"Soul Blazer." Wikipedia, The Free Encyclopedia. 9 May 2007, 16:27 UTC. Wikimedia Foundation, Inc. 17 May 2007 <http://en.wikipedia.org/w/index.php?tit ... =129552212>.Soul Blazer . . . is a Super Nintendo Entertainment System console role-playing game . . . [s]imilar to their previous game ActRaiser, [where] the player takes the role of an angel sent by a deity to destroy monsters and release the captured souls of a world's inhabitants. This game is the first in a loosely-grouped trilogy of similarly-themed Enix/Quintet titles referred to by fans as the Soul Blazer trilogy, along with Illusion of Gaia and Terranigma. . . .
As in ActRaiser, the player frees a series of towns by fighting monsters in traditional dungeon-crawl battles (Act Raiser was side-scrolling; Soul Blazer has a top-down perspective). However, Soul Blazer eschews the SimCity-like aspect of ActRaiser. . . .
Soul Blazer (along with Illusion of Gaia and Terranigma) is part of a loose trilogy referred to by fans as the Soul Blazer series. Certain aspects of the plot recur within the trilogy, although the main storylines and gameplay differ significantly.
Soul Blazer also has the characteristics of being a spiritual sequel [defined by Wikipedia with the following: "Instead of being a standard sequel, spiritual successors share genres, themes, styles, and often developer teams, without continuing on a previous story."] to ActRaiser, which was made by Enix as well. In fact, the "Master" in both games may be the same character. In both games, a holy being comes down to the land to fight monsters, and aid in rebuilding a civilization. Many sounds, including the grunts of the main character, are directly from ActRaiser. In contrast, ActRaiser's true sequel, ActRaiser 2 forgoes the town building aspects entirely and has a high difficulty level making it less accessible to mainstream gamers.
Soul Blazer itself has been compared to the Dark Cloud series of games for the PlayStation 2. Both are dungeon-crawl adventures that involve releasing parts of town as you explore.
"Spiritual successor." Wikipedia, The Free Encyclopedia. 16 May 2007, 04:55 UTC. Wikimedia Foundation, Inc. 17 May 2007 <http://en.wikipedia.org/w/index.php?tit ... =131224153>.
Here you all are,
I thought I found this somewhere. Now, I realize that Wikipedia is not a set in stone academic source, but I feel there is at least some degree of logic that makes this argument compelling for me even as it stands. Besides, the sense of continuity between the three games Danny mentioned in the first place is fairly loose--why not extend it to the other two games?
Peace,
manaman