
   Gaia Cave to end up at the Lake.

 Wood Geode
~~~~~~~~~~~~
Location: Topple Armory
Directions: The geode is on the lower-left of the screen with the Cannon.

 Wind Geode
~~~~~~~~~~~~
Location: Rocky Wilds
Directions: Near the entrance to the Subland River.  Lower-right of screen.

 Earth Geode
~~~~~~~~~~~~~
Location: Road to Topple
Directions: Return to the first area of the Road to Topple (if you played as
   Hero, where Niccolo first fished you out of the water; if you played as
   Heroine, one screen above where you first met Hero).  To the right of the
   Goddess Statue you'll see the augite sparkling in the trees.  To reach it,
   you MUST have the Tiny Tapper (please refer to the Secrets or Quest
   FAQ).  Use it to shrink yourself, then go through the trees to pick up
   the Geode.


   _________________________________________________________________________
    |                      s p i r i t  r e s c u e                       |
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     Level up a Spirit until it reaches Level 30.  In other words, keep using
the Spirit's attack magic on enemies until its Skill Level on the Status
Screen is 30.  Go to any Hot House, then exit.  The Spirit will contact you,
asking for assistance.  Each Spirit is rescued in a different place.  If
you have more than one Spirit at Level 30, just keep entering and exiting
Hot House to get the other ones to ask for help.  Also, the Spirit will not
contact you until Li'l Cactus is finished writing any diary entries that he's
still waiting to right, so just keep on entering and exiting the Hot House
until the Spirit shows up.
     Since a lot of the Spirit Rescues take place in areas not easily
accessible by Cannon, it's recommended that you try to do more than one at a
time.  For example, Luna, Dryad, Gnome, and Jinn are basically all on the same
path, so try to do those four at the same time.  Similarly, to reach Salamander
you'll have to go through the place where Undine is anyway.  Shade and Wisp
are the only ones that don't appear near the others, and are relatively easy to
reach by Cannon.


 Wisp
~~~~~~
Location: Vinquette Hall
Directions:  After entering the dungeon area, head up, up, up (through the
   middle door), down (stairs), up, up, down, up.  If that's too confusing (and
   it likely is), go to the Dining Room (where you fought the Werewolf).  Fight
   the Black Dudbear that appears.  Defeat it and you'll upgrade Wisp.

 Shade
~~~~~~~
Location: Sealed Cave
Directions:  From the entrance, head up one room, walk to the left, then go
   down one room.  The Black Dudbear appears in the room with two Switches and
   lots Shadow Zero Ones.

 Luna
~~~~~~
Location: Devius Manor
Directions:  From the entrance of the actual dungeon (after Medusa's Room), go
   up (stairs), down (stairs), down (stairs),  up (stairs), up (stairs), up
   (stairs).  If that's too confusing, then just make your way to the Wind
   Seal Stone and go up the stairs nearby.  Defeat the Black Dudbear to free
   Jinn.

 Salamander
~~~~~~~~~~~~
Location: Subsea Volcano
Directions: From the entrance, head up, up, up, right.  Defeat the Black
   Dudbear to rescue Salamander.

 Undine
~~~~~~~~
Location: Subland River
Directions: After entering, head right, up, left, right, up.  You'll end up in
   the room where you had to drain the pool of water.  Fight the Black Dudbear
   here to rescue Undine.

 Dryad
~~~~~~~
Location: Cascade Cave
Directions: From the entrace, go up, up, left, right, up.  Fight the Black
   Dudbear to free Dryad.

 Jinn
~~~~~~
Location: Granz Castle
Directions: After entering, head up, up, up, up.  The Black Dudbear appears in
   the room where you got the Lance.  Defeat it to save Jinn.

 Gnome
~~~~~~~
Location: Mt. Illusia
Directions: After entering, head up, down (out of the cave), up (into a cave),
   down (out of the cave), up (into a cave), down (out of the cave), and up
   (NOT into the cave, though!).  Too confusing?  Well, just go to the place
   where you got the Mace, and that's where the Black ADudbear is.  Defeat it
   to rescue Gnome.


   _________________________________________________________________________
    |                    g o d d e s s  s t a t u e s                     |
   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

     Another relatively hard Spirit Upgrade.  To complete these you need:

     A) At least two upgrades (for a total of three Spirits) for the
particular Spirit you wish to upgrade.

     Next, you must "pray" at specific Goddess Statues at specific areas
at a specific time.  Specific enough for you?  "How do you pray?" you ask?
Simply save at the Goddess Statue at the appropriate time and the Spirit will 
ppear after you exit the save screen.  The Spirit will appear and ask you a
question.  Choose the first option to upgrade the Spirit.  If you accidentally
choose no, you can try again.  In case you're wondering, the Day does NOT
matter.


 Wisp
~~~~~~
Location: Road to Cave
Time: Morning/Day
Directions: Simply save at the Gray Goddess Statue outside of Batmo Cave and
   Wisp will appear.

 Shade
~~~~~~~
Location: Town of Ishe
Time: Night
Directions: Pray at the Ishe Inn Gray Goddess Statue and Shade will appear.

 Luna
~~~~~~
Location: Prickly Desert
Time: Night
Directions: Pray at the Gray Goddess Statue right outside the northern entrance
   to Jadd.

 Salamander
~~~~~~~~~~~~
Location: Path to Gaia
Time: Day/Evening
Directions: Save at the Gray Goddess Statue in the Path to Gaia.  The statue
   is on the first screen of the Path to Gaia after you enter it from the Road
   to Abandoned Mine.

 Undine
~~~~~~~~
Location: Marsh Cave
Time: Morning/Day
Directions: Head deep into the Marsh Cave until you reach the Gold Goddess
   Statue right before the area where you fight Hydra.  Save there and Undine
   will appear.

 Dryad
~~~~~~~
Location: Road to Mt. Illusia
Time: Night
Directions: After exiting the Cascade Cave but before entering Mt. Illusia
   there will be a Gold Goddess Statue.  Pray there to make Dryad appear.

 Jinn
~~~~~~
Location: Vinquette Outskirts
Time: Morning/Day
Directions: Save at the Gray Goddess Statue on the same screen as the Hot House
   and Jinn will appear.

 Gnome
~~~~~~~
Location: Town of Ishe
Time: Morning/Day
Directions: Save at the Gray Goddes Statue in the Ishe Inn and Gnome will
   appear.  Yes, it's the same as Shade's, except during the Day.  With so
   many Statues around the world, one can only wonder why they had two
   Spirits share the same Statue.


   _________________________________________________________________________
    |                    s p i r i t  b l e s s i n g                     |
   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

     One of the hardest Spirit Upgrades to accomplish (if you don't know where
to look), you must first make sure you have the following:

     A) At least three upgrades (for a total of four Spirits) for the
particular Spirit you wish to upgrade.
     B) At least ten Trait Coins of the same type as the Spirit you wish to
upgrade.

     Once you have both of the above accomplished, you must then travel to
certain areas on specific days.  The Spirit will appear if you meet the right
conditions.  Simply speak with them and say Yes to their question and that
Spirit will be upgraded.  If you accidentally answer No, fret not, because you
can try again.


 Wisp
~~~~~~
Location: Cascade Cottage
Day: Mana Holy Day
Directions: Simply go to Bogard's Cascade Cottage near Topple and Wisp will
   appear in front of it.

