Below is a list of all the items you’ll encounter and use during your quest. Consumables such as candies, potions or mattocks have a limited number of uses before the item disappears from your inventory. Most consumables can be obtain in stores or by defeating regular enemies. Plot items, however, will be removed from your menu automatically after the corresponding event has taken place.
Recovery items
These are the items you’ll use to restore your hit points (HP), magic points (MP) or treat status crises.



Effect: Restores 8 (FFA)/10 (AoM) HP.
Buy/Sell: –/2
Location(s): N/A
Number of uses: 1
Guide description: “Pop this sweet little gumdrop into your mouth and your HP will recover slightly. These are candies balls made by flower faeries from moon drop and pollen.”
Monster drops: Chibidevil, Goblin, Grell, Mudman, Orc, Porcupine.



Effect: Restores 16 (FFA)/30 (AoM) HP.
Buy/Sell: 40/20
Location(s): Lakeside Forest Sundries, Oil Peddler, Swamp Shack, Topple Sundries, Wendel Sundries.
Number of uses: 2
Guide description: “Made from finely chopped dried herbs brewed in sacred water. It has a bitter taste, but it will recover your health after drinking it. An essential item during your travels.”
Monster drops: Lizardman, Minotaur, Ogre, Wererat.



Effect: Restores 36 (FFA)/100 (AoM) HP.
Buy/Sell: 160/80
Location(s): Crooked Boulder Sundries, Ish Sundries, Jadd Sundries, Menos Sundries, Southeastern Sundries, Tundra Sundries.
Number of uses: 2
Guide description: “Made from chopped and dried medicinal herb roots. Much more effective at restoring health than regular potions. Very bitter, so honey is added to make it easier to drink.”
Monster drops: Dark Stalker, Denden, Garasha, Red Wisp, Tortoise Knight.



Effect: Restores 8 (FFA)/10 (AoM) MP.
Buy/Sell: 160/80
Location(s): Lakeside Forest Sundries, Desert Sundries, Waterfall Sundries.
Number of uses: 1
Guide description: “Wizards developed MP recovery potions to make effective use of their limited magical resources. However, the ingredients were poor quality, so the potions were not very effective.”
Monster drops: Eye Spy, Gas Cloud, Ghost, Myconid, Shadow Zero, Zombie.



Effect: Restores 16 (FFA)/15 (AoM) MP.
Buy/Sell: 640/320
Location(s): Desert Sundries, Ish Sundries, Northwestern Cliff Sundries.
Number of uses: 1
Guide description: “MP recovery medicine. Made from high-quality ingredients simmered for a week, and then infused with magic by a powerful wizard. It has greater MP recovery power than a regular ether.”
Monster drops: Death Gauntlet, Demon, Earth Element, Phantasm, Poto, Wizard.



Effect: Recovers 255 HP and 98 MP (FFA)/fully recovers HP and MP (AoM).
Buy/Sell: –/320
Location(s): Small Island Pier (treasure chest)
Number of uses: 1
Guide description: “An exilir created through countless experiments by alchemists, who are said to be able to transform matter into antimatter. It was fine-tuned over a long period of time using copious amounts of expensive materials. Restores HP and MP to maximum.”
Monster drops: Ninja and Poto.



Effect: Removes the Pois (FFA)/Poisoned (AoM) status.
Buy/Sell: 30/15
Location(s): Crooked Boulder Sundries, Ish Sundries, Jadd Sundries, Menos Sundries, Northwestern Cliff Sundries, Oil Peddler, Swamp Shack, Topple Sundries, Tundra Sundries, Wendel Sundries.
Number of uses: 3
Guide description: “Leaves of a poisonous weed called Moly that grows everywhere. They have excellent detoxifying properties. No matter how powerful the poison, applying these leaves to the wound will quickly neutralize it.”
Monster drops: Death Flower.



