The Seikens

Legend of Mana Card Duel - Support Cards

聖剣伝説 レジェンド オブ マナ カードデュエル サポートカード
The Seiken Densetsu trading card game Support cards.

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Card Layout
Card List

Support Details

Legend of Mana Card Duel normal card back.
Card backing for cards in the Main Deck.

These cards belong in the Main Deck, and share the same card backing as other cards in the deck. Support cards compare to spells from other trading card games. The rulebook suggests a 50 card deck should have around 10 Support cards. 40 Support cards were printed for the Legend of Mana Card Duel collectible card game.

In order to use Support cards, you must meet both the Cost and the Attribute requirements. The cost of Support cards can be paid with your Available Mana, but the attribute requirements must be met by having enough Lands of the required attribute.

Each Support card lists the time the card can be played:

Main Phase Timing – During the Main Phase you may play as many Support cards as you like. This phase of the game allows you to take many different actions, such as Land Making and Attacking. Note, however, that even though battles occur during the Main Phase, you cannot actually cast Support cards with this timing during battle.

In Battle Timing – These Support cards can be played during battle, but only at very specific times. In Battle Support cards must be played after both players use equipped Items, and before Opening a Face Down Monster, applying attribute bonuses from Lands to Monsters, or calculating damage. The active player must play all their Support cards first, then the opponent has a chance to play all of the Support cards they wish to.

Cancel Timing – Essentially “counterspells”, the timing of these cards coincides with your opponent playing a specific type of card. These are the only cards that can be played in response to another card.

The effects of Support cards vary greatly from card to card, and many have very surprising effects such as coming into play as Lands, Monsters, or Characters.

Card Layout

Card List

Support Cards
Useless PuttyProfessor Kathinja’s RageGolem Craftsman BombMagnolia’s Fire StoneFaceProfessor Mephianse’s Dangerous ExperimentJunkyard LouieRosiotti’s TeachingLilipea’s IllusionStubborn Craftsman WattsMeimei’s Fruit DivinationGaeus’s PulseMaster Excavator Dudbear
Duelle’s Battle ArenaMaster of Mantras PokiehlCapella’s Trick RevealedKing of the Winds SelvaInspector Boyd’s InvestigationWindcaller’s AngerCrystalle’s Freezing SighSage Tote’s MediationFlameshe’s SingingThe Manager’s DandyismPrecocious Basket FishPirate Penguin Raid
Diana’s SleepFlorina’s Teardrop CrystalMiss Yuka’s RetortNouvelle’s PrayerOlbohn’s JudgmentProfessor Thesenis’s Unexpected AppearanceBelle's Selfish Nightmare	Shadole’s Invitation to Death
Teapo’s Afternoon TeaAlex’s Jewelry AppraisalSummoner NunuzakKristie’s Auction TimeLil’ Cactus DiarySproutling’s Returning PlaceBoinkTrent’s Fruiting Time

Useless Putty

2 Fire
Useless Putty
 
Attribute: Fire
Support
 
Main Phase
Stack this card face up on top of either player’s Character deck (set it aside when shuffling the deck), and when this card is drawn from the Character deck, treat it as a Character with [STR 1 DEF 1, Cannot equip Items]. When it is trashed, it is discarded by its owner.
Roger’s pet dog. He was made into a religious icon, but he is just a dog.
© 1999 SQUARE
No. 068 R

Professor Kathinja’s Rage

3 Fire Fire
Professor Kathinja’s Rage
 
Attribute: Fire
Support
 
Main Phase
Select one of your opponent’s Characters and trash them.
The most popular professor at the Academy of Magic, she has the power to explode things by staring at them. She always looks out for people, and is friends with Thesenis.
© 1999 SQUARE
No. 069 U

Golem Craftsman Bomb

1 Fire
Golem Craftsman Bomb
 
Attribute: Fire
Support
 
Main Phase
Select one of your opponent’s Golems and trash it.
The leading pioneer of Golem development, who toils in a small laboratory in the Junkyard. Also a woman-chaser.
© 1999 SQUARE
No. 070 C

Magnolia’s Fire Stone

2 Fire
Magnolia’s Fire Stone
 
Attribute: Fire
Support
 
In Battle
A Character or Monster participating in battle gains [STR+3].
A doll with a Fire Stone core which Anuella the Witch made a thousand years ago. She lives at the Junkyard, without any hope or will.
© 1999 SQUARE
No. 071 U