 Shade
~~~~~~~
Location: Town of Wendel
Day: Mana Holy Day
Directions: Go to the Wendel Cathedral at Night ONLY.  Shade will appear
   outside the Cathedral.

 Luna
~~~~~~
Location: Town of Wendel
Day: Luna
Directions: Go to the Wendel Inn and enter Devius' Room (the upper-left room).
     Luna will appear there.

 Salamander
~~~~~~~~~~~~
Location: Vinquette Hall
Day: Salamander
Directions: Head deep into Vinquette Hall and to the room with the Gold Goddess
   Statue (which is after the Dining Room and right before the room you fought
   the Vampire in), and Salamander will appear.  WARNING!  Time DOES NOT pass
   inside the Manor, so make sure it's Salamander Day before you enter!

 Undine
~~~~~~~~
Location: Scaly Lair
Day: Undine
Directions: Head to the area with the Gold Goddess Statue, where you first
   received Undine.  She'll be there.

 Dryad
~~~~~~~
Location: Lake Vicinity
Day: Dryad
Directions: Go to Cibba's camp.  If you're Heroine (or if you just forgot where
   that is), make your way through Gaia's Cave and exit the other end.  Dryad
   will appear in the upper-left of the area.

 Jinn
~~~~~~
Location: Path to Topple
Day: Jinn
Directions: Return to the first area of the Path to Topple (if you played as
   Hero, where Niccolo first fished you out of the water; if you played as
   Heroine, one screen above where you first met Hero).  Jinn will appear to
   the left of the Goddess Statue.