Effect: Removes the Dark (FFA)/Blinded (AoM) status.
Buy/Sell: 60/30
Location(s): Crooked Boulder Sundries, Ish Sundries, Jadd Sundries, Menos Sundries, Oil Peddler, Southeastern Sundries, Tundra Sundries.
Number of uses: 3
Guide description: “Every year, dew collected from white lilies blooming on a lakeshore is gathered. According to legend, the spirit of the lake gave this dew, which is effective against all eye diseases, to a poor blind girl. Nowadays, it is mass-produced and available in general stores.”
Monster drops: N/A



Effect: Removes the Ston (FFA)/Petrified (AoM) status.
Buy/Sell: 90/45
Location(s): Crooked Boulder Sundries, Ish Sundries, Jadd Sundries, Menos Sundries, Oil Peddler, Southeastern Sundries, Tundra Sundries.
Number of uses: 3
Guide description: “A device made from extracts of a cockscomb, a lizard’s tail and gold dust molded together into the shape of a needle. It can cure petrification.”
Monster drops: N/A



Effect: Removes the Moog (FFA)/Moogled (AoM) status.
Buy/Sell: 120/60
Location(s): Crooked Boulder Sundries, Ish Sundries, Jadd Sundries, Menos Sundries, Tundra Sundries
Number of uses: 3
Guide description: “The moogles, a kind of cat & bat hybrid, hates moles. Mole whiskers apparently have the ability to repel the moogle status.”
Monster drops: N/A



Effect: Removes all status crises.
Buy/Sell: –/150
Location(s): N/A
Number of uses: 1
Guide description: “Long ago, there was an animal called a unicorn that resembled a horse with a horn growing from its forehead. This horn had the power to cure all illnesses and restore all conditions, including poisoning, blindness, and petrification. Nowadays, unicorns have become extinct, so they are highly prized.”
Monster drops: Doppel Mirror, Mammoth.
Power-up items
Mystical items that will temporarily increase one of the hero’s five stats. These items are not sold in shops and rarely dropped by enemies, so try to use them sparingly.



Effect: Completely fills the Attack Gauge.
Buy/Sell: –/550
Location(s): N/A
Number of uses: 1
Guide description: “A virtuous monk has raised his mental strength to the limit and crystallized that power. The resulting crystal’s sparkles beautifully and reflects his heart. If you raise it up high at the right moment, it will instantly max out your attack gauge.”
Monster drops: Blood Owl, Gargoyle.



Effect: Temporarily raises Stamina (FFA)/VIT (AoM) by 15.
Buy/Sell: –/39
Location(s): N/A
Number of uses: 1
Guide description: “A heavenly brew made of adamantite made by combining multiple techniques and rare ingredients. The essence is made by heating a chunk of adamantite with herbs and alcohol. Drink it all at one to see your strength increase.”
Monster drops: Bulette.



Effect: Temporarily raises Wisdom (FFA)/INT (AoM) by 15.
Buy/Sell: –/17
Location(s): N/A
Number of uses: 1
Guide description: “A magician who worshipped Ea, the beautiful goddess of wisdom, created this medicine as an offering. He used a variety of medicinal herbs, simmered them for two months, and then enchanted them. Drinking it will temporarily boost your intelligence.”
Monster drops: Ghost, Shadow Zero, Zombie.



Effect: Temporarily raises Power (FFA)/STR (AoM) by 15.
Buy/Sell: –/44
Location(s): N/A
Number of uses: 1
Guide description: “This drink is named after the god of wine, Bacchus. Drinking it makes you excited and energizes your body. It temporarily increases your strength.”
Monster drops: Death Crab.



Effect: Temporarily raises Will (FFA)/MND (AoM) by 15.
Buy/Sell: –/23
Location(s): N/A
Number of uses: 1
Guide description: “This is named after Athena, the goddess of war. It is said that she has been equipped with weapons and armor since ancient times. She is a brave goddess with a strong will and has always won battles. The priests made this medicine as part of their training in order to share in her mental strength. This will temporarily boost your spirits.”
Monster drops: Eye Spy, Mudman.
Navigation items
Mattocks and keys are very useful items to have in dungeons. Mattocks break rocks and weak walls and keys opens doors. Be sure to ALWAYS have a few in your inventory otherwise there’s a strong likelihood you could get stuck in dungeons, forcing you to go back to an earlier save file or worse, starting the game all over!!



Effect: Breaks rocks, pots and fragile walls. If used as a weapon, it will match the currently equipped weapon attack power & proprieties.
Buy/Sell: 60/28
Location(s): Crooked Boulder Sundries, Ish Sundries, Jadd Sundries, Lakeside Forest Sundries, Menos, Oil Peddler, Southeastern Sundries, Swamp Shack, Tundra Sundries, Wendel.
Number of uses: 7
Guide description: “A special pickaxe that can easily destroy rocks, pots, and weak walls. However, it is poorly made and breaks after several uses, which is a drawback.”
Monster drops: Green Slime, Land Leech.



