Monsters – Eggs and Drops
Legend of Mana has a great number of Monsters, and they can benefit you in more ways than one. First, you can catch Monster Eggs and raise your own pets. Secondly, many great materials and items can be dropped by defeated Monsters. You can read about raising your pets on the Pet Raising page.
Monster Eggs
Catching Monster Eggs
Typically, you can locate Monster Eggs in areas where bosses previously spawned, but they may sometimes appear in other areas of a map. When you enter a location with an egg, you will hear the Monster Corral music begin to play. These locations can also have spirits, enemies, or nothing in them, so keep exiting and entering the room until you find an egg. You can catch an unlimited number of eggs at a given spot, but you can only hold onto five in your corral. You will be able to sell eggs while hunting for them, but only for 10 Lucre! Instead, it is better to sell an egg or pet currently in your corral, which you can do from the same menu. You can often identify eggs based on the HP and ATK they exhibit in the menu, that way you do not end up tossing an egg you would like to keep. Once you have located an egg, it will randomly hop or waddle around the room, with an arrow above its head denoting where it is headed. If the egg sees you it will scurry away from you. If you bump into the egg at this point, you will be stopped in your tracks while it quickly makes some distance between the two of you. You need to employ one of two strategies to catch the Monster Egg.
Baiting Eggs
If you have produce from your orchard or monster meat from enemy drops, you can use those to bait eggs. Using the menu, you can drop up to four items at a time around the map. These items can be picked back up, either before or after catching an egg. The Monster Eggs will hop around until they notice food, and then hop towards it and eat it. After eating food, the Monster Egg will either continue to hop around, after which you should feed it some more, or it will start to fall asleep. Once you see 'z's above its head, that's your chance to grab it! This typically takes one to two items. If a monster eats a type of food they dislike, they will not fall asleep.
Waiting Eggs
This process may be a bit trickier, but it uses zero items. All you need to do is avoid the Monster Egg's sight for a short period of time. Watch the direction arrow above its head, and try to stay on the opposite side, out of its sight. After avoiding its sight for long enough, it will display " " and then "..." above its head, that's your chance to grab it! Monster eggs can change directions rather unexpectedly, so be on the move constantly! This process may be difficult in narrow rooms, if the Monster Egg heads into a corner or against the edge of the map/screen, or for Oddity eggs, Poltergeist / Magicali eggs that do not have an obvious "front" to them.
Of course, one of the best parts about Legend of Mana is raising a pet to battle with you (or help you hunt for rare items), but Monster Eggs can also be a useful source of money. Dragon Eggs in particular sell for large sums of money, especially if you are picky about which ones you have delivered to your corral.
Monster Levels and Drops
Monster Levels
The level of monsters in a given location depend on different things.
Base Level of a Monster depends on the Land Level you find it at. Each Artifact you place down on the map checks for two things: Distance from Home and Placement Order. For distance, count the squares from your home to the Land. Home is zero spaces from itself. For placement, count the order you place Artifacts in. Home counts as the first one. Add distance and placement together to get the Land Level.
Once you know the Land Level, you can determine its Monster Level using Elemental Strengths and Elemental Weaknesses. Based on the Monster List below, you can determine which elements a Monster is strong or weak against. Then, you need to count up how many of each of these elements appear on the Land you are in and apply the following formula:
Monser Level = Land Level - 3
Actual Level = Round Down ((Monster Level) * ( (Strong - Weak + 8)/8))
If the above formula is less than .5, round up to .5.
If the above formula is greater than 1.25, round down to 1.25.
If you are in Nightmare Mode, Land Level increases by 20-40 for all lands (still under investigation).
If you are in No Future Mode, Monster Level is set at 99.
Drop Levels
Each Monster has a drop table that lists eight different levels of drops, which depend on the Actual Level.
Levels 1-4: Drop at any Actual Level
Level 5: Drop at Actual Level 16+
Level 6: Drop at Actual Level 32+
Level 7: Drop at Actual Level 48+
Level 8: Drop at Actual Level 64+
Drop Levels 1-3 never change in their base probability of dropping. Drop Level 4, however, is divided in half once Drop Level 5 is available. This same process occurs until Drop Level 8, as described in the table below.
| Drop Level | Base Lv. 1-15 | Base Lv. 16-31 | Base Lv. 32-47 | Base Lv. 48-63 | Base Lv. 64-99 |
|---|---|---|---|---|---|
| 1 | 50% | 50% | 50% | 50% | 50% |
| 2 | 25% | 25% | 25% | 25% | 25% |
| 3 | 12.5% | 12.5% | 12.5% | 12.5% | 12.5% |
| 4 | 12.5% | 6.25% | 6.25% | 6.25% | 6.25% |
| 5 | 6.25% | 3.125% | 3.125% | 3.125% | |
| 6 | 3.125% | 1.5626% | 1.5626% | ||
| 7 | 1.5626% | 0.78125% | |||
| 8 | 0.78125% |
As you can see, even at high Drop Levels, your chance of obtaining the rarest items is quite low. Luckily, there are a number of ways to increase your odds of obtaining rare items.
Lucky Drops
At any level, you can obtain a Lucky Drop based on your Luck stat. This has a (Luck/255)% of happening. At 5 Luck (baseline) it will occur ~1.5% of the time, and at 85 luck (maximum through equipment) it will occur ~33.33% of the time. When you get a Lucky Drop, the first two Drop Levels will be skipped over, increasing your chances of getting the other items at your current Drop Level. Drop Level 8 items will still only be available from Level 64-99 Monsters, but will occur at a 3.125% chance instead.
Monsters that Influence Luck
Rabite - This is the only pet to naturally gain Luck as it levels. Good luck getting it to kill a monster though, as that is the only time its Luck stat will matter.
Hoppin' Tick - The Synchro effect for this monster, "Luck Plus", boosts your luck. As Lucky Drops are already quite rare, they may not be the best choice for item hunting.
Polter Box - The Synchro effect for this monster, "Rare Item", also skips the first two Drop Levels, but also increases your Drop Level by two. This allows you to get rarer items earlier than you otherwise would. It also results in the Drop Level 8 item having a 3.125% chance to drop as long as Monsters are at Level 32+. Clearly, Polter Boxes are the way to go when farming rare items.