 Gnome
~~~~~~~
Location: Gaia's Facade
Day: Gnome
Directions: Gnome appears at the entrance to Gaia's Cave.  If you're playing
   as Heroine, you did not go to Gaia's Cave.  To get there, make your way
   through the Mushboom Forest (west of Wendel) and you'll (eventually) find
   Gaia's Facade.


   _________________________________________________________________________
    |                    e l e m e n t a l  c o i n s                     |
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     Visit Malyris's Cave (in the Kahla Peaks north of Lorimar).  Inside you'll
find an elderly gentleman named Frolan.  Speak with him a couple of times and
he'll offer to upgrade your Spirits.  To do so, however, you need:

     A) At least two upgrades (for a total of three Spirits) for the particular
Spirit you wish to upgrade.
     B) At least ten Trait Coins of the same type as the Spirit you wish to
upgrade.

     For example, to upgrade Wisp, you must have already completed two Spirit
Upgrade Quests for Wisp so that you have Wisp x3.  Additionally, you must have
10 Light Coins.

     Note that this Upgrade USES UP your Elemental Coins (if you had 10, you'll
end with 0), so it's recommended that you do the Spirit Blessings quest first
since that one also requires Coins but does NOT use them up.

     Here's a handy list of some of the enemies that drop Trait Coins.

Light Coin - Death Flower (Scaly Lair, Marsh Cave)
           - Duck GI (Marsh Cave, Wendel Coast)
           - Spiny Cone (Cascade Cave)
           - Duck General (Granz Castle)
Dark Coin  - Specter (Devius Manor, Miasma Glen)
           - Gremlin (Rocky Wilds)
           - Cumulus (Undersea Volcano)
           - Dulahan (Ruined Passage)
Moon Coin  - Locud (Road to Abandoned Mine)
           - Shadow Zero (Jadd Desert, Devius Manor)
           - Poto (Kahla Peaks)
           - Denden (Rocky Wilds)
Fire Coin  - Imp (Menos Outskirts, Prickly Desert)
           - Cherry Slime (Mt. Illusia)
           - Cumulus (Subsea Volcano)
           - Flame Moth (Subsea Volcano)
Water Coin - Tonpole (Scaly Lair, Marsh Cave)
           - Pincher Crab (Wendel Coast)
           - Tanpole (Kahla Peaks)
Wood Coin  - Malboro (Cascade Cave)
           - Bumpkin (Mt. Illusia)
           - Kaiser Mimic (Sealed Cave)
Wind Coin  - Needlebeak (Road to Vinquette Hall, Scaly Lair)
           - Blood Owl (Road to Abandoned Mine)
           - Insectaur (Abandoned Mine, Gaia Cave)
           - Dainslaif (Granz Castle)
           - Chobin Hoodlum (Granz Castle)
           - Taxibird (Subland River)
Earth Coin - Skull Beast (Vinquette Hall)
           - Skeleton (Jadd Desert)
           - Gloomoth (Cascade Cave, Mt. Illusia)
           - Howler (Mt. Illusia)
           - Sabre Kitty (Kahla Peaks)
           - Skull Drake (Glass Desert)


   _________________________________________________________________________
    |                     f i n a l  b l e s s i n g                      |
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     The Final Blessing is your reward for all of your hard work (or, if you've
been using this guide, your sheer and utter laziness).  To get the 7th and
final upgrade, you must have all six previous upgrades (for a total of 7
Spirits).  You MUST also have completed Quest 24 by giving Pablo (who isin the
Cathedral during the day) at least 10 Chocolumps.
     Go to the Wendel Cathedral at night on the day of the Spirit you wish to
upgrade (if you haven't gotten the point by now, to upgrade Wisp and Shade you
must visit on a Mana Holy Day) and approach the altar.  Pray at the altar and
a special event will happen...  You will receive the final upgrade and will be
told which class will allow you to use a special Spirit Area Attack.

     For example, if you get Wisp up to x8 and achieve the title of Bisop,
press and hold the R Button until 8 Wisps surround you, then release the button
to unleash an ultra powerful attack that will damage all enemies on the screen.
Since you can only achieve one title, you may only get one area attack.


Here are the classes necessary to make use of a Spirit's Area Attack.

Wisp       - Bishop
Shade      - Dark Shaman/Shamaness
Luna       - Necromancer
Salamander - Magus
Undine     - Grand Diviner/Divina
Dryad      - Sage
Jinn       - Arch Mage
Gnome      - Rune Master

      For more information on how to attain a specific class, please refer to
the Controls/Gameplay chapter.


____________-------------------------------------------------------____________
\                                   - 1 0 -                                   /
 \                              ~ Q U E S T S ~                              /
 /                                                                           \
/___________-------------------------------------------------------___________\


     Okay, I know I'm seriously going to regret this, but I've decided to
remove the Quest Chapter since all of the info can be much more conveniently
found in my separate Quest FAQ.  Please go to www.gamefaqs.com and search for
"Sword of Mana."  Download and read my Quest FAQ for all you never wanted to
know about the Quests!



____________-------------------------------------------------------____________
\                                   - 1 1 -                                   /
 \                       ~ M I S C E L L A N E O U S ~                       /
 /                                                                           \
/___________-------------------------------------------------------___________\


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 11a.                          ~ Popoi's Notes ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


1. Mana Statues

Note Get: Received automatically.

Touch Mana statues to save.
There are two statue types:
gold and (broken) silver.

Gold Mana statues save the
game and restore HP and MP.
Silver Mana statues can
only save the game.


2. Leveling Up

Note Get: Topple Village.  A man in the Topple Inn Lobby will give you this
 note.

When "LVUP!" appears over
the main character, select a
growth type from the LVUP ring
command to enhance your abilities.


3. Skill Levels

Note Get: Town of Wendel.  A man in the southern part of Wendel will give you
 this advice.

The more you use a weapon or
magic in battle, the higher
your skill level becomes.
The higher your level,
the more effective you become.

You can check your current skill
level on the character status screen.


4. Deathblow

Note Get: Town of Wendel.  A boy in the southern part of Wendel will give you
 this advice.

If the Deathblow gauge reaches MAX,
your character will start to blink.
By pressing the A Button for one
second you can release a Deathblow
from the weapon currentlly equipped.


5. Magic Rope

Note Get: After receiving the Magic Rope.

Use this to go back to a safe
place by the Goddess's power.
Some places with strange powers
may prevent you from using it.


6. Attack Traits

Note Get: Menos Village.  Talk to the old man who appears in the Menos Inn
 Lobby.

Physical attacks have 3 basic
traits: slash, bash, and jab.
A weapon's trait is shown
when it is selected
from the ring command.


7. Monster Stamina

Note Get: Menos Village.  Talk to the old man who appears in the Menos Inn
 Lobby.

A monster's stamina varies
depending on the attack trait.
Some attacks may have
no effect at all.
See Monster Album for more.


8. Monster Senses

Note Get: Menos Village.  Talk to a little boy who appears outside.

Monsters can sense enemies.
Some may have main and
sub sensory abilities

DayViz: detects foes during the day.
DarkViz: detects foes at night.
Smell: detects foes ahead.

Hearing: detects foes nearby.
Magic: dtects foes that used magic.
Life: detects foes low on HP.


9. Spirits

Note Get: After meeting at Cascade Cottage. (Learned automatically by Heroine)

There are 8 types of Spirits,
each with a corresponding trait:
Light Dark Moon Fire
Water Wood Wind Earth


10. Support Magic

Note Get: After meeting at Cascade Cottage. (Learned automatically by Heroine)

When a spirit has been selected
from the ring command, you can
enable Support Magic by pushing
the R Button and releasing it
before the spirit appears.


11. Attack Magic

Note Get: After meeting at Cascade Cottage. (Learned automatically by Heroine)

When a spirit has been selected
from the ring command, you can
enable Attack Magic by pushing
the R Button and releasing it
after the spirit appears.

When more than one spirit
with the same attribute is
available, you can use several
at once.  These attacks are
powerful but they use more MP.


12. Magic Trajectories

Note Get: Menos Village.  Talk to a little girl who appears outside.

The trajectory of
Attack Magic varies
depending on the
weapon equipped.


13. Cutting Grass

Note Get: Topple Village.  Talk to a little girl who appears outside.
 (Learned automatically by Hero)

Slash trait weapons can cut grass.


14. Moving with the Flail

Note Get: Topple Village.  Speak with one of the men in the Topple General
 Store (he doesn't appear in the Night).

The flail can hook onto
certain distant objects
and pull you towards
them.


15. Jumping

Note Get: After learning the Jump Ability.

Jumping allows you to leap
up and down ledges, etc.
Press the L Button to jump.


16. Sitting

Note Get: After learning the Sit Ability. (Learned automatically by Heroine)

Press both the L Button and
the A Button to sit down and
take a rest.  Sitting restores MP.


17. Metaballs

Note Get: Speak with Niccolo before you enter Batmo Cave for the first time.

There are 3 types of metaballs:
slash, bash, and jab.  Each metaball
inflicts damage based on its type.
A metaball's type can be
determined by its attack method.


18. Stone Seals

Note Get: Speak to Count Lee after defeating the Vampire.

There are 8 types of stone seals:
Light, Dark, Moon, Fire, WAter,
Wood, Wind and Earth.

Each stone seal inflicts
damage based on its type.
A seal's type can be determined
by the color of its hexball.


19. Tempering equipment

Note Get: Town of Wendel.  During the day, you'll find a man sleeping outside
 in the top half of Wendel.  He's just south of the entrance to the Blacksmith.
 Talk to him for the note.

Temper equipment using
similar materials.
Items are strengthened according
to the characteristing of the fruits
or veggies used to temper them.

The number of times a weapon
or piece of armor may be
strengthened varies by item.


20. Forging equipment

Note Get: Town of Wendel.  During the day, you'll find a man sleeping outside
 in the top half of Wendel.  He's just south of the entrance to the Blacksmith.
 Talk to him for the note.

To rework an existing weapon or
piece of armor, use materials
different from that item.
Resulting abilities will vary.


21. The Orchard

Note Get: Topple Village.  At Night, a Topple Grandfather on the east side of
 town will give you the advice.

Give Trent 2 seed items and
the orchard will produce
either a fruit or veggie.


22. Light Magic

Note Get: After you acquire Wisp. (Learned automatically by Heroine)

Support: HealingLight
Recovers HP by 30 plus your total
Light Skill level.
Attack: Wisp
Inflicts Light damage and sometimes
causes Charm status.


23. Dark Magic

Note Get: After you acquire Shade.

Support: Silhouette
Become a shadow.  Only mosnters
who hear you can attack.
Attack: Shade
Inflicts Dark damage and sometimes
causes Darkness status.


24. Moon Magic

Note Get: After you acquire Luna. 

Support: Mooglemorphosis
Turn into a moogle.  Only monsters
who smell you can attack.
Attack: Luna
Influcts Moon damage and sometimes
causes Wimp status.


25. Fire Magic

Note Get: After you acquire Salamander.

Support: PowerUp
Doubles damage of physical attacks.
Attack: Salamander
Inflicts Fire damage and sometimes
causes FireMan status.


26. Water Magic

Note Get: After you acquire Undine.

Support: BubbleBoat
Floats you inside a bubble.  Only
monsters with sight can attack.
Attack: Undine
Inflicts Water damage and sometimes
causes SnowMan status.


27. Wood Magic

Note Get: After you acquire Dryad.

Support: PsychicShield
Cuts damage from magic by half.
Attack: Dryad
Inflicts Wood damage and sometimes
causes Sleep status.


28. Wind Magic

Note Get: After you acquire Jinn.

Support: SpeedUp
Increases speed and agility.
Attack: Jinn
Inflicts Wind damage and sometimes
causes Numb status.


29. Earth Magic

Note Get: After you acquire Gnome.

Support: D Fence
Cuts damage from physical
attacks by half.
Attack: Gnome
Inflicts Earth damage and sometimes
causes Petrify status.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 11b.                         ~ Status Effects ~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

     There are various status effects that you may receive during the course of
the game- some good, some bad.


 Positive Effects
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Status Name
-----------
Duration   : Approximate duration of effect
Effect     : Description of status effect
Magic      : Spirit and/or Coin that causes status effect
Continuous : Whether or not the effect will carry on if you leave the screen


PowerUp (Pow Up)
----------------
Duration   : ~10 seconds
Effect     : Attack increased
Magic      : Fire
Continuous : Yes

D-Fence (Def Up)
----------------
Duration   : ~10 seconds
Effect     : Defense increased
Magic      : Earth
Continuous : Yes

SpeedUp (Spd Up)
----------------
Duration   : ~10 seconds
Effect     : Speed increased
Magic      : Wind
Continuous : No

PsychicShield (Mdf Up)
----------------------
Duration   : ~10 seconds
Effect     : Magic Defense increased
Magic      : Fire
Continuous : Yes

BubbleBoat
----------
Duration   : ~5 seconds
Effect     : Float in a bubble that can only be detected by Sight.
Magic      : Water
Continuous : No

Mooglemorphosis
---------------
Duration   : ~10 seconds
Effect     : Turn into a Moogle that can only be detected by Smell.
Magic      : Moon
Continuous : No

Silhouette
----------
Duration   : ~10 seconds
Effect     : Turn invisible so that only Hearing can detect you.
Magic      : Dark
Continuous : No

Best
----
Duration   : 6 screens
Effect     : PowerUp and D-Fence
Magic      : None
Continuous : Yes


 Negative Effects
~~~~~~~~~~~~~~~~~~

Status Name
-----------
Duration   : Approximate duration of effect
Effect     : Description of status effect
Cure Item  : Item that cures status effect
Continuous : Whether or not the effect will carry on if you leave the screen


Death
-----
Duration   : Infinite
Effect     : Character is unable to participate in battle and does not gain EXP
Cure Item  : Angel's Grail
Continuous : Yes

Charm
-----
Duration   : ???
Effect     : Character attacks his partner out of love for the enemy
Cure Item  : Stardust Herb
Continuous : ???
Note       : Nintendo Power lists this as a possible Status Effect, but my
             characters have never been Charmed and the Japanese strategy
             guides indicate that only Monsters can be charmed.  So why is
             there a NoCharm EX Effect?  Your guess is as good as mine.