Professor Mephianse’s Dangerous Experiment

4 Fire Fire
Professor Mephianse’s Dangerous Experiment
 
Attribute: Fire
Support
 
Main Phase
Select one of your opponent’s Lands and trash it. Any Monster on the selected Land is also trashed.
A professor at Geo’s Academy of Magic who has a strong passion for magic.
© 1999 SQUARE
No. 072 R

Junkyard Louie

1 Fire
Junkyard Louie
 
Attribute: Fire
Support
 
In Battle
Trash one of your opponent’s Item cards. Ignore the trashed Items effect.
The caretaker of the magical creatures at the Junkyard. He is an old magical creature himself, and he understands the anger and the sorrow they feel.
© 1999 SQUARE
No. 073 U

Rosiotti’s Teaching

2 Earth Earth
Rosiotti’s Teaching
 
Attribute: Earth
Support
 
Main Phase
Select an Artifact card from your discard pile and put it into play as a Land (generate new Mana). The Land Make from this card does not count towards the 1 per turn limit.
One of the Seven Wisdoms, he was once a hero. Rosiotti now quietly resides in the Jungle as the guardian of the creatures there.
© 1999 SQUARE
No. 074 R

Lilipea’s Illusion

2 Earth Earth
Lilipea’s Illusion
 
Attribute: Earth
Support
 
Main Phase
This card may be placed on your Land instead of a Monster (cannot be placed on a Land with a Monster already placed on it). After being placed, treat it as a Monster that cannot move nor attack your opponent’s Party. Your opponent’s Party cannot attack the Land on which this card is placed.
Small, strange creatures with tiny bird nests on their heads. They multiply by rolling some mud in to Lilipea shapes.
© 1999 SQUARE
No. 075 R

Stubborn Craftsman Watts

2 Earth
Stubborn Craftsman Watts
 
Attribute: Earth
Support
 
In Battle
A Character or Monster participating in battle gains [DEF+3].
A master blacksmith who becomes so absorbed when working that he often forgets things.
© 1999 SQUARE
No. 076 C

Meimei’s Fruit Divination

2 Earth
Meimei’s Fruit Divination
 
Attribute: Earth
Support
 
Main Phase
Sort your Character deck however you want.
A glamorous fortune teller. She led a luxurious and exciting life, but now she seems to be saving money for her old age.
© 1999 SQUARE
No. 077 C

Gaeus’s Pulse

6 Earth
Gaeus’s Pulse
 
Attribute: Earth
Support
 
Main Phase
This card may be played as a substitute for a Land. Gaeus’s Pulse is not limited to one card, so you may play as many as you like.
A huge face on a mountainside that is also one of the Seven Wisdoms. He always has answers to any questions.
© 1999 SQUARE
No. 078 R

Master Excavator Dudbear

1 Earth
Master Excavator Dudbear
 
Attribute: Earth
Support
 
Main Phase
Select one of either player’s Lands and place it again along with any Monster on it. However, no Mana is generated.
Diggers who work for Roger’s mining business. Now they are forced to join his new religious activities, with a dog as their lord.
© 1999 SQUARE
No. 079 C

Duelle’s Battle Arena

3 Wind
Duelle’s Battle Arena
 
Attribute: Wind
Support
 
Main Phase
Untap all Characters (including your opponent’s), both players select one of their Characters and do battle. The user of this card selects their Character first. Tap the Characters participating in this battle. Increase the Available Mana of the winning player by 1.
An onion warrior. He likes everything straight-forward, and hates people like Niccolo with a passion.
© 1999 SQUARE
No. 080 U

Master of Mantras Pokiehl

3 Wind Wind
Master of Mantras Pokiehl
 
Attribute: Wind
Support
 
In battle
If a Monster on a land survives this battle, trash both the Land and the Monster.
The poet of Truth. He is one of the Seven Wisdoms, and was a hero who was called “the Messenger of the Cosmic Truth.”
© 1999 SQUARE
No. 081 R

Capella’s Trick Revealed

4 Wind
Capella’s Trick Revealed
 
Attribute: Wind
Support
 
Cancel
Trash an Artifact card being played as a Land.
An itinerant performer. He was inspired by Pokiehl’s verses and decided to go on a journey to send his audiences a message of some sort.
© 1999 SQUARE
No. 082 C

King of the Winds Selva

2 Wind Wind
King of the Winds Selva
 
Attribute: Wind
Support
 
Main Phase
Select one of your opponent’s Characters and untap it (if tapped), to have it do battle with one of your Monsters (tap the Character afterwards). The battle resolves normally.
One of the Seven Wisdoms. He always knows what is happening in Fa’Diel, since he is always gathering information from the Lilipeas and birds.
© 1999 SQUARE
No. 083 R