Effect: Opens locked doors.
Buy/Sell: 15/7
Location(s): Crooked Boulder Sundries, Ish Sundries, Jadd Sundries, Lakeside Forest Sundries, Menos, Oil Peddler, Southeastern Sundries, Swamp Shack, Topple Sundries, Tundra Sundries, Wendel.
Number of uses: 4
Guide description: “The tip of the key is enchanted with a weak spell, so it can open any simple lock. However, it will break if used multiple times.”
Monster drops: Sahagin, Skeleton.
Cash-in items
These are items often dropped by enemies you can sell in stores for high value. They have no other purpose.



Effect: Sell for a high price.
Buy/Sell: –/750
Location(s): N/A
Number of uses: —
Guide description: “A leather bag filled with gold dust. It doesn’t have any special effects. It’s just heavy to carry, so sell it as soon as you get it.”
Monster drops: Mimic, Orc, Porcupine.



Effect: Sell for a high price.
Buy/Sell: –/100
Location(s): N/A
Number of uses: —
Guide description: “Marble-sized rubies. It has no special effects when used, so you can think of it as just another gemstone. It’s a popular item as a women’s accessory, so item shops will gladly buy it.”
Monster drops: Spring Jack, Basilisk.



Effect: Sell for a high price.
Buy/Sell: –/1750
Location(s): N/A
Number of uses: —
Guide description: “These tiny diamond dice are secretly popular as good luck charms for gamblers.”
Monster drops: Griffon Hand.
Battle items
Items infused with magic that mimic the Hero’s spells. They can only be used once or twice before disappearing from the inventory, though.



Effect: Prevents an enemy from using special attacks.
Buy/Sell: 100/50
Location(s): Desert Sundries, Waterfall Sundries
Number of uses: 1
Guide description: “The magician Eipon created a baby monkey doll out of wax and infused it with muteness, which silences the opponent’s voice and prevents them from casting spells.”
Monster drops: Mega Xorn.



Effect: Stops an enemy from acting altogether.
Buy/Sell: 100/50
Location(s): Desert Sundries, Waterfall Sundries
Number of uses: 1
Guide description: “A sheep-shaped pillow imbued with sleep magic. It was originally made for children who had trouble sleeping at night, but when a warrior tried it on a monster, it was found to be effective, so it is now widely used in battle.”
Monster drops: Pumpkin Bomb.



Effect: Sends fireballs at an enemy.
Buy/Sell: 60/30
Location(s): Desert Sundries, Ish Sundries, Northwestern Cliff Sundries, Waterfall Sundries.
Number of uses: 2
Guide description: “A wizard encased flames inside a crystal ball. Hurls fireballs at an opponent when broken.”
Monster drops: Dragonfly, Mummy.



Effect: Sends two shots of powerful fireballs at an enemy.
Buy/Sell: 240/120
Location(s): Desert Sundries, Ish Sundries, Northwestern Cliff Sundries, Waterfall Sundries.
Number of uses: 2
Guide description: “A powerful version of Fireball. A warlock has sealed a huge flame inside a crystal ball. It is used in the same way as a Fireball, but the pillars of flame are even more powerful, burning enemies to ash.”
Monster drops: N/A



Effect: Hurls ice spikes at the enemy, turning them into snowmen.
Buy/Sell: 80/40
Location(s): N/A
Number of uses: 2
Guide description: “A magician has sealed snowflakes from the Cara Mountains into a crystal ball used by fortune-tellers. It feels cool to the touch. When you break the crystal, sparkling icicles fly out.”
Monster drops: Magician, Walrus.



Effect: Hurls ice spikes at the enemy, turning them into snowmen.
Buy/Sell: 320/160
Location(s): Ish Sundries, Northwestern Cliff Sundries, Waterfall Sundries.
Number of uses: 2
Guide description: “A powerful version of Ice Missile. Several magicians simultaneously sealed away the cold winds of the Cara Mountains. It’s used in the same way as Ice Missile, but its power is several times greater. Icicles filled with frigid air fly out like rockets, and the cold is so intense that they turn opponents into snowmen.”
Monster drops: N/A



Effect: Sends lightning bolts at the enemy.
Buy/Sell: 100/50
Location(s): Ish Sundries, Northwestern Cliff Sundries, Waterfall Sundries.
Number of uses: 2
Guide description: “A wizard has sealed the tremendous energy generated by lightning inside a crystal ball. When broken, lightning bolts fly out like arrows and pierce the enemy, giving them an intense electric shock. It has the same effect as Thunder magic.”
Monster drops: N/A



Effect: Hurls powerful lightning energy at the enemy.
Buy/Sell: 400/200
Location(s): Ish Sundries, Northwestern Cliff Sundries.
Number of uses: 2
Guide description: “Several warlocks magically transformed powerful spiritual energy into an electric shock and trapped it in a crystal ball. It is used in the same way as Thunder Arrow, but its power is far greater. The aetheryte, emitting an intense light, flies straight towards the enemy, scorching them to a crisp.”
Monster drops: Guardian, Mandari.
Key items
During your adventure, you’ll collect important items directly related to the story. Most of these cannot be sold and will disappear from your inventory as soon as you use it.