FireMan
-------
Duration   : ~5 seconds
Effect     : 1/10 total HP depleted every few seconds as the flames eat away at
             you.
Cure Item  : Stardust Herb
Continuous : No

Petrify
-------
Duration   : N/A
Effect     : 1/2 total HP depleted.  You cannot be hurt while you're petrified.
Cure Item  : Stardust Herb
Continuous : No

Numb
----
Duration   : ~5 seconds
Effect     : Weapons and magic cannot be used.
Cure Item  : Stardust Herb
Continuous : No

SnowMan
-------
Duration   : ~5 seconds
Effect     : Turn into a Snowman that cannot move.
Cure Item  : Stardust Herb
Continuous : No

Sleep
-----
Duration   : ~5 seconds
Effect     : Fall asleep.  Can be damaged while sleeping.
Cure Item  : Stardust Herb
Continuous : No

Wimp
----
Duration   : ~10 seconds
Effect     : Get miniaturized, decreasing your attack and defense as well as
             disabling the use of magic.
Cure Item  : Stardust Herb, Tiny Tapper
Continuous : No

Darkness
--------
Duration   : ~10 seconds
Effect     : Decreases hit percentage (accuracy)
Cure Item  : Stardust Herb
Continuous : Yes

Silence
-------
Duration   : ~10 seconds
Effect     : Disables use of magic
Cure Item  : Stardust Herb
Continuous : Yes

Poison
------
Duration   : ~10 seconds
Effect     : 1/20 total HP depleted every few seconds as the poison eats away
             at you.
Cure Item  : Prestoveggie
Continuous : Yes

Toxin
-----
Duration   : ~10 seconds
Effect     : 1/10 total HP depleted every few seconds as the poison eats away
             at you.
Cure Item  : Prestoveggie
Continuous : Yes

Confusion
---------
Duration   : ~10 seconds
Effect     : Controls reversed
Cure Item  : Stardust Herb
Continuous : Yes

PowerDown (Pow Down)
--------------------
Duration   : ~10 seconds
Effect     : Attack decreased
Cure Item  : Prestoveggie
Continuous : Yes

Bedraggled (Def Down)
---------------------
Duration   : ~10 seconds
Effect     : Physical Defense decreased
Cure Item  : Prestoveggie
Continuous : Yes

SpeedDown (Spd Down)
--------------------
Duration   : ~10 seconds
Effect     : Speed decreased
Cure Item  : Prestoveggie
Continuous : No

Bewitched (Mdf Down)
--------------------
Duration   : ~10 seconds
Effect     : Magical Defense decreased
Cure Item  : Prestoveggie
Continuous : Yes

Pose (Stop)
-----------
Duration   : ~5 seconds
Effect     : Complete immobilization
Cure Item  : Stardust Herb
Continuous : No


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 11c.                              ~ Traps ~  
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

     When you open a Chest, a Trap Roulette may show up.  If you stop the
Roulette on an OK, you get the Item as usual, and nothing else happens.
However, if you stop it on one of the other icons you'll set off a trap.  There
are 7 such traps, each with different effects.
     Each enemy in the game is assigned a Trap Type which determines what shows
up on the Trap Roulette.  For information on an enemy's Trap Type, please refer
to the Bestiary.
     Traps can make hunting for Items a chore, especially for enemies with an
H Type.  To combat this, choose a Thief Class.  By becoming a Thief, you'll
replace one of the Trap icons with an OK.  Being a Ranger or Ninja adds two
OKs, while any of the final four Thief Classes (Rogue, Wanderer, Night Blade,
Ninja Master) will replace three Traps with OKs.


Trap
  Type | #OK | Spi | Arr | Sto | Bom | Smo | Pol | Kai
------- ----- ----- ----- ----- ----- ----- ----- -----
   A   |  4  |  o  |  o  |  x  |  x  |  x  |  x  |  x
   B   |  3  |  o  |  o  |  o  |  x  |  x  |  x  |  x
   C   |  3  |  o  |  o  |  o  |  x  |  x  |  o  |  x
   D   |  3  |  x  |  x  |  o  |  o  |  o  |  o  |  x
   E   |  3  |  x  |  x  |  o  |  o  |  o  |  o  |  x
   F   |  3  |  x  |  x  |  x  |  o  |  o  |  x  |  o
   G   |  2  |  x  |  x  |  o  |  o  |  o  |  o  |  o
   H   |  1  |  o  |  o  |  o  |  o  |  o  |  o  |  o

Spi - Spike - 1/10 maximum HP.
Arr - Arrow - 1/7 max HP.
Sto - Stone - 1/5 max HP.
Bom - Bomb - 1/3 max HP.
Smo - Smoke - 1/3 max MP.
Pol - Polter Box - Fight a Polter Box.
Kai - Kaiser Mimic - Fight a Kaiser Mimic.

     Stopping the Trap Roulette on Polter Box or Kaiser Mimic can be
particularly bad, as you lose whatever Item was in the Chest.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 11d.                         ~ NPCs / Partners ~  
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

     A detailed list of Partners.

  ______
 / Hero \
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Hero [ ]   Heroine [x] | Level Up: HP  +6  MP  +2 | Locations:              |
|________________________|           Pow +2  Def +1 |  (1) Topple Outskirts   |
|                        |   Int, Mnd, or Agi +1    |  (2) Cascade Cottage    |
| Note: Excels in physi- |__________________________|  (3) Vinquette Hall     |
| cal attacks but has no |                          |  (4) Granz Castle       |
| magic.  Best used as a | Weapon : Sword           |  (5) Town of Ishe       |
| decoy.                 | Magic  : None            |  (6) Mana Sanctuary     |
|________________________|__________________________|_________________________|

  _________
 / Heroine \
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Hero [x]   Heroine [ ] | Level Up: HP  +3  MP  +5 | Locations:              |
|________________________|           Int +2  Mnd +1 |  (1) Topple Outskirts   |
|                        |   Pow, Def, or Agi +1    |  (2) Cascade Cottage    |
| Note: Excels in magic, |__________________________|  (3) Vinquette Hall     |
| but only gets Wisp.    |                          |  (4) Granz Castle       |
| Use primarily for      | Weapon : Staff           |  (5) Town of Ishe       |
| healing.               | Magic  : Wisp            |  (6) Mana Sanctuary     |
|________________________|__________________________|_________________________|