Inspector Boyd’s Investigation

X Wind
Inspector Boyd’s Investigation
 
Attribute: Wind
Support
 
Main Phase
You may Open X of your opponent’s Monsters. X is the cost paid. The user of this card selects the Opening order.
A little man with a really loud voice that could even reach a nearby “land.” He might be the most honest and kind-hearted man you will ever meet.
© 1999 SQUARE
No. 084 C

Windcaller’s Anger

3 Wind Wind
Windcaller’s Anger
 
Attribute: Wind
Support
 
Main Phase
Trash one of your opponent’s Open Monsters.
The clan that serves Akravator as his dragoons. They are open-hearted to those who respect their traditions, but reject all others.
© 1999 SQUARE
No. 085 C

Crystalle’s Freezing Sigh

3 Water
Crystalle’s Freezing Sigh
 
Attribute: Water
Support
 
In Battle
Return the Monster to its owner’s hand after battle. Damage, Special Skills, Special Techniques, and Magic Instruments are ignored (Including on the Character side). 
The beautiful snow Faerie who guards the Garden of Icicle Flowers.
© 1999 SQUARE
No. 086 U

Sage Tote’s Mediation

3 Water Water
Sage Tote’s Mediation
 
Attribute: Water
Support
 
In Battle
This card can only be used on one of your Characters. After Opening the Monster, the user of this card may end the battle (in a draw) if they so desire. After battle, untap the Character targeted by this card.
An ancient turtle who is one of the Seven Wisdoms. He only introduces himself as “Turtle,” and always speaks in a mild manner.
© 1999 SQUARE
No. 087 R

Flameshe’s Singing

X Water
Flameshe’s Singing
 
Attribute: Water
Support
 
Cancel
Trash target Support or Artifact card, if you paid the targeted card’s cost (X).
A teenage mermaid who is sometimes a little hard to deal with. She sneaked out of her family one day and went to the beach, where she met and befriended Elle.
© 1999 SQUARE
No. 088 U

The Manager’s Dandyism

4 Water
The Manager’s Dandyism
 
Attribute: Water
Support
 
Main Phase
Draw from your main deck until you have 7 cards in hand.
The bar manager in the town of Lumina. He is a gentleman who feels joy in communicating with people.
© 1999 SQUARE
No. 089 U

Precocious Basketfish

1 Water
Precocious Basket Fish
 
Attribute: Water
Support
 
Cancel
Return target Support or Item card to your opponent’s hand.
One of the nouveau-riche who looks down on everyone, but in reality he is the one who is looked down upon by everyone else. He LOOOOOVES Revanshe the dancer.
© 1999 SQUARE
No. 090 U

Pirate Penguin Raid

3 Water Water
Pirate Penguin Raid
 
Attribute: Water
Support
 
Main Phase
Select up to two cards from your opponent’s hand and trash them (without revealing their hand).
Penguins that have the tendency to tell silly jokes a little too often. Extremely proud of the fact that they are pirates, though they don’t seem to act like pirates that often.
© 1999 SQUARE
No. 091 C

Diana’s Slumber

3 Light
Diana’s Slumber
 
Attribute: Light
Support
 
Main Phase
Tap or untap a Character (any tap effects do not occur).
The leader of the Jumi, and a Jumi of Diamond herself. She tried to keep the Jumi from extinction, but her hard-headed dictatorship caused her to lose support.
© 1999 SQUARE
No. 092 R

Florina’s Teardrop Crystal

3 Light
Florina’s Teardrop Crystal
 
Attribute: Light
Support
 
Main Phase
Select a Monster card or Character card from the discard pile and return it to the top of its deck.
A Guardian who was the Clarius in the Bejeweled City of Jumi. The burden of healing all the wounded cores of the Jumi has caused her own core to fall apart.
© 1999 SQUARE
No. 093 R

Miss Yuka’s Retort

1 Light
Miss Yuka’s Retort
 
Attribute: Light
Support
 
Main Phase
Have your opponent reveal the STR and DEF of one Face Down Monster. In addition, draw 1 card from your main deck.
The owner of Domina’s only inn. She insists that she is a canary, but there are rumors that she is really a Chocobo. Addressing her as “Miss Yuka” is a must.
© 1999 SQUARE
No. 094 C

Nouvelle’s Prayer

1 Light
Nouvelle’s Prayer
 
Attribute: Light
Support
 
In Battle
If your Monster is trashed in this battle return it to your hand.
The caretaker of the church on Domina’s outskirts. He is a kind-hearted man who is full of knowledge, from how to catch Rabites to the history of this world.
© 1999 SQUARE
No. 095 U