Effect: Opens the door to the Cave of Marsh (FFA)/Marsh Cellar (AoM).
Buy/Sell: –/2
Location(s): Lizardmen’s Nest
Number of uses: Infinite
Guide description: “One day, the door to a swamp cave suddenly slammed shut. This is the key to open the door. It seems to be kept by the guardians of the swamp…”
Notes: Defeat the Lizardmens located south of the entrance to the Marsh Cellar to reveal the treasure chest containing the key.



Effect: Opens the door to the Cave in Floatrocks (FFA)/Subterranean River (AoM).
Buy/Sell: –/2
Location(s): Lorim
Number of uses: Infinite
Guide description: “The key to unlocking the cave entrance to the Subeterranean River. It is decorated with the skull of a small animal (also said to be a rat, bat, or tiger), giving it an eerie shape that even evokes a sense of resentment.”
Notes: Cibba will give you this key after you defeat Kary (FFA)/Marilith (AoM) in Cara Mountains.


Effect: Reveals the Butler’s true identity in Kett’s (FFA)/Kett Manor (AoM).
Buy/Sell: –/–
Location(s): Cave of Marsh (FFA)/Marsh Cellar (AoM)
Number of uses: 1
Guide description: “A mirror with a pure shine. It is said to have holy powers, and if an evil person exposes themselves before it, they will revert to their original form.”
Notes: Obtained after defeating the Hydra inside the Marsh Cellar.

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Effect: Used by Julius to reverse the flow of the Great Waterfall.
Buy/Sell: –/–
Location(s): Varies
Number of uses: —
Guide description: “Your maiden partner has one. It’s adorned with a large crystal and radiates a beautiful sparkle. It’s a mysterious and mystical pendant that has the power to reverse the flow of water from a certain waterfall.”
Notes: Does not appear in the hero’s inventory. Used by Julius after defeating the Dark Lord in Glaive Castle.


Effect: Given to Watts so he can forge Mythril equipment to Sumo.
Buy/Sell: –/–
Location(s): Old Mine (FFA)/Forbidden Mines (AoM)
Number of uses: —
Guide description: “A type of metal. It is strong and easy to process. It was once mined extensively by dwarves, but now the mines have fallen into disuse. However, a curious and skilled dwarf might know where to find mithril.”
Notes: Obtained after defeating the Megapede in the Forbidden Mines. Immediately given to Watts so doesn’t appear in the inventory.


Effect: Lifts Lester’s curse.
Buy/Sell: –/–
Location(s): Cave of Medusa (FFA)/Shifting Sands (AoM)
Number of uses: 1
Guide description: “It is said that those who have been cursed and transformed can return to their original form by drinking Medusa’s blood. However, this blood also has the terrifying power to assimilate with human blood and turn them into monsters if it enters a wound.”
Notes: Obtained after slaying Amanda in the Shifting Sands.


Effect: Allows Sumo to ride the trolley inside the Forbidden Mines.
Buy/Sell: 500/250
Location(s): Oil Peddler
Number of uses: 1
Guide description: “A product that removes rust from metal. It can be purchased at a certain item shop. This solution was compounded by the shop owner, who enjoys chemical experiments as a hobby, and it was his first successful creation. Of course, it is the only one of its kind in the world.”
Notes: You can purchase this item at the Oil Peddler south of the Dwarf Cave.


Effect: Allows Sumo to learn the hint to enter the Cave of Medusa (FFA)/Shifting Sands (AoM).
Buy/Sell: –/14
Location(s): Palmy Desert
Number of uses: 1
Guide description: “The tusks of the desert-dwelling Saurus are said to grow back once every 50 years. Because the Saurus treasures them, they are difficult to obtain. Among children, the tusks are the object of admiration as a ‘sign of courage.'”
Notes: You can obtain the fang by defeating Sauruses (dinosaur-like enemies) roaming the Palmy Desert.