  ________
 / Bogard \
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Hero [ ]   Heroine [x] | Level Up: HP  +7  MP  +1 | Locations:              |
|________________________|   Pow +1  Def +1  Agi +1 |  (1) Airship            |
|                        |   Int or Mnd +1          |_________________________|
| Note: Excels in power, |__________________________|
| so use his Sword to    |                          |
| lay waste to your      | Weapon : Sword           |
| foes.                  | Magic  : Gnome           |
|________________________|__________________________|

  _______
 / Cibba \
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Hero [x]   Heroine [ ] | Level Up: HP  +2  MP  +6 | Locations:              |
|________________________|           Int +1  Mnd +2 |  (1) Lake Vicinity      |
|                        |   Pow, Def, or Agi +1    |_________________________|
| Note: Excels in magic, |__________________________|
| but only gets Wisp.    |                          |
| Use as a temporary re- | Weapon : Staff           |
| placement for Heroine. | Magic  : Wisp            |
|________________________|__________________________|

  ________
 / Amanda \
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Hero [x]   Heroine [ ] | Level Up: HP  +5  MP  +3 | Locations:              |
|________________________|   Pow +1  Mnd +1  Agi +1 |  (1) Medusa's Room      |
|                        |   Def or Int +1          |      (Devius Manor)     |
| Note: Does lots of     |__________________________|_________________________|
| damage with her Lance. |                          |
| SpeedUp is also handy  | Weapon : Lance           |
| to have.               | Magic  : Jinn            |
|________________________|__________________________|

  ________
 / Lester \
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Hero [x]   Heroine [x] | Level Up: HP  +3  MP  +5 | Locations:              |
|________________________|   Int +1  Mnd +1  Agi +1 |  (1) Town of Jadd (Hero)|
|                        |   Pow or Def +1          |  (1) Devius Manor       |
| Note: Umm.. he's weak. |__________________________|       (Heroine)         |
| Use as a decoy or use  |                          |  (2) Town of Ishe (Hero)|
| his Bow to attack from | Weapon : Bow             |_________________________|
| a distance.            | Magic  : Dryad           |
|________________________|__________________________|

  _______
 / Willy \
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Hero [ ]   Heroine [x] | Level Up: HP  +6  MP  +2 | Locations:              |
|________________________|   Pow +1  Def +1  Mnd +1 |  (1) Granz Castle       |
|                        |   Int or Agi +1          |  (2) Town of Ishe       |
| Note: Excels in power, |__________________________|_________________________|
| but has limited range. |                          |
| His magic is also very | Weapon : Knucks          |
| useless.               | Magic  : Undine          |
|________________________|__________________________|

  _______
 / Watts \
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Hero [x]   Heroine [ ] | Level Up: HP  +8  Pow +1 | Locations:              |
|________________________|   Def +2  Mnd or Agi +1  |  (1) Abandoned Mine     |
|                        |                          |_________________________|
| Note: Only with you    |__________________________|
| for a short period, so |                          |
| don't bother leveling  | Weapon : Axe             |
| him up.                | Magic  : None            |
|________________________|__________________________|

  __________
 / Marshall \
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Hero [x]   Heroine [x] | Level Up: HP  +8  Pow +1 | Locations:              |
|________________________|   Def +2  Mnd or Agi +1  |  (1) Dime Tower         |
|                        |                          |_________________________|
| Note: Has a powerful,  |__________________________|
| long-range Laser       |                          |
| attack.  Fight foes    | Weapon : Laser           |
| from afar!             | Magic  : None            |
|________________________|__________________________|



 Name      | Lv |  HP |  MP | Pow | Def | Int | Mnd | Agi
----------- ---- ----- ----- ----- ----- ----- ----- ----- 
 Hero 1    |  5 |  54 |  13 |  13 |  10 |   1 |   7 |   6   *Topple Outskirts
 Hero 2    | 36 | 240 |  75 |  75 |  41 |  10 |  16 |   9   *Granz Castle
 Hero 3    | 43 | 282 |  89 |  89 |  48 |  11 |  18 |  23   *Town of Ishe
 Hero 4    | 47 | 306 |  97 |  97 |  52 |  12 |  19 |  25   *Mana Sanctuary
 Heroine 1 |  5 |  35 |  32 |   5 |   9 |  11 |   7 |   5   *Topple Outskirts
 Heroine 2 | 36 | 158 | 157 |  15 |  19 |  73 |  38 |  16   *Granz Castle
 Heroine 3 | 43 | 186 | 185 |  17 |  21 |  87 |  45 |  19   *Town of Ishe
 Heroine 4 | 47 | 202 | 201 |  18 |  22 |  95 |  49 |  21   *Mana Sanctuary
 Bogard    | 27 | 203 |  40 |  25 |  27 |  18 |  19 |  31
 Cibba     | 30 | 115 | 152 |  18 |  21 |  34 |  35 |  24
 Amanda    | 25 | 132 |  95 |  23 |  22 |  20 |  24 |  23
 Lester    | 27 |  95 | 148 |  18 |  20 |  33 |  28 |  21
 Willy     | 34 | 185 | 114 |  35 |  30 |  22 |  25 |  36
 Watts     | 15 | 106 |   0 |  20 |  18 |   8 |  12 |  14
 Marshall  | 52 | 270 |   0 |  45 |  65 |  30 |  35 |  45



____________-------------------------------------------------------____________
\                                   - 1 2 -                                   /
 \                             ~ S E C R E T S ~                             /
 /                                                                           \
/___________-------------------------------------------------------___________\


 Niccolo's Special Menu
~~~~~~~~~~~~~~~~~~~~~~~~
Location: N/A
Item Get: N/A
Reward Get: N/A

     Thanks to Unknownthing for informing us of Niccolo's secret menu!  Buy
from Niccolo 251 times and a new menu will show up with rare accessories and
raw materials.  Terence has confirmed that you cannot simply buy 251 Gumdrops
in bulk, but rather, you must buy something, exit the menu, then select Buy
on the Ring Menu again.


 Brownie Ring
~~~~~~~~~~~~~~
Location: Subland River
Item Get: N/A
Reward Get: Brownie Ring

     Not so much a side-quest, but likely something most people will miss.  To
complete this quest, you MUST have the Tiny Tapper (check the Quests Chapter
for information on how to get the Tiny Tapper).  Anyway, go to the first hole
you find in the Subland River and shrink yourself.  Enter the hole to go to a
new room.  In the next room, go up a bit to find another small hole.  Shrink
yourself again and enter it.  Here's the hard part.  Go northwest through the
hidden passage and wait a while to make sure that you're full size again.
Repeatedly try to jump and press up.  If done in the correct place (please
look at the Brownie Ring Map available at gamefaqs.com), the screen will sorta
warp and you'll enter a new room where you'll meet Brown.  Talk to him and
choose the last option to receive the Brownie "Ring."  The Brownie Ring will
add +55 to ALL of your Stats.


 Chocobo
~~~~~~~~~
Location: N/A
Item Get: N/A
Reward Get: CHOCOBO!!!

     After you finish the game and see the ~fin~ screen, wait 5 minutes for a
special treat ^_^
     Just to clarify, the Chocobo CAN NOT be used!


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                Mana Mysteries
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

     There are still many undiscovered secrets in Sword of Mana.  Here you will
find the remaining mysteries that continue to boggle minds.  In case you're
wondering, all of the following are confirmed to NOT be in the game.

 Bath Set
~~~~~~~~~~
     There is still one Accessory that has yet to be found.  Called the Bath
Set (Ofuru Setto), its use is completely unknown.  It doesn't increase any
attributes, and sells for only 5 Lucre.  It has been dummied out of the final
version of the game.