Olbohn’s Judgment

3 Dark
Olbohn’s Judgment
 
Attribute: Dark
Support
 
Main Phase
You lose 1 Mana, your opponent loses 2 Mana.
The keeper of the Underworld and one of the Seven Wisdoms. In the era of the Faeries’ War, he went to the Underworld to defeat the Faeries’ leader.
© 1999 SQUARE
No. 096 R

Professor Thesenis’s Unexpected Appearance

3 Dark
Professor Thesenis’s Unexpected Appearance
 
Attribute: Dark
Support
 
In Battle
This card participates in battle on behalf of your Monster (Face Down Monsters do not Open). This card is treated as a [Dark attribute, STR 4 DEF 4] Monster and is trashed at the end of battle.
A professor at Geo’s Academy of Magic who is also a witch of reincarnation. She is the most avoided person there, perhaps because of her creepy behavior and appearance.
© 1999 SQUARE
No. 097 U

Belle’s Selfish Nightmare

4 Dark
Belle’s Selfish Nightmare
 
Attribute: Dark
Support
 
Cancel
The cost of target Support card or Artifact card is doubled. If the cost cannot be paid in full, as much Mana as possible must be paid and the targetted card is trashed it without any effect.
A spirit of dreams who is in charge of managing all creatures’ dreams. A little too pushy at times, but she is only doing her job.
© 1999 SQUARE
No. 098 R

Shadole’s Invitation to Death

1 Dark
Shadole’s Invitation to Death
 
Attribute: Dark
Support
 
In Battle
The Monster and 1 Character participating in battle are trashed (Character side selects which one).
Shadows of all living creatures and inhabitants of the Underworld. They share the same consciousness.
© 1999 SQUARE
No. 099 U

Teapo’s Afternoon Tea

2 Gold
Teapo’s Afternoon Tea
 
Attribute: Gold
Support
 
Main Phase
Select a card from your discard pile and return it to your hand.
A magical life-form with a kind heart. She thinks she is a jewelry collector, but most of them are glass fakes that Niccolo sold to her.
© 1999 SQUARE
No. 100 C

Alex’s Jewelry Appraisal

1 Gold
Alex’s Jewelry Appraisal
 
Attribute: Gold
Support
 
Main Phase
Draw 4 cards from your main deck, then discard 2 cards.
A mild-mannered geologist who also has a shop in Geo. He only keeps the shop for income to fund his research.
© 1999 SQUARE
No. 101 C

Summoner Nunuzac

3 Gold
Summoner Nunuzac
 
Attribute: Gold
Support
 
Main Phase
Select a Monster from your main deck, place it on one of your Lands, and shuffle your deck. This Monster cannot take any action until next turn.
Back in the day, he was a conjuror who fought in many wars. Now he is a professor at the Academy of Magic, though his body is represented by a magic circle since his body was trapped in another dimension.
© 1999 SQUARE
No. 102 U

Kristie’s Auction Time

2 Gold
Kristie’s Auction Time
 
Attribute: Gold
Support
 
In Battle
This card can only be used in battle with a Face Down Monster. If the cost of the Monster upon Opening is 4 or more, increase your Available Mana by 2.
The owner of Geo’s palace, which is also an art gallery. Deeply loves art, money, herself, and everything else.
© 1999 SQUARE
No. 103 U

Lil’ Cactus Diary

2 Wood
Lil’ Cactus Diary
 
Attribute: Wood
Support
 
Main Phase
Draw 3 cards from the top of your opponent’s main deck, trash one of them, rearrange the others as you like, and put them back.
A shy little cactus. He is a cactus of few words, but he happens to be thinking about many things.
© 1999 SQUARE
No. 104 C

Sproutling’s Returning Place

4 Wood
Sproutling’s Returning Place
 
Attribute: Wood
Support
 
Main Phase
Increase your Available Mana by 1.
Little creatures that seem to appear out of nowhere and end up living in any town. They all share the same mind with each other.
© 1999 SQUARE
No. 105 C

Boink

1 Wood
Boink
 
Attribute: Wood
Support
 
Main Phase
You meet the attribute conditions of any Support cards used this turn. However, each cost must be paid.
Boink
© 1999 SQUARE
No. 106 U

Trent’s Fruiting Time

3 Wood
Trent’s Fruiting Time
 
Attribute: Wood
Support
 
Main Phase
Discard your hand, then draw cards from your main deck equal to the number of Lands on your opponent’s field.
The ancient tree that lives in the backyard at Home. He swallows seeds to produce fruits and vegetables on his branches.
© 1999 SQUARE
No. 107 R

Support Card Backing