Seikens

Sword of Mana - Class basics - Magician

Magician Magician Classes

Yellow class Magician  
Blue class Sorcerer/Sorceress Delphi
Red class Arch Mage
Grand Diviner/Grand Divina
Magus
Rune Master/Runeseer

Yellow class

Class: Magician
Requirements: Lv 5 Magician
Effects: Fire Water Wind Earth Magic Attack +5


Blue class

Class: Sorcerer/Sorceress
Requirements: Lv 10 Magician + Lv 5 Sage
Effects: Fire Water Wind Earth Magic Attack +10, Light Magic Attack +5

Class: Delphi
Requirements: Lv 10 Magician + Lv 5 Random
Effects: Fire Water Wind Earth Magic Attack +10, Dark Magic Attack +5


Red class

Class: Arch Mage
Requirements: Lv 20 Magician + Lv 15 Sage
Effects: Fire Water Wind Earth Magic Attack +10, Light Magic Attack +10
Fire Water Wind Earth Magic Defense +15, 8 Wind Spirits Hit

Class: Grand Diviner/Grand Divina
Requirements: Lv 20 Magician + Lv 10 Sage + Lv 1 Warrior + Lv 1 Monk + Lv 3 Thief
Effects: Fire Water Wind Earth Magic Attack +15, Light Magic Attack +10
Fire Water Wind Earth Magic Defense +15, 8 Water Spirits Hit

Class: Magus
Requirements: Lv 25 Magician + Lv 10 Random
Effects: Fire Water Wind Earth Magic Attack +30, Dark Magic Attack +10, 8 Fire Spirits Hit

Class: Rune Master/Runeseer
Requirements: Lv 20 Magician + Lv 10 Random + Lv 1 Warrior + Lv 1 Monk + Lv 3 Thief
Effects: Fire Water Wind Earth Magic Attack +20, Dark Magic Attack +10
Fire Water Wind Earth Magic Defense +10, 8 Earth Spirits Hit