 Shields
~~~~~~~~~
     Through the magic of hacking, various Shields have been discovered.  The
only place you can see them is while selling items, and all of the Shields
sell for quite a bit of Lucre.  They all have descriptions as well, which seem
to indicate they protect against magic.  The Shields have been dummied out of
the final version, but early screen shots do show Shields on the Ring Menu.

 Monster Eggs
~~~~~~~~~~~~~~
     In Legend of Mana, Monster Eggs could be captured and hatched to create
a third party member to accompany you.  Different types of Eggs existed- one
for each monster type.  Through the magic of hacking, it has been discovered
that Monster Eggs also exist in Sword of Mana!  However, they can only be seen
while selling items.  All of the Monster Eggs have descriptions, and even
sale prices.  However, there is no normal way to get them, or any place to use
them.  Was a pet system planned but cut out at the last minute?

 Multiplayer
~~~~~~~~~~~~~
     To this day it's still unknown if multiplayer gameplay in Sword of Mana
is actually possible.  The Communication option only allows Amigos to be logged
and as of yet there has been no indication that link play is in the game.
Although Nintendo of America apparently said there is link play, it is still
unproven, and at this point it does not look like there is multiplayer.  We'll
have to wait until the game comes out in English to find out for sure.
     Update!!!  The English version is out and it has been confirmed that
multiplayer co-operative play is NOT available, despite what many magazines and
even the back of the box says.

 Password
~~~~~~~~~~
     There was originally a Password option on the Main Title screen.  What
would a password system have been used for?  Perhaps something similar to the
LoZ: Oracles games?

 Hidden Text and Dialogue
~~~~~~~~~~~~~~~~~~~~~~~~~~
     Coming soon, the hidden story behind Pets, Debug Rooms, and Goremand!!!



____________-------------------------------------------------------____________
\                                   - 1 3 -                                   /
 \                                ~ F A Q s ~                                /
 /                                                                           \
/___________-------------------------------------------------------___________\


The stars foretell that you are of a curious nature.  Beware, however, because
curiosity killed the cougar, or something like that.  Please review these
questions that previous adventurers have asked and the accompanying answers
before submitting your own.  Should these Q&As not satiate your thirst for
knowledge, you may reach me by telepathically sending me a message, but if
you can’t do that... er... just send me an e-mail at the following addresses:

    ShdwRlm3: shdwrlm3 (at) wariocompany (dot) com

Note that I am not obliged in any way to answer your e-mails.  My life does not
revolve around the world of Mana.  In fact, I'm particularly delete
button-friendly.  If your question has already been answered somewhere within
these texts, then you have wasted time and made the Maku, err.. Mana Tree weep.


-------------------------------------------------------------------------------
 13a.                              Mana FAQs
-------------------------------------------------------------------------------

     Questions not directly involving Sword of Mana's gameplay.

1) Q. What is Shinyaku Seiken Densetsu/Sword of Mana?

   A. Shinyaku Seiken Densetsu (which roughly translates into New Testament
   Legend of Holy Sword), or Sword of Mana outside of Japan, is a remake of the
   first game in the Seiken Densetsu series, known as Seiken Densetsu (Legend
   of Holy Sword), or Final Fantasy Adventure in the US.  The original SD/FFA
   was released on the original Game Boy, so it's only fitting that a remake
   appears on the Game Boy Advance.  Rather than just update the graphics,
   Square have chosen to completely overhaul the game, giving it a deeper
   story, deeper gameplay, and multiplayer compatibility.

2) Q. What games are in the Seiken Densetsu series?

   The games were released as follows:

       Japan                                   United States of America
       -----                                   ------------------------
1991   Seiken Densetsu:                        Final Fantasy Adventure
        Final Fantasy Gaiden (GB)
1993   Seiken Densetsu 2 (SFC)                 Secret of Mana
1995   Seiken Densetsu 3 (SFC)                 Unreleased
1999   Seiken Densetsu: Legend of Mana (PSX)   Legend of Mana
2003   Shinyaku Seiken Densetsu (GBA)          Sword of Mana

      Final Fantasy Adventure was known as Mystic Quest in the strange lands
   of PAL territories.
      Uninterestingly enough, while most people don't consider the original
   Seiken Densetsu/Final Fantasy Adventure to be a Final Fantasy game, Seiken
   Densetsu was officially a Final Fantasy Gaiden game.  The katakana and kanji
   for Final Fantasy Gaiden appears on most, if not all, Seiken Densetsu
   merchandise. So, if you're a stupid inferior gaijin or a nise-nihon-jin, you
   may not know that "gaiden" means side-story.  Theoretically, Square
   decided that the SD series could stand on its own feet, which explains why
   later SDs do not have the FFG subtitle, and why so many aspects of SD do not
   appear in later games (in particular, Final Fantasy-inspired elements like
   the Chocobo as well as the Black Mage enemies).  So why do Moogles appear in
   SD2?  Umm.. shut up.

      Also, technically there are two versions of Final Fantasy Adventure.
   After RPGs became the "in" thing, Sunsoft did the smart thing and bought
   the U.S. rights to the Game Boy FF games (including Legends 1-3), then
   re-released them.

3) Q. Why are a lot of the names different than the ones in Final Fantasy
   Adventure?

   A. Surprisingly enough, most of Final Fantasy Adventure was translated
   pretty accurately.  Most of the changes they made were simply due to space
   constraints.  For example, the Shadow Knight is known as the Dark Lord or
   "Darknight" in FFA simply because Shadow Knight would take up too much
   space on the screen.  Then again, Glaive is a blatant mistranslation, and
   the original Japanese Seiken Densetsu had it as Guransu, which could be
   translated as Grans (although Nintendo mentions both Grantz and Grants in
   their press release).

4) Q. What is the secret of Mana?

   A. .....You think you're real funny, don't you?  The goddess is not pleased.
   Although likely not the secret it refers to, a "fun" (if your definition of
   fun is unbelievably useless) fact is that while the "Holy Sword" is referred
   to as the Sword of Mana in the other games, the original Seiken Densetsu
   called it Excalibur.

5) Q. Where does Sword of Mana fit on the timeline of the Mana series?

   A. It's possible that like the Final Fantasy series, the games in the Mana
   series are not connected, but have reoccurring themes and names.  However,
   quite a few people on the GameFAQs message boards maintain that SD1 and 2
   are connected, while the other two games stand on their own.  Others, still,
   say that the first three are connected.  If there is a connection between
   SD1 and 2 (or any of the other games), expect Sword of Mana to confirm it or
   completely ignore it to confuse fans even more.

   Note: I am in no way interested in your theory on how the games are
   connected.  Please do not send them in.

6) Q. What's an Anaguma?

   A. Anagumas are better known as Dudbears to the English-speaking audience.
   According to eDict, Anaguma translates into "badger," which is obviously not
   a bear, so who knows how they derived Dudbear from Anaguma.  Anyhow,
   Anagumas play a very... strange role in Sword of Mana.  In addition to being
   cheap slave labor for the Dwarven Miners, they're also fierce enemies
   in one sidequest...  Their image is also imprinted on the rarest of Grans
   currencies, the Dudbear Gold.

7) Q. I *love* Sword of Mana's music! Who composed it, and is there an OST
   (Original Soundtrack) available?

   A. Kenji Ito composed Sword of Mana's music.  In fact, he composed the music
   for the original Seiken Densetsu/Final Fantasy Adventure, which is why many
   of the themes from SD/FFA were redone for SwoM.

   As for an OST, yes, it's available, but in Japan only.  Digicube published
   an OST to coincide with the game's Japanese release.  It's a 2-disc set,
   with Disc 1 being the OSV (original sound version).  Disc 2, however,
   features piano arrangements of some of the tracks.  If you love the
   compositions but dislike the synths (like I do), the piano arrange is for
   you.  If you snag the first printings, you may also get a Bonus Disc with an
   arranged version of the familiar opening theme and battle music, although at
   1:59, the third disc is really a waste.
   
   The Shinyaku Seiken Densetsu Premium Soundtrack costs 3,000 yen (w/ tax) and
   is available at a variety of online retailers.  I got mine from
   www.cdjapan.co.jp   Its catalogue number is SSCX-10097*8 (just search for
   SSCX-10097).  It's unknown what effects Digicube's recent bankruptcy will
   have on the soundtrack's distribution, but I assume they produced plenty of
   copies and you really shouldn't have a hard time finding it.  Also, Square
   Enix have recently begun making soundtracks themselves, including a number
   of reprints, so it's possible that they may reprint the SSD OST in the
   future.


-------------------------------------------------------------------------------
 13b.                            Gameplay FAQs
-------------------------------------------------------------------------------

     FAQs about gameplay (aka things you should've read in the manual).

1) Q. Is there multiplayer?

   A. No.

2) Q. Why am I flashing?

   A. Because you're a pervert?  Oooh, you mean in the game?  If your character
   is flashing green, it means that his Deathblow Gauge is full and you can
   perform a Special Attack.  Hold the A Button, then release to perform a
   super special attack that does double the normal damage and also stuns
   enemies.  Each weapon has a different special attack.

3) Q. Does Hero ever get to use magic?  (Note: Other variations of this question
   include "Does Hero ever get Wisp?")

   A. Yes, Hero does get magic.  His first Spirit is Salamander in Vinquette
   Hall.  He will also get Wisp later on in Wendel.

4) Q. Can I choose how my NPC levels up?

   A. No, you cannot choose your partner's level ups, which in turn means you
   cannot choose a Class for them (NPCs cannnot receive Classes).  The stat
   increases are pre-determined for each NPC and can be found in the NPC
   sub-section of the Miscellaneous Chapter of this FAQ.

5) Q. When do I get Shade?

   A. You get Shade fairly late in the game, so don't worry if you still don't
   have him.  You MUST get him to progress in the story, so there's no way you
   can miss him.

6) Q. How do I erase my saved game?

   A. You can't.  You can only save over it.

7) Q. I equipped an Accessory/Armor on an NPC, and then he left.  Can I get it
   back?
   A. Unfortunately, no.  Hope you didn't equip the Brownie Ring on them.

8) Q. I can't seem to find any Potos at Kahla Peaks.  What gives, are they
   rare?

   A. Sort of.  The reason why you can't find them is because they only appear
   in the MORNING (Sunrise).  They appear on quite a few screens.  One of them
   is the screen with the entrance to Malyrith's Cave.

9) Q. I gave Li'l Cactus away, and now I can't access the Spirit Rescue Quest.

   A. You can get him back.  First go to the Hot House and read the note where
   Li'l Cactus used to be.  Go back to Lorimar Castle and speak with the
   gentleman to whom you gave Li'l Cactus.  He'll give him back.


-------------------------------------------------------------------------------
 13c.                   Brownie Ring / Tiny Tapper FAQs
-------------------------------------------------------------------------------

     About half of the e-mails I get are Brownie Ring or Tiny Tapper-related,
so I found it necessary to have a section just for Brownie Ring and Tiny Tapper
FAQs.

1) Q. I saw your Brownie Ring Map, but I still can't find anything about the
    Brownie Ring in your FAQ.

   A. Okay, Mr./Ms. Lazy, since you're too lazy to find the Brownie Ring info
   (which can be found in my Quest FAQ or the Secrets Chapter of this FAQ),
   here it is:

    Brownie Ring
   ~~~~~~~~~~~~~~
   Location: Subland River
   Item Get: N/A
   Reward Get: Brownie Ring

        Not so much a side-quest, but likely something most people will miss.
   To complete this quest, you MUST have the Tiny Tapper (check the Quests
   Chapter for information on how to get the Tiny Tapper).  Anyway, go to the
   FIRST hole you find in the Subland River and shrink yourself.  Enter the
   hole to go to a new room.  In the next room, go up a bit to find another
   small hole.  Shrink yourself again and enter it.  Here's the hard part.  Go
   northwest through the hidden passage and wait a while to make sure that
   you're full size again.  Repeatedly try to jump and press up.  If done in
   the correct place (please look at the Brownie Ring Map available at
   gamefaqs.com), the screen will sorta warp and you'll enter a new room where
   you'll meet Brown.  Talk to him and choose the last option to receive the
   Brownie "Ring."  The Brownie Ring will add +55 to ALL of your Stats.

2) Q. What happens if I pick the other options that Brown gives me?

   A. Nothing.  You can talk to him again and still get the Brownie Ring
   (which, by the way, was originally the Brownie Earring in the Japanese
   version).

3) Q. Where do I get the Tiny Tapper?

   A. Sigh.  Check the Quest FAQ, Quest 22 Detective Story.  Since I know
   you're too lazy:

     Go to the Wendel Cathedral at Night, where "Inger" will tell you something
has been stolen.  Talk to her before you leave the screen, and tell her you'll
find the thief (if you don't talk to her, return during the Day and speak with
her in the Cathedral).  Your job is to catch the thief.
     Go to the screen with the Blacksmith and Inn.  The thief is near the
bottom left of the screen, and is visible between a crate and a rooftop (at
Night!).  Talk to him to "catch" him.  He'll run off again, so you must find
him again.
     Next, head to the General Store (any time seems to be fine), where you'll
find him on the right side of the room.  Talk to him and he'll disappear again.
     This next part is VERY important!  Go to the Inn and spend the night.
When you wake up, it should be Sunrise.  It's very hard to achieve this time
here any other way than sleeping at the Inn.  Anyway, go to the left of the
part Blacksmith that juts out.  This is the thief's final hiding place (again,
it isn't hard to see him standing there- stupid thief).  The thief will giv
you the Keepsake Pendant.
     Return to the Cathedral and speak to Inger (her original Japanese name was
Ingrid, by the way), who will give you the Tiny Tapper and 200 Lucre!  QUEST
CLEAR!

4) Q. I can't get the Tiny Tapper to work!  I use it but nothing happens!

   A. Chance are you have Armor with the EX Effect NoWimp, which, as its name
   implies, prevents you from getting the Wimp Status.  This affects the Tiny
   Tapper too, which is why you can't shrink down.  To remedy this, reforge
   your Armor into something that doesn't have NoWimp.

5) Q. Wait, if the Brownie Ring gives you +55 stats, is there ANY use for the
   Bonus Accessories you can get by leveling up?

   A. Well, yes, the general consensus is that the Bonus Accessories are
   entirely useless, but think of it in context.  Most people would probably
   never find the Brownie Ring on their own (okay, finding out about the Bonus
   Accessories isn't so easy, either), so the Bonus Accessories would still be
   pretty good.  If you went ahead and got one anyway, you could always try
   equiping it on your partner (only do this LATE in the game, around the Mana
   Sanctuary, because if your partner leaves you'll lose whatever accesory you
   had equipped on him/her).



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\                                   - 1 4 -                                   /
 \                             ~ C R E D I T S ~                             /
 /                                                                           \
/___________-------------------------------------------------------___________\


A myriad of heroes have joined the cause by contributing information on how to
survive the quest.  Many thanks go out to them:

CJayC - Shepherd of strategy and guardian of guides, CJayC is unequivocably the
best webmaster out there.

Brownie Brown - For bringing Mana back to its roots, literally.

Squenix and Nintendo - For publishing Sword of Mana.

AstroBlue - For various input and being a good friend.

____________-------------------------------------------------------____________
\                               Special Thanks!                               /
/___________-------------------------------------------------------___________\

The following people have done so much for this FAQ that they border on
co-authors.  This special section is devoted to those who have way too much
free time on their hands (even moreso than Shdw) ^_^

Terence - Researching produce would've taken forever, but Terence made our
   lives easier ^_^

Nev - Weapon Forging/Tempering made easy :)

Unknownthing - Info on Niccolo's special menu.  Who else would be crazy enough
   to buy 251 Gumdrops?

MystErikEry - For helping to fight off the hordes of questions at the GameFAQs
   message boards.  Very knowledgable about Sword of Mana and the whole SD
   series in general.

HawkEye - For helping to fight off the hordes of questions at the GameFAQs
   message boards.

Surfers' Paradise - One of the first Japanese SSD sites and also the one with
   the most amount of info.

Shinyaku Seiken Densetsu Official Guide Book Perfect Navi - Not a person, per
   se, but without this Official Japanese Guide this FAQ could not be truly
   complete.  Credit goes to them for some gameplay info (including Combos and
   some Enemy Locations) as well as Lucre and Drop Item info.  ISBN 4757510306.

Shinyaku Seiken Densetsu Kaitaishinsho - Forget the Perfect Navi, THIS is where
   it's at.  Completely comprehensive and worth every penny.  Item drops, Boss
   stats, and miscellaneous tidbits come from this awesome guide.
   ISBN 4757716281.



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\                                   - 1 5 -                                   /
 \                     ~ V E R S I O N  H I S T O R Y ~                      /
 /                                                                           \
/___________-------------------------------------------------------___________\


These texts didn't write themselves in a day, ya know.  Here you can find what
was changed.

V 0.1 - August 29, 2003 - The legend begins.  Basic structure outlined and 
        Walkthrough started.  Walkthrough up to Binkett's Mansion.

V 0.2 - August 30, 2003 - The legend continues.  Walkthrough up to Wendel.

V 0.3 - August 30, 2003 - Yargh.  Shdw spent the entire day figuring out the
        special titles you get when you Level Up.  You can find them in the
        Controls/Gameplay chapter for now.  Walkthrough up to Gaia.

V 0.4 - August 31, 2003 - Walkthrough up to Devius' Mansion.

V 0.5 - September 1, 2003 - Bestiary started.  Walkthrough up to Grans Castle.

V 0.6 - September 2, 2003 - Walkthrough up to Ishe.

V 0.7 - September 5, 2003 - Shdw apologizes for the lack of updates.
        Walkthrough now up to Ruins Passage.

V 0.8 - September 13, 2003 - Walkthrough up to Ruins Passage.  Bestiary up to
        #40.  Magic section updated.  Weapons/Armor section updated thanks to
        Nev.  Items section updated thanks to Terence.

V 0.9 - September 20, 2003 - Walkthrough up to Mana Holy Land.  Spirit Rescues
        done.

V 0.9a - September 21, 2003 - Small interim release with new Bestiary info.

V 1.0 - September 23, 2003 - Relatively large update with lots of additions to
        the Items Chapter.  Weapons/Armor Chapter updated with Sword, Rod, and
        Knuckle.

V 1.1 - September 26, 2003 - Weapon recipes completed.

V 1.2 - October 5, 2003 - Hero's Walkthrough complete!  Bestiary complete.

V 1.3 - October 7, 2003 - Armor recipes completed.

V 1.4 - October 25, 2003 - Long overdue update with some other chapters filled
        out a bit.

V 1.5 - October 28, 2003 - Significant updates to the Magic chapter.

V 1.6 - October 30, 2003 - Spirit Upgrades complete.  Combos added to
        Controls/Gameplay chapter.

V 1.7 - November 7, 2003 - Various updates to various Chapters.  Expect MUCH
        more soon.

V 1.8 - November 22, 2003 - HUGE update!  Quest info added, bestiary updated,
        and much, much more!

V 1.9 - November 23, 2003 - Quest info updated.

V 2.0 - November 28, 2003 - Weapons/Armor chapter revamped with English names
        and some corrections.

V 2.1 - December 27, 2003 - Bestiary updated with Monster Drops and other info,
        including new entries for Bosses and unnumbered Monsters.  Tons of new
        info in the Controls/Gameplay Chapter, as well as a few new FAQs.

V 2.2 - January 2, 2004 - Heroine's Walkthrough added!  Currently up to the
        Airship.  It will be completed within the next few days.

V 2.3 - January 3, 2004 - Heroine's Walkthrough now up to Jadd Desert.

V 2.4 - January 4, 2004 - Heroine's Walkthrough now up to Granz Castle.

V 2.5 - January 8, 2004 - Heroine's Walkthrough now up to Rocky Wilds.

V 2.6 - January 9, 2004 - Walkthrough rewritten up to Glass Desert (North).

V 2.7 - January 15, 2004 - Walkthrough rewritten up to Mana Sanctuary.

V 2.8 - January 18, 2004 - Hero and Heroine's Walkthroughs complete.

V 2.9 - June 9, 2004 - Wow, has it really been that long since I've updated?
        Anyway, TONS of changes, mostly in the layout.  I removed the Class
        info and Quest Chapter since all of that info can be more conveniently
        found in my separate Class FAQ and Quest FAQ, respectively.  TONS of
        new FAQs have been added in the FAQs section, so make sure to look
        there, too.

        Status Effects and Traps moved to the newly revamped Miscellaneous
        Chapter.  Also added how to get Popoi's Notes as well as NPC info.  A
        bit more stuff soon, but I've accomplished what I wanted to, so V 3.0
        will probably be final.



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 \                      ~ C O P Y R I G H T  I N F O ~                       /
 /                                                                           \
/___________-------------------------------------------------------___________\


Copyright (c) 2003-2004 by ShdwRlm3.

Anyone EXCEPT Cheat Code Central may host this FAQ, as long as it remains
unaltered and does not appear with any advertisements.

GameFAQs will always have the latest revision of this FAQ.

GameFAQs- http://www.gamefaqs.com


Also, make sure to visit Shdw's site dedicated to Wario Ware, Inc.:

Wario Company- http://www.wariocompany.com


"When I asked you if that dummy was to fake your own death, you told me no!"
"That's my purse! I don't know you!"
"Willow's a demon?"
"Keep on happy!"

"...and here you are, coming out of the closet."
   ---Isabella, to Heroine
______________________________________________________________________________
                                               © Copyright 2003-2004  ShdwRlm3